Fantendo - Game Ideas & More
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Passive

All Passives

  • *Mooks aren't considered characters.
  • *All Ally buff include self.
  • Luffy: Immune to negative effects and increase 15% Physical Attack (Advanced, it's 45%) [Captain skill]: If an enemy use an ultimate skill, use "Conqueror's Haki" to negate it and deal 10% of the enemy's maximum HP as damage. [Protagonist skill]: Makes another random Protagonist have Luffy's normal passive too. When activating "Conqueror's Haki", increase 60% Evasion Rate.
  • Zoro: Increase 20% Lifesteal (+5% per attack, max. 100%(120%)). He also reduce 1 second of skill CD if kill a character. If the Lifesteal buff per attack is maxed, his next attack deal Tag (reduce 20% Physical and Magic defense) and Laceration (healing reduced) and deal 10% of True Damage. (CD: 5 sec) Damage against tagged enemies increase 20%. If the skill is advanced, doubles the Tag effect and makes the Laceration effect forbid healing. [Vice-Captain Skill]: You and Captain Skill owners increase 15% Physical Attack and Defense and reduce 3 seconds of Ultimate CD when they kill an enemy character. If it's advanced, this makes effect on other Vice-Captain skill owners.
  • Sanji: Increase Female ally 10% Physical Defense. Female allies deal 30% more damage to male enemies. Increase healing to your allies by 35%.
  • Nami: Increase 50% Magic Attack. Her attack also deal 30% Wind/Lighting Damage. Each attack increase own Ultimate damage by 20% (until 80%, using ultimate resets the stacks) Increase own damage to male fighters by 30%.
  • Nico Robin: Reduce 1 second CD if kill an enemy. Attacking gives you 1 Petal, with maximum 6 Petals. Maxing Petals doubles the damage in the next attack (CD: 5 sec, does not cause critical damage)
  • Hancock: Deal 40% more damage to male enemies. Deal 20% more damage to Petrified enemies. (If it meet both requirements, it's 60% more damage in total) [Captain Skill]: Increase the percentage of the damage increase of normal passives by 10% (70% if meet both requirements)
  • Tashigi: Increase female ally 30% Physical and Magic attack. In the beginning of the battle, shields all female allies by 40% Magic defense and 20% Physical defense. [Captain Skill]: Increase the shields of all allies by 30%.
  • Naruto: Increase 15% Physical Attack and Magic Attack. Shield self by 40% Magic and Physical attack when using skill. [Protagonist skill]: Increase 30% Lifesteal.
  • Sasuke: Increase 15% Physical and Magic Attack. He also reduce 1 second CD if kill a character. Burning lasts 5 seconds longer and deal 20% more damage.
  • Sakura: Increase all ally 30% Lifesteal and Attack. If an ally is healed, cause Continuous Healing and dispell all negative effects, along with making them immune to Negative Effects.
  • Kakashi: Is treated like all Elements (Fire, Lighting, Wind, Earth, Water). Your allies' Elemental attacks deal 25% more damage and cause Critical Hit but with 1.5x damage. [Captain Skill]: In the beginning of the battle, he makes your allies' basic attacks deal one of the elemental damage: 30% Fire/10% Water/40% Lighting. (lasts 200 seconds)
  • Hinata: Blocking attacks reduce 50% damage recieved. Increase Physical and Magic defense by 40% when awakening for the first time.
  • Shino: Has 60% Damage Reflection and the attacker has 6% Magic Defense reduced and 10 Mana absorved.
  • Kiba: Enemy who attack Akamaru will have 40% Damage recieved increased.
  • Kurenai: If your ally gets a negative effect, reflect it. (Can be used 4 times in 20 seconds, with 1 stack restored 5 seconds each. If advanced, reduce the CD to 10 seconds, with 1 stack restored 2 seconds each) Moreover, increase the Physical and Magic defense of all allies by 60%.[Captain Skill]: When activating this passive, increase own and another Captain Skill owner's 50% Physical and Magic Attack. Can be used 4 times each 20 seconds, with one stack restored 5 seconds each.
