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===False Prophecy===
 
===False Prophecy===
 
==Gameplay==
 
==Gameplay==
The game plays very similar to previous The Legend of Zelda titles, mixing puzzles, action, adventure, battlling, and exploration. It takes the most inspiration from ''Breath of the Wild''. The player traverses a large fully explorable over-world, completing missions and exploring dungeons to further the story.
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''The Legend of Zelda: Titans Seal'' plays similar to its predecessors, mixing puzzles, action, adventure, battling and exploration. The structure of the game takes most inspiration from ''Breath of the Wild'', in which players traverse a fully explorable world where they are only hindered by their stamina. Most of the world is accessible to player's immediately, however some locations cannot be traversed without the necessary items found inside dungeons.
   
From the outset of the game, the player is free to explore anywhere in Hyrule. The final boss can be faced at the very start of the game if the player wishes to do so, although it is not advised to do so. Instead the player is encouraged to awaken the six Titans, in which doing so will decrease the final boss's power, as well as completing missions to strengthen Link before the final battle.
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From the outset of the game, the player is free to explore anywhere in Hyrule. The final boss can be faced at the very start of the game if the player wishes to do so, although it is not advised to do so. Instead the player is encouraged to awaken the six Titans which will decrease the final boss's power, or complete missions to strengthen Link before the final battle.
   
The player also collects a number of items from dungeons. Each item can help solve puzzles and get the player through the story. Unlike previous installments, items are capitialized on throughout majority of the game rather than being stuck to a single dungeon.
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The player also collects a number of items from dungeons. Each item can help solve puzzles and get the player through the story.
   
 
Raids also make their first appearance in the series. A raid is a smaller dungeon that is tackled by four different heroes. These can either be computer AI or other player's that you connect to through Nintendo Switch Online. The raid will usually have a mission attached to it such as 'collect as many Luminous Stones as you can' or defeating a boss at the end. The four players will take on the same color scheme as the Link's in ''The Legend of Zelda: Four Swords''.
 
Raids also make their first appearance in the series. A raid is a smaller dungeon that is tackled by four different heroes. These can either be computer AI or other player's that you connect to through Nintendo Switch Online. The raid will usually have a mission attached to it such as 'collect as many Luminous Stones as you can' or defeating a boss at the end. The four players will take on the same color scheme as the Link's in ''The Legend of Zelda: Four Swords''.
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At any time, the player can switch to Oolla's top-down field of view in the sky. In this state, the player can fly above the ground and perform many functions. Oolla's abilities play a heavy role in puzzle-solving throughout the game. Some of her abilities include going to areas inaccessible by Link, picking up items that are out of reach and passing by enemies undetected. Oolla also acts as the fast-travel mechanic, picking up Link and flying him to his destination.
 
At any time, the player can switch to Oolla's top-down field of view in the sky. In this state, the player can fly above the ground and perform many functions. Oolla's abilities play a heavy role in puzzle-solving throughout the game. Some of her abilities include going to areas inaccessible by Link, picking up items that are out of reach and passing by enemies undetected. Oolla also acts as the fast-travel mechanic, picking up Link and flying him to his destination.
 
===Enhancement===
 
===Enhancement===
Enhancement is a new skill available to the series that allows player's to upgrade their equipment by combining two or more different pieces together. For example, each weapon has three different stats: durability, power, and speed. A weapon like a Boko Club with low durability can be upgraded to have high durability by enhancing it. This would require combining the Boko Club with other weapons that have a high durability. Secondary weapons that are used to enhance the base weapon are removed from the inventory after the enhancement process.
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Enhancement is a new skill available to the series that allows player's to upgrade their equipment by combining two or more different pieces together. For example, each weapon has three different stats: durability, power, and speed. A weapon like a Boko Club with low durability can be upgraded to have high durability by enhancing it. This would require combining the Boko Club with other weapons that have a high durability, like a Thunderblade. Secondary weapons that are used to enhance the base weapon are removed from the inventory after the enhancement process.
   
This can be done to armor, weapons and bows. Each piece of equipment will now have a rank out of five stars that is indicative of the stats that piece of equipment has. Enhancing a single piece of equipment too many times will cause its durability to break down faster than usual.
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This can be done to armor, weapons and bows. Each piece of equipment will now have a rank out of five stars that is indicative of the stats that piece of equipment has. Enhancing a single piece of equipment too many times will cause its durability to break down faster than usual. Equipment can be enhanced at the Blacksmith's in every settlement.
===''Controls''===
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===Controls===
 
{|
 
{|
 
|[[File:NS A Button.png|20px]]
 
|[[File:NS A Button.png|20px]]
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! scope="col" |Description
 
! scope="col" |Description
 
|-
 
|-
| scope="col"|[[File:Link_SSB4.png|200px]]
+
| scope="col"|[[File:YoungLink SSBUltimate.png|180px]]
 
| scope="col" style="text-align: center;"|'''Link'''
 
| scope="col" style="text-align: center;"|'''Link'''
 
| scope="col" style="text-align: left;"|
 
| scope="col" style="text-align: left;"|
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Oolla serves as Link's companion in his quest to save Hyrule and defeat Cyn and the Gerudo forces. Oolla stems from an ancient race of sky beings who were highly intelligent and speak numerous different languages. She is bird-like in appearance with a very large head and bright orange feathers that are said to be blessing from the gods. Oolla's intelligence translates into her wide knowledge of everything in Hyrule.
 
Oolla serves as Link's companion in his quest to save Hyrule and defeat Cyn and the Gerudo forces. Oolla stems from an ancient race of sky beings who were highly intelligent and speak numerous different languages. She is bird-like in appearance with a very large head and bright orange feathers that are said to be blessing from the gods. Oolla's intelligence translates into her wide knowledge of everything in Hyrule.
 
|-
 
|-
| scope="col"|[[File:ZeldaOblivion.png|center|150px]]
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| scope="col"|[[File:Zeldaultimate.png|center|180px]]
 
| scope="col" style="text-align: center;"|'''Princess Zelda'''
 
| scope="col" style="text-align: center;"|'''Princess Zelda'''
 
| scope="col" style="text-align: left;"|
 
| scope="col" style="text-align: left;"|
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*Arms & Armour Palace
 
*Arms & Armour Palace
 
*Tomb of the Ancients
 
*Tomb of the Ancients
*The Hundred Moon Graves
 
*Goron Mines
 
*The Bottom of the Well
 
*Pyramid of Doubt
 
| valign=top | 
 
*The Blind Opera
 
 
*Forgotten Fortress
 
*Forgotten Fortress
  +
*Thunderdome
*Waters Edge Ruins
 
 
*Goron Mines
  +
*The Geyser Shrine
  +
*Edge of the World
 
| valign=top |
 
*Palace of Winds
 
*Palace of Winds
*Loch Moon Fish Monastery
 
 
*Arbiter's Grounds
 
*Arbiter's Grounds
  +
*Heart of the Blue Wind
 
*Loch Moon Fish Monastery
 
*The Hundred Moon Graves
 
*Bottom of the Well
 
*Pyramid of Doubt
 
*The Blind Opera
 
|}
 
|}
 
The list of Raid Dungeons in the game are as follows.
 
The list of Raid Dungeons in the game are as follows.
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| scope="col" style="text-align: center;"|'''The New Hylian Ballroom '''''<br />The Blind Opera<br />Old Ballroom''
 
| scope="col" style="text-align: center;"|'''The New Hylian Ballroom '''''<br />The Blind Opera<br />Old Ballroom''
 
| scope="col" style="text-align: left;"|A large ballroom where special events are often held, such as Masquerade Parties and Zelda's Ball. One can only attend these functions if they receive a ticket in the mail. The Blind Opera is a back portion of the building only accessible for Hylian royalty. The Old Ballroom is said to be the place where the Banquet for the Titans was held, but the building has mostly fallen into disrepair.
 
| scope="col" style="text-align: left;"|A large ballroom where special events are often held, such as Masquerade Parties and Zelda's Ball. One can only attend these functions if they receive a ticket in the mail. The Blind Opera is a back portion of the building only accessible for Hylian royalty. The Old Ballroom is said to be the place where the Banquet for the Titans was held, but the building has mostly fallen into disrepair.
|-
 
| scope="col" style="text-align: center;"|[[File:TSSideMission.png|25px]]
 
| scope="col" style="text-align: center;"|'''Sword Master's Dojo'''
 
| scope="col" style="text-align: left;"|A home for any sword-wielder. The old dojo master passes his knowledge of many specialty sword skills down to anyone who brings him Pearls of the Moon Fish. The pearls can be found in key dungeons, with a total of 10 pearls to collect.
 
 
|-
 
|-
 
| scope="col" style="text-align: center;"|[[File:TSSideMission.png|25px]]
 
| scope="col" style="text-align: center;"|[[File:TSSideMission.png|25px]]
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| scope="col" style="text-align: center;"|'''Norma's Pleasant'''
 
| scope="col" style="text-align: center;"|'''Norma's Pleasant'''
 
| scope="col" style="text-align: left;"|An area of hunting grounds. Norma, the groundskeeper, will challenge Link to defeat enemies under special conditions, and award him with rewards for completing the challenge.
 
| scope="col" style="text-align: left;"|An area of hunting grounds. Norma, the groundskeeper, will challenge Link to defeat enemies under special conditions, and award him with rewards for completing the challenge.
 
