Simon is a Vampire Hunter who comes from the renowned Belmont Clan. Blessed with tremendous strength, he wields the holy flail, the Vampire Killer, to vanquish evil. The Belmont Clan is responsible for fighting Dracula and his minions whenever he surfaces. Simon is one of the more famed Belmont’s and his held in high esteemed by those who came after him. He was once cursed by Dracula resulting in him having to heal himself of his affliction.
Simon wields the Vampire Killer in combat which gives him unprecedented striking range with some of his Smash attacks being the longest in the game. As a result, he has a severely disjointed hitbox. In addition to the flail, he also uses a variety of powerful projectiles such as the Cross, Axe, and Holy Water for extra options. He shares many moves and attacks with his Echo fighter, Richter Belmont.
Classic Mode: Smash-vania Simon fights monstrous characters that reference the beasts he battles in the Castlevania games.
Role in World of Light
In the mode, it is an obligatory unlock found in the middle of the Temple of Light that needs to be activated to activate a teleporter which leads to the second portion of the Temple of Light.
Throws an ax projectile that travels at a high parabolic arc. The angle can be changed by holding forward or back before throwing. Simon's aerial momentum is stopped eleven he throws the ax.
Flings a silver cross projectile that functions similarly to Boomerang , including the ability to be smash-thrown to fly further and deal more damage. Unlike Boomerang, the Cross makes no attempt to return to Simon, and only flies straight forward and back.
Drops to flask of Holy Water diagonally downwards. Once it hits the ground or an opponent, the flash bursts and unleashes to catch of red flames . Only one flask or pillar of flame can exist at one time.
Drops to flask of Holy Water diagonally downwards. Once it hits the ground or an opponent, the flash bursts and unleashes to catch of red flames . The flames will then shoot forward quickly along the ground in a straight line.
Simons Holy Water, Cross, and Axe all change properties while Item Crash is used. It lasts roughly 12 seconds. He also gains hitstun resistance and increase damage and launch resistance. Holy Cross is a much larger cross thats electrified which will rotate after it reach its pinnacle of travel. Inputting the Ax attack causes six axes to circle around Simon which then launch and home onto nearby opponents. Finally, activating Holy Water causes it to become Hydro Storm which generates a rain that washes over the stage and begins hurling down sacred flames everywhere. In addition, all of Simon’s whip attacks deal Fire Damage and his melee attacks deal electrical damage. He can only use each item once before its used. After the last item is used or the time runs, he reverts back to normal.
4.4% per hit (Holy Cross), 12% (ending hit Holy Cross), 8% (per Ax), 6.2% (Hydro Storm per hit)
Summons a large coffin in front of him, which traps opponents that touch it the moment it appears. If successful, Simon grabs the coffin with the Vampire Killer's chain, swings it in a wide arc and hauls it skywards, then unleashes the devastating Grand Cross technique while flexing, blasting the coffin with magical crosses and sending the victims flying.