Super Smash Bros. Ultimate x Five Nights at Freddy’s is a Challenger Pack for Super Smash Bros. Ultimate revolving around content from the Five Nights at Freddy’s series being added to the game. The most notable addition brought by this DLC is Freddy Fazbear as a playable fighter.
The Challenger Pack was announced in a presentation from series director Masahiro Sakurai on August 6th, 2020, similar to the announcement of Byleth. Freddy Fazbear, alongside the additional content from Super Smash Bros. Ultimate x Five Nights at Freddy’s, was added to the game two days later on August 8th, 2020, coinciding with the sixth anniversary of the Five Nights at Freddy’s series.
This page was inspired by the recent influx of Smash Ultimate DLC pages on the wiki, specifically Super Smash Bros. Ultimate x Minecraft.
Five Nights at Freddy’s is a series of horror/point-and-click games created by independent developer Scott Cawthon. The general premise of the series puts players in the role of a security guard at Freddy Fazbear’s Pizza, a Chuck E. Cheese-like pizzeria featuring several animatronic animals, including the tititual Freddy Fazbear. During gameplay, players will need to use varying tools to keep the free-roaming animatronics out of their office from 12 AM to 6 AM. While the majority of the games take place within a Freddy Fazbear’s location, other games use other similar settings, such as Fazbear’s Fright (a horror attraction revolving around myths involving Freddy’s) and Circus Baby’s Pizza World (another franchise created by Fazbear Entertainment, the owner of Freddy’s).
A major aspect of the Five Nights at Freddy’s games is its lore, which has drawn many players deeper into the series. While earlier games’ lore was easy to understand via the usage of in-game easter eggs, later games would incorporate a more complex story revolving around the Afton family, with William Afton (also known as “Purple Guy”) being the series’ main antagonist.
The Five Nights at Freddy’s series spawned a handful of spinoffs, such as FNaF World, an RPG featuring the FNaF characters in a more cartoon-like artstyle, and Five Nights at Freddy’s: Help Wanted, the series’ first AAA game. In addition, the original quadrilogy has been ported to various modern consoles, including the Nintendo Switch.
The following content is included in the Challenger Pack for Super Smash Bros. Ultimate x Five Nights at Freddy’s, costing $5.99 USD.
Fighter #XX: Freddy Fazbear
|Series||Five Nights at Freddy's|
|Final Smash||Power Outage|
Freddy Fazbear is a playable character in Super Smash Bros. Ultimate, being added to the game as part of the Challenger Pack.
Freddy’s appearance is heavily inspired by his appearance in Five Nights at Freddy’s: Help Wanted, with his alternate costumes being unknown at this time. However, upon amassing over 87% of damage, Freddy’s appearance will noticeably deteriorate, gaining rips and tears on his suit and replacing his blue eyes with black and white pinpricks.
Freddy Fazbear is the titular antagonist of the Five Nights at Freddy’s series, having appeared in every game in some sort of way. He is an animatronic bear who is the mascot of the Freddy Fazbear’s Pizza chain of restaurants, being the lead singer of the group known as the “Fazbear Gang” by fans of the series. While usually docile during the day, he enters a “free-roaming” mode between 12 AM and 6 AM, hunting down security guards to stuff into a Freddy Fazbear suit, believing them to be a spare endoskeleton rather than a human. Despite the claims that this is a glitch in Freddy's AI, these actions are actually the doing of a vengeful spirit of a child murdered in a Freddy’s location, haunting the animatronic.
In Super Smash Bros. Ultimate, Freddy Fazbear is a heavyweight fighter with lackluster mobility, reflecting his rather slow movement in the Five Nights at Freddy's series. His moveset is mostly improvised, seeing as he barely does any fighting in his home series. However, certain moves take inspiration both from the main games and their spinoff RPG, FNaF World.
- Freddy’s moveset involves a Battery mechanic.
- Freddy has a battery meter next to his HUD which starts at 100% at the start of each stock.
- If the B button is held while performing special moves, Freddy will perform a Charged Move, which is effectively a stronger version of the regular move. However, using Charged Moves costs Freddy's battery, and he cannot regain battery unless he's KO'd or if he lands his Final Smash.
- Freddy can crawl, referencing a similar ability various animatronics possess in the Five Nights at Freddy’s series.
