The Legend of Zelda: The Shadow King is the 20th game in the Legend of Zelda series (excluding non-canon games and spinoffs) and a direct sequel to The Legend of Zelda: Breath of the Wild. It was released on the Nintendo Switch in Q2 2021.
Development
In 2017, Nintendo released The Legend of Zelda: Breath of the Wild as a launch title for the Nintendo Switch. It received critical acclaim from almost all reviewers for its pioneering open-world structure, but attracted some criticism for its lack of traditional dungeons and weapon durability system.
At the end of Nintendo's 2019 E3 direct, Nintendo showed a short trailer for a yet-unnamed sequel to The Legend of Zelda: Breath of the Wild. The trailer showed Link and Zelda exploring in a dark cave, until what appeared to be Ganondorf's corpse awoken from a seal placed by a mysterious green hand, which then fused to Link's hand. This fuelled speculation on what the glowing green hand was and whose corpse it was. Nintendo later confirmed that the sequel was being produced due to the developemnt team having too many ideas for DLC.
Plot Synopsis
In the following text, the abbreviation AC stands for (years) After Calamity.
Hylian Renaissance[]
After the events of The Legend of Zelda: Breath of the Wild and the defeat of Calamity Ganon, Hyrule underwent a renaissance. The decontamination of Central Hyrule allowed for the resettlement of Castle Town and the conversion of the Hyrule Field into farmland. The reverse-engineering of ancient technology spurred further scientific discoveries. Hyrule has came to peace with the formerly warlike Kamikari Khanate to the west
Champion Festival and Ganondorf's Awakening[]
On the 30th anniversary of Calamity Ganon's defeat, Link, Zelda, and the Champions' successors gathered at the newly-rebuilt Sacred Ground
As a last refuge, Zelda sealed herself inside Link's Spirit Hand.
Gameplay
Controls[]
- L-stick: Move
- Press L-stick: Run
- R-stick: Camera
- Press R-stick: Scope
- A: Interact, Pick up
- B: Crouch
- X: Jump
- Y: Attack
- L: Item
- ZL: Shield
- R: Throw
- ZR: Ranged Weapon
- Up + R-Stick: Switch Item
- Left + R-Stick: Switch Sword/Bow
- Right + R-Stick: Switch Shield/Arrow
- Down: Call Zelda
- +: Inventory
- –: Map
Advanced Techniques[]
Objects | ||
---|---|---|
Move | Input required | Description |
Aerial Cyclone | Hold Y while gliding | Link charges up his equipped weapon and spins around his axis of velocity, damaging all enemies in a certain radius, dealing 1x damage. Uses up a large amount of Link's stamina, though. |
Block | ZL + A | Link blocks an incoming attack. Leaves open a short window for Link to attack back. |
Bullet Time | Hold ZL in air | Link draws his bow or other ranged weapon, slowing down time for as long as he holds ZL, whilst using up stamina. It ends when Link fires the weapon or runs out of stamina. |
Dash Attack | Hold Y while running | Link charges up his equipped weapon and dashes forwards, skewering any enemies in his path. Deals 1.5x damage. However, it uses up a large amount of Link's stamina. |
Down Thrust | Hold Y while falling | Link charges up his equipped weapon while falling, causing a shockwave that stuns enemies and has a chance to disarm them. If Link's weapon lands on an emeny, they will be skewered and dealt 1.5x damage plus any fall damage Link would take, before creating a shockwave. |
Flurry Rush | ZL + A + Repeatedly Y | Link attacks repetedly after landing a correctly timed hit after successfully blocking an enemy's attack. Link can repeatedly attack an enemy during a window of bullet time. |
Parry | ZL + A + Y | Link attacks in the short window after successfully blocking an emeny's attack. Deals 1.5x damage. |
Shield Surf | ZL + X + A | Link jumps on his shield and surfs downhill. The effectiveness of this varies depending on the surface (snow and wet grass are best, dry grass and sand work well, and rock barely works) and shield. |
Sneakstrike | Y at enemies that haven't noticed you | Link attacks an emeny that hasn't noticed him, dealing 2x damage. |
Spin Attack | Hold Y | Link charges up his equipped weapon and spins around in a circle, damaging all enemies in a certain radius. Can be charged up, at the cost of stamina. If used with a spear, instead becomes a flurry of strikes. Deals standard damage, but hits multiple times. |
Inventory[]
Inventory management is crucial in The Shadow King, due to the limited inventory space available.
- Weapons: Select, sort and manage melee weapons. By default, has 8 slots.
