Fantendo - Game Ideas & More
Fantendo - Game Ideas & More
Smash x Tekken.png

Super Smash Bros. Ultimate x Tekken is the name of the collaboration between Nintendo and Bandai Namco's Tekken series. In this collaboration, in the form of paid downloadable content, has both Heihachi and Kazuya as a playable fighters along with their stage, it also includes numerous characters and items as spirits, music from the series, and cameos.



Series Overview

Tekken is a 3D fighting franchise made by Namco back in 1994 and is one of the earliest 3D fighting game series next to Sega's Virtua Fighter. Since 2017, it saw numerous entries, spin-offs, merchandise, crossovers, a two-part OVA series and three feature films, two of them are live-action, with both the second and third installments being landmark titles. Much like Virtua Fighter, the gameplay is focused on 3D with hand-to-hand combat mechanics, but this one allows the player to control four limbs independently, later games introduced special moves and breakable stages. The main story is about the King of Iron First Tournament hosted by the Mishima Zaibatsu, where a partecipant must fight a pletora of fighters to win the tournament and took over the company, with the conflict between the Mishima family serving as the main focus.


Content Pack

Heihachi Mishima

Heihachi
in Super Smash Bros. Ultimate
Marvel vs capcom 3 heihachi mishima by kingoffiction-dbjobgp.png
Heihachi Icon DSSB Smashboards.pngSSB Tekken Series.png
Universe Tekken
Availability Downloadable

Heihachi Mishima is the second owner of the Mishima Zaibatsu after overthrowing his own father as the head of the company. He holds the tournament for his purpose of gathering the strongest fighters for his own use. He has a big conflict with both of his son and grandson.

Gameplay

Heihachi is a playable fighter added into Super Smash Bros. Ultimate, based on his older appearance since Tekken 3, labelled as Fighter ??? of the Third Party DLC Pack.

Coming from a fighting series, Heihachi has similar attributes to Ryu, Ken and Terry, as he always faces his opponent when walking left, has command inputs to make his moves stronger, and can cancel any move he wants, the second however, is much different than usual. To emulate the gameplay of his games, the input have multiple moves attached to it, for example, he can cancel Forward Tilt with either Up or Down Tilt after the first hit. Unique to him is the sidestep attack, which during a roll or a spot dodge, he can cancel the animation with a combo string. Another fighter ability is the Rage System, much like Terry's Super Special Moves, when he is at 100% of damage, or 30% less of HP in Stamina Battle, he will grow red and increase the damage of his moves. During the Rage mode, Heihachi gains access to the Rage Drive, which can only be performed once per stock, as the damage and knockback is on par with a Final Smash. The third mechanic is the Down + Forward input, a staple of Namco's fighting games, giving him another move he can perform, and can cancel into other tilts. He is the first character to have a A and B attack at the same time.

As for his overall stats, he is similar to Little Mac, very strong on the ground, but lacks air combat, and his dashing speed is the same as Wario, Mii Swordfighter and Lucas.

