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The Legend of Zelda: The Shadow King is the 20th game in the Legend of Zelda series (excluding non-canon games and spinoffs) and a direct sequel to The Legend of Zelda: Breath of the Wild. It was released on the Nintendo Switch in Q2 2021.

Defaulttabsk Development

In 2017, Nintendo released The Legend of Zelda: Breath of the Wild as a launch title for the Nintendo Switch. It received critical acclaim from almost all reviewers for its pioneering open-world structure, but attracted some criticism for its lack of traditional dungeons and weapon durability system.

At the end of Nintendo's 2019 E3 direct, Nintendo showed a short trailer for a yet-unnamed sequel to The Legend of Zelda: Breath of the Wild. The trailer showed Link and Zelda exploring in a dark cave, until what appeared to be Ganondorf's corpse awoken from a seal placed by a mysterious green hand, which then fused to Link's hand. This fuelled speculation on what the glowing green hand was and whose corpse it was. Nintendo later confirmed that the sequel was being produced due to the developemnt team having too many ideas for DLC.

Defaulttabsk Plot Synopsis

In the following text, the abbreviation AC stands for (years) After Calamity.

Hylian Renaissance[]

After the events of The Legend of Zelda: Breath of the Wild and the defeat of Calamity Ganon, Hyrule underwent a renaissance. The decontamination of Central Hyrule allowed for the resettlement of Castle Town and the conversion of the Hyrule Field into farmland. The reverse-engineering of ancient technology spurred further scientific discoveries. Hyrule has came to peace with the formerly warlike Kamikari Khanate to the west

Champion Festival and Ganondorf's Awakening[]

On the 30th anniversary of Calamity Ganon's defeat, Link, Zelda, and the Champions' successors gathered at the newly-rebuilt Sacred Ground


As a last refuge, Zelda sealed herself inside Link's Spirit Hand.

Defaulttabsk Gameplay

Controls[]

  • L-stick: Move
  • Press L-stick: Run
  • R-stick: Camera
  • Press R-stick: Scope
  • A: Interact, Pick up
  • B: Crouch
  • X: Jump
  • Y: Attack
  • L: Item
  • ZL: Shield
  • R: Throw
  • ZR: Ranged Weapon
  • Up + R-Stick: Switch Item
  • Left + R-Stick: Switch Sword/Bow
  • Right + R-Stick: Switch Shield/Arrow
  • Down: Call Zelda
  • +: Inventory
  • : Map

Advanced Techniques[]

Objects
Move Input required Description
Aerial Cyclone Hold Y while gliding Link charges up his equipped weapon and spins around his axis of velocity, damaging all enemies in a certain radius, dealing 1x damage. Uses up a large amount of Link's stamina, though.
Block ZL + A Link blocks an incoming attack. Leaves open a short window for Link to attack back.
Bullet Time Hold ZL in air Link draws his bow or other ranged weapon, slowing down time for as long as he holds ZL, whilst using up stamina. It ends when Link fires the weapon or runs out of stamina.
Dash Attack Hold Y while running Link charges up his equipped weapon and dashes forwards, skewering any enemies in his path. Deals 1.5x damage. However, it uses up a large amount of Link's stamina.
Down Thrust Hold Y while falling Link charges up his equipped weapon while falling, causing a shockwave that stuns enemies and has a chance to disarm them. If Link's weapon lands on an emeny, they will be skewered and dealt 1.5x damage plus any fall damage Link would take, before creating a shockwave.
Flurry Rush ZL + A + Repeatedly Y Link attacks repetedly after landing a correctly timed hit after successfully blocking an enemy's attack. Link can repeatedly attack an enemy during a window of bullet time.
Parry ZL + A + Y Link attacks in the short window after successfully blocking an emeny's attack. Deals 1.5x damage.
Shield Surf ZL + X + A Link jumps on his shield and surfs downhill. The effectiveness of this varies depending on the surface (snow and wet grass are best, dry grass and sand work well, and rock barely works) and shield.
Sneakstrike Y at enemies that haven't noticed you Link attacks an emeny that hasn't noticed him, dealing 2x damage.
Spin Attack Hold Y Link charges up his equipped weapon and spins around in a circle, damaging all enemies in a certain radius. Can be charged up, at the cost of stamina. If used with a spear, instead becomes a flurry of strikes. Deals standard damage, but hits multiple times.

Inventory[]

Inventory management is crucial in The Shadow King, due to the limited inventory space available.