- Ranged: Select, sort and manage ranged weapons and their ammunition. By default, has 6 slots for weapons and 5 for ammunition. All ammunition stacks to 100.
- Shield: Select, sort and manage shields. By default, has 5 slots.
- Items: Select and manage items. Expands to fit. See the Items section for more info on the items themselves.
- Hardware: Select and manage hardware materials such as wood and rope. By default, has 12 slots; items stack to 100.
- Crafting Materials: Select and manage crafting materials. By default, has 15 slots. Items stack to 100.
- Ingredients: Select and manage ingredients. By default, has 28 slots. Items stack to 100.
- Food: Select and manage dishes. By default, has 20 slots. Cooked items stack to 100; complex dishes do not stack.
- Liquids: Select, manage and consume liquids. Expands to fit the number of bottles you have.
Map
Hyrule in The Legend of Zelda: The Shadow King is divided into 16 provinces: Akkala, Central Hyrule, Daltina, Eldin, Faron, Gerudo, Gongoro, Great Plateau, Hebra, Kamikari, Lanayru, Necluda, Ridgeland, Tabantha, Yaltum, and Zonai.
Akkala | |
---|---|
Akkala Valley AK1 | |
Akkala Ancient Tech Lab R2 |
A laboratory built out of an old lighthouse dedicated to researching ancient technology. |
Port Malin R3 |
A small harbor town at the mouth of the Akkala River. |
Akkala Hills AK1 | |
Tarrey Town Q4 |
A small town built on an island in Lake Akkala. It is one of the most ethnically diverse towns in Hyrule. |
Akkala Citadel P4 |
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Central Hyrule | |
---|---|
Greater Castle Town CH1 | |
Castle Town K5 |
Hyrule's newly-rebuilt capital and its most populous town, housing 86 inhabitants. |
Upper Hyrule Plains CH2 | |
Kithera's Ranch K6 |
A small, out of the way farm, run by local farmhand Kithera. |
Raore Village L6 |
A medium town in the Hyrule Plains, situated on the main post road. |
Lower Hyrule Plains CH3 | |
Rotoh Outpost J7 |
A small outpost in the southwest corner of the Hyrule Plain, guarding the bridge to the Gerudo Desert. |
Daltina | |
---|---|
Daltina Shrubland DA1 | |
Barria Outpost D10 |
A Gerudo-founded outpost on the Daltus River. |
Yiga Clan Hideout |
The new base of operations of the Yiga Clan after being forced out of the old one in the Karusa Valley 30 years ago. |
Great Delta DA2 | |
Daltus Town C12 |
A Hylian colony at the mouth of the Daltus River with a *Western aesthetic. Frequently plagued by Yiga Clan attacks. |
Eldin | |
---|---|
Death Mountain EL1 | |
Goron City N3 |
A town built in the midst of Death Mountain, home to the Gorons. |
Eldin Valley EL2 | |
Trilby Town N5 |
A middling agricultural village in the Trilby Valley, growing barley and potatoes for Hyrule. |
Maya Valley EL3 | |
Komaya Canyon L3 |
One of the two remaining sanctuaries of the Komaya, the other being atop Satori Mountain. |
Faron | |
---|---|
Lake Hylia FA1 | |
Lakeshore Outpost L9 |
A small outpost on the southern shore of Lake Hylia. |
Faron Grasslands FA2 | |
Faron Highlands FA3 | |
Sakato Town L10 |
A town built atop cleared forest in Faron. |
Laverra Marina M10 |
A small port on the Laverra Harbour. |
Floria Woods FA4 | |
Floria Settlement M10 |
A settlement on the shore of Lake Floria. |
Gerudo | |
---|---|
North Gerudo Highlands GE1 | |
Karusa Town F8 |
A small town set up in the former hideout of the Yiga Clan. |
Gerudo Desert GE2 | |
Kara Kara Oasis G9 |
An oasis on the road to Gerudo City. |
Gerudo City F9 |
A large walled town in the middle of the Gerudo Desert, home to the Gerudo. |
Western Oasis E10 |
A settlement around an oasis in the Gerudo Desert. |
Southern Oasis F10 |
A settlement around an oasis in the Gerudo Desert. |
Gerudo Research Lab G10 |
An otherwise unassuming building in the most lightning-prone area of the Gerudo Desert built and run by Renami for the sole purpose of researching and harnessing electrisity. |
Gerudo Valley and East Gerudo Highlands GE3 | |
Nabori Settlement H8 |
A small town in the Gerudo Valley. |
Gongoro | |
---|---|
Semaphi Archipelago GO4 | |
Ocean Temple R14 |
A mysterious pyramid jutting out from the middle of the Great Sea. |