Moveset

Name Damage Description
Ext3 0a0.pngExt3 0a0.pngExt3 0a0.png Flash Punch Combo 2.3% (two hits), 7% (last hit) Heihachi performs a left, left, right punch combo. The last hit deals electric damage. The first hit can be canceled.
Ext3 0b2.pngExt3 0a0.pngExt3 0a0.png Demon Slayer 7% (right), 5% (backfist) If the first hit is canceled into F. Tilt, Heihachi will do right punch before ending with a spinning backfist.
Ext3 0af.pngExt3 0a0.pngExt3 0a0.png Demon Massacre 5% (backfist), 12% (uppercut) If the first hit is canceled into U. Tilt, Heihachi will do a backfist before ending with a Dragon Uppercut.
Ext3 0b0.pngExt3 0a0.pngExt3 0a0.png Demon Kicker 7% (right), 6% (kick) If the first hit is canceled into D. Tilt, Heihachi will do a right punch before ending with an outward back-turning kick.
Ext3 0a0.pngExt3 0b2.png Tenma Destroyer 5% (elbow), 8% (palm) Heihachi elbows the opponent's chest before delivering it with a strong electric palm attack.
Ext3 0a0.pngExt3 0b0.png Subjugator 6% If the first hit is canceled into D. Tilt, Heihachi will do a downward arm swing. Deals a lot of shield damage.
Ext3 0a0.pngExt3 0af.png Tenma Barrage 10% If the first hit is canceled into U. Tilt, he will do a strong roundhouse kick.
Ext3 0a0.pngExt3 0af.png Tsunami Kick 6% (per hit) Heihachi performs an axe kick that deals two hits. The only tilt that cannot be canceled.
Ext3 0a0.pngExt3 0b0.png Hammer Punch 6% A right hand hammerfist. A decent quick attack.
Ext3 0a0.pngExt3 0b2.png Hammer Beating 10% A low hitting punch that deals high damage. A follow up to Hammer Punch.
Ext3 0b0.png + Ext3 0b2.pngExt3 0a0.png Double Palm Strike 3% (first), 4% (second) A double palm attack. It is very weak.
Ext3 0a0.pngExt3 0b2.png Muso Tettsui 10% If the first hit is canceled into F. Tilt, Heihachi will do a strong left handed hammerfist.
Ext3 0a0.pngExt3 0b2.png (DASH TAP) Shoulder Charge 9% A simple shoulder tackle attack.
Ext3 0a0.pngExt3 0b2.png (DASH HOLD) Flying Jump Kick 14% Heihachi leaps and performs a jumping side kick at the opponent.
Ext3 0a5.png
(DASH GRAB)
Running Pummel 2% (5 hits) Heihachi tackles the opponent to the ground and punches them in the face fivetimes.
Ext3 0b2.pngExt3 0b2.png (SIDESTEP) Kidney Crush Combo 6% (2 hits) If you press the attack twice in the middle of a roll dodge or after a spot dodge, he will do two strong palm attacks.
Ext3 0a0.pngExt3 0b2.png (HOLD) Lightning Hammer 17% Heihachi becomes covered in electricity as he winds up and smashes down his forearm simultaneously. It is very strong, but is slow and has short range.
Ext3 0a0.pngExt3 0af.png (HOLD) Demon Uppercut 14.3% Heihachi winds up before delivering a powerful right uppercut, similar to his fighting game fighters, but he doesn't crouch this time.
Ext3 0a0.pngExt3 0b0.png (HOLD) Demon Wings 15.2% Heihachi spins around once and backfists to either side of himself. This attack includes an electricity effect. Deals high knockback and shield damage, but is pretty slow.
Ext3 0a0.png
(AIR)
Straight Punch 5% A downward angle jab. It is pretty quick. Based on his jumping 1 attack.
Ext3 0a0.pngExt3 0b2.png (AIR) Spin Kick 7% A spinning roundhouse kick. Deals high knockback. Based on his jumpng 3 attack.
Ext3 0a0.pngExt3 0b1.png (AIR) Spin Kick 7% Same as forward air, but turned around.
Ext3 0a0.pngExt3 0af.png (AIR) Rising Toe Kick 6% Kicks diagonally upward in front of him, similar to Ken's. Based on his jumping 2 attack.
Ext3 0a0.pngExt3 0b0.png (AIR) Down Punch 3% A downward left punch. Really low damage and it doesn't spike ny opponent unlike the fighting game fighters. Based on his jumping 4 attack.
Ext3 0a5.png Reaches out with both hands.
Ext3 0a0.png
(PUMMEL)
Neck Breaker 1.5% Noogies the opponent's head with electricity coming from his arm.
Ext3 0a0.pngExt3 0b2.png (FTHROW) Stonehead 12% Heihachi fiercely headbutts his opponent.
Ext3 0a0.pngExt3 0b1.png (BTHROW) Broken Toy 10% Heihachi picks his opponent's throat with one hand and performs a long distance turn-around throw.
Ext3 0a0.pngExt3 0af.png (UTHROW) Jumping Powerbomb 14% Heihachi flips his opponent upside-down as he leaps into the air and brings them down head-first.
Ext3 0a0.pngExt3 0b0.png (DTHROW) Freefall 12% Heihachi lifts his opponent above his head with one hand, then slams them face first into the ground.
Ext3 0a0.png
(LEDGE)
Crouching Dragon Kick 11% A slow sweep kick.
Ext3 0a1.png
Demon Breath
6% Heihachi strikes his opponent with two open palms extremely quickly; deals low damage and has bad range, but is very fast and has good knockback, and he can cancel most of his other attacks into it (such as his jab), making it an excellent combo finisher. If he presses the shield button before he attacks, he can cancel it with the special move.
Ext3 0a1.png
Rage Drive
5% (first), 30% (second) You can only performed it if you're in Rage mode. Heihachi will do a right handed backfist and quickly headbutts the opponent. During the move, he gains Super Armor and deals huge damage. There's one drawbackk though, after using the move, he will no longer glow red, ending Rage mode, meaning it is one use per stock.
Ext3 0a1.pngExt3 0b2.png
Hell Axe
10% (first kick), 6% (second kick) Heihachi leaps in the air and delivers a side kick with a long distance, which leaves him helpless in the air. If the button is pressed again, he will do a second kick. It deals a decent amount of knockback.
Ext3 0a1.pngExt3 0af.png
Dragon Uppercut
10% (ground), 18% (air) Like Ryu's Shoryuken, Heihachi delivers an uppercut, launching him upwards in mid-air; compared to Shoryuken, this would travel more horizontal distance, but less vertical distance. Ironically, the move deals more damage in the air then on the ground.
Ext3 0a1.pngExt3 0b0.png
Mist Step
- Heihachi will simply dash forward along the ground or in the air. This move serves not only to extend combos, but also serves as an alternative recovery. It can be executed in many ways, leading into four follow-up moves:


