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Zelda's Super Awesome Legend!! for the Nintendo Switch is an original top-down Legend of Zelda title featuring Zelda as the eponymous playable character, thrust into the role of Heroine of Awesomeness after the game's main villain switches her and Link's narrative roles in the game's script.

Story

Zelda is out wandering the grounds of Hyrule Castle, hoping that nobody will kidnap her today, when a strange man appears out of nowhere. The man introduces himself as the Dark Lord of Ultimate Darkness, an advanced being hailing from the far-off future who retreated to the past when everybody in the future grew sick of him. Abbreviating his title as D.L.O.U.D., the dark lord informs Zelda that looking back upon history, the reason why Ganon always fails in his plans is because Link is able to use his Triforce of Courage to confront him. If Link were to instead possess Zelda's Triforce of Wisdom instead, he'd be utterly incompetent with his newfound magical powers and would be helpless to stop anybody. So using a strange raygun, D.L.O.U.D. swaps Link and Zelda's pieces of the Triforce before locking the newly-dubbed "Princess Link" inside Hyrule Castle and tossing "Regular-Guy Zelda" into Kakariko Village to adapt to her new life as "a muddy peasant". D.L.O.U.D. then sets out to revitalize Ganondorf, hoping to claim the Triforce of Power for himself.

Finding herself utterly bereft of her usual magical powers, Zelda tries to imagine what Link would do in her situation and concludes that he would first try to find a sword. She easily finds one but doesn't have the strength to lift it until she consumes a Muscle Shake. Armed with a basic weapon, Zelda goes out into the larger world to confront D.L.O.U.D. and his forces. But D.L.O.U.D. is already creating a dark future for Hyrule to ensure that his plans in the present succeed. Can Zelda find the resourcefulness to defeat D.L.O.U.D.'s diabolical schemes in two time periods? Only with your help.

New Features

Link's Awakening Remastered has many new features that aim to refine existing gameplay and give the player new things to do on a familiar adventure.

Remastered and Original Modes

Upon starting a new game, the player is given the choice to play the game in either Remastered Mode or Original Modes. Remastered Mode has significant additions to the story, map, dungeons, obtainable items, minigames, and so on. Original Mode is identical to the original handheld game, with only quality of life improvements being implemented into the journey.

Difficulty Settings

After choosing to play the game in either Remastered or Original Mode, you will be asked asked what difficulty mode you want to play in. Standard Difficulty is the normal difficulty of the game. Hero Mode doubles the damage that Link receives. Daredevil Mode also doubles Link's damage, while also removing Hearts dropped from enemies and destroyed objects in the overworld and dungeons.

Playable Linkle

In both modes, players can play as Linkle instead of Link by entering "LINKLE" on the name selection screen. Linkle's Theme will then begin to play over the normal music. Once this occurs, the player is given the chance to go back and rename Linkle to whatever name they wish to assign to her. Renaming her "LINK", however, will switch the music back to normal and will switch the playable character back to Link.

Linkle is identical to Link in gameplay, with only her appearance, her voice, some minor changes to the game's script, and the cosmetic change of the Bow items to the Crossbow items being different.

Items

Much like Link before her, Zelda has to be resourceful with many different items before she has a chance of succeeding on her quest.

Innate Gear

Innate gear does not have to be equipped to allow Zelda to use it. Each piece of innate gear is either mapped to a button on the Joy Con or offers Zelda passive benefits.

  • Sword
    • Shell Sword
    • Tempest Sword
  • Shield
    • Mirror Shield
  • Power Bracelet
    • Titan's Bracelet
  • Pegasus Boots
  • Flippers
  • Ancient Codex
  • Reveal Lens
  • Tunic
    • Warrior's Armor
    • Guardian's Armor
    • Hero's Armor

Equippable Gear

  • Bow & Arrows / Crossbow & Arrows
    • Bow of Light / Crossbow of Light
  • Bombs
    • Remote Bombs
  • Magic Powder
    • Magic Lantern
  • Shovel
    • Lucky Shovel
  • Roc's Feather
  • Ocarina of Dreams
    • Ballad of the Wind Fish
    • Manbo's Mambo
    • Frog's Song of Soul
  • Hookshot
    • Double Hookshot
  • Cubic Staff
  • Ice Gauntlet
  • Fire Gauntlet
  • Boomerang
  • Toy Bow-Wow
  • Bottle x3
  • Magic Rod (Original Mode only)

Dungeons

Story Dungeons (Remastered Mode)

Dungeons that the player must complete in order to complete the story of Link's Awakening Remastered in Remastered Mode.