Koridai Archipelago GO3 | |
New Horon S13 |
A Goron colony on Goronu Island. |
New Lynna S12 |
A Goron colony on Nortinka Island. |
Kafa Island GO2 | |
Miyali Colony S10 |
A Hylian colony on the western coast of Kafa Island. |
Mekapi Island GO1 |
Great Plateau | |
---|---|
New Ordon K8 |
A small settlement on the Great Plateau. |
Hebra | |
---|---|
Hebra Mountains HE1 | |
Mountain Cabin G2 |
An isolated cabin on thhe western slope of Mt. Hebra. |
Tabantha Tundra HE2 | |
Tabantha Village H4 |
A village reestablished on top of the ruins of the old one. |
Snowfield Outopst J3 |
A small outpost in the Tabantha Tundra. |
Kamikari | |
---|---|
Great Ice Cap KA1 | |
Polari Pyramid A1 |
A pyramid buried deep in the ice of the Great Ice Cap. |
Kamikari Steppe KA2 | |
Kamikari Town C3 |
A large village of yurts home to the horse-like Kamikari race. |
Garoti Caravansery C6 |
A stop on the road between Kamikari Town and the rest of Hyrule. |
Lanayru | |
---|---|
Crenel Plains LA1 | |
Lanayru Wetland LA2 | |
Molida Town N6 |
A small settlement in the Lanayru Wetlands, controlling sea traffic in the Zora River. |
Zora Riverina LA3 | |
Zora's Domain P6 |
A city built out of luminous stone over Lake Ruto, home to the Zora. |
Port Mipha Q7 |
A small port town controlling sea traffic through the Lanayru Canal. |
Ruta Rock Lighthouse R7 |
A lighthouse directing sea traffic into the Lanayru Bay. |
Kakariko Heights LA4 | |
Kakariko Village N7 |
A village inhabited by the Sheikah. |
Hamaqa Etsa Shrine 7|A shrine buried under the Kakariko Graveyard, uncovered by an earthquake. | |
Mt. Lanayru LA5 |
Necluda | |
---|---|
West Necluda NE1 | |
Necluda Valley NE2 | |
Sarita Town N8 |
An agricultural town in the Necluda Valley, next to Duelling Peaks. |
Hateno Valley and Coast NE3 | |
Hateno Village Q8 |
An expanding village in the Hateno Valley. |
Port KitanoQ9 |
A port serving Hateno Village. |
Lurelin Shores NE4 | |
Lurelin Village P10 |
A medium village by the Lurelin Harbor. |
Eventide Island NE5 | |
New Mabe R10 |
A Hylian colony on Eventide Island. Popular with tourists. |
Ridgeland | |
---|---|
Satori Mountain RL1 | |
Taiwa TownH7 |
A small town on the slopes of Mount Satori. |
Seres Scablands RL2 | |
Tabantha Bridge Outpost G5 |
A small outpost next to the Tabantha Bridge. |
Thundra Plains RL3 | |
Castir Stable J6 |
A small stable in the West Hyrule Plains. |
Serenne Prairie RL4 | |
Serenne Stable J4 |
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Tabantha | |
---|---|
Lake Totori RL1 | |
Rito Village G4 |
A town wrapped around the various pillars in Totori Lake, connected by wooden bridges. Populated by the Rito. |
Flight Range F4 |
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Tabantha Frontier RL4 | |
Frontier Outpost G5 |
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Yaltum | |
---|---|
Karah Lowlands YA1 | |
Miyali Town T4 |
A Zora colony in Yaltum. |
Shidask Mangroves YA2 | |
TBA U1 |
TBA |
Dakure Wilds YA3 |
Zonai | |
---|---|
Lake Gustaf ZO1 | |
Aveli Outpost G11 |
A small Gerudo settlement on the mouth of the Zonai River. |
Zonai Rainforest ZO2 | |
Ordor Hills ZO3 |
Dungeons[]
Death Mountain Crater[]
Fortress of the Bokoblin King[]
Hamaqa Etsa Shrine[]
Hyrule Castle Crypt[]
North Gerudo Fortress[]
Ocean Temple[]
Plateau Caverns[]
Polari Pyramid[]
Yiga Clan Hideout[]
Characters
Characters | |
Character | Description |
Link Hero of Hyrule |
The main player character. |
Zelda Princess of Hyrule |
Hyrule's wise princess, sealed into Link's Spirit Hand. |
Purah | Impa's older sister and researcher at the Hateno Ancient Tech Lab. |
Renami | A researcher at the newly-established Gerudo Research Lab. Is busy investigating the power of electrisity. |
Kazmir Khan | The proud and charismatic leader of the Kamikari race. |
Pelya | A Rito with damaged wings who is researching methods of artificial flight. |
Larut | A Zora operating the lighthouse at Tarm Rock. |
Morshu | A Hylian shopkeeper running a branch of hardware shops, who constantly mispronounces rupees as "rubies". Yes, that Morshu from the CDi games. |
Races[]