  • Wind God Fist (B) - Heihachi will simply do a quick right uppercut covered in electricity. It is used for juggling opponents. 11%
  • Jumping Side Kick (Side B) - A jumping forward kick that deal alot of knockback, but has a long ending lag after performing it. 16%
  • Spinning Demon (Down B) - Performs three moving spinning sweep kicks. It can be cancelled into other moves. 5% per hit.
  • Spinning Demon Uppercut (Up B) - Performs a spinning sweep kick and quickly does a jumping uppercut. 5% (sweep), 15% (uppercut)
Ext3 0a1.pngExt3 0a0.png
Heaven's Wrath
12.2% Heihachi will assume a tai-chi-like pose. If Heihachi is attacked, he will stop it with a blow and kicks away the opponent. During the counterattack, he gets 20% of damage, so be careful for it.
SSBUSmashBall.png
Rage Art/Rockets Away!
55% (Rage Art), 30% (Rockets Away!) Much like Ryu and Ken, he has two final smashes, this time it works in a different way. If is used during a one-on-one fight, Heihachi will do a stomp pose that stuns the opponent with a flash before delivering a stomach punch. During this, he will do Rising Uppercut, where he performs two uppercut on the right and left, launching his opponent in the air, he then does a long wind pose while covered in electricity before finishing it off with a Demon Breath. This move can KO any opponent at 80% or less. If is used during a match with two or three opponents, he will perform a rushing Rising Uppercut that sends them tied to a large rocket ship before it launches on the orbit before it explodes into pieces. Heihachi is seen watching through binoculars and lets out a maniacal laugh. This is a callback to his iconic Arcade ending in Tekken 5.

On-Screen Appearance

  • Heihachi faces away from the camera, looks over his shoulder, turns around, and strikes a pose.

Taunts

  • Left: Heihachi shouts "Know your place!" at the opponent while preparing for combat.
  • Up: Heihachi leans forward, with his body getting covered in electricity.
  • Down: Heihachi crosses his arms and laugh.

Idle Poses

  • Assumes a stomping pose
  • Thinks and smirks to the opponent

Victory Poses

  • Left: Heihachi stomps on the ground while swinging his fist downward. This is his victory pose since the first game.
  • Up: With his arms crossed, Heihachi says "Is that all you have?" and stomps.
  • Down: Heihachi does a Spinning Demon Tsunami Kick before striking his fighting pose.
  • If Kazuya is on his team, he and his son (with their arms crossed) looks at each other menacingly before throwing their straight fist at the same time.

Alternate Costumes

Heihachi Costumes.png
Black

Based on older appearance from Tekken 3 onwards. Default.

Teal

Resembles his appearance from Tekken 5: Dark Ressurection.

