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Super Smash Bros. Fusion
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Developer(s)
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Orange Productions, Sora Ltd., Namco Bandai
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Publisher(s)
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Fantendo Publishing Ltd.
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Platform(s)
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Wii U, Nintendo 3DS
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Genre(s)
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Fighting
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Release Date(s)
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Wii U version:
March 21, 2015 March 26, 2015 March 26, 2015 March 26, 2015
3DS version:
January 2, 2015 January 9, 2015 January 9, 2015 January 9, 2015
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Mode(s)
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1-8 Players local (Wii U), 1-2 Players online, 1 Players local & online (3DS)
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Age Rating(s)
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ESRB: T for Teen
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Media Included
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Nintendo Wii U optical disc, Nintendo 3DS game cartridge
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- Not to be confused with the Koopa King Productions game of the same name.
Super Smash Bros. Fusion (originally known simply as Fusion), known in Japan as Dairantō Smash Brothers Yūgō (Japanese: 大乱闘スマッシュブラザーズ融合 Great Melee Smash Bros. Fusion), is the fifth installment of the Super Smash Bros. fighting series, and the second for both the Nintendo Wii U and Nintendo 3DS, succeeding Super Smash Bros. 4. Unlike the previous installment, which shared most elements, the two versions of Fusion are quite different from each other, though they can connect to one other to unlock additional features, such as Assist Trophies or trophies.
Tier List
As with previous Super Smash Bros. titles, players created a tier list to judge the competitive usage of the characters in Fusion. The 3DS and Wii U titles each have their own tier lists, shown below.
Wii U tier list
Super Smash Bros. Fusion Wii U Tier List
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SS
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S
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A+
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A-
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B
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C+
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C
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C-
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D
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E
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F
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3DS tier list
Super Smash Bros. Fusion 3DS Tier List
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SS
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S
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A+
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A-
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B
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C+
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C
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C-
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D
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E
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F
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Gameplay
Super Smash Bros. is a party-fighting game that is somewhat different from other fighting games. Unlike most fighting games that have two fighters aiming to deplete their HP bar to zero, Super Smash Bros. has from two to four (eight in some modes) characters fighting in large, 2D environments. Fighters are given damage percentages that act oppositely to HP bars in other fighters, increasing the distance the fighter is launched should the damage percentage be higher. In order to defeat fighters, it is the player's job to knock the other fighters off-screen, earning them a KO or removing a stock from those KO'd.
Single Player
Classic Mode
Classic Mode remains relatively unchanged from Brawl, where players must fight 12 levels against "randomly" chosen opponents. Like in Brawl, the opponents, and stage, chosen must correspond to a series/theme given to said level. Two bonus Target Smash! levels are placed in-between levels four and five, and levels ten and eleven. Master Hand serves as the boss for this mode, and is fought on the twelfth - and final - level. Crazy Hand can replace Master Hand, should the final stage be reached in less than ten minutes. Characters and stages are added to the roster upon being unlocked.
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Master Hand
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Fought at the end of Classic Mode on Very Easy, Easy and Normal difficulties.
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Crazy Hand
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Joins Master Hand for the Classic Mode finale on Hard and Very Hard difficulties.
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Wii U levels
Level
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Theme
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Opponents
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Allies
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Stages
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Level 1
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Retro/Solo Characters
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Pit, Ice Climbers, Little Mac, Wii Fit Trainer Mr. Game & Watch, R.O.B., Sheriff, Nester or Karate Man
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Pilot Wings, Palutena's Temple, Wii Fit Studio
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Level 2 (2 vs. 2)
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Super Mario and Yoshi
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Mario, Luigi, Peach, Bowser, Rosalina and Luma, Toad, Yoshi, Kamek, Baby Mario Bros. and/or Waluigi
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A Mario/Yoshi character who is not being fought against.
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Comet Observatory, Living Room or Sunshine Airport
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Level 3 (Giant)
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Legend of Zelda
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Giant Link, Giant Wolf Link, Giant Zelda, Giant Sheik, Giant Ganondorf, Giant Young Link, Giant Vaati or Giant Impa
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Two Zelda characters who are not being fought against, though at normal size.
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Ganon's Tower or Chamber of Sages
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Level 4 (2 vs. 2)
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EarthBound, Fire Emblem or Xenoblade (Japanese RPG's)
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Lucas and Ness, Marth, Ike and/or Lyn Shulk
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A character from the opposite series
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Valley of Seers, Castle Nox or Sea of Eden
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Target Smash! 1
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The level is the same as the difficulty set.