|-
 
| scope="col" style="text-align: center;"|[[File:TSSideMission.png|25px]]
 
| scope="col" style="text-align: center;"|'''Sword Master's Dojo'''
 
| scope="col" style="text-align: left;"|A home for any sword-wielder. The old dojo master passes his knowledge of many specialty sword skills down to anyone who brings him Pearls of the Moon Fish. The pearls can be found in key dungeons, with a total of 10 pearls to collect.
 
|-
 
|-
 
| scope="col" style="text-align: center;"|[[File:TSSpecialLocation.png|25px]]
 
| scope="col" style="text-align: center;"|[[File:TSSpecialLocation.png|25px]]
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| scope="col"|[[File:IronBoots.png|50px]]
 
| scope="col"|[[File:IronBoots.png|50px]]
 
| scope="col" style="text-align: center;"|'''Iron Boots'''
 
| scope="col" style="text-align: center;"|'''Iron Boots'''
| scope="col" style="text-align: left;"|Heavy boots that will weigh Link down. This allows him to fall to the bottom of bodies of water, withstand strong winds and solve weight-based puzzles. Wearing the boots will make Link move at half the pace he usually does. It is found in the Goron Mines.
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| scope="col" style="text-align: left;"|Heavy boots that will weigh Link down. This allows him to fall to the bottom of bodies of water, withstand strong winds and solve weight-based puzzles. Wearing the boots will make Link move at half the pace he usually does. It is found in the Thunderdome.
 
|-
 
|-
 
| scope="col"|TBA
 
| scope="col"|TBA
 
| scope="col" style="text-align: center;"|'''Goron Magnet'''
 
| scope="col" style="text-align: center;"|'''Goron Magnet'''
| scope="col" style="text-align: left;"|A strong magnet that Link can use to manipulate metallic objects around the world. They can be picked up and moved through the air with ease. It is found inside the
+
| scope="col" style="text-align: left;"|A strong magnet that Link can use to manipulate metallic objects around the world. They can be picked up and moved through the air with ease. It is found inside the Goron Mines.
 
|-
 
|-
| scope="col"|[[File:TSMagic_Cape.png|50px]]
+
| scope="col"|TBA
| scope="col" style="text-align: center;"|'''Magic Tunic'''
+
| scope="col" style="text-align: center;"|'''Ice Wand'''
| scope="col" style="text-align: left;"|The Magic Tunic is an item that can turn Link invisible for a limited amount of time to bypass terrain. When invisible, Link cannot be seen by most enemies and can sneak attack them or avoid them completely. It can also be used on some objects. It is found inside the Hundred Moon Graves.
+
| scope="col" style="text-align: left;"|This wand can instantly create pillars of ice. It can be only used within bodies of water. The Ice Wand is found inside The Geyser Shrine.
|-
 
| scope="col"|[[File:Lens of Truth Artwork.png|50px]]
 
| scope="col" style="text-align: center;"|'''Lens of Truth'''
 
| scope="col" style="text-align: left;"|Allows Link to peer into the ghost dimension. With this on, Link can see ghosts and hidden objects around Hyrule. It is found at The Bottom of the Well.
 
|-
 
| scope="col"|[[File:Sandwand.png|50px]]
 
| scope="col" style="text-align: center;"|'''Sand Wand'''
 
| scope="col" style="text-align: left;"|A magic wand that can elevate sand to construct temporary walls. It is found in the Pyramid of Doubt.
 
|-
 
| scope="col"|[[File:MagatamaTS.png|50px]]
 
| scope="col" style="text-align: center;"|'''Magatama'''
 
| scope="col" style="text-align: left;"|With this equipped, Link can read the mind of any one that holds a secret. It can be used to learn more about Hyrule from NPCs that don't want to talk to Link. It is found inside The Blind Opera.
 
 
|-
 
|-
 
| scope="col"|[[File:HW_Silver_Scale.png|50px]]
 
| scope="col"|[[File:HW_Silver_Scale.png|50px]]
| scope="col" style="text-align: center;"|'''Zora Scale'''
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| scope="col" style="text-align: center;"|'''Zora Armor'''
| scope="col" style="text-align: left;"|Allows its wearer to swim up waterfalls. With this equipped, Link can also run on still bodies of water. If the water has a current he will be unable to run on the water. It is found in the Waters Edge Ruins.
+
| scope="col" style="text-align: left;"|Allows its wearer to swim underwater and up waterfalls. It is found at the Edge of the World.
 
|-
 
|-
 
| scope="col"|[[File:ST_Whirlwind.png|50px]]
 
| scope="col"|[[File:ST_Whirlwind.png|50px]]
 
| scope="col" style="text-align: center;"|'''Whirlwind'''
 
| scope="col" style="text-align: center;"|'''Whirlwind'''
 
| scope="col" style="text-align: left;"|Creates a large gust of wind that surrounds Link and pushes enemies and objects away. It will also instantly lift Link high up into the air. The Whirlwind is found inside the Palace of Winds.
 
| scope="col" style="text-align: left;"|Creates a large gust of wind that surrounds Link and pushes enemies and objects away. It will also instantly lift Link high up into the air. The Whirlwind is found inside the Palace of Winds.
 
|-
 
| scope="col"|[[File:HW_Ancient_Spinner_Icon.png|50px]]
 
| scope="col" style="text-align: center;"|'''Spinner'''
  +
| scope="col" style="text-align: left;"|The spinner can dig into the walls of almost any terrain, allowing Link to travel across walls and tough surfaces for a brief period of time. The spinner has been given a significant speed boost and retains its speed whilst spinning. It is found in the Arbiter's Grounds.
 
|-
 
| scope="col"|[[File:Vessel of Light Zelda.png|50px]]
 
| scope="col" style="text-align: center;"|'''Spirit Vessel'''
  +
| scope="col" style="text-align: left;"|Grants the ability for Link to seperate his spirit from his body for a brief period of time. In spirit form, Link obeys a lower level of gravity. The spirit form can also be used as a good decoy during stealth or combat. It is found in the Heart of the Blue Wind.
 
|-
 
|-
 
| scope="col"|'''TBA'''
 
| scope="col"|'''TBA'''
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| scope="col" style="text-align: left;"|A small, metallic, egg shaped contraption. Throwing it onto a moving object will make it freeze in time where its trajectory can be manipulated. It is found in the Loch Moon Fish Monastery.
 
| scope="col" style="text-align: left;"|A small, metallic, egg shaped contraption. Throwing it onto a moving object will make it freeze in time where its trajectory can be manipulated. It is found in the Loch Moon Fish Monastery.
 
|-
 
|-
| scope="col"|[[File:HW_Ancient_Spinner_Icon.png|50px]]
+
| scope="col"|[[File:TSMagic_Cape.png|50px]]
| scope="col" style="text-align: center;"|'''Spinner'''
+
| scope="col" style="text-align: center;"|'''Magic Tunic'''
| scope="col" style="text-align: left;"|The spinner can dig into the walls of almost any terrain, allowing Link to travel across walls and tough surfaces for a brief period of time. The spinner has been given a significant speed boost and retains its speed whilst spinning. It is found in the Arbiter's Grounds.
+
| scope="col" style="text-align: left;"|The Magic Tunic is an item that can turn Link invisible for a limited amount of time to bypass terrain. When invisible, Link cannot be seen by most enemies and can sneak attack them or avoid them completely. It can also be used on some objects. It is found inside the Hundred Moon Graves.
 
|-
 
| scope="col"|[[File:Lens of Truth Artwork.png|50px]]
 
| scope="col" style="text-align: center;"|'''Lens of Truth'''
 
| scope="col" style="text-align: left;"|Allows Link to peer into the ghost dimension. With this on, Link can see ghosts and hidden objects around Hyrule. It is found at The Bottom of the Well.
 
|-
 
|-
 
| scope="col"|[[File:PegasusBootsZelda.png|50px]]
 
| scope="col"|[[File:PegasusBootsZelda.png|50px]]
 
| scope="col" style="text-align: center;"|'''Pegasus Boots'''
 
| scope="col" style="text-align: center;"|'''Pegasus Boots'''
  +
| scope="col" style="text-align: left;"|With these boots equipped, Link can perform a short dash across land or even up steep inclines. The Pegasus Boots are found at the final Gerudo Training Grounds that the player completes.
| scope="col" style="text-align: left;"|
 
 
|-
 
|-
| scope="col"|[[File:Vessel of Light Zelda.png|50px]]
+
| scope="col"|[[File:Sandwand.png|50px]]
| scope="col" style="text-align: center;"|'''Spirit Vessel'''
+
| scope="col" style="text-align: center;"|'''Sand Wand'''
| scope="col" style="text-align: left;"|
+
| scope="col" style="text-align: left;"|A magic wand that can elevate sand to construct temporary walls. It is found in the Pyramid of Doubt.
 
|-
 
|-
| scope="col"|TBA
+
| scope="col"|[[File:MagatamaTS.png|50px]]
| scope="col" style="text-align: center;"|'''Ice Wand'''
+
| scope="col" style="text-align: center;"|'''Magatama'''
 
| scope="col" style="text-align: left;"|With this equipped, Link can read the mind of any one that holds a secret. It can be used to learn more about Hyrule from NPCs that don't want to talk to Link. It is found inside The Blind Opera.
| scope="col" style="text-align: left;"|
 
|}
 
===Collectables===
 
{| align="center" cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: border-collapse: collapse; color: white;"
 
|-
 
! scope="col" |Image
 
! scope="col" |Name
 
! scope="col" |Description
 
|-
 
| scope="col"|TBA
 
| scope="col" style="text-align: center;"|'''Pearl of the Moon Fish'''
 
| scope="col" style="text-align: left;"|
 
 
|}
 
|}
 
==Timeline placement==
 
==Timeline placement==
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The Gerudo legend foretold that every hundred years, a Gerudo male would be born. Cyn is the next Gerudo male after Ganondorf. Over the last hundred years, the Gerudo tribe went into hiding and left Hyrule to rebuild their faction and live a simpler life. Cyn has since reignited the Gerudo power and sent them on a mission to overthrow the Hylian monarchy.
 