Race | Description | Distribution |
Gerudo | An all-female humanoid race adapted to the harsh climes of the Gerudo Desert. | Homeland: Gerudo Desert Majority: Gerudo Province, northern Zonai Significant minority: Daltina, Central Hyrule, Faron, Lurelin Shroes |
Gorons | A race of rock-like people that primarily inhabit mountainous and volcanic regions. | Homeland: Death Mountain Majority: Death Mountain and surrounding regions, Koridai Archipelago Significant minority: Eldin Valley, Maya Valley, Akkala, Tanagar Canyon, Gerudo Highlands |
Hylians | An elf-like race of people that form a majority of Hyrule's population. | Homeland: Central Hyrule Majority: Akkala, Central Hyrule, Daltina, Faron, Hebra, Necluda, Ridgeland Significant minority: Everywhere in Hyrule |
Kamikari | A nomadic psuedo-equine race roaming the Kamikari Steppe. | Homeland: Kamikari Steppe Majority: Kamikari Province Significant minority: Daltina, Gerudo, Central Hyrule, Faron Grasslands |
Koroks | A plant-like race formerly scattered through Hyrule, but now endangered after a large fire in the Great Hyrule Froest. Split into two major groups: the Komaya Koroks in the Komaya Valley, and the Satori Koroks around Satori Mountain. | Homeland: Komaya Valley, Satori Mountain Majority: Komaya Valley, Satori Mountain Significant minority: Nowhere |
Rito | An bird-like race that is beleived to have evolved from the Zora. | Homeland: Totori Spires Majority: Tabantha Significant minority: Akkala, Eventide Island, Hebra, Kamilari Steppe, Ridgeland |
Sheikah | A ninja-esque clan-turned-race, likely separated from the Hylians by lack of intermarriage. | Homeland: Kakariko Village Majority: Kakariko Uplands Significant minority: Central Hyrule, Akkala,Necluda |
Zora | An aquatic race inhabiting the rivers and lakes of Hyrule. | Homeland: Zora Riverina Majority: Lanayru's river system, Gulf of Lanayru, Yaltum Significant minority: Faron, Gongoro |
Equipment
The Legend of Zelda: The Shadow King employes a plethora of equipment, found in various places: in dungeons, placed in the overworld, sold in stores, wielded by enemies, and in other places.
Melee Weapons[]
Melee weapons are wielded with the Y button and thrown with the R button. They can be forged and tempered at blacksmiths throughout Hyrule.
One-Handed Swords | Swords that can be wielded with one hand, allowing simultaneous usage with a shield. | |
Master Sword | The Blade of Evil's Bane, given to you by Zelda at the start of the game. Deals 3 damage initially, but can be upgraded to a maximum of 50. Has infinite durability. | |
Boomerangs | Similar to one-handed swords, but return when thrown. | |
Gale Boomerang | A unique boomerang that is able to pick up distant items and extinguish fires. Deals 8 damage and has infinite durability. | |
Two-Handed Swords | Swords that can be wielded with two hands. Cannot be used with a shield, but deal more damage and knockback. Often heavier than their one-handed counterparts. | |
Clubs | Similar to two-handed swords, but have no blade. Deal large damage and knockback. | |
Megaton Hammer | A large one-handed hammer, wielded by Gorons. Deals 60 damage. | |
Axes | Weapons that are wielded with two hands. Have the unique feature of being to disable shields. | |
Spears | Weapons that are wielded with one hand and can be used with a shield. Deal low damage, but have little weight and can be spammed repeatedly. Usually have a long range. | |
Polearms | Similar to spears, but are wielded with two hands and thus cannot be used with a shield. Often have a long range. | |
Knives | Light one-handed weapons. Have low damage and a short range, but are useful for throwing. | |
Other | Weapons that do not fit into the above seven categories. | |
Torch | Not very useful as a weapon, but can sustain a fire indefinitely. Deals 2 damage and has 10 durability (but does not take damage when set on fire). | |
Frying Pan | A unique weapon that also allows Link to cook on the go. Deals 8 damage and has 96 durability; takes 1 durability when used to cook meals. |
Ranged Weapons[]
Ranged weapons are aimed and fired with the ZR button.