  • Weapons: Select, sort and manage melee weapons. By default, has 8 slots.
  • Ranged: Select, sort and manage ranged weapons and their ammunition. By default, has 6 slots for weapons and 5 for ammunition. All ammunition stacks to 100.
  • Shield: Select, sort and manage shields. By default, has 5 slots.
  • Items: Select and manage items. Expands to fit. See the Items section for more info on the items themselves.
  • Hardware: Select and manage hardware materials such as wood and rope. By default, has 12 slots; items stack to 100.
  • Crafting Materials: Select and manage crafting materials. By default, has 15 slots. Items stack to 100.
  • Ingredients: Select and manage ingredients. By default, has 28 slots. Items stack to 100.
  • Food: Select and manage dishes. By default, has 20 slots. Cooked items stack to 100; complex dishes do not stack.
  • Liquids: Select, manage and consume liquids. Expands to fit the number of bottles you have.

Map2tabsk Map

Click to expand
Legend
Sklegend

Hyrule in The Legend of Zelda: The Shadow King is divided into 16 provinces: Akkala, Central Hyrule, Daltina, Eldin, Faron, Gerudo, Gongoro, Great Plateau, Hebra, Kamikari, Lanayru, Necluda, Ridgeland, Tabantha, Yaltum, and Zonai.

Akkala
Akkala Valley
AK1
Techlab

Akkala Ancient Tech Lab
R2
A laboratory built out of an old lighthouse dedicated to researching ancient technology.
Portsk

Port Malin
R3
A small harbor town at the mouth of the Akkala River.
Akkala Hills
AK1
Townsk

Tarrey Town
Q4
A small town built on an island in Lake Akkala. It is one of the most ethnically diverse towns in Hyrule.
Settlementsk

Akkala Citadel
P4
tba
Central Hyrule
Greater Castle Town
CH1
Townsk

Castle Town
K5
Hyrule's newly-rebuilt capital and its most populous town, housing 86 inhabitants.
Upper Hyrule Plains
CH2
Stablesk

Kithera's Ranch
K6
A small, out of the way farm, run by local farmhand Kithera.
Townsk

Raore Village
L6
A medium town in the Hyrule Plains, situated on the main post road.
Lower Hyrule Plains
CH3
Settlementsk

Rotoh Outpost
J7
A small outpost in the southwest corner of the Hyrule Plain, guarding the bridge to the Gerudo Desert.
Daltina
Daltina Shrubland
DA1
Settlementsk

Barria Outpost
D10
A Gerudo-founded outpost on the Daltus River.
Dungeonsk

Yiga Clan Hideout
The new base of operations of the Yiga Clan after being forced out of the old one in the Karusa Valley 30 years ago.
Great Delta
DA2
Townsk

Daltus Town
C12
A Hylian colony at the mouth of the Daltus River with a *Western aesthetic. Frequently plagued by Yiga Clan attacks.
Eldin
Death Mountain
EL1
Townsk

Goron City
N3
A town built in the midst of Death Mountain, home to the Gorons.
Eldin Valley
EL2
Townsk

Trilby Town
N5
A middling agricultural village in the Trilby Valley, growing barley and potatoes for Hyrule.
Maya Valley
EL3
Townsk

Komaya Canyon
L3
One of the two remaining sanctuaries of the Komaya, the other being atop Satori Mountain.
Faron
Lake Hylia
FA1
Settlementsk

Lakeshore Outpost
L9
A small outpost on the southern shore of Lake Hylia.
Faron Grasslands
FA2
Faron Highlands
FA3
Townsk

Sakato Town
L10
A town built atop cleared forest in Faron.
Portsk

Laverra Marina
M10
A small port on the Laverra Harbour.
Floria Woods
FA4
Settlementsk

Floria Settlement
M10
A settlement on the shore of Lake Floria.
Gerudo
North Gerudo Highlands
GE1
Settlementsk

Karusa Town
F8
A small town set up in the former hideout of the Yiga Clan.
Gerudo Desert
GE2
Settlementsk

Kara Kara Oasis
G9
An oasis on the road to Gerudo City.
Townsk

Gerudo City
F9
A large walled town in the middle of the Gerudo Desert, home to the Gerudo.
Settlementsk

Western Oasis
E10
A settlement around an oasis in the Gerudo Desert.
Settlementsk

Southern Oasis
F10
A settlement around an oasis in the Gerudo Desert.
Techlab

Gerudo Research Lab
G10
An otherwise unassuming building in the most lightning-prone area of the Gerudo Desert built and run by Renami for the sole purpose of researching and harnessing electrisity.
Gerudo Valley and East Gerudo Highlands
GE3
Settlementsk

