| Smash 64|
|Official Debut||Donkey Kong (1981)|
|Final Smash||Mario Finale|
Mario is a playable character in Super Smash Bros. Impact. He is classified as fighter #01.
As was the case in Smash 4 and Ultimate, Charles Martinet's portrayal from Brawl was repurposed for Impact. Mario's voice clips from the Mario games, mainly from the main games were also repurposed for the game, most of these clips are used for Elemental World.
Changes from Super Smash Bros. Ultimate
Throws and other attacks
Mario can wall jump as always since Brawl.
|Floor attack (front)|
|Floor attack (back)|
|Floor attack (trip)|
|Up special||Super Jump Punch|
|Final Smash||Mario Finale|
Jumps out of a Warp Pipe punching his right fist in the air while shouting "Let's-a-go!".
- Up taunt: Turns his back to the camera and gives a thumbs-up, while smiling. The pose Mario strikes resembles a piece of promotional artwork first released for Club Nintendo, but without the wink.
- Side taunt: Cheerfully tosses Cappy in a circle, saying "Woohoo!", then grabs him out of midair and puts him back on his head. Based on the Cap Throw from Super Mario Odyssey.
- Down taunt: Spins in the air and falls to the ground with his legs in the air. This is a reference to his dying animation from Donkey Kong.
- Adjusts his hat.
- Moves his head from left to right and holds his fist in front of his face.
- Left: Winds up for a punch and steps forward while punching in front of the screen.
- Up: Makes fire explode from his palm and strikes a pose. This pose is somewhat similar to his Super Smash Bros. 4 artwork.
- Right: Does a spin as he jumps high in the air, lands in a strongman pose. It originates from his "character chosen" animation in Super Smash Bros.
Classic Mode: Let's-a-Go!
Role in Elemental World
|01||Mario||There is no fighter battle for Mario, this fighter is available from the beginning.|
Mario's Fighter Spirits can be obtained by completing Classic Mode. They are also available periodically for purchase in the shop for 300 coins. Starting Elemental World and play as Mario allows the player to preview the first spirit below in the Spirit List under the name "???". As Fighter Spirits, they cannot be used in Spirit Battles and are purely aesthetic.
Additionally, Mario makes an appearance in various Primary and Support Spirits.
In Spirit battles
|White||Based on Fire Mario.|
|Striped||Based on his appearances from Family Computer Golf: U.S. Course and NES Open Tournament Golf.|
|Blue||Reminiscent of the colors of his outfit on the Japanese cover of the Famicom Mini (Game Boy Advance) port of Mario Bros. and the European cover of the NES version of Mario Bros.. These covers feature a faded version of the original Japanese cover of Mario Bros. for Famicom.|
|Yellow||Based on Wario's classic design.|
|Black||Originally based on Foreman Spike from Wrecking Crew, though the palette has become more monochromatic since its debut in the original Super Smash Bros.|
|Green||Reminiscent of the colors of his outfit on the Japanese boxart for Wrecking Crew, but with the overalls being more brown. It also resembles Luigi's appearance from promotional artwork for the arcade version of Mario Bros., with the colors of the overalls and shirt swapped. Resembles Jinbe from Mole Mania.|
|Purple||Resembles Waluigi. It also resembles Mario's appearance with the L and W Emblems equipped in Paper Mario: The Thousand-Year Door.|
|Builder||Builder Mario from Super Mario Maker.|
|Wedding||Wedding Mario from Super Mario Odyssey.|