The Gerudo legend foretold that every hundred years, a Gerudo male would be born. Cyn is the next Gerudo male after Ganondorf. Over the last hundred years, the Gerudo tribe went into hiding and left Hyrule to rebuild their faction and live a simpler life. Cyn has since reignited the Gerudo power and sent them on a mission to overthrow the Hylian monarchy.
   
Many changes in Hyrule have occured since Twilight Princess. Most notably, the abundance of new structures in the kingdom. During the hundred year Age of Light, there were no major threats or wars in Hyrule, meaning the people were quickly advancing as a species in technology and architecture. This lead to a plethora of new villages and buildings that were soon abandoned for even newer structures.
+
Many changes in Hyrule have occurred since Twilight Princess. Most notably, the abundance of new structures in the kingdom. During the hundred year Age of Light, there were no major threats or wars in Hyrule, meaning the people were quickly advancing as a species in technology and architecture. This lead to a plethora of new villages and buildings that were soon abandoned for even newer structures.
   
 
Many instances of evolution between Twilight Princess can be seen throughout the game. For example, the monkey race residing in Faron Woods have evolved into intelligent beings known as the Monank and formed their own home in Monank Forest. The Deku, long thought to have gone extinct, return to the surface of Hyrule after having lived underground for centuries to avoid evil. As such, they have become far less aggressive creatures then they used to be.
 
Many instances of evolution between Twilight Princess can be seen throughout the game. For example, the monkey race residing in Faron Woods have evolved into intelligent beings known as the Monank and formed their own home in Monank Forest. The Deku, long thought to have gone extinct, return to the surface of Hyrule after having lived underground for centuries to avoid evil. As such, they have become far less aggressive creatures then they used to be.
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|-
 
|-
 
! scope="col" width=20%|Name
 
! scope="col" width=20%|Name
! scope="col" width=10%|Location
+
! scope="col" width=80%|Mission
! scope="col" width=70%|Mission
 
 
|-
 
|-
! scope="col" |Trials of a Forgotten Clan
+
! scope="col" |Trials of a Forgotten Clan<br />{{color|Hyrule|#32cd32}}
! scope="col" |Hyrule
 
 
| scope="col" |All across Hyrule, there is talk of a secret society that governs all of the people in the land. People believe that you can find evidence of the secret society by all the odd conveniences in the landscape, such as rock formations and cube puzzles. While travelling Hyrule, if Link solves these conveniences, he will receive a Goddess Cube that will appear out of the ground. He can take the Goddess Cubes to Inogo in Hateno Village who in turn will expand his inventory. After giving Inogo all of the Goddess Cubes, he will figure out what their meaning and rush to the Hidden Village in Eldin. When meeting Inogo in the village, he will reveal that the Goddess Cubes represent the souls of the people who lived in the village before they disappeared. It is revealed that the villagers were all from the Sheikah tribe, and the Inogo was born in the village as a kid, making him an honorary Sheikah. Impa will appear and teach Inogo all about the history of the Sheikah.
 
| scope="col" |All across Hyrule, there is talk of a secret society that governs all of the people in the land. People believe that you can find evidence of the secret society by all the odd conveniences in the landscape, such as rock formations and cube puzzles. While travelling Hyrule, if Link solves these conveniences, he will receive a Goddess Cube that will appear out of the ground. He can take the Goddess Cubes to Inogo in Hateno Village who in turn will expand his inventory. After giving Inogo all of the Goddess Cubes, he will figure out what their meaning and rush to the Hidden Village in Eldin. When meeting Inogo in the village, he will reveal that the Goddess Cubes represent the souls of the people who lived in the village before they disappeared. It is revealed that the villagers were all from the Sheikah tribe, and the Inogo was born in the village as a kid, making him an honorary Sheikah. Impa will appear and teach Inogo all about the history of the Sheikah.
 
|-
 
|-
! scope="col" |They Came From Outer Space
+
! scope="col" |They Came From Outer Space<br />{{color|Lon Lon Ranch|#32cd32}}
! scope="col" |Lon Lon Ranch
 
 
| scope="col" |The owners of Lon Lon Ranch and Windmill Milk have a heated rivalry over who makes the best milk in Hyrule. The family at Windmill Village believe the family from Lon Lon Ranch have purposely been trying to sabotage the business by dressing up as monsters. Link tries to make peace between the two families, to no avail. If Link stays at Windmill Milk one night, he will see that a number of real monsters have actually been ransacking the farm, and he defeats all the monsters. In the end, the family at Windmill Milk decide to just sell Sunkissed fruits, like their daughter Franzia insists.
 
| scope="col" |The owners of Lon Lon Ranch and Windmill Milk have a heated rivalry over who makes the best milk in Hyrule. The family at Windmill Village believe the family from Lon Lon Ranch have purposely been trying to sabotage the business by dressing up as monsters. Link tries to make peace between the two families, to no avail. If Link stays at Windmill Milk one night, he will see that a number of real monsters have actually been ransacking the farm, and he defeats all the monsters. In the end, the family at Windmill Milk decide to just sell Sunkissed fruits, like their daughter Franzia insists.
 
|-
 
|-
! scope="col" |Caves of No Return
+
! scope="col" |Caves of No Return<br />{{color|Island of No Return|#f96574}}
! scope="col" |Island of No Return
 
 
| scope="col" |An intricate tunnel of caves that is said to hold a fabled treasure at the centre of the caves. In actuality, at the centre of the caves is a lonely old man weeping. By bringing travellers to the old man, he will open up about his life to Link and the travellers. It turns out he used to be an important messenger that traveled across all of Hyrule on foot.
 
| scope="col" |An intricate tunnel of caves that is said to hold a fabled treasure at the centre of the caves. In actuality, at the centre of the caves is a lonely old man weeping. By bringing travellers to the old man, he will open up about his life to Link and the travellers. It turns out he used to be an important messenger that traveled across all of Hyrule on foot.
 
|-
 
|-
! scope="col" |The Outlaw with No Name
+
! scope="col" |The Outlaw with No Name<br />{{color|Hyrule Field|#32cd32}}
! scope="col" |Hyrule Field
 
 
| scope="col" |In the Parthenon, there is talk of the 'Outlaw with No Name'. He used to be one of the greatest fighters in the coliseum, but vanished one day. If Link wins works his way through the ranks and wins over twenty fights, he can work up many of the outlaws to help Link break into Juro An Mie's Quarters. Juro An Mie is the organiser of all the fights and the number one fighter, and it turns out he locked up the 'Outlaw with No Name' in his quarters and used black magic to steal all of his skills.
 
| scope="col" |In the Parthenon, there is talk of the 'Outlaw with No Name'. He used to be one of the greatest fighters in the coliseum, but vanished one day. If Link wins works his way through the ranks and wins over twenty fights, he can work up many of the outlaws to help Link break into Juro An Mie's Quarters. Juro An Mie is the organiser of all the fights and the number one fighter, and it turns out he locked up the 'Outlaw with No Name' in his quarters and used black magic to steal all of his skills.
 
|-
 
|-
! scope="col" |The Elder of Whistling Hill
+
! scope="col" |The Elder of Whistling Hill<br />{{color|Whistling Hill|#32cd32}}
! scope="col" |Whistling Hill
 
 
| scope="col" |Elder Maria has reportedly been meditating on Whistling Hill for the past fifty years non-stop. The player can return Maria from her meditative state by presenting her the Lock of Blonde Hair, found within the mission dungeon Whistling Gorge. Once Elder Maria awakes, she will teach Link the Song of Whistling Hill, which increases the chance of extra loot being dropped by enemies for a brief period of time.
 
| scope="col" |Elder Maria has reportedly been meditating on Whistling Hill for the past fifty years non-stop. The player can return Maria from her meditative state by presenting her the Lock of Blonde Hair, found within the mission dungeon Whistling Gorge. Once Elder Maria awakes, she will teach Link the Song of Whistling Hill, which increases the chance of extra loot being dropped by enemies for a brief period of time.
 