Nabori Settlement
H8
A small town in the Gerudo Valley.
Gongoro
Semaphi Archipelago
GO4
Dungeonsk

Ocean Temple
R14
A mysterious pyramid jutting out from the middle of the Great Sea.
Koridai Archipelago
GO3
Portsk

New Horon
S13
A Goron colony on Goronu Island.
Portsk

New Lynna
S12
A Goron colony on Nortinka Island.
Kafa Island
GO2
Portsk

Miyali Colony
S10
A Hylian colony on the western coast of Kafa Island.
Mekapi Island
GO1
Great Plateau
Settlementsk

New Ordon
K8
A small settlement on the Great Plateau.
Hebra
Hebra Mountains
HE1
Mountain Cabin
G2
An isolated cabin on thhe western slope of Mt. Hebra.
Tabantha Tundra
HE2
Townsk

Tabantha Village
H4
A village reestablished on top of the ruins of the old one.
Settlementsk

Snowfield Outopst
J3
A small outpost in the Tabantha Tundra.
Kamikari
Great Ice Cap
KA1
Polaripyramid

Polari Pyramid
A1
A pyramid buried deep in the ice of the Great Ice Cap.
Kamikari Steppe
KA2
Townsk

Kamikari Town
C3
A large village of yurts home to the horse-like Kamikari race.
Stablesk

Garoti Caravansery
C6
A stop on the road between Kamikari Town and the rest of Hyrule.
Lanayru
Crenel Plains
LA1
Lanayru Wetland
LA2
Portsk

Molida Town
N6
A small settlement in the Lanayru Wetlands, controlling sea traffic in the Zora River.
Zora Riverina
LA3
Townsk

Zora's Domain
P6
A city built out of luminous stone over Lake Ruto, home to the Zora.
Portsk

Port Mipha
Q7
A small port town controlling sea traffic through the Lanayru Canal.
Portsk

Ruta Rock Lighthouse
R7
A lighthouse directing sea traffic into the Lanayru Bay.
Kakariko Heights
LA4
Townsk

Kakariko Village
N7
A village inhabited by the Sheikah.

Hamaqa Etsa Shrine

7|A shrine buried under the Kakariko Graveyard, uncovered by an earthquake.

Mt. Lanayru
LA5
Necluda
West Necluda
NE1
Necluda Valley
NE2
Townsk

Sarita Town
N8
An agricultural town in the Necluda Valley, next to Duelling Peaks.
Hateno Valley and Coast
NE3
Townsk

Hateno Village
Q8
An expanding village in the Hateno Valley.
Portsk

Port KitanoQ9
A port serving Hateno Village.
Lurelin Shores
NE4
Townsk

Lurelin Village
P10
A medium village by the Lurelin Harbor.
Eventide Island
NE5
Portsk

New Mabe
R10
A Hylian colony on Eventide Island. Popular with tourists.
Ridgeland
Satori Mountain
RL1
Townsk

Taiwa TownH7
A small town on the slopes of Mount Satori.
Seres Scablands
RL2
Settlementsk

Tabantha Bridge Outpost
G5
A small outpost next to the Tabantha Bridge.
Thundra Plains
RL3
Stablesk

Castir Stable
J6
A small stable in the West Hyrule Plains.
Serenne Prairie
RL4
Stablesk

Serenne Stable
J4
tba
Tabantha
Lake Totori
RL1
Townsk

Rito Village
G4
A town wrapped around the various pillars in Totori Lake, connected by wooden bridges. Populated by the Rito.
Settlementsk

Flight Range
F4
tba
Tabantha Frontier
RL4
Stablesk

Frontier Outpost
G5
tba
Yaltum
Karah Lowlands
YA1
Townsk

Miyali Town
T4
A Zora colony in Yaltum.
Shidask Mangroves
YA2
Dungeonsk

TBA
U1
TBA
Dakure Wilds
YA3
Zonai
Lake Gustaf
ZO1
Settlementsk

Aveli Outpost
G11
A small Gerudo settlement on the mouth of the Zonai River.
Zonai Rainforest
ZO2
Ordor Hills
ZO3

Dungeons[]

Death Mountain Crater[]

Fortress of the Bokoblin King[]

Hamaqa Etsa Shrine[]

Hyrule Castle Crypt[]

North Gerudo Fortress[]

Ocean Temple[]

Plateau Caverns[]

Polari Pyramid[]

Yiga Clan Hideout[]