Neutral B: Mic Toss
|Freddy simply throws his microphone forwards. The microphone is a rather strong projectile, dealing decent damage and a decent amount of knockback. However, the microphone is affected by gravity, and the actual throwing of it does have some start lag.
The Charged variant of this move has the microphone fly straight forwards at a higher speed, increasing its range and damage. It costs 10% of Freddy's battery to use.
This move references the Mic Toss ability from FNaF World, one of Freddy's moves from that game. However, the Charged variant more closely resembles the FNaF World version of the move.
|Side B: Controlled Shock||Freddy malfunctions as a bolt of electricity zaps out in front of him, stunning opponents hit by it. Affected opponents are stunned for a full second, allowing for follow-up attacks.
The Charged variant of this move increases its range, as well as the time opponents are stunned (going from one second to three). It costs 15% of Freddy's battery to use.
This move references the Controlled Shock, a tool used in Five Nights at Freddy's: Sister Location, Freddy Fazbear's Pizzeria Simulator, and Five Nights at Freddy's: Special Delivery.
|Up B: Behind the Static||
Freddy disappears in a burst of static before reappearing in any given direction, acting as a generic teleport with short range. While this move is decent enough for recovery, Freddy does normally suffer some endlag upon reappearing.
The Charged variant of this move increases its range and decreases the endlag upon reappearing. It costs 20% of Freddy's battery to use.
This move references how many animatronics in the Five Nights at Freddy's series move while the camera monitors are covered in static.
|Down B: Jumpscare||
Freddy screams and creates a sound wave in front of himself which damages and launches opponents. If the sound wave hits an opponent who’s facing away from Freddy, the move has greater damage and knockback. However, the move has considerable start and end lag.
The Charged variant of this move increases the sound wave's range and launch power increase. It costs 15% of Freddy's battery to use.
This move pays homage to jumpscares being an iconic element of the Five Nights at Freddy's games.
Final Smash: Power Outage
Electricity crackles around Freddy as he begins to malfunction, trapping any opponent hit by the surges (with a maximum of three). Trapped opponents are pulled into a pitch-black environment, getting to their feet as Freddy’s illuminated eyes appear behind them as his iconic Toreador March jingle plays. After a few seconds, Freddy lunges from the darkness and screams, damaging the opponents and launching them onto the stage, as well as instantly killing any opponent above 100%. Freddy's battery will increase by 20% for every opponent trapped.
If this move deals the final hit during a Stamina Battle, the screen will cut to static rather than returning to the battlefield, with the results screen playing over it in a similar manner to Joker’s Final Smash.
This move refrences the power outages in the first Five Nights at Freddy's, during which Freddy would appear in the office doorway and play the Toreador March before eventually killing the player.
|Stage Entrance||Freddy stands in his starting position, deactivated. However, after experiencing a glitch (indicated by him rapidly twitching), he activates and enters fighting stance.|
Freddy's victory theme is a rock rendition of the ending of Votre Toast (better known as the Toreador Song/March), the music which he plays during a power outage in Five Nights at Freddy's.
|Brown fur, a light brown stomach, and a black hat/bowtie. Freddy's normal appearance.||Purple fur, a light purple stomach, and a red hat/bowtie. References Bonnie the Bunny.||Bright yellow fur, a white stomach, and a pink hat/bowtie. References Chica the Chicken.||Faded red fur, a light red stomach, and a brown hat/bowtie. References Foxy the Pirate.|
|Faded yellow fur, a light yellow stomach, and a purple hat/bowtie. References Golden Freddy and Fredbear.||Green fur, a light green stomach, and a black hat/bowtie. References Phantom Freddy from Five Nights at Freddy's 3.||Black fur, a gray stomach, and a yellow hat/bowtie. References Nightmare from Five Nights at Freddy's 4.||White fur, a pink stomach, and a black hat/bowtie. References Funtime Freddy from Five Nights at Freddy's: Sister Location.|
Classic Mode Route: Showtime!
Freddy's Classic Mode revolves around the theme of defending child characters from villains from their home series. This idea is based on the fact that the animatronics seen in Five Nights at Freddy's are possessed by the spirits of children.
