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  • ValkyriePyra

    Username Change

    January 10, 2020 by ValkyriePyra

    Hey there everyone! After having been Pyrostar for almost a decade, it seems surreal now to finally change the name to reflect my changing perspectives on who I am. But here we are! Hope you like the new name. :>

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  • ValkyriePyra

    Coming Out

    October 21, 2019 by ValkyriePyra

    I feel like this has been a long time coming.

    For what's been almost a year now, I have been struggling physically and emotionally with myself. Strange sensations in my chest, a fear of growing up and becoming a balding old man, phantom feelings across my body, a general sense of change in how I looked at the world, and a slow buildup of fear at looking at myself. I felt more and more awkward until I took an introspective back at my past. It was then I came to the conclusion.

    I am a woman who took almost two decades to figure out she was one.

    It's thanks to the people in this community and others that I had the strength to cope with this realization and figure out who I really am. It's also why I figure many people in the community are alread…

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  • ValkyriePyra

    20 Years

    August 1, 2019 by ValkyriePyra

    Lol just realized I haven't made a blog since by last birthday

    So yeah I'm 20 now! Not feeling any different yet but it just feels good :>

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  • ValkyriePyra

    im 19 baby

    August 1, 2018 by ValkyriePyra

    Title says it all. I'M 19 YEARS YOUNG WOOOOO

    Here's to another great year for everyone :>

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  • ValkyriePyra

    Hey everyone, it's Pyro!

    So one of my current projects on here is Xenoblade Chronicles Afterimage, a successor of sorts to Xenoblade Chronicles 2. Like that game, Afterimage relies on a gameplay mechanic known as Blades, which take on the form of sentient weapons in the form of characters. The amount of Blades is meant to be unique as possible, allowing players to get attached to different characters and play alongside those that they like.

    During my research, I discovered that most if not all of the Blades in XC2 were actually designed and developed by guest artists, submitting character designs to the studio and working alongside them to flesh them out for the final product. That's then I realized... Wouldn't it be fun to do this "guest arti…

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