Defaulttabsk Characters

Characters
Character Description
Link
Hero of Hyrule
The main player character.
BotW2 Zelda with a Torch
Zelda
Princess of Hyrule
Hyrule's wise princess, sealed into Link's Spirit Hand.
BotW Purah
Purah
Impa's older sister and researcher at the Hateno Ancient Tech Lab.
RenamiCL4090(transparent)
Renami
A researcher at the newly-established Gerudo Research Lab. Is busy investigating the power of electrisity.
Kazmir Khan The proud and charismatic leader of the Kamikari race.
Pelya A Rito with damaged wings who is researching methods of artificial flight.
Larut A Zora operating the lighthouse at Tarm Rock.
Morshu A Hylian shopkeeper running a branch of hardware shops, who constantly mispronounces rupees as "rubies". Yes, that Morshu from the CDi games.

Races[]

Race Description Distribution
Gerudo An all-female humanoid race adapted to the harsh climes of the Gerudo Desert. Homeland: Gerudo Desert
Majority: Gerudo Province, northern Zonai
Significant minority: Daltina, Central Hyrule, Faron, Lurelin Shroes
Gorons A race of rock-like people that primarily inhabit mountainous and volcanic regions. Homeland: Death Mountain
Majority: Death Mountain and surrounding regions, Koridai Archipelago
Significant minority: Eldin Valley, Maya Valley, Akkala, Tanagar Canyon, Gerudo Highlands
Hylians An elf-like race of people that form a majority of Hyrule's population. Homeland: Central Hyrule
Majority: Akkala, Central Hyrule, Daltina, Faron, Hebra, Necluda, Ridgeland
Significant minority: Everywhere in Hyrule
Kamikari A nomadic psuedo-equine race roaming the Kamikari Steppe. Homeland: Kamikari Steppe
Majority: Kamikari Province
Significant minority: Daltina, Gerudo, Central Hyrule, Faron Grasslands
Koroks A plant-like race formerly scattered through Hyrule, but now endangered after a large fire in the Great Hyrule Froest. Split into two major groups: the Komaya Koroks in the Komaya Valley, and the Satori Koroks around Satori Mountain. Homeland: Komaya Valley, Satori Mountain
Majority: Komaya Valley, Satori Mountain
Significant minority: Nowhere
Rito An bird-like race that is beleived to have evolved from the Zora. Homeland: Totori Spires
Majority: Tabantha
Significant minority: Akkala, Eventide Island, Hebra, Kamilari Steppe, Ridgeland
Sheikah A ninja-esque clan-turned-race, likely separated from the Hylians by lack of intermarriage. Homeland: Kakariko Village
Majority: Kakariko Uplands
Significant minority: Central Hyrule, Akkala,Necluda
Zora An aquatic race inhabiting the rivers and lakes of Hyrule. Homeland: Zora Riverina
Majority: Lanayru's river system, Gulf of Lanayru, Yaltum
Significant minority: Faron, Gongoro

Equiptabsk Equipment

The Legend of Zelda: The Shadow King employes a plethora of equipment, found in various places: in dungeons, placed in the overworld, sold in stores, wielded by enemies, and in other places.

Melee Weapons[]

Melee weapons are wielded with the Y button and thrown with the R button. They can be forged and tempered at blacksmiths throughout Hyrule.

One-Handed Swords Swords that can be wielded with one hand, allowing simultaneous usage with a shield.
Master Sword The Blade of Evil's Bane, given to you by Zelda at the start of the game. Deals 3 damage initially, but can be upgraded to a maximum of 50. Has infinite durability.
Boomerangs Similar to one-handed swords, but return when thrown.
Gale Boomerang A unique boomerang that is able to pick up distant items and extinguish fires. Deals 8 damage and has infinite durability.
Two-Handed Swords Swords that can be wielded with two hands. Cannot be used with a shield, but deal more damage and knockback. Often heavier than their one-handed counterparts.
Clubs Similar to two-handed swords, but have no blade. Deal large damage and knockback.
Megaton Hammer A large one-handed hammer, wielded by Gorons. Deals 60 damage.
Axes Weapons that are wielded with two hands. Have the unique feature of being to disable shields.
Spears Weapons that are wielded with one hand and can be used with a shield. Deal low damage, but have little weight and can be spammed repeatedly. Usually have a long range.
Polearms Similar to spears, but are wielded with two hands and thus cannot be used with a shield. Often have a long range.
Knives Light one-handed weapons. Have low damage and a short range, but are useful for throwing.
Other Weapons that do not fit into the above seven categories.
Torch Not very useful as a weapon, but can sustain a fire indefinitely. Deals 2 damage and has 10 durability (but does not take damage when set on fire).
Frying Pan A unique weapon that also allows Link to cook on the go. Deals 8 damage and has 96 durability; takes 1 durability when used to cook meals.