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! scope="col" |Pearls of the Moon Fish
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! scope="col" |Pearls of the Moon Fish<br />{{color|Akkala|#7c5295}}
! scope="col" |Akkala
 
 
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! scope="col" |Secret of the Dark Arts
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! scope="col" |Children of the Stars<br />{{color|The Badlands|#edc9af}}
 
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! scope="col" |A Trio of Fake Deities<br />{{color|Akkala|##7c5295}}<br />{{color|Necluda|#f96574}}<br />{{color|Hebra|#d6ecef}}
 
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! scope="col" |Deep Sea Diving<br />{{color|Necluda|#f96574}}
 
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! scope="col" |A Year Without Rain<br />{{color|Gerudo Valley|#edc9af}}
 
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! scope="col" |Breaking the Rules<br />{{color|Hyrule Castle Moat|#32cd32}}
 
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! scope="col" |The Underground Fights<br />{{color|Hyrule Field|#32cd32}}
 
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! scope="col" |How the Gerudo Train<br />{{color|Hyrule|#32cd32}}
 
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! scope="col" |Secret of the Fountain of Youth<br />{{color|Fountain of Eternal Youth|#f9574}}
! scope="col" |The Badlands
 
 
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! scope="col" |Hunting Ground<br />{{color|Norma's Pleasant|#7c5295}}
! scope="col" |The Great Crater
 
 
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! scope="col" |A Trio of Fake Deities
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! scope="col" |The Hundred Moons<br />{{color|Hundred Moon Hills|#7c5295}}
! scope="col" |Akkala, Necluda, Hebra
 
 
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Revision as of 13:07, 17 November 2020

IgniculusforTemplate

This article was made by Vonn Karma (tbc)
It is currently a work in progress

I would really appreciate it if you didn't edit or ruin the page since I put a lot of work into making this. If I have given you permission or you are fixing typos then go ahead, although try to use source mode since some of my tables break in VisualEditor. Otherwise, please enjoy the article and any comments would be much appreciated.

The Legend of Zelda: Titans Seal is the twentieth installment in the franchise, and the third installment on the Nintendo Switch, including original games and remakes. The game is set to be released in 2020 for all regions and is being developed by Amuza.

The story follows Link on a quest to save Hyrule from Ganondorf's successor, Cyn. The Gerudo forces have become super powered following an earthquake which separated all of the regions of Hyrule from each other. From the abyss surrounding each region rises the evil aura of Ganon, which the Gerudo have harnessed as a weapon. By waking the Titans, Link can close the abyss and cut off the Gerudo's connection to Ganon.

Story

Prologue

TSPrologue1
TSPrologue2
TSPrologue3

Outset

Hyrule has been living through a hundred year age of light, uninterrupted by the forces of a dark evil.

Princess Zelda and Impa arrive on the small Diyon Island by boat, hoping to find new warriors for the Hyrule Imperial Guard. However, unknown to the public, Zelda and Impa are actually looking for the reincarnation of the hero of the land. Diyon Island has only recently become a part of Hyrule, so the townspeople are still resistant to their new Princess. After running training sessions for the Diyonian people, Zelda thinks she has found who they are looking for. Later, Link is called upon to give an offering to Zelda as thanks for visiting the island.

Zelda opens up to Link about her true reasoning for coming to Diyon Island. She tells him that he may be the only person who can stop the rise of the Gerudo Forces and their leader, Cyn. Zelda and Impa take Link to the Hyrule mainland and he bids farewell to his sister.

Once on the mainland, Impa tasks Link to explore the nearby Monank Forest and find the tallest tree of the forest. If he truly is the chosen one, it will be revealed to him within the forest. Link finishes Impa’s mission and comes across the Tree of Life. The spirit within the tree tells Link about the prophecy of a boy from the woods slaying a man from the desert. Zelda knows of the prophecy, and wants to find the hero as soon as possible before the Gerudo forces get too strong. Before Link leaves, the spirit within the tree awakens one of the sculptures etched into it’s side. The creature introduces herself as Oolla and joins Link on his quest.

Impa greets Oolla and Link as they return from the forest. They ride to Hyrule Castle together to reunite with Princess Zelda, but on the way, Link notices something odd. They ride across a bridge that separates the land. Inside the bottomless abyss, a strange aura passes underneath them.

Once inside Hyrule Castle, Zelda tells Link about the state of Hyrule. After the Earthquake of Din, the regions of Hyrule broke apart and started floating independently of each other, creating the Abyss of Bad Dreams. Deep within the earth, a mysterious aura began to pour out. Ganon’s aura. The Gerudo have learnt to harness the aura as a weapon and have become incredibly strong.

However, Zelda knows a way to reunite the regions of Hyrule. She tells Link to awaken the six Titans, giant sculptures that are etched into the landscape of Hyrule. Zelda stares out across Hyrule Field to Faron to see one of the Titans lying flat. The Titan blends into the landscape, making it indistinguishable from any ordinary mountain. If the Titans are awakened, the land will connect again and cut off the Gerudo’s connection to Ganon.

The Missing Link

Speaking with Impa inside Hyrule Castle will reveal that Link has lost connection to all of his previous lives. Impa will take Link down into the Dungeon of Hyrule underneath Hyrule Castle. At the end of the dungeon is a Goddess Statue. Link placing his hand on the statue will reconnect him with all of his previous lives, unlocking the Choir of a Thousand Voices. Link can now sing songs with the choir to affect the land and people in a number of different ways. Impa will teach Link the Song of the Titan, which can be used to awaken the Titans at the end of a temple.

Cave of Bad Dreams

The first time Links passes over The Abyss of Bad Dreams, Ganon's aura that pours out of the ground will pull Link down into the abyss. Link will awaken in the Cave of Bad Dreams, where a small shrine rests. Walking up to the shrine will reveal that Link can actually make contact with Cyn through Ganon's aura. Link and Cyn now stand within the same room, but are unable to harm each other. This cave will become a point Link will return to many times throughout his journey as Cyn desires to meet with Link. There are a total of seven Bad Dreams that can be unlocked throughout Link's quest. Oolla will inform Link each time a Bad Dream is unlocked, and a large pillar of Ganon's aura will rise out of the abyss surrounding Hyrule Field. Flying into the pillar will teleport Link to the cave. All seven meetings are detailed below.

  • The first time entering the cave, Cyn will explain what the cave is, and put his arm through Link's chest to prove they can't hurt each other. Cyn will tell his plan to defeat Link, then storm Hyrule Castle and overthrow the royal family.
  • The second time entering the cave, Cyn will transform the cave to look like they are standing at Ganondorf's funeral. Cyn explains that after Ganondorf had been slain, he was given a burial in Hyrule Field. He believes that the Earthquake of Din was actually Ganondorf's spirit awakening. In Ganondorf's rage, he caused the great earthquake that separated all the regions of Hyrule, explaining why his aura is pouring out of the ground.
  • The third time entering the cave, Cyn will teleport the two of them onto a cloud high above Hyrule. Cyn thinks he was a little too intimidating in their earlier meetings, so he decides to sit down and introduce himself. He reminds Link that all of Hyrule is at stake, and that he wouldn't want to fail all of its people too would he?
  • The fourth time entering the cave, Cyn shows Link his first memory. Link is teleported into the desert during a rough sandstorm. A woman holding a baby walks in front of them. As Cyn reminisces on his childhood and his mother, Link watches as the woman places the baby on the front door of house and leaves. Cyn asks Link if he has ever met his mother.
  • The fifth time entering the cave, the cave will be transformed into the setting of Cyn's coronation. He is heralded by all of the Gerudo as the first man born in one hundred years. Cyn feels the intense pressure of the prophecy on his shoulders, but it promises to make the Gerudo power rise and take Hyrule from the Hylian royal family. He asks Link if anyone believes in him as much as the Gerudo believe in Cyn.
  • The sixth time entering the cave shows Link making contact with Cyn and Ganon.
  • The final time entering the cave, Cyn teleports the two of them into the Sacred Realm. Inside the Sacred Realm, Cyn casts doubt on their roles in the prophecy that takes place every hundred years. Cyn points out that one of the pieces of the Triforce still remains in the sacred realm, meaning that one of Zelda, Link, or Cyn is not the real bearer of the Triforce.

Call of the Titans

False Prophecy

Gameplay

The Legend of Zelda: Titans Seal plays similar to its predecessors, mixing puzzles, action, adventure, battling and exploration. The structure of the game takes most inspiration from Breath of the Wild, in which players traverse a fully explorable world where they are only hindered by their stamina. Most of the world is accessible to player's immediately, however some locations cannot be traversed without the necessary items found inside dungeons.

From the outset of the game, the player is free to explore anywhere in Hyrule. The final boss can be faced at the very start of the game if the player wishes to do so, although it is not advised to do so. Instead the player is encouraged to awaken the six Titans which will decrease the final boss's power, or complete missions to strengthen Link before the final battle.

The player also collects a number of items from dungeons. Each item can help solve puzzles and get the player through the story.

Raids also make their first appearance in the series. A raid is a smaller dungeon that is tackled by four different heroes. These can either be computer AI or other player's that you connect to through Nintendo Switch Online. The raid will usually have a mission attached to it such as 'collect as many Luminous Stones as you can' or defeating a boss at the end. The four players will take on the same color scheme as the Link's in The Legend of Zelda: Four Swords.

Oolla

One of the game's new mechanics takes form of Link's new partner, Oolla. A member of the Oocca race, Oolla was one of the etchings made into the Tree of Life. The spirit within the Tree of Life revived Oolla and gave her the task of helping Link on his journey.

Oolla follows Link around by flying overhead. She is very intelligent, knowing the history of all of Hyrule, allowing her to help inform Link on the many different areas he explores.

At any time, the player can switch to Oolla's top-down field of view in the sky. In this state, the player can fly above the ground and perform many functions. Oolla's abilities play a heavy role in puzzle-solving throughout the game. Some of her abilities include going to areas inaccessible by Link, picking up items that are out of reach and passing by enemies undetected. Oolla also acts as the fast-travel mechanic, picking up Link and flying him to his destination.

