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Tyr Hymirson is a warrior serving under Odin. Years ago, he sacrificed his own arm to seal away the frost demon Fenriswolf, and is now charged with guarding the creature's prison with his life to ensure that it doesn't get unleashed upon the universe. As an Aesir, he possesses the ability to use powerful magic in exchange for some of his blood or flesh.

Appearance

Tyr is a very large man, at least half a head taller than most humans and well-built. His hair is long and blonde, reaching down to his chin when he doesn't bother to tuck it behind his ears. He is also usually seen with a beard. He doesn't really have a specific "style" of clothing, and usually just wears whatever's available, but shows a preference for hooded cloaks and very large boots. He is missing his right forearm, and instead wears a prosthetic made of gray stone in its place. The prosthetic is rigid and ends in three curved claws, and etched with complicated runes that sometimes glow with a frosty blue light.

Personality

For the most part, Tyr is a serious, stern, and responsible man - the exact sort of person you would expect to give up their hand to stop the rampaging of an incredibly powerful monster, then spend centuries guarding said monster's prison. He is a person who values justice and fairness over all else, and can never turn a blind eye when it comes to imbalance or chaos. He is unrelenting both on the battlefield and in his own beliefs. Outside of combat, he is stony-faced yet polite, but can easily pushed into a chilling rage if one knows how to push his buttons. That being said... after separating himself from nearly all of civilization for hundreds of years and wandering aimlessly on the edge of the galaxy in order to safeguard a god-killing wolf inside of his arm, Tyr's social skills are more than just outdated. He's acutely aware of this, and tends to get uncertain and confused about how to proceed whenever fighting and saving the world isn't directly involved with how he interacts with others. He has a habit of asking questions about seemingly trivial things whenever he's stumped by something, and between his enormity and the politeness of his questioning, it's kind of funny to others some of the time. He's a bit paranoid and overcautious when it comes to others as well, and tends to be a bit TOO safe at times, as best demonstrated by his aforementioned retreat to the edge of the galaxy.

Since returning to civilization, Tyr has picked up a few odd hobbies. He shows a keen interest in politics, and follows the news on this front with a passion most people save for TV shows. Speaking of, Tyr actually doesn't care for most shows, and finds the ones filled with "historical inaccuracies" particularly hard to sit through. Though he can't play most video games due to only having one functioning arm, he manages to find occasional entertainment with the Nintendo Wii and Xbox Kinect, mostly due to the fact that not all of their games require two hands to play. He has a surprisingly balanced and healthy diet for a Norse warrior, but he does tend to shovel just as much meat onto his food as one would expect, regardless of what that food actually is. He never gets any jokes, ever. Even when they're explained to him, he'll just be completely bewildered. He is also somewhat nervous around canines, regardless of how small and adorable they are.

Abilities

Despite spending centuries without a sparring partner or access to modern sword techniques, Tyr is an incredibly dangerous martial fighter. Though he specializes in large bladed weapons like swords and axes, he can get used to weapons of all shapes and sizes, including modern firearms, with only a few test swings or practice shots.

Tyr's greatest strength is his Aesir's Blood, an ability granted to him and all Aesir by their Galvan Blood. By willingly sacrificing his blood or body parts, he is able to unleash a small amount of Power Chaotic and cast powerful spells. Compared to some other Aesir, he uses this power very sparingly, preferring to heavily wound himself in exchange for heavy power at the fight's climax rather than gradually wound himself throughout fights.

Centuries ago, Tyr sacrificed his right forearm to combine it and Fenriswolf with a powerful spell, creating a three-clawed magical prosthetic that acts as the beast's prison. Tyr nearly always wears it in the place where his old forearm used to be, allowing him to tap into a fraction of Fenriswolf's power and wield the monster's ice magic as if it were his own. He most frequently uses this to create melee weapons made out of ice. He can also summon Fenriswolf, trapped in a smaller and weaker form and bound to the Demonic Arm by a chain, and team up with his enemy to take on multiple opponents at once (though he prefers not to do this since Fenriswolf is difficult to work with even at the best of times). Since its claws don't actually move, the arm cannot be used for interacting with most objects and is basically useless outside of its ice magic.