Slingshots | Weak weapons that fire pebbles. | ||
Basic Slingshot | The first ranged weapon you obtain, bought at the New Ordon General Store. | ||
Shortbows | Lightweight bows that can fire quickly. | ||
Longbows | Larger bows that fire arrows further than shortbows. | ||
Crossbows | Bows that fire with more power than short- or longbows. | ||
Guns | Yes, there are guns in this Zelda game. No, they're not modern enough as to feel way out of place, nor bloody enough to warrant a more mature rating. Most are similar to real-life muskets from the 15th and 16th centuries. | ||
Ammunition | Ammunition for ranged weapons: pebbles for slingshots, arrows for bows, and bullets for guns. | ||
Pebbles | Basic ammunition for slingshots. Found commonly throughout Hyrule. | ||
Arrows | The default ammunition for bows and crossbows. Found in many places and can be bought in most shops. | ||
Fire Arrows | A variant of arrows that sets the target on fire. | ||
Ice Arrows | A variant of arrows that freezes the target. | ||
Shock Arrows | A variant of arrows that shocks the target. | ||
Bomb Arrows | A variant of arrows that explodes on impact. |
Items
Items return from previous Zelda games. Most items are given to you in dungeons, but some are acquired through different means. They can be used via means of the L button.
Items | |
---|---|
Item | Description |
Bombs |
Bombs are obtained in various places throughout Hyrule. They explode 3 seconds after pulled out, or instantly if hit by fire. They are finite in supply, but are found and can be bought in many places. They come in square and cube variants. |
Remote Bombs |
Remote Bombs are variations of Bombs that can be detonated on demand. They are obtained in the Hateno Ancient Tech Lab, after which you have the option to deploy traditional or remote bombs. |
Bombchus |
Bombchus are variations of Bombs that, when deployed, crawl across the ground until they hit a wall or enemy, after which they explode. |
Climbing Gloves |
The Climbing Gloves are tools that enable Link to climb up rocky surfaces. They are obtained in Taiwa Town |
Hookshot |
|
Clawshot |
The Clawshot is a variant of the Hookshot that allows Link to pick up and move faraway objects and smaller enemies. |
Ice Rod |
The Ice Rod can create pillars of ice on any water surface, similarly to Breath of the Wild's Cryonis rune. |
Inversion Rod |
The Inversion Rod can invert the velocity of most objects. |
Lantern |
The Lantern is a tool which provides ambient light, even when unequipped, and a flame which can be used to light objects on fire, at the cost of depleting Oil. It is given to Link on the Great Plateau. |
Magnet Gloves |
The Magnet Gloves allow Link to pick up and move magnetic objects, similarly to the Magnesis rune in Breath of the Wild. It is given to Link in Sarita Town. |
Paraglider |
The Paraglider allows Link to glide from high places. It is given to Link in Rito Village. |
Power Bracelet |
The Power Bracelet allows Link to pick up heavier objects and stunned enemies. It is given to Link in Goron City. |
Rito's Feather |
The Rito's Feather allows Link to generate gusts of wind in any direction or updrafts from the ground, |
Rope |
Rope is an item that can be bought in most general and hardware stores. It can be used to tie objects together, link gears, and create an easily-climbable ladder. |
Sheikah Slate |
The Sheikah Slate returns from BotW, albeit stripped of most of its functions. It is now only able to tba |
Shield Gauntlets |
The Shield Gauntlets allow Link to create an impenetrable force field for a short time. |
Tesla Helm Prototype |
The Tesla Helm Prototype is an early prototype of Renami's Tesla Helm. When used, it emits lightning in various directions, similarly ot BotW's Urbosa's Fury. It is obtained from Renami after completing the TBA quest. |
Zora Flippers |
The Zora Flippers allow Link to swim up waterfalls and underwater for a short amount of time. They are given to Link by Prince Sidon after completing TBA. |
Resources
Foodstuffs[]
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Liquids[]
These are stored in bottles and can be used at any time, including in the middle of battles.