Enhancement

Enhancement is a new skill available to the series that allows player's to upgrade their equipment by combining two or more different pieces together. For example, each weapon has three different stats: durability, power, and speed. A weapon like a Boko Club with low durability can be upgraded to have high durability by enhancing it. This would require combining the Boko Club with other weapons that have a high durability, like a Thunderblade. Secondary weapons that are used to enhance the base weapon are removed from the inventory after the enhancement process.

This can be done to armor, weapons and bows. Each piece of equipment will now have a rank out of five stars that is indicative of the stats that piece of equipment has. Enhancing a single piece of equipment too many times will cause its durability to break down faster than usual. Equipment can be enhanced at the Blacksmith's in every settlement.

Controls

NS A Button A Button Interact
NS B Button B Button Run
NS X Button X Button Jump/Open Glider
NS Y Button Y Button Use Weapon
NS L Button L Button Use Equipment
NS R Button R Button Throw
NS ZL Button ZL Button Target
NS ZR Button ZR Button Use Bow
NS Up Button Up Button Change Item
NS Left Button Left Button Change Shield/Arrow
NS Right Button Right Button Change Weapon/Bow
NS Down Button Down Button Sing
NS L Stick Left Control Stick Move/Crouch
NS R Stick Right Control Stick Adjust Camera/Scope
NS Plus Plus Button Open Menu
NS Minus Minus Button Open Map
NS Home Home Button Open Home Menu

Characters

Main Characters

Image Name Description
YoungLink SSBUltimate Link

Link sets off on the journey to defeat Cyn and the Gerudo forces as they try to overthrow the Hyrule monarchy. He is the wielder of the Triforce of Courage and the one destined to save the land of Hyrule from the evil forces upon it. Link travels across all of Hyrule to open the Goddess Altars so he can reach the Four's Fortress and awaken the Titans. Once all the Titans are awakened, Link can harness the power of the Titan Seal, an impenetrable seal he can use to lock Cyn away forever.

Latest cb=20090711224928 Oolla

Oolla serves as Link's companion in his quest to save Hyrule and defeat Cyn and the Gerudo forces. Oolla stems from an ancient race of sky beings who were highly intelligent and speak numerous different languages. She is bird-like in appearance with a very large head and bright orange feathers that are said to be blessing from the gods. Oolla's intelligence translates into her wide knowledge of everything in Hyrule.

Zeldaultimate
Princess Zelda

Princess Zelda is a member of the Hyrule royal family, and heir to the throne of Hyrule after her father. She possesses the Triforce of Wisdom and mentors Link on his outset to defeat Cyn. Zelda, knowing of the impending Civil War due to the rise of the Gerudo forces, has been travelling across Hyrule in search of the Hero of Legend.

TBA Cyn Cyn is the main antagonist of the game. He is the successor to Ganondorf, as Gerudo legend foretold a man would be born every hundred years. Cyn tries to restore Ganondorf to former glory by saving him from his imprisonment, whilst at the same time making the Hyrulean race extinct for their mistreatment of the Gerudo race.
Hyrule Warriors Impa Longsword Artwork
Impa Impa acts as Princess Zelda's guardian and the Commanding Officer of the Hyrule Imperial Guard. Impa leads the group to stopping the Gerudo race from overthrowing the Hyrule monarchy.

Enemies

Bosses

New

Auros A strong foot soldier created by Ganon's aura. The creature takes on many characteristics of Ganon's appearance. Due to the aura being a gas, the Auros looks more like a melting Ganon. These enemies glow red and have a dark haze surrounding their body.
Aurablin A weak henchman created by Ganon's aura. The creature takes on many characteristics of Ganondorf's appearance. Due to the aura being a gas, the Aurablin looks more like a melting Ganondorf. These enemies glow red and have a dark haze surrounding their body.
Keel I This fungus like creature is separated into two parts. The first part is the larger fungi mound, which the Keel I will launch damaging spores at Link. The second smaller fungi mound contains the eye of the creature. This enemy can only be defeated by attacking the smaller eye, acting the spore launcher will cause no damage. The eye of the Keel I will often be in a more hidden spot than the spore launcher, making Link often have to search for it.
Poe Rider This form of a Poe is riding the ghost of a horse. It will only materialise in the real-world for a very brief period of time to charge at Link, in which he will have to quickly dodge the attack.
Claymorus These jars blend into their counterparts until disrupted. The jar will reveal itself to have a face from which it will lunge out and bite Link if he gets too close. The best way to defeat a Claymorus is to sneak up on the jar from behind and pick it up. It can be throw at enemies for extra damage. Their design takes inspiration from African pottery.

Returning

Many of these enemies also come in a number of variations, such as Fire, Ice or Dark.

  • Armos
  • Baby Gohma
  • Beamos             
  • Bokoblin
  • Bombling
  • Bomskit
  • Bubble
  • Bulblin
  • Chilfos
  • Chuchu
  • Darknut
  • Deku Baba
  • Dodongo
  • Dynalfos
  • Freezard
  • Gibdo
  • Gohma             
  • Goron
  • Helmasaur
  • Keese
  • Leever
  • Like Like
  • Lizalfos
  • Moblin
  • Moldorm
  • Poe
  • Puppet
  • Shell Blade
  • Skulltula
  • Stalchild
  • Stalfos
  • Stalhound
  • Tektite
  • Tile Worm
  • Toadpoli

Dungeons

Dungeons are large structures in which the character has to traverse through to progress the story. A dungeon mainly consists of puzzle-solving but there are also treasures to collect, enemies to overcome, and a piece of equipment that Link can use throughout the game.

Typically at the end of a temple is a prized item that the hero needs, or a Titan that the hero needs to awaken to form the titular Titans Seal that will be used to lock Cyn away for good. Sometimes, the purpose of a dungeon is different, such as the Gerudo Keep which is designed to be completed so that the Gerudo Forces will be weakened.

There are three kinds of dungeons within the game. These include Key Dungeons, Story Dungeons, and Raid Dungeons. Key Dungeons will include a key item hidden within them, Story Dungeons are essential to completing the game's main story, such as waking a Titan or locating the final boss. Lastly, Raid Dungeons are where players can partake in a raid with three other players.

Similar to Breath of the Wild, all dungeons are accessible from the start of the game except for the Titan Dungeons, which requires the Four's Fortress to be completed before the four Titan reviving temples can be accessed. However, the Titan's Sanctuary can be accessed from the beginning of the game.

The list of Story Dungeons are as follows.

  • Dungeon of Hyrule
  • Titan of Light
  • Titan of the Forest
  • Titan of Fire
  • Titan of Water
  • Titan of Shadow
  • Titan of Spirit

The list of Key Dungeons are as follows.

  • Great One's Haven
  • Arms & Armour Palace
  • Tomb of the Ancients
  • Forgotten Fortress
  • Thunderdome
  • Goron Mines
  • The Geyser Shrine
  • Edge of the World
  • Palace of Winds
  • Arbiter's Grounds
  • Heart of the Blue Wind
  • Loch Moon Fish Monastery
  • The Hundred Moon Graves
  • Bottom of the Well
  • Pyramid of Doubt
  • The Blind Opera

The list of Raid Dungeons in the game are as follows.

  • Gerudo Keep
  • The Sands of Blood Ocean
  • Cave of No Return

Locations

A Triforce icon denotes a location where a main quest takes place. A yellow target denotes a location that will be visited along the path of the main quest. A red target denotes the location a side quest takes place in. The diamond icon denotes a location with a dungeon inside of it. A star denotes a landmark in Hyrule.

Hyrule Field

Hyrule Fiel
TSMainQuest Hyrule Castle Town A town of permanent happiness. The town is the central trading district of all of Hyrule, and so it attracts a wide array of different people. Many of the town's citizens are blissfully unaware of the Gerudo presence rising. 
TSMainQuest Hyrule Castle
Hyrule Castle North
Castle Towers
Home to the royal family, Hyrule Castle sits directly in the centre of the kingdom. Hyrule Castle North is home to the many of the greatest soldiers of the Hyrule Imperial Guard, where they train up the newest recruits. Princess Zelda can be found inside one of the castle's towers.
TSSideMission Castle Town Moat
Hyrule Castle Sewers
The large moat that surrounds Hyrule Castle Town and Hyrule Castle. Many young Hyrulean's seeking adrenaline will jump from the Imperial Bridge into the moat, and have to trek back up through the dark sewers to make it back to the bridge.
TSSpecialLocation Imperial Bridge
Night Market
The one bridge leading out of Hyrule Castle. Every night villagers run stalls along the bridge to continue selling their items after the town's market closes. Many villagers will sell special items during the night market.
TSSpecialLocation Castle Town Tollway A small neighbouring portion of Hyrule Castle Town. Anyone hoping to enter the town has to pass through Tritis, the angry toll keeper, and pay a small amount of rupees to him. It is unclear whether Tritis settled the tollway himself as a ruse to scam people out of money or whether the toll is sanctioned by Hyrule Castle.
TSSpecialLocation The Eternal Flame Surrounded by a shrine, this flame burns eternally no matter what condition. Many villagers of Hyrule Castle Town visit here to make wishes to the gods.
TSMainQuest Cave of Bad Dreams A small cavern that is deep inside The Great Abyss and Ganon's aura. Inside the cave is a small temple where Link can make contact with Cyn through Ganon's aura.
TSSpecialLocation Diyon Ranch A ranch inhabited by a few Diyonian people. Due to the poor growing conditions on the island, the ranch is used to farm much of the food consumed by the Diyonian people. A harvest can be seen heading to the island by cart every couple days.
TSSideMission Lon Lon Ranch A small ranch neighbouring the Diyon Ranch. The place is known throughout all of Hyrule for the milk they make.
TSSpecialLocation Lon Lon Meadows The meadows surrounding Lon Lon Ranch. Many animals graze around the grass of these meadows, making the terrain rather muddy. The meadows feel more like a marsh to trek through. Sometimes, cows or goats will launch out of the tall grass to attack Link.
TSSideMission Windmill Milk
Franzia's Orchid

A small town inhabited by a family that produce milk in direct competition of Lon Lon Ranch. The competition has become quite heated with each other going to great measure to scare the other family off. Urga, one of the daughters of the family, believes that the Lon Lon have even gone so far as to dress up as monsters and terrorise the house at night. The youngest daughter, Franzia, has created an sunkissed orchid in the hopes that the family will switch to selling Sunkissed fruit.