Each of the first five rounds are loosely based off one of the first five FNaF games, with Freddy having an ally in each. If at any point Freddy's ally is KO'd, the match is instantly lost. The final two rounds portray series antagonist Wlliam Afton, represented by Dr. Mario, and his post-mortem form Springtrap, represented by Galleom.
|1||Bowser Junior||Inkling||Moray Towers||Theme of Freddy Fazbear's Pizza|
|2||King Dedede||Kirby||Green Greens||Five Nights at Freddy's 2 Medley|
|3||King K. Rool||Diddy Kong||Kongo Falls||Minigame Medley|
|4||Mewtwo||Pichu||Luigi's Mansion||Theme of Five Nights at Freddy's 4|
|5||Ganondorf||Young Link||Midgar||Watch Your Six|
|Bonus||N/A||N/A||N/A||Race To The Finish|
|6||Dr. Mario||N/A||Shadow Moses Island (Omega)||Nowhere to Run|
|Boss||Galleom||N/A||Galleom Arena||Stone Cold|
Freddy's credits theme is the Five Nights at Freddy's Medley.
Stage: The Office
|Series||Five Nights at Freddy's|
The Office is the stage included with Freddy Fazbear. It is a room in which the player stays during the majority of the Five Nights at Freddy's games. It serves as a base of operations, allowing the player to check the security cameras to watch for animatronics and properly prevent them from entering. The Office used in Super Smash Bros. Ultimate is based on the Office from the first Five Nights at Freddy's.
The main platform of the stage is the office desk, with the fighters being shrunken to fit on top of it (much like the Gamer stage). Other semi-solid platforms include the base of the fan and the lid of the paper cup seen on the desk. There are three security monitors in the background, which display certain rooms of Freddy Fazbear's Pizza depending on certain conditions. The most notable element of the stage are the two Door Buttons on the left and the right, which control their respective door and tie into the stage's hazards.
If stage hazards are turned on, the security monitors will display the Show Stage, the West Hall, and the East Hall. Initially standing on the Show Stage camera are Bonnie and Chica in their forms from Five Nights at Freddy's. However, they will soon leave the camera and head down their respective hallways; Bonnie takes the West Hall, and Chica takes the East Hall.
After leaving their hallway, they will appear in their respective doorway (Bonnie on the left, Chica on the right). When they appear, fighters must be quick to attack the Door Button, which will close the door and prompt the animatronic to leave., Failing to do this will result in the animatronic leaning into the office and screaming, causing a shockwave which deals heavy damage and knockback. The shockwave's reach covers about half of the stage.
If stage hazards are off, the Door Buttons are not present, and the monitors will cycle through a series of rooms, having a chance to show a specific animatronic each time. However, the animatronics cannot attack the players at any point. Also, each animatronic can only appear on the cameras in which they appear in the first Five Nights at Freddy's.
(if not being played)
|Bonnie the Bunny||Chica the Chicken||Foxy the Pirate||Golden Freddy (rarely, as a poster)||Endo-01 (Backstage only)|
Super Smash Bros. Ultimate x Five Nights at Freddy's comes with a large assortment of spirits featuring characters from the Five Nights at Freddy's series.
|Spirit Name/Picture||Rank / Type||Spirit Battle Description||Ability / Slots|
Bonnie the Bunny
|Novice / Grab||
Jump ↑ / One Slot
|Novice / Shield||
Stats ↑ after Eating / One Slot
|Advanced / Attack||
Speed ↑ / Two Slots
|Advanced / Attack||
||Fire Weakness / One Slot|
|Advanced / Grab||
||N/A / Two Slots|
|Advanced / Grab||N/A, obtained by enhancing Circus Baby.||Critical Hit ↑ / Two Slots|
|Ace / Neutral||
||None / Three Slots|
|Ace / Grab||
||None / Two Slots|
|Ace / Grab||N/A, obtained by enhancing The Puppet.||Slumber Immunity / Two Slots|
|Ace / Attack||
||N/A, Two Slots|
|Ace / Attack||N/A, obtained by enhancing Nightmare Fredbear.||Easier Dodging, Two Slots|
|Ace / Neutral||
||Toss & Meteor / One Slot|
|Legend / Attack||
||Sword Attack ↑ / One Slot|
|Legend / Attack||N/A, obtained by enhancing Springtrap.||Fire Weakness / One Slot|
|Spirit Name/Picture||Rank||Spirit Battle Description||Ability / Cost|
||Electric Resist ↑ / One Slot|
||Thrown Items ↑ / One Slot|
||Floaty Jump / One Slot|
||Gust Bellows Equipped / One Slot|
PSI Resist ↑ / One Slot
||Bunny Hood Equipped / One Slot|
||Metal Killer / One Slot|
||Poison Resistance / One Slot|
||Undamaged Speed and Attack / One Slot|
||Critical-Health Healing / Two Slots|
Super Smash Bros. Ultimate x Five Nights at Freddy's comes with a large variety of music from the Five Nights at Freddy's series. Due to the lack of emphasis on music in earlier games, the majority of tracks come from games post-Five Nights at Freddy's 4.