Item | Description |
Water | Obtained by using a bottle in water. Can be drunk, but does nothing. |
Spring Water | Obtained by using a bottle in a hot spring. |
Raw Milk | Obtained by using a bottle on a cow. |
Milk | Can be bought from many general stores, or obtained by cooking raw milk. Restores 1.5 hearts when drunk. |
Health Potion | Can be bought from stores. Restores 3 hearts when drunk. |
Health Potion+ | Can be bought from stores. Restores 5 hearts when drunk. |
Health Potion++ | Can be bought from stores. Restores 8 hearts when drunk. |
Stamina Potion | Can be bought from stores. Restores 1 wheel of stamina when drunk. |
Speed Potion | Can be bought from stores. Increases speed by 50% for 3 minutes when drunk. |
Strength Potion | Can be bought from stores. Increases damage dealt by 50% for 3 minutes when drunk. |
Shield Potion | Can be bought from stores. Decreases damage taken by 50% for 3 minutes when drunk. |
Lemonade | A refreshing cold drink popular in warmer parts of Hyrule. Gives increased heat resistance for 3 minutes when drunk. |
Cocoa | A warm drink popular in colder parts of Hyrule. Gives increased cold resistance for 3 minutes when drunk. |
Soup | Various different soups and stews commonly prepared throughout Hyrule, stored in bottles for portability. Different regions have their own specials. Restores varying amounts of hearts (usually 3-6) when drunk; some also give other side effects. |
Oil | Can be used to refill the lantern, in cooking, or spilled to create a fire hazard. |
Fairy | Revives Link upon death. |
Crafting Materials[]
Item | Description |
Wood | Obtained from cutting down trees and found at smaller outposts. Used to craft most weapons. Can be used to make campfires. |
Coal | Obtained from mining rocks or smelting wood. Used for smelting iron and steel. |
Flint | A rock obtained from mining rocks and ore deposits. Used to craft weapons. Can be used to start fires. |
Ores (Copper, Tin, Iron, Silver, Gold, Tritanium, Thermetal, Cryogen, Electrum) | Obtained from mining ore deposits. Can be smelted into metals. |
Raw Iron | A metal obtained from smelting iron ore. It's not that durable, but it works in a pinch and is great for tempering. |
Pig Iron | A metal obtained from smelting raw iron with coal. Stronger than raw iron. |
Steel | A metal obtained from further smelting raw iron with coal. |
Damascus Steel | A special metal used by the Sheikah to forge weapons. |
Silver | A precious metal found mostly in Lanayru. Used by the Zora to forge weapons. |
Gold | A precious metal found mostly in the Gerudo Highlands. Used by the Gerudo to forge weapons. |
Enemies
Enemies | |
---|---|
Enemy | Description |
Ampilus |
Ampiluses are ammonite-like enemies found in the Gerudo Desert. They attack with an electric roll. They have 50 health and drop ? when killed. |
Armos |
Armos are enemies found in various ruins that take the form of immobile statues. They are provoked when Link moves too close or attacks them. They attack with iron swords. They have 160 health and drop iron and their weapons when kiled. |
Aruroda |
Arurodas are scorpion-like enemies found in the Gerudo Desert and Daltina Shrublands. They attack by shooting fireblls from their single eye, which is also their main weakness. They have 108 health and drop ? when killed. |
Beamos |
Beamoses are immobile enemies found in dungeons. They shoot beams of light from their eye, which is their only weak point (they do not take damage if hit elsewhere). They have 36 health and drop nothing when killed. |
Bokoblin |
Bokoblins are pig-like enemies found Hyrule-wide, especially in Ridgeland, Central Hyrule, Great Plateau, Faron, Necluda, and parts of Eldin. They wield various weapons, including swords, clubs, axes, spears, and bows. They have 16 health (if Red), 64 health (if Blue) or 256 health (if Black) and drop Blin Guts, Rotten Meat and their weapons. |
Butablin |
Butablins are pig-like enemies found in Daltina and Zonai. They wield various weapons, including swords, clubs, axes, spears, and bows. They have 54 health (if Orange) or 216 health (if Black) and drop Blin Guts, Rotten Meat and their weapons. |
Chuchu |
Chuchus are sliem-like enemies found Hyrule-wide. They attack on contact. They can come in Fire, Ice and Electric variants, which deal their relative elemental damage. They have 8 health and drop Chuchu Jelly when killed. |
Daira |