TSDungeon The New Hylian Ballroom 
The Blind Opera
Old Ballroom
A large ballroom where special events are often held, such as Masquerade Parties and Zelda's Ball. One can only attend these functions if they receive a ticket in the mail. The Blind Opera is a back portion of the building only accessible for Hylian royalty. The Old Ballroom is said to be the place where the Banquet for the Titans was held, but the building has mostly fallen into disrepair.
TSSideMission The Parthenon A once grand coliseum which has since fallen into ruins. Battles used to be waged here for sport, but people stopped attending after Princess Zelda boycotted the event, deeming it inhumane. Many people followed in Princess Zelda' steps, however underground fights are still waged. Winning a fight in here will allow the player to take the weapon of their opponent.
TSSideMission Castle Town Keep Many petty criminals and those running the underground fights at The Parthenon end up here. For many Hyrule Imperial Guard soldiers, this is the first place they end up working at. Link can set some prisoners free to make the underground fights start again.
TSSideMission Whistling Hill A small hill with one tree and a rock that Elder Maria sits upon day and night. This woman is said to have been meditating for fifty years straight. Bringing her back from her meditative state will have her teach Link the 'Song of Whistling Hill', which can be used to increase Link's chance of finding double items and materials around the world.
TSSpecialLocation Millenium Tree
Millenium Ruins
This very old tree which was struck by lightning and now remains a stump. The inside of the tree used to house a shop, which has since been abandoned.
TSSpecialLocation Sacred Ground Fountains This large set of fountains have many artifacts from Hyrule's history. In the walls are carvings of events from history, as well as the goddesses and the Triforce. The fountains are a popular tourist attraction in Hyrule. More fountains are often being constructed while the old ones are becoming destroyed.
TSSpecialLocation Forest of Time
Camp Anakwa
A light wooded area where time passes faster than usual. Inside is Camp Anakwa, a place for children to visit during the summer.

Faron

Faron Woods Twilight Princess
TSMainQuest
TSDungeon
Saria's Resting Place
Titan of the Forest
The body of Saria, one of the six Titans, lies here. Its body forms large mountains that become one with the scenery of Faron. It is well known for The Flat Tree, one of the widest trees in Hyrule that grows on the Titan's back. On its shoulder sits a Goron camping, studying the Titans. Inside the mountain is the temple known as the Titan of the Forest.
TSSpecialLocation The Diyon Walls Large stone walls that encase Diyon Island and protect its villagers. The walls were created to protect the town which recently entered Hyrule's lands. Many of the villagers believe that bad luck of Hyrule will befall them now that their land is part of Hyrule.
TSMainPath Diyon Island
Diyon Village
This incarnation of Link's hometown. Diyon Island is a small island that is surrounded by the Zora River, and no seawater. It was once considered outside of Hyrule, but generations ago, the borders of Hyrule were widened in the hopes to protect more people. Many people within Diyon have a grudge against Hyrule for this, however many welcome Hyrule as it has enabled them to establish the Diyon Ranch within Hyrule to grow crops. 
TSMainPath Monank Forest
Tree of Life
Twin Bridges
A forest that the Monank species call home. These happy-go-lucky, agile creatures don't take much interest in the world's affairs, and just laze about all day. In this forest is the Tree of Life, said to be the first tree within Hyrule. The Tree of Life is often called the heartbeat of Hyrule's nature, providing life to every plant and animal. A tapestry of all of Hyrule's flora and fauna is carved into the tree. The forest can only be accessed from the Twin Bridges, a pair of bridges which the Monank have built there homes on.
TSMainPath
TSDungeon
Lost Woods
Great One's Haven
A maze-like area of confusing forest. It is said if people spend too much time wandering through here they will turn into a Skull Kid. The forest burnt down during the Lost Wood Fires, and now stands as a mess of burnt trees that seem to extend on forever when inside the woods.
TSSpecialLocation Spiral Undergrounds
Deku Town
A spiralling underground chamber inhabited by the Deku. Since Ganondorf's first rise to power, the Deku evolved to primarily live underground so they could avoid any confrontation with evil. It was only during the Age of Light that the Deku returned to the surface. They built Deku Town around into this large spiral, which has many branching paths that lead to different parts of the Faron region.
TSSpecialLocation Ordon Ashes During the Lost Woods Fires, the town of Ordon burnt down and now only remains as rubble. The villagers have since relocated to Diyon Village, which they now call home. The attempts to rebuild Ordon Village have failed as the many townspeople in Diyon see no interest in reviving Ordon.
TSSpecialLocation Sword Sanctuary A mysterious tomb with many wall carvings. In the centre of the sanctuary stands a broken statue of a man. A sword can be seen jutting out of the statue, but cannot be retrieved. The sight has become corrupted by dark magic within recent times.
TSSideMission Forest Training Facility A hidden fortress housing many Gerudo soldiers. They use the fortress as a home to train their combat, and learn to harness the woods into their battle. 
TSSpecialLocation Floria Dam A stone dam that cuts off the river water. The water collected is used as the drinking water for Hyrule Castle Town. A squad of Hyrule Castle soldiers guard the dam from a watchtower. The construction of the dam has meant many of the channels within Faron have either dried up become poisonous.
TSSpecialLocation Old Lake Floria The Old Lake Floria which has since dried up and turned into more of a dusty canyon. The lake dried up due to the creation of the Floria Dam, which only lets a small amount of water through to this lake. It is a popular spelunking destination, although many of the forest races want to destroy the dam so water can once again run through the lake.
TSSpecialLocation The Poison Swamp Due to Lake Floria drying up from Floria Dam, the water that once flowed into these channels has remained still for decades, turning the water poisonous. The evil nature that feeds off the poison has now been able to grow abundantly and take over the area of the swamp, making it a dangerous area for Link to trek through.
TSSideMission Skull Kid Village Inhabited by those that turned into Skull Kids during The Lost Woods Fires, whenever Link visits the town appears uninhabited. In reality, all the Skull Kids that live here are in hiding.
TSSideMission Scarecrow Foothills

Small hills that are lined with a large number of scarecrows. The scarecrows are often decorated like many different species from within Hyrule. Sometimes, a Skull Kid can be found weeping in front of a scarecrow. They are likely memoirs of the past life each Skull Kid used to live before being transformed.

TSSpecialLocation Goat Town Ruins This village was discovered in ruins. No map within Hyrule had this location marked as a town beforehand. These ruins led many to believe that there are still undiscovered tribes living in Hyrule.
TSSpecialLocation Goat's Rock One of the largest rocks in Hyrule, many believe it to be shaped like a goat. Many theorise that those that built the Little Town Ruins worshipped a goat figure, and once they fulfilled their duties of carving the rock, they left to do it all over again.
TSSpecialLocation Faron Sinkhole A large, circular cave where the ground sunk, and has since created a pool of water. Many thrill-seekers jump down the sinkhole into the water below.
TSSideMission Clefki Ridge
Clefki Bridge
This ridge leads to a dark abyss that anyone who has fallen down hasn't returned from. They are named after Clefki, in memory of the first person that had fallen down into the ridge. A small wooden bridge is the only way for people on foot to pass over the ridge.
TSSideMission City of the Damned A small town inhabited by all the people who had disappeared after they fell into Clefki Ridge. No one on the surface knew that these people were still alive and had built their own civilisation inside the ridge. They had all become trapped after being unable to pass through the Tunnels of Clefki back to the surface.
TSSideMission Tunnels of Clefki These tunnels lead back to the surface from the Village of the Damned. Everyone that has fallen down into Clefki Ridge has tried to escape through the tunnels, but all have failed due to the many monsters that inhabit the tunnels.
TSSpecialLocation Diyon Beach A beach just south of Diyon Island that requires crossing a bridge and following a short path to reach. The pathway to the beach is very peaceful where no monsters lurk. On the beach, the villagers have established colourful cabins to stay in.
TSSpecialLocation Faron Sea A sprawling seaside at the southernmost part of Hyrule. The sea is very gentle, making it a perfect spot for a day on the sea.
TSSideMission Isle of Gods This mysterious isle has rock formations that seemed purposefully shaped to make figures, however what these figures are and what they mean is still yet to be deciphered.

