Fantendo - Game Ideas & More
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'''''Super Smash Bros. Zenith''''', known in Japan as ''大乱闘スマッシュブラザーズクライマックス'' '''''{{tt|Dairantou|Great Melee}} Smash Brothers Climax''''' is another game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' franchise]]. It is developed by APIM Group Inc's successor, Alpha Eagle Ltd, and it will be released for the [[Wii U]].
 
'''''Super Smash Bros. Zenith''''', known in Japan as ''大乱闘スマッシュブラザーズクライマックス'' '''''{{tt|Dairantou|Great Melee}} Smash Brothers Climax''''' is another game in the [[Super Smash Bros. (series)|''Super Smash Bros.'' franchise]]. It is developed by APIM Group Inc's successor, Alpha Eagle Ltd, and it will be released for the [[Wii U]].
  +
  +
The game attempts to be a "definite" ''Super Smash Bros.'' game, so the game has over 70 playable characters (excluding DLC). There will also be over 50 stages. Moreover, this game will feature Stamps, which can be used in Miiverse drawings. This Stamp feature has been used earlier in games like ''Super Mario 3D World'' and ''NES Remix''.
  +
==Game Modes==
  +
===Smash Modes===
  +
This is the main event. Here, players can pit themselves against others and just have fun.
  +
*'''Regular Smash:''' Have a single match, where you can pre-customize just about everything: what characters are fighting, who's fighting as who, the stage, the items, whether Time or Stock mode, etcetera.
  +
*'''Special Smash:''' Special Smash has even more custom rules than Regular Smash. Players can turn every character Metal, or make them tiny. They can also alter the camera a bit, or set the damage meter to 300%.
  +
*'''Tournament:''' Set up a tournament of matches, in a bracket-style fashion. Players who lost can no longer participate, while players that won will advance to the next bracket.
  +
===Online Modes===
  +
This is like Smash Modes, but is set online, where people over the entire world can be pit against each other. Players can battle With Anyone or With Friends.
  +
*'''Smash:''' Play against Anyone or Friends with set rules. Battling against Anyone ensures the player cannot use their Custom move set nor their own Mii Fighter.
  +
**'''For Fun:''' Players will battle on any stage with Items on.
  +
**'''For Glory:''' Players will battle on Omega versions of stages with Items set off. An Omega Stage is a stage altered in a way so it plays like on Final Destination, but visually resembles the original stage.
  +
*'''Spectator:''' A mode that is a bit like horse races. Bet on a character, and if said character wins, the player wins a bunch of Gold. If said character loses, the player will lose gold.
  +
===Solo Modes===
  +
Solo Modes are modes that are usually played alone, but sometimes can be played with a friend.
  +
====Classic====
  +
Classic Mode is where the player chooses a character and partakes in seven different battles in a predetermined order, as well as two minigame challenges (One is either Target Smash or Target Blast, the other is completely random), a fight against Metal Mario, another fight against a Fighting Mii Team, and a last fight against Master Hand (and Crazy Hand, depending on the difficulty setting).
  +
  +
The player is allowed to play in either Straight Classic (the regular Classic Mode as seen in SSB64, Melee and Brawl) or Multipath Classic (where the player can choose between three paths after each battle). While Straight Classic and Multipath Classic don't matter concerning regular rewards, Multipath allows the player to get more Gold and {{spoilerhide|challenge Master Core}}.
  +
  +
When the player successfully defeated Master Hand, they will receive a Trophy based on the character they played as, as well as a Stamp depicting that same character.
  +
====All-Star====
  +
All-Star Mode is unlockable again, where the player fights all the characters in their current roster in a specific order, namely in the order of their debut date in descending order (from new to old). The player's damage meter will not reset after each fight, and instead has to heal themself with a limited amount of healing items (which should be used wisely). {{spoilerhide|The last fight is against a difficult Mr. Game & Watch team, referring to Melee's All-Star mode.}}
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  +
Successfully defeating all challengers rewards the player with a trophy depicting their character in their Final Smash. They will also get a Stamp that also depicts their character in a Final Smash.
  +
====Training====
  +
Training Mode is where players can test out the moves of every single character against an opponent they can fully customize their AI with. Players can also add in as many specific kinds of items they please, they can determine the speed of the game, and they can even reset everything. Attack combos will also be counted.
  +
===Minigames===
  +
These games are just little fun challenges. Some of them are also found in Classic.
  +
 
==Playable Characters==
 
==Playable Characters==
 
===Default===
 
===Default===
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|description=Fast and agile, this popular Mouse Pokémon got an arsenal of literally shocking attacks with electrifying power.
 
|description=Fast and agile, this popular Mouse Pokémon got an arsenal of literally shocking attacks with electrifying power.
 