  • Tail Cave
    • Acquired Gear - Roc's Feather
    • Miniboss - Rolling Bones
    • Boss - Moldorm
    • Rewards - Full Moon Cello, Heart Container
  • Bandit Hideout (Mini-Dungeon)
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Great Moblin
    • Reward - None
  • Bottle Grotto
    • Acquired Gear - Power Bracelet
    • Miniboss - Hinox
    • Boss - Genie
    • Rewards - Conch Horn, Heart Container
  • Kanalet Castle (Mini-Dungeon)
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Ball & Chain Soldier
    • Rewards - Golden Leaves x5
  • Key Cavern
    • Acquired Gear - Pegasus Boots
    • Minibosses - Dodongo Snake x2
    • Boss - Slime Eye
    • Rewards - Sea Lily's Bell, Heart Container
  • Dream Shrine (Mini-Dungeon)
    • Acquired Gear - Ocarina of Dreams
    • Miniboss - None
    • Boss - None
    • Reward - None
  • Angler's Tunnel
    • Acquired Gear - Flippers
    • Miniboss - Cue Ball
    • Boss - Angler Fish
    • Rewards - Surf Harp, Heart Container
  • Catfish's Maw
    • Acquired Gear - Hookshot
    • Minibosses - Master Stalfos, Gohma x2
    • Boss - Slime Eel
    • Rewards - Wind Marimba, Heart Container
  • Southern Face Shrine (Mini-Dungeon)
    • Acquired Gear - Titan's Bracelet
    • Miniboss - None
    • Boss - Armos Knight
    • Reward - Face Key
  • Face Shrine
    • Acquired Gear - Cubic Staff
    • Miniboss - Smasher
    • Boss - Facade
    • Rewards - Coral Triangle, Heart Container
  • King Moblin's Fortress
    • Acquired Gear - Double Hookshot
    • Miniboss - Great Moblin
    • Boss - King Moblin
    • Reward - Remote Detonator
  • Eagle's Tower
    • Acquired Gear - Mirror Shield
    • Miniboss - Grim Creeper
    • Boss - Evil Eagle
    • Rewards - Organ of Evening Calm, Heart Container
  • Turtle Rock
    • Acquired Gear - Ice Gauntlet, Fire Gauntlet
    • Minibosses - Hot Head, Cool Head, Blaino
    • Boss - Splitting Headache
    • Rewards - Thunder Drum, Heart Container
  • Wind Fish's Egg
    • Acquired Gear - None
    • Miniboss - None
    • Boss - None
    • Reward - None
  • Deepest Nightmare
    • Acquired Gear - Bow of Light / Crossbow of Light
    • Minibosses - Dark Link x4
    • Bosses - Shadow Nightmares (Shadow Blot, Shadow Moldrom, Shadow Agahnim, Shadow Ganon, Shadow Flame, DeatI)
    • Reward - None

Story Dungeons (Original Mode)

Dungeons that the player must complete in order to complete the story of Link's Awakening Remastered in Original Mode.

  • Tail Cave
    • Acquired Gear - Roc's Feather
    • Miniboss - Rolling Bones
    • Boss - Moldorm
    • Rewards - Full Moon Cello, Heart Container
  • Bandit Hideout (Mini-Dungeon)
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Great Moblin
    • Reward - None
  • Bottle Grotto
    • Acquired Gear - Power Bracelet
    • Miniboss - Hinox
    • Boss - Genie
    • Rewards - Conch Horn, Heart Container
  • Kanalet Castle (Mini-Dungeon)
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Ball & Chain Soldier
    • Rewards - Golden Leaves x5
  • Key Cavern
    • Acquired Gear - Pegasus Boots
    • Minibosses - Dodongo Snake x2
    • Boss - Slime Eye
    • Rewards - Sea Lily's Bell, Heart Container
  • Dream Shrine (Mini-Dungeon)
    • Acquired Gear - Ocarina of Dreams
    • Miniboss - None
    • Boss - None
    • Reward - None
  • Angler's Tunnel
    • Acquired Gear - Flippers
    • Miniboss - Cue Ball
    • Boss - Angler Fish
    • Rewards - Surf Harp, Heart Container
  • Catfish's Maw
    • Acquired Gear - Hookshot
    • Minibosses - Master Stalfos, Gohma x2
    • Boss - Slime Eel
    • Rewards - Wind Marimba, Heart Container
  • Southern Face Shrine (Mini-Dungeon)
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Armos Knight
    • Reward - Face Key
  • Face Shrine
    • Acquired Gear - Titan's Bracelet
    • Miniboss - Smasher
    • Boss - Facade
    • Rewards - Coral Triangle, Heart Container
  • Eagle's Tower
    • Acquired Gear - Mirror Shield
    • Miniboss - Grim Creeper
    • Boss - Evil Eagle
    • Rewards - Organ of Evening Calm, Heart Container
  • Turtle Rock
    • Acquired Gear - Magic Rod
    • Minibosses - Blaino
    • Boss - Hot Head
    • Rewards - Thunder Drum, Heart Container
  • Wind Fish's Egg
    • Acquired Gear - None
    • Miniboss - None
    • Boss - Shadow Nightmares (Shadow Blot, Shadow Moldrom, Shadow Agahnim, Shadow Ganon, Shadow Flame, DeatI)
    • Reward - None

Optional Dungeons

Optional dungeons that are not required to beat the game, but nevertheless can wield rewards to the players that decide to take them on.

  • World of Color
    • Acquired Gear - None
    • Minibosses - Giant Buzz Blob, Stone Hinox
    • Boss - Evil Orb
    • Rewards - Either Warrior's Armor, Guardian's Armor, or Hero's Armor
  • Chasm of Trials (Remastered Mode only)
    • Acquired Gear - None
    • Minibosses - Shadow Moldrom, Shadow Genie, Shadow Eye Slime, Shadow Angler Fish, Shadow Slime Eel, Shadow Facade, Shadow King Moblin, Shadow Evil Eagle, Shadow Splitting Headache
    • Bosses - Battle Duo Dion & Gar, Diongar
    • Rewards - Either Warrior's Armor, Guardian's Armor, or Hero's Armor
  • Hero's Cave
    • Acquired Gear - None
    • Miniboss -
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