Dairas are alligator-like enemies found in Death Mountain and Eldin Badlands. They attack by throwing axes, which can penetrate through most shields. They have 128 health and drop ? when killed. |
Darknut |
Darknuts are heavily armored enemies found in Central Hyrule and Hyrule Castle. They attack with steel swords. They have 108 health and drop steel and their weapons when killed. |
Deku Baba |
Deku Babas are plant-like enemies found in forests Hyrule-wide. They attack by lunging and biting at Link. They have 48 health and drop Wood and Deku Seeds when killed. |
Dodongo |
Dodongos are reptilian enemies found mainly in Eldin. They attack by breathing fire. They have 80 health and drop stone and ores when killed. |
Fokka |
Fokkas are enemies found in dingeons. They wield steel swords. They have 108 health and drop ? when killed. |
Geozard |
Geozards are enemies found near lakes and rivers in most of Hyrule, with a large concentration in the Lanayru Marsh. They attack with iron swords or by shooting fireballs. They have 96 health and drop ? when killed. |
Gohma |
|
Goriya |
Goriyas are enemies found Hyrule-wide, but mostly in Daltina amd Kamikari. They attack with boomerangs. They have 72 health (if Red) or 288 health (if Purple) and drop ? when killed. |
Hineka |
Hinekas are centaur-like enemies found in Kamikari, similar to Lynels from games preceding Breath of the Wild. They attack by spitting fire. They have 150 health and drop ? when killed. |
Kargarok |
Kargaroks are aerial enemies found in Hyrule's skies. They attack by swooping down and attacking with their beaks. They have 100 health and drop ? when killed. |
Keese | Keese are small bat-like enemies that spawn at night and in caves and dungeons Hyrule-wide. They attack by swooping down. They have 1 health and drop Keese Wings when killed. |
Kumodan | Kumodans are huge spider-like resembling early Breath of the Wild concept art of Guardians found in ?. |
Leever |
Leevers are enemies found in the Gerudo Desert and Hyrule's coasts. They attack on contact. They have 48 health (if Red) or 144 health (if Blue) and drop Leever Spines when killed. |
Like Like |
Like Likes are tubular enemies found in rivers and marshes Hyrule-wide, especially in Lanayru and Yaltum. They attack on contact; if they do so, they rob Link of materials. They have 54 health and drop any items they've stolen when killed. |
Lizalfos |
Lizalfos are reptilian enemies found Hyrule-wide, but mostly in Eldin, Akkala, Yaltum, Lanayru, and Gerudo. They wield swords, spears, and boomerangs. They have 56 health (if Green), 168 health (if Blue) or 336 health (if Black) and drop Lizalfos Horns, Lizalfos Talons snd their weapons when killed. |
Lumite |
Lumites are glowing rock-like enemies found in caves, resembling living Luminous Stones. They attack by throwing crystals. They have 96 health and drop Luminous Stone when killed. |
Minidorm |
Minidorms are enemies found in dungeons that resemble Moldorms, but smaller. They attack on contact. They have 96 health and drop ? when killed. |
Moblin |
Moblins are enemies found Hyrule-wide. They wield various weapons, such as swords, clubs, spears, and bows. They have 64 (if Red), 196 (if Blue) or 512 (if Black) health and drop Moblin Horns and Moblin Guts. |
Octorok | Octoroks are enemies found in the overworld Hyrule-wide, sometimes disguised as plants, rocks, or treasure. They attack by shooting rocks. They have 24 health and drop Octo Balloons when killed. |
Parutamu |
Parutamus are stronger versions of Stalfos found in dungeons, distinguished by their hormed helmets. They wield steel swords. They have 288 health and drop bones when killed. |
Peahat |
Peahats are aerial flower-like enemies found Hyrule-wide. They attack by swooping down and attacking with their leaf-like blades. They have 48 health and drop ? when killed. |
Pebblit |
Pebblits are rock-like enemies found Hyrule-wide, but mostly near areas of exposed rock. They attack on contact. They have 50 health and drop stone and ores when killed. |
Penjagah | Penjagahs are humanoid enemies concentrated around Hyrule Castle, Akkala Citadel and other locations. They are rogue guards that have turned on the rest of Hyrule. They attack with swords, polearms, and bows. They have 480 health and drop their weapons, rupees and steel. |
Robefos |
Robefos are variants of Stalfos that wear robes, found in dungeons. They wield swords andspears. They have 128 health and drop bones and their weapons when killed. |