Blue

Resembles his hakama costume from Tekken 3

Red

N/A

Green

N/A

Purple

Resembles his Player 2 outfit from Tekken 2.

White

Resembles one of the color swaps in Tekken 7.

Alt. Black

Based on his younger appearance from Tekken Tag Tournament 2.

Content Pack

Kazuya Mishima

Kazuya
in Super Smash Bros. Ultimate
Kazuya Mishima - Full-body CG Art Image - Tekken 6.png
SSB Tekken Series.png
Universe Tekken
Availability Downloadable


Kazuya Mishima is the son of Heihachi Mishima and the main protagonist of the very fist game. He is a brutal man who has a vendetta against his father after being thrown into a cliff when he was young. He has the Devil Gene with in it as a result of "dealing with the devil", allowing him to transform into a dangerous demon knowns as Devil.

Gameplay

Kazuya is a playable fighter added into Super Smash Bros. Ultimate, based on his appearance since Tekken 4, labelled as Fighter ??? of the Third Party DLC Pack.

Kazuya is the semi-clone to his father, he is a little faster and lightweight than him with almost a different moveset, though he doesn't deal much as damage as Heihachi did. He retains the unique mechanics, except his B and A move and some of the canceling tilts.

Moveset

Name Damage Description
Ext3 0a0.pngExt3 0a0.pngExt3 0a0.png Flash Punch Combo 2.3% (two hits), 5% (last hit) Kazuya performs a left, left, right punch combo. The last hit deals electric damage.
Ext3 0b2.pngExt3 0a0.pngExt3 0a0.png Demon Slayer 4% (right), 6% (backfist) If the first hit is canceled into F. Tilt, Kazuya will do right punch before ending with a spinning backfist.
Ext3 0b0.pngExt3 0a0.pngExt3 0a0.png Twin Fang Stature Smash 5% (backfist), 12% (uppercut) If the first hit is canceled into D. Tilt, Kazuya will do a right punch before ending with a low kick.
Ext3 0a0.pngExt3 0b2.png Entrails Smash 6% Kazuya simply does a low uppercut to punch the opponent's stomach.
Ext3 0a0.pngExt3 0b2.png Devastator 7% If the move is canceled into F. Tilt, he will perform a forward electric punch.
Ext3 0a0.pngExt3 0af.png Slaughter High Kick 7% If the move is cancelled into U. Tilt, he will do a diagonal angled roundhouse kick.
Ext3 0a0.pngExt3 0b0.png Slaughter Hook 9% If the move is canceled into D. Tilt, he will throw a super quick hook punch.
Ext3 0a0.pngExt3 0af.png Tsunami Kick 5% (per hit) Kazuya performs an axe kick that deals two hits. One of the only tilts that cannot be canceled.
Ext3 0a0.pngExt3 0b0.png Sliding Low Kick 7% A slow jab kick while sliding. One of the only tilts that cannot be canceled.
Ext3 0b0.png + Ext3 0b2.pngExt3 0a0.png Hell Lancer 13% Winds up a bit before attacking with a strong roundhouse.
Ext3 0a0.pngExt3 0b2.png (DASH) Flying Jump Kick 12% Kazuya leaps and performs a jumping side kick at the opponent.
Ext3 0a5.png
(DASH GRAB)
Ultimate Tackle 1.7% (4 hits) Kazuya tackles the opponent to the ground and punches them in the face four times.
Ext3 0b2.pngExt3 0b2.png (SIDESTEP) Spinning Backfists 5% (first), 4% (second) If you press the attack twice in the middle of a roll dodge or after a spot dodge, he will do two spinning backfists, one of the right and other on low.
Ext3 0a0.pngExt3 0b2.png (HOLD) Glorious Demon God Fist 15% Kazuya winds up his fist before deliviring an all powerful electric blow to the chest.
Ext3 0a0.pngExt3 0af.png (HOLD) Wind God Fist/Electric Wind God Fist 13.3% Charges up while crouching, then begins to perform an uppercut. If is fully charged, the fist will encase in electricity.
Ext3 0a0.pngExt3 0b0.png (HOLD) Tombstone Crusher 14.5% Kazuya front flips with his legs horizontal. Has a very slow end lag
Ext3 0a0.png
(AIR)
Straight Punch 4.6% A downward angle jab. It is pretty quick.
Ext3 0a0.pngExt3 0b2.png (AIR) Searing Edge 11% A flying kick.