Ranged Weapons[]

Ranged weapons are aimed and fired with the ZR button.

Slingshots Weak weapons that fire pebbles.
Basic Slingshot The first ranged weapon you obtain, bought at the New Ordon General Store.
Shortbows Lightweight bows that can fire quickly.
Longbows Larger bows that fire arrows further than shortbows.
Crossbows Bows that fire with more power than short- or longbows.
Guns Yes, there are guns in this Zelda game. No, they're not modern enough as to feel way out of place, nor bloody enough to warrant a more mature rating. Most are similar to real-life muskets from the 15th and 16th centuries.
Ammunition Ammunition for ranged weapons: pebbles for slingshots, arrows for bows, and bullets for guns.
Pebbles Basic ammunition for slingshots. Found commonly throughout Hyrule.
Arrows The default ammunition for bows and crossbows. Found in many places and can be bought in most shops.
Fire Arrows A variant of arrows that sets the target on fire.
Ice Arrows A variant of arrows that freezes the target.
Shock Arrows A variant of arrows that shocks the target.
Bomb Arrows A variant of arrows that explodes on impact.

Itemtabsk Items

Items return from previous Zelda games. Most items are given to you in dungeons, but some are acquired through different means. They can be used via means of the L button.

Items
Item Description
Skbombs

Bombs
Bombs are obtained in various places throughout Hyrule. They explode 3 seconds after pulled out, or instantly if hit by fire. They are finite in supply, but are found and can be bought in many places. They come in square and cube variants.
Skremotebombs

Remote Bombs
Remote Bombs are variations of Bombs that can be detonated on demand. They are obtained in the Hateno Ancient Tech Lab, after which you have the option to deploy traditional or remote bombs.

Bombchus
Bombchus are variations of Bombs that, when deployed, crawl across the ground until they hit a wall or enemy, after which they explode.

Climbing Gloves
The Climbing Gloves are tools that enable Link to climb up rocky surfaces. They are obtained in Taiwa Town
Skhookshot

Hookshot

Clawshot
The Clawshot is a variant of the Hookshot that allows Link to pick up and move faraway objects and smaller enemies.

Ice Rod
The Ice Rod can create pillars of ice on any water surface, similarly to Breath of the Wild's Cryonis rune.

Inversion Rod
The Inversion Rod can invert the velocity of most objects.

Lantern
The Lantern is a tool which provides ambient light, even when unequipped, and a flame which can be used to light objects on fire, at the cost of depleting Oil. It is given to Link on the Great Plateau.

Magnet Gloves
The Magnet Gloves allow Link to pick up and move magnetic objects, similarly to the Magnesis rune in Breath of the Wild. It is given to Link in Sarita Town.

Paraglider
The Paraglider allows Link to glide from high places. It is given to Link in Rito Village.

Power Bracelet
The Power Bracelet allows Link to pick up heavier objects and stunned enemies. It is given to Link in Goron City.

Rito's Feather
The Rito's Feather allows Link to generate gusts of wind in any direction or updrafts from the ground,

Rope
Rope is an item that can be bought in most general and hardware stores. It can be used to tie objects together, link gears, and create an easily-climbable ladder.

Sheikah Slate
The Sheikah Slate returns from BotW, albeit stripped of most of its functions. It is now only able to tba

Shield Gauntlets
The Shield Gauntlets allow Link to create an impenetrable force field for a short time.
Skteslahelmprototype

Tesla Helm Prototype
The Tesla Helm Prototype is an early prototype of Renami's Tesla Helm. When used, it emits lightning in various directions, similarly ot BotW's Urbosa's Fury. It is obtained from Renami after completing the TBA quest.

Zora Flippers
The Zora Flippers allow Link to swim up waterfalls and underwater for a short amount of time. They are given to Link by Prince Sidon after completing TBA.

Defaulttabsk Resources


Foodstuffs[]

tba

Liquids[]

These are stored in bottles and can be used at any time, including in the middle of battles.