Eldin

Death Mountain Trail TP
TSMainQuest
TSDungeon
Darunia's Resting Place
Titan of Fire
The body of D, one of the Titans, lies here. The Titan is actually hidden underground inside of Mount Din, one of the major mountains of the Eldin Region that only appeared following the earthquake. Despite many people mining Mount Din for treasures, no one has managed to locate the Titan.
TSSpecialLocation The Dark Abyss While the Earthquake of Din has separated the regions of Hyrule from each, the earthquake was so strong in Eldin that it even separated the region into numerous different parts.. Now, much of the region is occupied by what the people call 'The Dark Abyss', an intricate network of canyons that stretch far down into darkness.
TSMainPath Mount Din
Bridge of Din
The result of the Earthquake of Din. Many years ago a large earthquake within the Eldin province caused this large mountain to appear. Many people saw it as a sign from the goddess Din, and rushed onto the mountain to uncover the reason for the goddess deciding to create such a mountain.
TSMainQuest The Goron Tribe Lands
Gorokno
Ky-Goroni
Elgor
Following the Earthquake of Din, the Goron species broke off into three different tribes that are constantly at war with each other.
TSSpecialLocation Goron City

The remains of the Goron City were abandoned by the Goron after the Earthquake of Din. The Zora ended up claiming the city as their own, flooding the city and turning it into a giant hot spring that acts as a home for retired veteran Zoras.

TSMainPath Death Mountain
Death Mountain Summit
The tallest mountain in all of Hyrule, this volcano is a large signifier of the Eldin province and all of Hyrule. The mountain is covered in a large number landmarks with an intricate mine located inside the volcano.
TSDungeon Goron Mines The mines inside Death Mountain which is one of the game's Key Dungeons. Since the emergence of Mount Din, the mines have become rather unpopular despite still having some treasure inside.
TSMainPath Moblin's Quarry This quarry that once belonged to the Goron has since become overrun by the Moblin King. No one knew why they decided to overtake the quarry, however, Link learns that the quarry actually as an access point to the Goron Mines.
TSSpecialLocation Aju Hiking Trail A scenic hiking track through the Eldin province that has many great sightseeing opportunities. It is a popular tourist attraction, and so many lookouts and plaques with information have been installed along the trail.
TSSpecialLocation Elde Inn An inn owned by Aju that is located at the halfway point of the hiking trail. It precariously hangs off the side of the mountain, but provides an amazing viewing deck over Hyrule and the Eldin province. Many of the trail's visitors will choose to stay here to extend their holiday.
TSSpecialLocation Cliff of Aesir This expansive cliff runs along the entire volcanic region of Eldin. There is a steep drop of the cliff to the ground below. It overlooks the Ashlight Wasteland and is a perfect spot to see the red glow of the wasteland.
TSMainPath Kakariko Village
Spring of Power
A large, populated town at the base of the volcanic region of Eldin. Since becoming repopulated, the village has a loving bond with Hyrule Castle as they once did. Many villagers make wishes in the Spring of Power to bring strength to the town to prevent anything bad from happening.
TSSpecialLocation Bridge of Eldin This large bridge is currently the only access point on foot into the Eldin region after the earthquake. As such it is often filled with many people trying to get in and out of the region. The Gorons monitoring the bridge are too superstitious to let too many people on the bridge, as they are worried it will break.
TSSideMission Hidden Village A small, abandoned village with no people living in it. The village is hidden inside a large gorge and everyone is unsure of what the purpose of the village was initially, as it was only discovered within the last five years.
TSMainPath River of Tears A strange, inexplicable river of fresh water that runs adjacent to the many streams of lava flowing from Death Mountain and Mount Din. Many people believe that the river is made from the tears of Din after seeing the Eldin region destroyed. However, many also believe that the river appeared before the earthquake, making people question this belief.
TSSpecialLocation Ernald's Carving Ernald runs a rock carving shop out of this large shack. Many builders in Hyrule will travel to Ernald's Carving to create their own rock sculpture to add to the large collection in the gardens.
TSSideMission Crater Lake An extremely large crater, the biggest in Hyrule. Many believe that the crater was caused by ship from outer space, but there doesn't seem to be much proof of this theory. Nevertheless, many people still scour the crater looking for clues to its origin.
TSSpecialLocation The Cracked Lands The land surrounding the Eldin region is characterised by large cracks in the ground. Running on the land here will cause the land to crack open and create sinkholes. Many Gorons will warn people to stay away from the cracks as no one knows whats inside the sinkholes.
TSSideMission Taladin Ruins This lost village is rumoured by many people to once have existed, but was swallowed up by a sinkhole and lost to the ground. The ruins can actually be found by falling into one of the many sinkholes in The Cracked Lands.
TSSideMission Ye Eld Inn Ruins The resting place of the former Eld Inn. After the earthquake of Din, the inn ended up on The Cracked Lands, and Aju was too afraid to leave the inn somewhere so precarious, so he abandoned this first location for somewhere new.
TSSpecialLocation Ashlight Wasteland A dry, desolate wasteland where the ashes from the volcanic mountains of the region rain down. All the ash that rains down has covered almost everything in the wasteland, giving everything a red glow at night.
TSSpecialLocation The Wall of Zonai This large wall structure runs along the backside of Ashlight Wasteland, creating a large barrier between Hyrule and the outer lands. It seems that the inside of the walls once held a purpose which has since been lost to time.

Lanayru

Zora's Domain TP
TSMainQuest
TSDungeon
Ruto's Resting Place
Titan of Water
TSMainPath Zora's Domain
TSSpecialLocation The Tallest Place in Hyrule Not actually the tallest place in Hyrule, but an attraction created by Wilip. Underground, there are many empty caves where strong winds flow through. Whilip uses these caves to create air holes, where the strong gusts burst through the ground and can lift people up high into the air.

Necluda

TSMainQuest
TSDungeon
Rauru's Resting Place
Titan of Light
TSMainPath Hateno Village
TSSpecialLocation Hateno Maizelands
TSSideMission Markanu Treehouse
TSMainPath Dueling Peaks
TSSideMission Fountain of Eternal Youth
TSSideMission Blood Ocean A small ocean that was once said to have been filled with only blood. Could the rumours be true?
TSSpecialLocation The Floating Lagoon
TSSideMission Island of No Return A island with winding caves that are popular for explorers looking to find the fabled treasure of the labyrinth. It seems however that the fabled treasure is a hoax, as nothing but an old man weeping over having no friends resides in the heart of these caves. Link can help lost travelers find their way back out of the cave for a reward, or lead them to the old man who will in turn slowly open up to Link about his life.

Hebra

Snowpeak Mansion
TSMainQuest
TSDungeon
Nabooru's Resting Place
Titan of Spirit
TSMainPath The House of Spirits
TSSpecialLocation Snowpeak Village A village which has since become covered in ice, and its only remnants are the rooftops that can be seen poking out of the ice. The village is said to have frozen over in a minute, with those betraying the ruler of Snowpeak being frozen in their homes.
TSSpecialLocation The Dumping Ground An open plateau where the ground is covered in a heap of discarded metal and weapons.
TSSpecialLocation Blue Wind Forest

Akkala

TSMainQuest
TSDungeon
Impa's Resting Place
Titan of Shadow
TSSideMission Loch Moon Fish
TSSideMission Norma's Pleasant An area of hunting grounds. Norma, the groundskeeper, will challenge Link to defeat enemies under special conditions, and award him with rewards for completing the challenge.
TSSideMission Sword Master's Dojo A home for any sword-wielder. The old dojo master passes his knowledge of many specialty sword skills down to anyone who brings him Pearls of the Moon Fish. The pearls can be found in key dungeons, with a total of 10 pearls to collect.
TSSpecialLocation Jala Coastline
Jala-Jala Marina
Broken Pier
TSSpecialLocation Bottomless Bog
TSSpecialLocation Forest of the Forgotten
TSSpecialLocation Land of the Dead
TSSideMission Hundred Moon Hills
Hundred Moon Graves
These hills are covered in small, perfectly circular hills. The village people that live here believe that these hills once were moons that fell from the sky. There is great superstition about standing on top of any of the moons, and the townspeople will actively warn travellers not to walk on them.
TSSideMission Village of a Hundred Moons

The Badlands

Gerudo Desert TP
TSMainQuest Gerudo Desert
TSMainPath

Gerudo Valley
Gerudo Highlands

TSSpecialLocation Desert of Doubt
Zuna Plains
Zuna Village
TSDungeon Pyramid of Doubt

Items

Key Items

Image Name Description
Dominion Rod Move Light Baton

Shoots a beam of light that can carry Link across horizontal distances without falling. Shining this beam of light on marked walls can also make them disappear, allowing Link to travel through the wall. The Light Baton is found within the Great One's Haven.