Ext3 0a0.pngExt3 0b1.png (AIR) Spin Kick 7% Performs a spinning roundhouse while turning.
Ext3 0a0.pngExt3 0af.png (AIR) Rising Toe Kick 5.1% Kicks diagonally upward in front of him, similar to Ken's.
Ext3 0a0.pngExt3 0b0.png (AIR) Down Punch 2.6% A downward left punch. Really low damage and it doesn't spike ny opponent unlike the fighting game fighters.
Ext3 0a5.png Reaches out with both hands.
Ext3 0a0.png
(PUMMEL)
1.5% Punches the opponent's face.
Ext3 0a0.pngExt3 0b2.png (FTHROW) Double Face Kick 9% Kazuya performs a 2-hit face kick to his opponent.
Ext3 0a0.pngExt3 0b1.png (BTHROW) Reverse Neck Throw 10% Kazuya throws the opponent backwards in the shoulder.
Ext3 0a0.pngExt3 0af.png (UTHROW) Right Splits Kick 12% Kazuya performs a right axe kick while throwing upwards.
Ext3 0a0.pngExt3 0b0.png (DTHROW) Skull Crusher 10% Kazuya chops the opponent's head down with electric effect.
Ext3 0a0.png
(LEDGE)
Demon Scissors 10.6% Kazuya spins around as he flips on the ground.
Ext3 0a1.png
Lightning Uppercut/Lighting Screw Uppercut
15% (Lightning Uppercut), 24% (Lighting Screw Uppercut) Kazuya does a single clockwise spiral and uses the momentum to perform a leaping uppercut. He gains Super Armor during the move and is incredibly strong, dealing a lot of damage. If you hold the button longer, he will perform a much stronger one called Lightning Screw Uppercut, but he does two clockwise spirals at the beginning.
Ext3 0a1.png
Rage Drive
10% (Demon Uppercut), 20% (slam) You can only performed it if you're in Rage mode. Kazuya performs a Demon Uppercut into the air while transforming into Devil Kazuya and slamming them into the ground. During the move, he gains Super Armor and deals huge damage. After using the move, he will no longer glow red, ending Rage mode.
Ext3 0a1.pngExt3 0b2.png
Rising Sun
10% (first kick), 6% (second kick), 3% (third kick) Kazuya leaps in the air and delivers a sweeping kick, then another one. Pressing the button again will do a third kick. Compare to Heihachi's Hell Axe, it doesn't have much range in the air, and instead slowly descending to the ground.
Ext3 0a1.pngExt3 0af.png
Dragon Uppercut
14% (ground), 8% (air) Kazuya delivers an uppercut, launching him upwards in mid-air; compared to Shoryuken, this would travel more horizontal distance, but less vertical distance. This move deals more on the ground than in the air, unlike his father.
Ext3 0a1.pngExt3 0b0.png
Mist Step
- Kazuya will simply dash forward along the ground or in the air. This move serves not only to extend combos, but also serves as an alternative recovery. It can be executed in many ways, leading into four follow-up moves:


  • Oni Front Kick (B) - Kazuya does a wind up sidestep kick. 13%
  • Hell Lancer (Side B) - A jumping forward kick with medium distance and large shield damage. 12%
  • Spinning Demon (Down B) - Performs two moving spinning sweep kicks. It can be cancelled into other moves. 5% per hit.
  • Spinning Demon to Left Hook (Up B) - A sweeping kick, then a quick left hook. 5% (sweep), 3% (hook)
SSBUSmashBall.png
Rage Art/Devil Blaster
50% (Rage Art), 40% (Rockets Away!) Like his father, he has two final smashes. If is used during a one-on-one fight, Kazuya peforms a stomping pose that stuns the opponent with a flash. During this, he will punch the opponent with a Glorious Demon God Fist and then launches them with an Electric Wind Godfist. He then transforms into Devil Kazuya and does Obliteration, where he fires two forhead lasers in the air before turning back. If is used during a match with two or three opponents, he will transform into Devil Kazuya and flies in the air, then fires a super strong forhead beam all over the ground before swiping it upwards. Anyone who is caught by the beam receives high knockback. After that, Kazuya returns to normal.