  • Ino: Increase 30% Damage against Stunned enemies. Increase 30% Physical and Magic attack to your allies, along with making their Physical Attacks have 47% chance of causing Poison and their Magic Attacks have 47% chance of causing Stun. In the beginning, 1 flower is added, with maximum 5 flowers. The "Flower Throw" skill costs 1 flower and causes Poison.
  • Shikamaru: Increase 30% Control Rate to your allies. Increase Ino's passive control rate of both attack types to 100%.
  • Choji: Increase 30% Defense to your allies. When healing, increase 20% Physical and Magic Defense.
  • Asuma: Increase 30% Control Immunity to your allies. [Captain Skill]: When activating ultimate, makes your Captain Skill owner ally an ultimate too, along with 60% Physical and Magic attack increase.
  • Neji: Blocking attacks reflect 40% damage recieved and have 30% chance of countering it, causing 15% of enemy attack as damage and Stun.
  • Lee: Awakening gives you Gate, with maximum 8 Gates. Each gate increase 10% Physical Attack and 5% Critical rate, and maxing it increase 20% Life points.
  • Tenten: Starts with 1 Skill point with maximum 5 skill points. Each skill point increase 20% Physical Attack. With maximum skill points, next attack deal 30% adictional damage and increase 10% Critical Hit rate permamently. (Until 100%, CD: 6 sec)
  • Gai: He and one random ally increase 30% Physical Attack and 50% Critical Rate. [Captain Skill]: Lee, Neji and Tenten will also recieve these buffs.
  • Kisame: His attack increase Chakra Steal, and if he uses Chakra Steal, restore MP. (5 MP per chakra steal, max 100 Chakra (500)).
  • Itachi: If he recieve a negative effect, cancel it and increase 20% Magic Attack. (can be used 2 times each 7 seconds)
  • Gaara: Increase 10% Magic attack when killing an enemy character. When reaching 50%, reduce 2 seconds of Ultimate CD.
  • Temari: When blocking an attack, add 1 Star stack (CD: 1 sec, max. 3 stacks) When maxing stacks, increase 50% Speed for 3 seconds and the next attack deal 30% adictional Magic damage. (CD: 10 sec.) When at cooldown, reduce 1 second of ultimate CD when blocking attacks and increase 2% of Magic attack. (max. 100 attacks, which is 100 seconds and 200% Magic attack)
  • Haku: Is treated like 2 genders (Male, Female), and deal 15% more damage to Male enemies. Increase Zabuza's Physical and Magic defense by 40%. [Vice-Captain skill]: Increase 30% Damage Reflection to self, Zabuza and other Vice-Captain skill owners.
  • Zabuza: Increase Life-Steal by 40% and reduce 1 second of Skill CD if kill an enemy. [Antagonist skill]: Deal as an adiction 2% of lost HP as damage.
  • Kimimaro: When attacked, cause 15% Damage Reflection. Each Damage reflection use increase 6% Evasion Rate. If he evades an attack, resets all Damage Reflection use stacks and deal 2.0x damage without being a Critical Hit. If advanced, increase Damage Reflection by 40%, Evasion Rate by 20%, and Lifesteal by 15%. When an ally is shielding an already Shielded ally, increase 20% Physical Defense and heals 4% of of the ally's lost HP. In the beginning of battle, shields all allies by 40% Physical Attack (doubled if the said ally is a Sound Five, which is 80%) [Antagonist Skill]: The damage reflection effect takes on all Sound Ninja and other Antagonist skill owner fighters. Moreover, each Damage Reflection use of allies increase self 4% Physical defense.
  • Kabuto: Increase Healing for allies by 30% and makes them immune to Laceration and other effects that forbids or reduces Healing. In battle, allies reduce 1 CD if healing.
  • Madara: Immunity to Negative Efects, when using ultimate he is also immune to physical damage (9 seconds, CD: 15 seconds), and reduce 1 second of Physical damage immunity cooldown when using skills. Forbids enemy shields in the beginning of battle, and each shield an enemy use is dispelled, give 15% Magic attack. His attacks cannot be evaded. [Antagonist skill]: When activated, he is treated like all 5 elements and is also permamently imune to pure Physical damage (with the "when using ultimate gives physical damage immunity, with cooldown reduced when using skill" removed, but he is still immune to Negative Effects)
