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Tessellate Mind Games Logo
Tessellate: Mind Games
Developer(s)
Bleak Industries
Platform(s) Nintendo Switch
Genre(s) Role-Playing, Action, Adventure, Open-World, Fighting
Series Tessellate
Predecessor Tessellate: Bad Luck
Successor Unknown
Release Date(s) Earth flag 2017
Age Rating(s) Trating2000px-PEGI 16.svg

 Tessellate: Mind Games is a role-playing action video game developed by Bleak Industries to be released worldwide on the Nintendo Switch console, sometime in 2017. It is the third main instalment in the Tessellate series, and takes place directly after the previous title, Tessellate: Bad Luck. The game is also stated to end the first trilogy in the timeline, as future titles will take place in a different setting and time period.

The main plot of the game, Broken Personality, takes place directly after the conclusion of Tessellate: Bad Luck. It focuses on Tess, as her personalities become harder and harder for her to control, which eventually leads to the discovery of an unknown source hunting them down individually, which forces Tess to take extreme action to save her other selves from a dead end.

Like with the other two titles in the series, Mind Games was rated a "T" rating by ESRB, and a "16" by PEGI, however, this is subject to change as the final version of the game has yet to be released. Similarly to the previous instalments, the release date has been simply expressed as 2017, however it seems a Winter 2017 release date is most likely for the game.

Development


Mind Games was initially revealed and teased through a beta version of the logo at the Fantendo 10th Anniversary Showcase, confirming the third game in the series. The game was properly announced at the Fantendo Fanon Feature 2017 with half of the presentation dedicated to explaining the game. 

Plot: Broken Personality

Broken Personality is the title of the game's story mode. 

Gameplay

Due to the genre transition from Bad Luck to Mind Games, becoming a role-playing action title as opposed to the open world shooter scenario created in the former two titles, Mind Games has a newly developed engine. As a role-playing title, the main goal for the player is to defeat the given enemy by any means necessary, without dying in combat.

However, there are many factors which will determine the success rate of defeating enemies, beginning with the core eight combat-oriented stats that are improved upon throughout the course of the game through many different methods.

  • Health: A number which signifies the amount of damage points you can receive until you die. 
  • Mana: A number which signifies the amount of attack points you can use in special attacks. Melee attacks do not affect this number.
  • Melee Attack: The amount of damage you deal when you attack with physical attacks, such as punching, kicking and shooting. As well as any damage dealt with melee weapons like knives.
  • Special Attack: Special attacks are stronger attacks that will cost you Mana in combat. They are also affected by the element of the character, dealing less or more damage to an opponent based on strengths and weaknesses.
  • Defence: How protective and bulky you are, which will lessen the amount of damage dealt by enemy attacks.
  • Speed: How agile and fast you are, which will determine the turn order in which characters take their turns.
  • Magic: Magic helps boost damage of attacks that are element-based.
  • Luck: Luck will allow you to occasionally dodge attacks based on the percentage of luckiness you are. Other perks such as discounts in shops and extra stat points will also become more likely.

Stats can be increased through either levelling up, or through completing activities in your daily life to subsequently boost them. 

All characters have a large move pool which develops as they level up. Naturally, they start with weaker moves and less effective moves which become stronger and more powerful as they are replaced with heavier hitting moves. Also, moves can be levelled up based on how much they are used, which will boost their effectiveness. 

Each individual has a different stat differentiation which means that they will be more skilled in different areas, based on the characteristics and personalities of that character. It also helps to give the player a better insight to the character's play style, for example, Tess has a Melee Boost and a Magic drop, which reflects her as a stronger physical attacker. All characters also have a unique element aligned with them, which deals less or more damage to an enemy based on their strengths and weaknesses. 

Characters

Here are all the characters in Tessellate: Mind Games. Click on a character's portrait to be taken to their respective subpage or their main page, depending on what is available.

TessMindGames TiffanyMindGames GrieveMindGames VermilionMindGames
LeireMindGames Selene
art tba
Delilah
art tba
Scaide
art tba
Vertigo
art tba
Ice Breaker
art tba

Locations

To be added.

Reception

To be elaborated.

Trivia

  • This is the third game in the Tessellate series.

Update Log

  • July 5th, 2017: Created the page.
  • July 6th, 2017: Added Grieve and Vermilion to the game.
  • July 7th, 2017: Added Selene and Leire to the game.
  • July 9th, 2017: Gameplay overhaul.
  • July 10th, 2017: Added Delilah to the game.
  • July 11th, 2017: Added Scaide to the game.
  • July 12th, 2017: Created Tess' sub page.
  • July 13th, 2017: Added an infobox and more headers.
  • July 14th, 2017: Two new characters, Vertigo and Ice Breaker.
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