On-Screen Appearance

  • Kazuya (with his arms crossed) looks at the opponents and says "So you've come" before he gets to his stance.

Taunts

  • Left: Kazuya clenches his fist and says "What a weak joke".
  • Up: Kazuya learns forwards and has his body covered up of darkness energy.
  • Down: Kazuya crosses his arms and smirks

Idle Poses

  • Assumes a stomping pose
  • Looks at his cleched fist and grins

Victory Poses

  • Left: Kazuya does a hammerfist, then moves his left arm forward. Loosely resembles his victory pose in the first game.
  • Up: Kazuya transforms to his Devil form and flies while laughing.
  • Down: Kazuya crosses his arms and says "You are pathetic".
  • If Heihachi is on his team, he and his father (with their arms crossed) looks at each other menacingly before throwing their straight fist at the same time.

Alternate Costumes

Kazuya Costumes.png
White

Based on his appearance since the original game. Default.

Red

Resembles his appearance from Tekken 5: Dark Ressurection.

Blue

N/A

Green

N/A

Violet

Resembles his appearance from Tekken: Blood Vengeance.

Purple

Wears his tuxedo attire from Tekken 2 onwards.

Alt. White

Resembles his P2 outfit from Tekken 5: Dark Resurrection while wearing the tuxedo outfit.

Alt. Black

Resembles his appearance in Tekken 7 while wearing the tuxedo outfit.

Spirit List

Primary

Image Name Type Class Slot Base Max Ability Origin Aquisition
Julia Chang - CG Art Image - Tekken 6 Bloodline Rebellion.png Julia Chang SpiritTypeGrab.png ⬡⬡ 770 3,249 Can Be Enhanced at Lv. 99 Tekken 3
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G
Jaycee Julia Chang TTT2.png Jaycee SpiritTypeGrab.png ★★★ ⬡⬡ 3.130 9,449 Critical Hit ↑ Tekken Tag Tournament 2
  • Enhance the Julia Chang spirit
Nina Williams TTT2.png Nina Williams SpiritTypeNeutral.png ⬡⬡ 890 3,396 N/A Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G
Paul Phoenix TTT2.png Paul Phoenix SpiritTypeAttack.png ⬡⬡⬡ 820 3,527 Fire Attack ↑ Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G
King Tekken 7.png King SpiritTypeGrab.png ★★ ⬡⬡ 1.630 6,743 Strong Throw Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1000G
Ling Xiaoyu (Tekken 7).png Xiaoyu SpiritTypeShield.png ★★ ⬡⬡⬡ 1,720 6,953 N/A Teken 3
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1500G
TTT2U Heihachi CG.png Young Heihachi SpiritTypeNeutral.png ★★★ ⬡⬡⬡ 3,464 8,986 Speed ↑ Teken Tag Tournament 2
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G
Jin Kazama UCS.png Jin Kazama SpiritTypeAttack.png ★★★ ⬡⬡ 3,722 9,263 Can Be Enhanced at Lv. 99 Tekken 3
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G
Devil Jin TTT2.png Devil Jin SpiritTypeAttack.png ★★★★ ⬡⬡ 4,222 10,566 Critical Hit ↑ ↑ Tekken 5
  • Enhance the Jin Kazama spirit
Devil Kazuya (Tekken).png Devil Kazuya SpiritTypeAttack.png ★★★★ ⬡⬡ 4,666 11,666 Electric Attack ↑ Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 15,000G

Support

Image Name Class Cost Ability Origin Aquisition
220px-Lucky Chloe (T7).png Lucky Chloe Floaty Jumps Tekken 7
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G
Eddy gordo-TTT2.png Eddy Gordo Foot Attack ↑ Tekken 3
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 500G
Marshall Law (Tekken).png Law ★★ Physical Attack ↑ Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1500G
YoshimitsuRadioactive.png Yoshimitsu ★★ Weapon Attack ↑ Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1500G
Alisa Bosconovitch.png Alisa Bosconovitch ★★ Move Speed ↑ Tekken 6
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G
Jack-6 TTT2.png Jack-6 ★★ ⬡⬡ Weapon Resist ↑ Tekken 6
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 1500G
969487-398px kuma full body cg art image tekken 6.png Kuma ★★★ ⬡⬡ Unflinching Charged Smashes Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G
Armor King TTT2.png Armor King ★★★ ⬡⬡ Shield Damage ↑ Tekken
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 6000G
Ogre (Tekken).png Ogre ★★★★ Special-Move Power ↑ Tekken 4
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 15,000G
Mokujin.png Mokujin ★★★★ ⬡⬡⬡ Super Armor Tekken 3
  • Battle via DLC Spirit Board
  • Purchase from the Vault Shop for 15,000G