  • Minato: He can evade an attack and reflect 20% damage caused. (CD: 3 sec.). He also increase 3% Attack and reduce 1 sec. of CD if attacking. [Captain Skill]: Increase Damage Reflection of normal passive by 30%.
  • Hashirama Senju: Immune to Negative Effects, Healing increased by 30% and there's 35% chance of causing Tori Seal when attacked.
  • Tsunade: Increase 30% Healing and makes them immune to all effects that forbid or reduce Healing. If they are at full HP, healing them will give a shield.
  • Shisui Uchiha: Increase 40% Magic Attack of all Uchiha allies and makes them have Instant Awakening, which is 2 minutes long. For each awakening (allies or enemies), increase self 7% Physical and Magic attack. Doubles the awakening stats for self. When awakened, when canceling the negative effects he suffers, reduce 3 seconds of Ultimate CD.
  • Goku: Has Ki Manipulation function and can charge Ki. If Ki is full, the next attack costs all Ki and is Critical guaranteed. Shields all Marital Arts allies by 40% Physical attack. [Protagonist skill]: Has 20% of Cooldown reduction bonus. (2 seconds)
  • Ichigo: Deals 30% more damage to enemy Boss. [Protagonist skill]: Other Protagonists also have this passive.
  • Orihime: Makes all allies immune to Negative Effects. If the negative effect is on self, she will reflect to the attacker.
  • Sui-Feng: Her attack marks the enemy with Suzumebachi, and her next attack deal 25% of True Damage (damage who cannot be defended with Physical or Magic defense) (CD: 5 sec)
  • Kyo Kusanagi: Deal 20% more damage to Burning enemies. [Protagonist skill]: Increase Burning damage by 30%. [Captain Skill]: He, Daimon and Benimaru deal 30% more damage to Burning enemies.
  • Athena Asamiya: Increase self 40% Lifesteal and other ally 20% Lifesteal.
  • Mai Shiranui: Reduce Physical and Magic defense of all male enemies by 40%. Each 20 seconds in-game, she will recieve one of these buffs: (Taijutsu): Physical Attack increased by 40%. (Ninjutsu): Magic Attack increased by 40%. (Genjutsu): Dispell all negative effects on self and one random ally and makes the next 2 negative effects reflect on enemies. Burning lasts 5 seconds longer and forbids the enemies to heal when they suffer Burning. [Captain Skill]: Burning damage increased by 30%, and all ally Fire attacks damage increase 20%.
  • Choi Bounge: Deal 30% more damage to female enemies. Increase Bleeding damage by 15%.
  • Haohmaru: Deal 40% more damage to Bleeding enemies. Moreover, his Critical attacks are granted and reduce damage recieved by 30%.
  • Shion: If there's more than 2 female allies, Shion is also a female. Also, deal 20% more damage to opposite gendered opponents.
  • Talim: Increase self 10% Attack and she has Wind stacks. Attacking enemies grant you 1 Stack. Maximum 5 Stacks. Each Stack increase 5% Attack (25% in 5 Stacks). In 5th Stack, the next attack deals an explosive dealing Magic damage and Stun. (CD: 5 sec) If advanced, increases stacks you get to 2, and maximum stacks to 10. (50% in 10 stacks)
  • Jin Kazama: Increase own Physical Attack by 40% and have attacks critical hit guaranteed when awakened for the first, third, fifth, or other odd times. Increase own Magic Attack by 40% and Lifesteal by 30% when activating at even rounds (second, fouth, sixth, or other) [Protagonist Skill]: His ultimate deal 60% more damage and will ignore Imunity if this passive is activated.
  • Kazuya Mishima: Increase own Physical Attack by 60%, Critical Hit rate by 25% and Critical Damage by 100% when awakened for the odd times.
  • Jun Kazama: When a nearby ally gets a negative effect, dispell it and increase Magic Attack by 10%.