ZeldaBombs Bombs Creates a large explosion after being set by Link. They can be detonated at any time and have no set timer designated to them. Bombs can be carried and contained by Link with the Bomb Bag that is found within the Arms & Armour Palace.
Clawshot Clawshots Large claws attached to a chain. They can be shot a far distance and attach to the terrain, pulling Link to his target point. It is found within the Tomb of the Ancients.
TitansMitt Titan's Mitt A legendary glove that grants its wearer to be as strong as one of the fabled Titans. With these equipped, the player can lift large objects, such as boulders, enemies, trees, etc. It is found in the Forgotten Fortress.
IronBoots Iron Boots Heavy boots that will weigh Link down. This allows him to fall to the bottom of bodies of water, withstand strong winds and solve weight-based puzzles. Wearing the boots will make Link move at half the pace he usually does. It is found in the Thunderdome.
TBA Goron Magnet A strong magnet that Link can use to manipulate metallic objects around the world. They can be picked up and moved through the air with ease. It is found inside the Goron Mines.
TBA Ice Wand This wand can instantly create pillars of ice. It can be only used within bodies of water. The Ice Wand is found inside The Geyser Shrine.
HW Silver Scale Zora Armor Allows its wearer to swim underwater and up waterfalls. It is found at the Edge of the World.
ST Whirlwind Whirlwind Creates a large gust of wind that surrounds Link and pushes enemies and objects away. It will also instantly lift Link high up into the air. The Whirlwind is found inside the Palace of Winds.
HW Ancient Spinner Icon Spinner The spinner can dig into the walls of almost any terrain, allowing Link to travel across walls and tough surfaces for a brief period of time. The spinner has been given a significant speed boost and retains its speed whilst spinning. It is found in the Arbiter's Grounds.
Vessel of Light Zelda Spirit Vessel Grants the ability for Link to seperate his spirit from his body for a brief period of time. In spirit form, Link obeys a lower level of gravity. The spirit form can also be used as a good decoy during stealth or combat. It is found in the Heart of the Blue Wind.
TBA Heavens Touch A small, metallic, egg shaped contraption. Throwing it onto a moving object will make it freeze in time where its trajectory can be manipulated. It is found in the Loch Moon Fish Monastery.
TSMagic Cape Magic Tunic The Magic Tunic is an item that can turn Link invisible for a limited amount of time to bypass terrain. When invisible, Link cannot be seen by most enemies and can sneak attack them or avoid them completely. It can also be used on some objects. It is found inside the Hundred Moon Graves.
Lens of Truth Artwork Lens of Truth Allows Link to peer into the ghost dimension. With this on, Link can see ghosts and hidden objects around Hyrule. It is found at The Bottom of the Well.
PegasusBootsZelda Pegasus Boots With these boots equipped, Link can perform a short dash across land or even up steep inclines. The Pegasus Boots are found at the final Gerudo Training Grounds that the player completes.
Sandwand Sand Wand A magic wand that can elevate sand to construct temporary walls. It is found in the Pyramid of Doubt.
MagatamaTS Magatama With this equipped, Link can read the mind of any one that holds a secret. It can be used to learn more about Hyrule from NPCs that don't want to talk to Link. It is found inside The Blind Opera.

Timeline placement

On the canonical timeline, The Legend of Zelda: Titans Seal takes place on the Child Era, exactly one hundred years after Twilight Princess when Ganondorf was executed by the Hero of Light.

The Gerudo legend foretold that every hundred years, a Gerudo male would be born. Cyn is the next Gerudo male after Ganondorf. Over the last hundred years, the Gerudo tribe went into hiding and left Hyrule to rebuild their faction and live a simpler life. Cyn has since reignited the Gerudo power and sent them on a mission to overthrow the Hylian monarchy.

Many changes in Hyrule have occurred since Twilight Princess. Most notably, the abundance of new structures in the kingdom. During the hundred year Age of Light, there were no major threats or wars in Hyrule, meaning the people were quickly advancing as a species in technology and architecture. This lead to a plethora of new villages and buildings that were soon abandoned for even newer structures.

Many instances of evolution between Twilight Princess can be seen throughout the game. For example, the monkey race residing in Faron Woods have evolved into intelligent beings known as the Monank and formed their own home in Monank Forest. The Deku, long thought to have gone extinct, return to the surface of Hyrule after having lived underground for centuries to avoid evil. As such, they have become far less aggressive creatures then they used to be.

Major Events

  • The Expansion of Hyrule: Following the Twili Invasion, the rule of Hyrule was expanded to include new areas to protect more people. Many villages were in ruin as they did not have the resources to fight back against the Twili. From the expansion of Hyrule; Akkala, Necluda and Hebra were three new provinces that were formed.
  • Earthquake of Din: A strong earthquake that struck the entirety of Hyrule. It hit the Eldin province the hardest, altering much of its geography. From the earthquake Mount Din formed, a mountain that rival's Death Mountain in height. It also lead to the dispersal of the Goron species, who have now split into three different tribes with their own unique culture.
  • The Abyss of Bad Dreams: Following the Earthquake of Din, each region of Hyrule broke apart and they now all float above the earth independently of each other. The abyss that leads deep down into the ground is known as the Abyss of Bad Dreams. Out of the abyss rises a dark but powerful aura. This actually turns out to be Ganon's aura.
  • The Lost Woods Fires: For one full moon straight, a large portion of the forest was slowly burning to the ground. The fires led to the destruction of the Kokiri Forest. Many Hyruleans tried to help stop the forest from burning to the ground but were subsequently transformed into Skull Kid's. Those transformed have adapted to their new life and formed the Skull Kid Village.
  • Monank: A race of happy-go-lucky monkeys that have carved out their own piece of Hyrule within the Faron province. Within the last hundred years, the Monank have formed their tribe and become intelligent.

Folklore

Folklore refers to the side-missions in the game. In general, there is a common myth that has been spread by people, but doesn't have a clear answer. Link then investigates into the myth to get to the bottom of it. For example, one of Eldin's folklore is known as 'The Moblin Quarry'. An abandoned quarry has become overrun by Moblin's for some reason. To complete this side-mission, the player must kill The Moblin King where they then discover that the quarry has a secret entrance into the Goron Mines accessible by the Moblins. This access point has allowed them to gather gems and sell them for riches.

Listed below are the game's folklores;

Name Mission
Trials of a Forgotten Clan
Hyrule
All across Hyrule, there is talk of a secret society that governs all of the people in the land. People believe that you can find evidence of the secret society by all the odd conveniences in the landscape, such as rock formations and cube puzzles. While travelling Hyrule, if Link solves these conveniences, he will receive a Goddess Cube that will appear out of the ground. He can take the Goddess Cubes to Inogo in Hateno Village who in turn will expand his inventory. After giving Inogo all of the Goddess Cubes, he will figure out what their meaning and rush to the Hidden Village in Eldin. When meeting Inogo in the village, he will reveal that the Goddess Cubes represent the souls of the people who lived in the village before they disappeared. It is revealed that the villagers were all from the Sheikah tribe, and the Inogo was born in the village as a kid, making him an honorary Sheikah. Impa will appear and teach Inogo all about the history of the Sheikah.
They Came From Outer Space
Lon Lon Ranch
The owners of Lon Lon Ranch and Windmill Milk have a heated rivalry over who makes the best milk in Hyrule. The family at Windmill Village believe the family from Lon Lon Ranch have purposely been trying to sabotage the business by dressing up as monsters. Link tries to make peace between the two families, to no avail. If Link stays at Windmill Milk one night, he will see that a number of real monsters have actually been ransacking the farm, and he defeats all the monsters. In the end, the family at Windmill Milk decide to just sell Sunkissed fruits, like their daughter Franzia insists.
Caves of No Return
Island of No Return
An intricate tunnel of caves that is said to hold a fabled treasure at the centre of the caves. In actuality, at the centre of the caves is a lonely old man weeping. By bringing travellers to the old man, he will open up about his life to Link and the travellers. It turns out he used to be an important messenger that traveled across all of Hyrule on foot.
The Outlaw with No Name
Hyrule Field
In the Parthenon, there is talk of the 'Outlaw with No Name'. He used to be one of the greatest fighters in the coliseum, but vanished one day. If Link wins works his way through the ranks and wins over twenty fights, he can work up many of the outlaws to help Link break into Juro An Mie's Quarters. Juro An Mie is the organiser of all the fights and the number one fighter, and it turns out he locked up the 'Outlaw with No Name' in his quarters and used black magic to steal all of his skills.
The Elder of Whistling Hill
Whistling Hill
Elder Maria has reportedly been meditating on Whistling Hill for the past fifty years non-stop. The player can return Maria from her meditative state by presenting her the Lock of Blonde Hair, found within the mission dungeon Whistling Gorge. Once Elder Maria awakes, she will teach Link the Song of Whistling Hill, which increases the chance of extra loot being dropped by enemies for a brief period of time.
Pearls of the Moon Fish
Akkala
Secret of the Dark Arts
Akkala
Children of the Stars
The Badlands
Crater Without A Cause
The Great Crater
A Trio of Fake Deities
Akkala
Necluda
Hebra
Deep Sea Diving
Necluda
A Year Without Rain
Gerudo Valley
Breaking the Rules
Hyrule Castle Moat
The Underground Fights
Hyrule Field
How the Gerudo Train
Hyrule
Wolf in Sheep's Clothing
Hateno Village
What Became of Clekfi Ridge
Clefki Ridge
Secret of the Fountain of Youth
Fountain of Eternal Youth
Hunting Ground
Norma's Pleasant
The Hundred Moons
Hundred Moon Hills

Trivia

  • The musical instrument that Link would bring with him throughout the game was originally going to a chrysalis. This was changed to the choir of his previous lives late in development.
  • The Cave of Bad Dreams main quest acts very similar to the memories from Breath of the Wild.
  • The Song of Whistling Hill is a form of 'Saria's Song' from previous games. It's likely that Whistling Hill is Saria's grave.
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