Rope |
Ropes are snake-like enemies found in Zonai and in dungeons. They attack by biting you. They have 16 health and drop rope when killed. |
Sand Crab |
Sand Crabs are crab enemies found on the coasts of Faron, Necluda and Gongoro. They attack on contact. They have 18 health and drop Crab Meat when killed. |
Skulltula |
Skulltulas are spider-like enemies found in dungeons. They attack by |
Stalfos | Stalfos are skeletal enemies found primarily in dungeons. They attack by throwing bones or with swords, axes, or bows. They have 32 (White), 96 (Yellow) or 288 (Black) health and drop bones and their weapons when killed. |
Tektite |
Tektites are spider-like enemies found Hyrule-wide and in dungeons. They attack by jumping on Link. They have 36 (Red) or 144 (Blue) health and drop ? when killed. |
Wizzorbe |
Wizzrobes are enemies found in various places Hyrule-wide. They attack by firing fire-, ice- or thunderballs. They have 200 health and drop ? when killed. |
Wolfos |
Wolfos are canine enemiesfound in Tabantha, Hebra and Kamikari. They attack with their claws. They have 64 health and drop ? when killed. |
Yiga |
Yiga are members of the Yiga Clan, a rogue clan of assassins in service of Ganondorf split off from the Sheikah, found Hyrule-wide, with a large concentration in Daltina. They wield scythes, swords, bows, and guns. They have 108 or 540 (if Master)health anddrop ?, rupees and their weapons when killed. |
Zirro | Zirros are aerial mushroom-like creatures found in Hyrule's peripheral regions. They attack by throwing bombs. They have 112 health and drop bombs when killed. |
Zola |
Zolas are aquatic enemies found primarily in the rivers andlakes of Lanayru, Yaltum and Zonai, but also in other rivers and lakes. They |
Objects
Objects | |
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Object | Description |
Barrel |
Barrels are wooden barrels found throughout Hyrule. They can be picked up and thrown, smashed to reveal the contents inside, or set on fire. Sometimes found smashed. |
Bomb Barrel |
Bomb barrels are explosive barrels that explode if set on fire, exploded or thrown with enough force. They are often found lying around near monster camps; monsters may throw them at you, or you can exploit them by detonating them from afar using fire arrows or bombs. |
Energy Barrel |
Barrels containing an exotic substance. They are normally inert, but can absorb energy. If they absorb enough energy, they begin to flash for around 15 seconds, after which they explode violently. |
Wooden Crate |
Wooden boxes found throughout Hyrule, primarily in settlements. They can be pushed around, smashed to reveal the contents inside, or set on fire. |
Metal Crate |
Metal boxes found throughout Hyrule. They can be picked up with the Magnet Gloves and moved around. |
Wooden Crate |
Wooden boxes found throughout Hyrule, primarily in settlements. They can be pushed around, smashed to reveal the contents inside, or set on fire. |
Gallery[]
Trailer[]
Fan Art[]
Trivia[]
Credits[]
- Headings credit to User:ValkyriePyra.
- Lots of enemy art credit to User:CrakaboLazy4090.
Misc[]
erictom333's predictions | ||
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Consoles | Ninth generation | Nintendo Switch (canon) (Nintendo Switch Lite (canon) • Nintendo Switch Pro) • Google Stadia (control rescinded) • PlayStation 5 (erictom333) • Xbox Two |
Tenth generation | Nintendo Switch 2 (erictom333) | |
Games | Nintendo Switch | Super Mario Cosmos (erictom333) • The Legend of Zelda: The Shadow King • The Legend of Zelda Dungeon Creator • Super Mario Switch (erictom333) • Mario Kart 9 (erictom333) • Pokemon Infinity |
Nintendo Switch 2 | Super Mario Maker 3 (erictom333) • Super Smash Bros. Combat (erictom333) | |
Races | LoZ:SK | Kamikari • Komaya |
Characters | LoZ:SK | Renami • Kazmir Khan |
SMC | Princess Velvet • Princess Marina |
The Legend of Zelda: The Shadow King | ||
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Places | Akkala • Central Hyrule • Daltina • Eldin • Faron • Gerudo • Gongoro • Great Plateau • Hebra • Kamikari • Lanayru • Necluda • Ridgeland • Tabantha • Yaltum • Zonai • | |
Races | Gerudo • Gorons • Hylians • Kamikari • Komaya • Rito • Sheikah • Zoras | |
Characters | Kazmir Khan • Larut • Link • Pelya • Purah • Renami • Zelda | |
Items | Bombs (Remote • Bombchus) • Climbing Gloves • Hookshot (Clawshot) • Paraglider • Sheikah Slate • Tesla Helm Prototype • Zora Flippers | |