Active

Skill

Naruto

  • Rasengan: Cause 100% Mixed damage to an enemy and increase 20% Physical and Magic Attack.
  • Shadow Clone Jutsu: Summons 2 Clones who can attack an enemy causing 30% Physical damage.

Sasuke

  • Chidori: Cause 100% Critical Hit Lighting Magic damage to an enemy.
  • Lions Barrage: Cause 80% Physical damage to an enemy.
  • Fire Style: Fire Ball Jutsu: Cause 80% Fire Magic damage and Burning to mutiple enemies.

Sakura

  • Cherry Blossom Clash: Cause 130% Physical damage to an enemy.
  • Healing Jutsu: Heals an ally based on 70% Magic Attack.

Kakashi

  • Lighting Blade: Deal 100% Lighting Mixed damage to an enemy.

Goku

  • Kamehameha: Cause 100% Physical damage to a line of enemies.

Luffy

  • Gum Gum Gatling: Deal 100% Physical damage to mutiple enemies.
  • Gum Gum Pistol: Deal 100% Physical damage to enemies in a line.

Zoro

  • Oni-Giri: Deal 130% Physical damage to a line of enemies. Causes bleeding to the first enemy hit and 90%-10% chance of causing Bleeding to other enemies hit, reducing 10% each hit.
  • Great Dragon Shock: Deal 90% Magic damage and Shock to an enemy. (Shocked enemies cannot use skill or ultimate skill and goes throught the attacker)
  • Lion's Strike: Deal 100% Physical damage to a line of enemies.
  • 3 Thousand Worlds: Deal 200% Physical damage to a line of enemies. Deal 100% Physical damage to enemies along with the first enemy hit.
  • Dragon Twister: Deal 90% Mixed (Physical/Magic) damage to nearby enemies.

Nami

  • Thunder-Bolt Tempo: Deal 100% Lighting Magic damage to nearby enemies and 60% chance of causing Paralysis to each enemy hit. (It's a fusion between Stun and Burning/Poison/Bleeding)
  • Smash: Deal 140% Physical damage to an enemy.
  • Fog Tempo: Creates an afterimage, when attacked deal 90% Magic damage.
  • Gust Sword: Deal 100% Wind Magic damage to an enemy.

Sanji

  • Mouton Shot: Deal 120% Physical damage to an enemy.

Nico Robin

  • Cien Fleur: Delphinium: Deal 120% Magic damage to a line of enemies.
  • Seis Fleur: Clutch: Deal 150% Magic damage to an enemy.

Hancock

  • Slave Arrow: Deal 90% Magic damage and Petrify a line of enemies. (A stun effect where they lose 20% Physical defense.)
  • Mero-Mero Mellow: Deal 60% Magic damage and Petrify a line of enemies.
  • Pistol Kiss: Deal 120% Magic damage to an enemy.

Tashigi

  • Kiri-Shigure: Deal 120% Physical and Magic damage to a line of enemies.
  • Kama-Itachi: Deal 90% Physical damage to an enemy.

Vivi

  • Peacock-Slashers: Deal 120% Physical damage to an enemy.

Ichigo

  • Getsuga Tenshou: Deal 90% Magic damage to a line of enemies.

Rukia

  • Some-no-Mai: Tsukishiro: Deal 120% Ice Magic damage to a circle of enemies.
  • Sume-no-Mai: Hakuren: Deal 90% Ice Magic damage to a line of enemies.
  • San-no-Mai: Shirafune: Makes your attacks deal 90% Ice Magic damage.

Orihime

  • Kotenzanshun: Deal 60% Magic damage to enemies in form of fan.
  • Sotenkisshun: Heals an ally based on 70% Magic Attack.
  • Santenkesshun: She shields herself and another ally based on 20% Magic Attack.

Renji

  • Zabimaru: Deal 90% Physical damage to nearby enemies, and then 120% Physical damage to a line of enemies and pulls the last enemy hit in the line to him.

Yoruichi

  • Shunpo: Dashes, increasing 30% Evasion Rate.

King Muscle

  • Kinniku Buster: Deal 100% Physical damage to an enemy.

Ryu

  • Hadouken: Deal 80% Magic damage an enemy.
  • Shoryuken: Deal 90% Physical damage to an enemy.

Ken Masters

  • Shoryu Reppa: Deal 100% Fire Mixed damage to a line of enemies.

Eiji Shinjo

  • Rekkuzan: Deal 90% Fire Magic damage to an enemy.
  • Hisshozan: Deal 100% Physical Damage to an enemy.

Unison Attack

  • Level up costs 10-500 Unison Elixir (max. level 50, adding 10 each level).
  • The needing to use Unison Attack needs to level up to 15, 20, or 25 (2, 3 or 4 respectively).
  • Power Shoot (Zoro/Sanji): Sanji or Zoro deal 200% Damage to a line of enemies.
  • 10-Tails Link (Shippuden Naruto/Shippuden Hinata): Makes Shippuden Hinata immune to negative effects and increase 20% of Physical and Magic attack for 10 seconds.
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