}}
 
}}
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===Unlockable===
  +
===DLC===
  +
==Items==
  +
===Poké Ball Pokémon===
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===Assis Trophy Characters===
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==Stages==
  +
===Default===
  +
===Unlockable===
  +
===DLC===
 
{{stub}}
 
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[[Category:Arend's Articles]]
 
[[Category:Arend's Articles]]

Revision as of 11:42, 20 September 2014

Super Smash Bros. Zenith
SSBZenithLogo
International Logo for Super Smash Bros. Zenith
Developer(s) Alpha Eagle, Ltd.
Publisher(s) Fantendo
Platform(s) Wii U
Genre(s) Fighting
Release Date(s) Flag of Japan TBA
Flag of Europe TBA
Flag of USA TBA
Flag of Australia TBA
Mode(s) 1-4 Players (local & online)
Age Rating(s) ESRB: T for Teen
PEGI 12
Media Included Wii U Optical Disc

Super Smash Bros. Zenith, known in Japan as 大乱闘スマッシュブラザーズクライマックス Dairantou Smash Brothers Climax is another game in the Super Smash Bros. franchise. It is developed by APIM Group Inc's successor, Alpha Eagle Ltd, and it will be released for the Wii U.

The game attempts to be a "definite" Super Smash Bros. game, so the game has over 70 playable characters (excluding DLC). There will also be over 50 stages. Moreover, this game will feature Stamps, which can be used in Miiverse drawings. This Stamp feature has been used earlier in games like Super Mario 3D World and NES Remix.

Game Modes

Smash Modes

This is the main event. Here, players can pit themselves against others and just have fun.

  • Regular Smash: Have a single match, where you can pre-customize just about everything: what characters are fighting, who's fighting as who, the stage, the items, whether Time or Stock mode, etcetera.
  • Special Smash: Special Smash has even more custom rules than Regular Smash. Players can turn every character Metal, or make them tiny. They can also alter the camera a bit, or set the damage meter to 300%.
  • Tournament: Set up a tournament of matches, in a bracket-style fashion. Players who lost can no longer participate, while players that won will advance to the next bracket.

Online Modes

This is like Smash Modes, but is set online, where people over the entire world can be pit against each other. Players can battle With Anyone or With Friends.

  • Smash: Play against Anyone or Friends with set rules. Battling against Anyone ensures the player cannot use their Custom move set nor their own Mii Fighter.
    • For Fun: Players will battle on any stage with Items on.
    • For Glory: Players will battle on Omega versions of stages with Items set off. An Omega Stage is a stage altered in a way so it plays like on Final Destination, but visually resembles the original stage.
  • Spectator: A mode that is a bit like horse races. Bet on a character, and if said character wins, the player wins a bunch of Gold. If said character loses, the player will lose gold.

Solo Modes

Solo Modes are modes that are usually played alone, but sometimes can be played with a friend.

Classic

Classic Mode is where the player chooses a character and partakes in seven different battles in a predetermined order, as well as two minigame challenges (One is either Target Smash or Target Blast, the other is completely random), a fight against Metal Mario, another fight against a Fighting Mii Team, and a last fight against Master Hand (and Crazy Hand, depending on the difficulty setting).

The player is allowed to play in either Straight Classic (the regular Classic Mode as seen in SSB64, Melee and Brawl) or Multipath Classic (where the player can choose between three paths after each battle). While Straight Classic and Multipath Classic don't matter concerning regular rewards, Multipath allows the player to get more Gold and challenge Master Core.

When the player successfully defeated Master Hand, they will receive a Trophy based on the character they played as, as well as a Stamp depicting that same character.

All-Star

All-Star Mode is unlockable again, where the player fights all the characters in their current roster in a specific order, namely in the order of their debut date in descending order (from new to old). The player's damage meter will not reset after each fight, and instead has to heal themself with a limited amount of healing items (which should be used wisely). The last fight is against a difficult Mr. Game & Watch team, referring to Melee's All-Star mode.

Successfully defeating all challengers rewards the player with a trophy depicting their character in their Final Smash. They will also get a Stamp that also depicts their character in a Final Smash.

Training

Training Mode is where players can test out the moves of every single character against an opponent they can fully customize their AI with. Players can also add in as many specific kinds of items they please, they can determine the speed of the game, and they can even reset everything. Attack combos will also be counted.

Minigames

These games are just little fun challenges. Some of them are also found in Classic.

Playable Characters

Default

Super Mario series
Mario
Mariossbi
Mario is a balanced character with high, iconic jumps. He's a great character to start with for beginners.
Donkey Kong Country series
Donkey Kong
DonkeyKongSSB4
Whilst slow and heavy, DK is a true powerhouse with great knockback in his moves. This ape was once Mario's rival.
The Legend of Zelda series
Link
LinkSmash
This valiant boy is the hero of Hyrule. Aside from a sword and shield, he's jam-packed with other tools.
Pokémon series
Pikachu
File:PikachuSmashBros.png
Fast and agile, this popular Mouse Pokémon got an arsenal of literally shocking attacks with electrifying power.

Unlockable

DLC

Items

Poké Ball Pokémon

Assis Trophy Characters

Stages

Default

Unlockable

DLC