Item Description
Water Obtained by using a bottle in water. Can be drunk, but does nothing.
Spring Water Obtained by using a bottle in a hot spring.
Raw Milk Obtained by using a bottle on a cow.
Milk Can be bought from many general stores, or obtained by cooking raw milk. Restores 1.5 hearts when drunk.
Health Potion Can be bought from stores. Restores 3 hearts when drunk.
Health Potion+ Can be bought from stores. Restores 5 hearts when drunk.
Health Potion++ Can be bought from stores. Restores 8 hearts when drunk.
Stamina Potion Can be bought from stores. Restores 1 wheel of stamina when drunk.
Speed Potion Can be bought from stores. Increases speed by 50% for 3 minutes when drunk.
Strength Potion Can be bought from stores. Increases damage dealt by 50% for 3 minutes when drunk.
Shield Potion Can be bought from stores. Decreases damage taken by 50% for 3 minutes when drunk.
Lemonade A refreshing cold drink popular in warmer parts of Hyrule. Gives increased heat resistance for 3 minutes when drunk.
Cocoa A warm drink popular in colder parts of Hyrule. Gives increased cold resistance for 3 minutes when drunk.
Soup Various different soups and stews commonly prepared throughout Hyrule, stored in bottles for portability. Different regions have their own specials. Restores varying amounts of hearts (usually 3-6) when drunk; some also give other side effects.
Oil Can be used to refill the lantern, in cooking, or spilled to create a fire hazard.
Fairy Revives Link upon death.

Crafting Materials[]

Item Description
Wood Obtained from cutting down trees and found at smaller outposts. Used to craft most weapons. Can be used to make campfires.
Coal Obtained from mining rocks or smelting wood. Used for smelting iron and steel.
Flint A rock obtained from mining rocks and ore deposits. Used to craft weapons. Can be used to start fires.
Ores (Copper, Tin, Iron, Silver, Gold, Tritanium, Thermetal, Cryogen, Electrum) Obtained from mining ore deposits. Can be smelted into metals.
Raw Iron A metal obtained from smelting iron ore. It's not that durable, but it works in a pinch and is great for tempering.
Pig Iron A metal obtained from smelting raw iron with coal. Stronger than raw iron.
Steel A metal obtained from further smelting raw iron with coal.
Damascus Steel A special metal used by the Sheikah to forge weapons.
Silver A precious metal found mostly in Lanayru. Used by the Zora to forge weapons.
Gold A precious metal found mostly in the Gerudo Highlands. Used by the Gerudo to forge weapons.

Defaulttabsk Enemies

Enemies
Enemy Description
Ampilus

Ampilus
Ampiluses are ammonite-like enemies found in the Gerudo Desert. They attack with an electric roll. They have 50 health and drop ? when killed.
ArmosDungeonMasters

Armos
Armos are enemies found in various ruins that take the form of immobile statues. They are provoked when Link moves too close or attacks them. They attack with iron swords. They have 160 health and drop iron and their weapons when kiled.
Aruroda aol

Aruroda
Arurodas are scorpion-like enemies found in the Gerudo Desert and Daltina Shrublands. They attack by shooting fireblls from their single eye, which is also their main weakness. They have 108 health and drop ? when killed.
BeamosDungeonMasters

Beamos
Beamoses are immobile enemies found in dungeons. They shoot beams of light from their eye, which is their only weak point (they do not take damage if hit elsewhere). They have 36 health and drop nothing when killed.
RedBokoblinDungeonMasters

Bokoblin
Bokoblins are pig-like enemies found Hyrule-wide, especially in Ridgeland, Central Hyrule, Great Plateau, Faron, Necluda, and parts of Eldin. They wield various weapons, including swords, clubs, axes, spears, and bows. They have 16 health (if Red), 64 health (if Blue) or 256 health (if Black) and drop Blin Guts, Rotten Meat and their weapons.
Boarblin lans

Butablin
Butablins are pig-like enemies found in Daltina and Zonai. They wield various weapons, including swords, clubs, axes, spears, and bows. They have 54 health (if Orange) or 216 health (if Black) and drop Blin Guts, Rotten Meat and their weapons.
ChuchuDungeonMasters

Chuchu
Chuchus are sliem-like enemies found Hyrule-wide. They attack on contact. They can come in Fire, Ice and Electric variants, which deal their relative elemental damage. They have 8 health and drop Chuchu Jelly when killed.
GreenDaira(new)DungeonMasters

Daira
Dairas are alligator-like enemies found in Death Mountain and Eldin Badlands. They attack by throwing axes, which can penetrate through most shields. They have 128 health and drop ? when killed.
DarknutDungeonMasters

Darknut
Darknuts are heavily armored enemies found in Central Hyrule and Hyrule Castle. They attack with steel swords. They have 108 health and drop steel and their weapons when killed.
DekuBabaDungeonMasters