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Level 5 (Multi)
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Kirby
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Kirbies with various hats and colours.
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King Dedede or Meta Knight (easy only)
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Lor Starcutter
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Level 6 (Giant)
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Pikmin, Animal Crossing, Metroid and Eternal Darkness (exploring games)
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Giant Olimar, Giant Villager, Giant Samus Aran, Giant Zero Suit Samus, Giant Adam Malkovich or Giant Alexandra Roivas
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Garden of Hope, Train, Torvus Bog, Ehn'Gha or Pyrosphere
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Level 7 (3 vs. 1)
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Pokémon
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Pikachu, Red, Jigglypuff, Mewtwo, Blaziken and/or Victini
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Pokémon Island or Citadark Isle
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Level 8 (2 Giants)
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Star Fox and F-Zero
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Giant Fox McCloud, Giant Falco Lombardi, Giant Krystal, and/or Giant Captain Falcon
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Slot Machine or Aeropolis
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Level 9 (3 vs. 1)
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Donkey Kong and Paper Mario
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Donkey Kong, Diddy Kong, Dixie Kong and Paper Mario
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Golden Temple
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Level 10 (Metal)
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Wario
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Wario, Ashley or Captain Syrup
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Sugar World
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Level 10 (3 vs. 1)
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Third Party properties
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Sonic the Hedgehog, Mega Man, Pac-Man and/or Cooking Mama
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Mappy
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Target Smash! 2
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One level higher than previous Target Smash! (if on Intense, level 5 once more)
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Level 11 (3 vs. 1)
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Any three characters who were previously not fought.
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Random
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Level 12 (Boss)
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Super Smash Bros.
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Master Hand and/or Crazy Hand
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Final Destination
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3DS levels
Level
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Theme
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Opponents
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Allies
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Stages
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Level 1
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Third Party properties
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Sonic the Hedgehog, Pac-Man, Agnès Oblige or Cooking Mama
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One of the other third party characters
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Battlefield
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Level 2 (Giant)
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Donkey Kong
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Donkey Kong or Diddy Kong
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The other Kong
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Banana Hoard
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Level 3 (2 vs. 2)
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Super Mario, Wario and Yoshi
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Mario, Luigi, Peach, Bowser, Toad, Waluigi, Wario and/or Yoshi
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One of the other characters
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Evershade Valley or Bowser's Castle
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Level 4 (Multi)
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Pokémon
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Pikachu, Charizard and Jigglypuff
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Yoshi (if Mewtwo is not unlocked; easy only) or Mewtwo (if unlocked; easy only)
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Mt. Moon
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Target Smash! 1
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The level is the same as the difficulty set.
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Level 5 (Giant)
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Kirby
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Giant King Dedede or Giant Meta Knight
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Kirby
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Living Room (if Milky Way is not unlocked) or Milky Way
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Level 6 (3 vs. 1)
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The Legend of Zelda
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Link, Zelda, Ganondorf and/or Impa
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Lorule or Ghost Ship
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Level 7 (Multi)
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Retro/Solo characters
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Mr. Game & Watch, R.O.B., Villager, Karate Man, Wii Fit Trainer and Mii
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Dillon, Pit, Little Mac, Sheriff or Captain N
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Find Mii (if Balloon Fight has not been unlocked), Balloon Fight
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Level 8 (3 vs. 1)
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Star Fox, F-Zero and Metroid
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Fox McCloud, Falco Lombardi, Krystal, Captain Falcon, Samus Aran and/or Zero Suit Samus
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Fire Spawn
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Level 9 (Metal)
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Super Smash Bros.
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Metal Mario or Diskun
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Battlefield
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Level 10 (2 vs. 2)
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Fire Emblem, Xenoblade and Kid Icarus
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Ike, Pit, Magnus, Shulk, Marth and/or Lyn
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One of the other characters who are not being fought
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Lorule or Mila Tree
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Target Smash! 2
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One level higher than previous Target Smash! (if on Intense, level 5 once more)
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Level 11 (3 vs. 1)
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Pikmin, EarthBound and Eternal Darkness
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Olimar, Lucas, Ness and/or Alexandra Roivas
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Random
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Level 12 (Boss)
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Super Smash Bros.
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Master Hand and/or Crazy Hand
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Final Destination
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All-Star Mode
In All-Star Mode, players must fight every character in Super Smash Bros. Fusion in order by when their series originally debuted. Characters are fought five-eight at a time, in 8-Player Matches.