Fighter Spirit

Image Alternate Image Name Origin Aquisition
Heihachi06.png Marvel vs capcom 3 heihachi mishima by kingoffiction-dbjobgp.png Heihachi Mishima Tekken
(Artwork: Tekken 3)
  • Complete Classic Mode with Heihachi
  • Purchase from the Vault Shop for 300G (after unlocking Heihachi)
KazuyaTekken2.png Kazuya Mishima - Full-body CG Art Image - Tekken 6.png Kazuya Mishima Tekken
(Artwork: Tekken 2)
  • Complete Classic Mode with Kazuya
  • Purchase from the Vault Shop for 300G (after unlocking Kazuya)

Primary Spirit Battle

Support Spirit Battle

Stage: Mishima Dojo

Much like King of Fighters Stadium, it is a basic large flat ring similar to the Tekken games, with the invisible walls retaining, in which the player can KO its opponent by dealing enough knockback. It takes place on a training dojo and a Budddhist shrine owned by the Mishima family with wooden floors and several statues adorning the sides. When the fighter gets KOed, it causes the statues to collapse. There's another part of the stage above them, which will broke the floor itself if the fighter gets knocked down by a spike or a meteor smash multiple times, similar to the breakable stages in recent games. In it, it is a desolate lair containing two Buddha heads, likely two Niō deities, on both sides in the background. Kuma makes a cameo, either cheering on the fighters or training himself on a tied wheel.

Classic Mode: The Mishima Smashers

Heihachi’s opponents are a reference to multiple characters from the Tekken series and are Stamina battles with all of the stages being in Ω form with items being disabled.

Round Opponent Stage Music Notes
1 Ken New Pork City (Omega) Paul Represents Paul Phoenix
2 Incineroar Boxing Ring (Omega) Arena Represents King
3 King Dedede Great Bay (Omega) Karma Represents Bob
4 Snake New Donk City (Omega) Bryan Represents Bryan Fury
5 Peach and Daisy Saffron City Elegance in Violence Represents both Asuka Kazama and Emilie De Rochefort
6 Corrin (male) Great Plateau Tower (Omega) Middle Boss Represents Lee Chaolan. It also represents a mini-boss battle at the semi-finales in older Tekken games.
Bonus Stage
Final Kazuya, then Master Hand Final Destination Kazuya, then Devil/Angel Both Kazuya and Master Hand represents the final battle in Tekken 2

Credits roll after completing Classic Mode. Completing it as Heihachi has “Tekken Tag Tournament Piano Intro -Massive True Mix” accompany the credits.

Classic Mode: Mishima Deja Vu

Kazuya’s opponents are a reference to the Tekken 1 cast and are Stamina battles with all of the stages being in Ω form with items being disabled.

Round Opponent Stage Music Notes
1 Marth Kongo Falls (Omega) Angkor Vat (Arcade) Represents Yoshimitsu
2 Zero Suit Samus Delfino Plaza (Omega) Venezia (Arcade) Represents Nina Williams
3 Ken and Ryu New Donk City (Omega) Chicago (Arcade) Represents both Paul Phoenix and Law
4 Incineroar Boxing Ring (Omega) King George Island (Arcade) Represents King
5 Snake Shadow Moses Island (Omega) Szechwan (Arcade) Represents Jack-1
6 Donkey Kong Suzaku Castle (Omega) Kyoto (Arcade) Represents Kuma
Bonus Stage
Final Heihachi Mishima Mishima Dojo Burning Represents Heihachi

Credits roll after completing Classic Mode. Completing it as Kazuya has “BRIMSTONE & FIRE” accompany the credits.

Mii Costumes

Headgear

Outfift

Music