Deku Baba
Deku Babas are plant-like enemies found in forests Hyrule-wide. They attack by lunging and biting at Link. They have 48 health and drop Wood and Deku Seeds when killed.
DodongoDungeonMasters

Dodongo
Dodongos are reptilian enemies found mainly in Eldin. They attack by breathing fire. They have 80 health and drop stone and ores when killed.
Fokka aol

Fokka
Fokkas are enemies found in dingeons. They wield steel swords. They have 108 health and drop ? when killed.
Geozard st

Geozard
Geozards are enemies found near lakes and rivers in most of Hyrule, with a large concentration in the Lanayru Marsh. They attack with iron swords or by shooting fireballs. They have 96 health and drop ? when killed.
GohmaLarvaDungeonMasters

Gohma
YellowGoriyaDungeonMasters

Goriya
Goriyas are enemies found Hyrule-wide, but mostly in Daltina amd Kamikari. They attack with boomerangs. They have 72 health (if Red) or 288 health (if Purple) and drop ? when killed.
Lynel albw

Hineka
Hinekas are centaur-like enemies found in Kamikari, similar to Lynels from games preceding Breath of the Wild. They attack by spitting fire. They have 150 health and drop ? when killed.
KargarokDungeonMasters

Kargarok
Kargaroks are aerial enemies found in Hyrule's skies. They attack by swooping down and attacking with their beaks. They have 100 health and drop ? when killed.
KeeseDungeonMasters
Keese
Keese are small bat-like enemies that spawn at night and in caves and dungeons Hyrule-wide. They attack by swooping down. They have 1 health and drop Keese Wings when killed.
Guardianconcept2 botw
Kumodan
Kumodans are huge spider-like resembling early Breath of the Wild concept art of Guardians found in ?.
RedLeeverDungeonMasters

Leever
Leevers are enemies found in the Gerudo Desert and Hyrule's coasts. They attack on contact. They have 48 health (if Red) or 144 health (if Blue) and drop Leever Spines when killed.
LikeLikeDungeonMasters

Like Like
Like Likes are tubular enemies found in rivers and marshes Hyrule-wide, especially in Lanayru and Yaltum. They attack on contact; if they do so, they rob Link of materials. They have 54 health and drop any items they've stolen when killed.
GreenLizalfosDungeonMasters

Lizalfos
Lizalfos are reptilian enemies found Hyrule-wide, but mostly in Eldin, Akkala, Yaltum, Lanayru, and Gerudo. They wield swords, spears, and boomerangs. They have 56 health (if Green), 168 health (if Blue) or 336 health (if Black) and drop Lizalfos Horns, Lizalfos Talons snd their weapons when killed.
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Lumite
Lumites are glowing rock-like enemies found in caves, resembling living Luminous Stones. They attack by throwing crystals. They have 96 health and drop Luminous Stone when killed.
MoldormDungeonMasters

Minidorm
Minidorms are enemies found in dungeons that resemble Moldorms, but smaller. They attack on contact. They have 96 health and drop ? when killed.
RedMoblinDungeonMasters

Moblin
Moblins are enemies found Hyrule-wide. They wield various weapons, such as swords, clubs, spears, and bows. They have 64 (if Red), 196 (if Blue) or 512 (if Black) health and drop Moblin Horns and Moblin Guts.
ForestOctorokDungeonMasters
Octorok
Octoroks are enemies found in the overworld Hyrule-wide, sometimes disguised as plants, rocks, or treasure. They attack by shooting rocks. They have 24 health and drop Octo Balloons when killed.
Parutamu aol

Parutamu
Parutamus are stronger versions of Stalfos found in dungeons, distinguished by their hormed helmets. They wield steel swords. They have 288 health and drop bones when killed.
PeahatDungeonMasters

Peahat
Peahats are aerial flower-like enemies found Hyrule-wide. They attack by swooping down and attacking with their leaf-like blades. They have 48 health and drop ? when killed.
StonePebblitDungeonMasters

Pebblit
Pebblits are rock-like enemies found Hyrule-wide, but mostly near areas of exposed rock. They attack on contact. They have 50 health and drop stone and ores when killed.
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Penjagah
Penjagahs are humanoid enemies concentrated around Hyrule Castle, Akkala Citadel and other locations. They are rogue guards that have turned on the rest of Hyrule. They attack with swords, polearms, and bows. They have 480 health and drop their weapons, rupees and steel.
Shroudedstalfos lans

Robefos
Robefos are variants of Stalfos that wear robes, found in dungeons. They wield swords andspears. They have 128 health and drop bones and their weapons when killed.
Rope tfh