Specific Abilities

Innate Combat Abilities

  • Aesir's Blood - By willingly sacrificing his own flesh and blood, Tyr can cast spells that he would otherwise be incapable of wielding. The more he gives up, the stronger the spell he can cast.
  • Weapons Expertise - Tyr has a natural talent for weapon-based combat, and can quickly adapt to any armament he can get his hands on after only a few warm-up swings or practice shots.

Equipment

  • Demonic Arm Fenriswolf - A Chaotic Arm that takes the shape of a stone arm, inside of which resides Fenriswolf. Just by wearing it, Tyr can wield a fraction of the beast's ice magic.
    • Cryokinesis - While wearing Fenriswolf, Tyr can call forth and manipulate large crystals of ice. The crystals will rapidly melt away into nothingness when not in direct contact with Tyr or Fenriswolf, regardless of the current temperature.
      • Ice Blade - Tyr's preferred method of using Fenriswolf's ice powers is to form weapons made entirely out of ice, which he then wields in combat. Though they're incredibly sharp, these weapons are a bit fragile and prone to breaking.
      • Ice Claw - Creating a weapon with Ice Blade takes time and focus. When Tyr urgently needs to rearm himself, he'll usually opt to rapidly generate ice around Fenriswolf itself. The end result of this is a large spike made of ice. It lacks the elegance or reach of Tyr's Ice Blades, but he can summon it significantly faster, and it's durable enough to be used as a shield.
    • Chained Beast - Tyr can loosen the shackles on Fenriswolf just a little bit to allow the demonic beast to form a body. The body is about the size of a standard wolf, is tethered to Tyr by an unbreakable chain, and does not possess the full power of Fenriswolf (though it's still strong enough to pose quite a threat). Letting Fenriswolf out of the arm gives Tyr access to a plethora of combination techniques.
      • Wolf Strike - Tyr's preferred method of attacking "in tandem" with Fenriswolf generally involves swinging the beast at enemies by its chain, bringing it into the perfect range for slashing at foes with its claws.
      • Rein In - Once Fenriswolf has something in its fangs, Tyr can pull on the chain linking the two of them together to bring the wolf and its target back towards him. This technique is perfect for closing the distance between Tyr and a faraway enemy, but he can also use it to pull weapons out of enemies' hands. Alternatively, Fenriswolf can pull the chain with its teeth to pull Tyr to its current position.


History

Prior History

Most of Tyr's past is currently unknown. All that is known is that, centuries ago, he stopped the rampage of the enormous wolf-like frost demon Fenriswolf - a beast capable of wielding Power Harmonic, which according to Odin would destroy Asgard if left unchecked. To do this, he used his Aesir's Blood and transformed Fenriswolf into a Chaotic Arm, sacrificing his own right forearm in the process. After that victory, he took the Demonic Arm Fenriswolf with him to one of the farthest corners of the universe. He has guarded the beast there for centuries...

Relationships

  • Fenriswolf: The most annoying thing about wearing your archnemesis on your arm is that you have to put up with it constantly. By this point, Fenriswolf has gotten so bored that it stays quiet most of the time, but it will occasionally pipe up with scathing remarks, resulting in Tyr slamming it into the closest sturdy-looking object and telling it to pipe down. Despite their clashing natures, the two have managed to set aside some of their differences after all these years, so they're capable of a strained working relationship, and can even share a few fleeting moments of banter... but there's no denying that Fenriswolf would immediately kill Tyr if it ever escaped.

With characters outside of the New Fantendoverse

  • Mynis: Even if Mynis was the last warrior in the multiverse, Tyr is certain that he wouldn't willingly pick him to fight at the Aesir's side at the world's end. Still, even if the little guy doesn't have the talent or the disposition of a hero, he at least does a good job at mimicking the audacity of one and his heart's in the right place, which is respectable enough. On the exceedingly rare occasions where the two happen to be together, it isn't uncommon for them to go drinking together.

Trivia

  • Tyr is based off of the Norse god of the same name, as well as Marvel Comics's Thor character.
  • Tyr fighting in tandem with Fenriswolf while linked to it by a chain was partially inspired by the combat system from Astral Chain.
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