|Track Name||Original / Remix||Source|
|Five Nights at Freddy's Medley
(Title Theme, Toreador March)
|Remix||Five Nights at Freddy's|
|Theme of Five Nights at Freddy's 2||Original||Five Nights at Freddy's 2|
|Five Nights at Freddy's 2 Medley
(Title Theme, My Grandfather's Clock, Pop Goes the Weasel, Lullaby Waltz)
|Remix||Five Nights at Freddy's 2|
(Waltz About, Parlor Music, Swan Lake, Schubert's Serenade)
|Remix||Five Nights at Freddy's 3|
|Theme of Five Nights at Freddy's 4||Original||Five Nights at Freddy's 4|
|Gradual Liquidation||Remix||Five Nights at Freddy's: Sister Location|
|Watch Your Six||Original||Five Nights at Freddy's: Sister Location|
|Turtle Crusher||Remix||Five Nights at Freddy's: Sister Location|
|Thank You For Your Patience / Just Add Water||Remix||Freddy Fazbear's Pizzeria Simulator|
|240 Bits Per Mile||Remix||Freddy Fazbear's Pizzeria Simulator|
|Nowhere to Run||Original||Freddy Fazbear's Pizzeria Simulator|
|Eisoptrophobia||Original||Ultimate Custom Night|
|Theme of Freddy Fazbear’s Pizza||Original||Five Nights at Freddy's: Help Wanted|
|Battle Theme||Original||FNaF World|
|Stone Cold||Original||FNaF World|
|Bluster Cluster||Original||FNaF World|
Like the Challenger's Packs before it, Super Smash Bros. Ultimate x Five Nights at Freddy's comes with a series of Mii costumes avaliable for purchase (each costing $0.75 USD). The majority of costumes are based around the Five Nights at Freddy's series, but the Mega Man and Danganronpa series also get representation.
Similarly to the previously released Sans and Cuphead costumes, Monokuma is bundled with a remix of DANGANRONPA , which is listed in the Others category upon download.
- Originally, Springtrap was planned to be the fighter included rather than Freddy Fazbear. However, Springtrap’s nature as a character was deemed too graphic for a proper fighter, resulting in him being replaced by Freddy.
- If Freddy’s nose is clicked on the character selection screen, the standard “costume change” sound will be replaced with a honk. This references the reoccuring easter egg of Freddy’s nose honking when clicked in various Five Nights at Freddy’s games.
- Freddy’s Side B was originally Pizza Wheel, a projectile attack from FNaF World. However, this was scrapped due to worries that Freddy was becoming more of a ranged fighter, rather than his original intention to be melee-based.
- The Puppet's mask being a headgear item was inspired by a fake Smash Ultimate leak .
- The creator would like to thank a few individuals for their help in the creation of this page:
- BrawlFan1 , whose Freddy moveset inspired TheFazDude to create his own version of Freddy.
- EnderLegends, whose Steve moveset inspired Faz to create his own Challenger's Pack.
- His feedback also helped to improve Freddy's battery gimmick.
- He also fixed the stage cameo table.
- Ender's just cool, alright?
- VentureSonic, Caelywobbles, and Mystic Sauce for assisting Faz with the music tracks included.
- Faz would also like to thank VentureSonic for helping him brainstorm ideas for Freddy's alts.
- Mr. Bread Guy, whose love for the Danganronpa games led to the inclusion of Monokuma as a Mii outfit.
- Everyone who interacted with the project during its development. Whether you left feedback or just came by to compliment the page, your support is what helped this project flourish. Cheers, lads.