Rope
Ropes are snake-like enemies found in Zonai and in dungeons. They attack by biting you. They have 16 health and drop rope when killed.
Sandcrab lans

Sand Crab
Sand Crabs are crab enemies found on the coasts of Faron, Necluda and Gongoro. They attack on contact. They have 18 health and drop Crab Meat when killed.
SkulltulaDungeonMasters

Skulltula
Skulltulas are spider-like enemies found in dungeons. They attack by
WhiteStalfosDungeonMasters
Stalfos
Stalfos are skeletal enemies found primarily in dungeons. They attack by throwing bones or with swords, axes, or bows. They have 32 (White), 96 (Yellow) or 288 (Black) health and drop bones and their weapons when killed.
RedTektiteDungeonMasters

Tektite
Tektites are spider-like enemies found Hyrule-wide and in dungeons. They attack by jumping on Link. They have 36 (Red) or 144 (Blue) health and drop ? when killed.
FireWizzrobeDungeonMasters

Wizzorbe
Wizzrobes are enemies found in various places Hyrule-wide. They attack by firing fire-, ice- or thunderballs. They have 200 health and drop ? when killed.
WolfosDungeonMasters

Wolfos
Wolfos are canine enemiesfound in Tabantha, Hebra and Kamikari. They attack with their claws. They have 64 health and drop ? when killed.
Yiga Footsoldier

Yiga
Yiga are members of the Yiga Clan, a rogue clan of assassins in service of Ganondorf split off from the Sheikah, found Hyrule-wide, with a large concentration in Daltina. They wield scythes, swords, bows, and guns. They have 108 or 540 (if Master)health anddrop ?, rupees and their weapons when killed.
Zirro lans
Zirro
Zirros are aerial mushroom-like creatures found in Hyrule's peripheral regions. They attack by throwing bombs. They have 112 health and drop bombs when killed.
EvilZoraDungeonMasters

Zola
Zolas are aquatic enemies found primarily in the rivers andlakes of Lanayru, Yaltum and Zonai, but also in other rivers and lakes. They

Defaulttabsk Objects

Objects
Object Description
Barrel

Barrel
Barrels are wooden barrels found throughout Hyrule. They can be picked up and thrown, smashed to reveal the contents inside, or set on fire. Sometimes found smashed.
Bombbarrel botw

Bomb Barrel
Bomb barrels are explosive barrels that explode if set on fire, exploded or thrown with enough force. They are often found lying around near monster camps; monsters may throw them at you, or you can exploit them by detonating them from afar using fire arrows or bombs.
Vibraniumbarrelsk

Energy Barrel
Barrels containing an exotic substance. They are normally inert, but can absorb energy. If they absorb enough energy, they begin to flash for around 15 seconds, after which they explode violently.

Wooden Crate
Wooden boxes found throughout Hyrule, primarily in settlements. They can be pushed around, smashed to reveal the contents inside, or set on fire.

Metal Crate
Metal boxes found throughout Hyrule. They can be picked up with the Magnet Gloves and moved around.

Wooden Crate
Wooden boxes found throughout Hyrule, primarily in settlements. They can be pushed around, smashed to reveal the contents inside, or set on fire.

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erictom333's predictions
Consoles Ninth generation Nintendo Switch (canon) (Nintendo Switch Lite (canon)Nintendo Switch Pro)Google Stadia (control rescinded)PlayStation 5 (erictom333)Xbox Two
Tenth generation Nintendo Switch 2 (erictom333)
Games Nintendo Switch Super Mario Cosmos (erictom333)The Legend of Zelda: The Shadow KingThe Legend of Zelda Dungeon CreatorSuper Mario Switch (erictom333)Mario Kart 9 (erictom333)Pokemon Infinity
Nintendo Switch 2 Super Mario Maker 3 (erictom333)Super Smash Bros. Combat (erictom333)
Races LoZ:SK KamikariKomaya
Characters LoZ:SK RenamiKazmir Khan
SMC Princess VelvetPrincess Marina
The Legend of Zelda: The Shadow King
Places AkkalaCentral HyruleDaltinaEldinFaronGerudoGongoroGreat PlateauHebraKamikariLanayruNecludaRidgelandTabanthaYaltumZonai
Races GerudoGoronsHyliansKamikariKomayaRitoSheikahZoras
Characters Kazmir KhanLarutLinkPelyaPurahRenamiZelda
Items Bombs (Remote • Bombchus)Climbing Gloves • Hookshot (Clawshot) • Paraglider • Sheikah Slate • Tesla Helm Prototype • Zora Flippers
Bold denotes new content.
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