Wii U levels
Series
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Characters
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Debut date of series (Japan)
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Classic
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Ice Climbers, Mr. Game & Watch, R.O.B. and Sheriff
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Various
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Pac-Man
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Pac-Man
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May 1980
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Donkey Kong
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Donkey Kong, Diddy Kong and Dixie Kong
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July 1981
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Super Mario
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Mario, Luigi, Peach, Bowser, Rosalina and Toad
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July 1981
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The Legend of Zelda
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Link, Wolf Link, Zelda, Sheik, Ganondorf, Young Link and Vaati
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February 1986
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Metroid
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Samus, Zero Suit Samus, Adam Malkovich
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August 1986
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Kid Icarus
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Pit
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December 1986
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Punch-Out!
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Little Mac
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October 1987
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Mega Man
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Mega Man
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December 1987
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MOTHER / EarthBound
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Ness and Lucas
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July 1989
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Fire Emblem
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Marth, Ike and Lyn
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April 1990
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Yoshi
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Yoshi and Kamek
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November 1990
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F-Zero
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Captain Falcon and Jody Summer
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November 1990
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Sonic the Hedgehog
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Sonic the Hedgehog
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July 1991
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Kirby
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Kirby, King Dedede and Meta Knight
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April 1992
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Star Fox
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Fox McCloud, Falco Lombardi and Krystal
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February 1993
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Wario
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Wario, Captain Syrup and Ashley
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January 1994
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Pokémon
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Pikachu, Squirtle, Ivysaur, Charizard, Jigglypuff, Mewtwo, Blaziken and Victini
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February 1996
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Rhythm Heaven
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Karate Man
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August 1998
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Super Smash Bros.
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Primid
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January 1999
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Paper Mario
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Paper Mario
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February 2001
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Animal Crossing
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Villager
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April 2001
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Pikmin
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Olimar
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October 2001
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Eternal Darkness
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Alexandra Roivas
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June 2002
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Wii
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Mii
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November 2006
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Wii Fit
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Wii Fit Trainer
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December 2007
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Xenoblade
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Shulk
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June 2010
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3DS levels
Series
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Characters
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Series debut
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Classic
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Mr. Game & Watch, R.O.B. and Sheriff
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Various
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Donkey Kong
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Donkey Kong and Diddy Kong
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July 1981
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Super Mario
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Mario, Luigi, Peach, Bowser and Toad
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July 1981
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The Legend of Zelda
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Link, Zelda, Sheik and Ganondorf
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February 1986
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Metroid
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Samus and Zero Suit Samus
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August 1986
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Kid Icarus
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Pit, Magnus
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December 1986
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Punch-Out!
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Little Mac
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October 1987
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Mega Man
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Mega Man
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December 1987
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MOTHER / EarthBound
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Ness and Lucas
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July 1989
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Fire Emblem
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Marth, Ike and Lyn
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April 1990
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Yoshi
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Yoshi
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November 1990
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F-Zero
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Captain Falcon
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November 1990
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Sonic the Hedgehog
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Sonic the Hedgehog
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July 1991
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Kirby
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Kirby, King Dedede and Meta Knight
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April 1992
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Star Fox
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Fox McCloud, Falco Lombardi and Krystal
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February 1993
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Wario
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Wario and Ashley
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January 1994
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Pokémon
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Pikachu, Charizard, Jigglypuff and Mewtwo
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February 1996
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Animal Crossing
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Villager
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April 2001
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Pikmin
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Olimar
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October 2001
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Xenoblade
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Shulk
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June 2010
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Bravely Default
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Agnès Oblige
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October 2011
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Dillon's Rolling Western
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Dillon
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February 2012
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Events
Event Matches return from previous installments of the franchise. Like before, players must complete various challenges, some of which involve fighting under unique circumstances. There are a total of 64 Events. This mode is exclusive to the Wii U version of the game.
#
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Playable Character
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Opponent(s)
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01
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Mario
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Bowser
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02
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Red
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Red
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03
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Ice Climbers
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Captain Olimar
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04
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Shulk
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Link, Marth
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05
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Little Mac
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Little Mac
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06
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Yoshi
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King Dedede
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07
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Fox McCloud
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Samus Aran
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08
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Wario
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Mario
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09
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King Dedede
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Kirby (x2)
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10
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Pit
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Link
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11
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Peach
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Captain Syrup
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12
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Lucas
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Red
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13
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Kirby
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Little Mac
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14
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Little Mac
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Jigglypuff
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15
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Wii Fit Trainer
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King Dedede, Bowser, Donkey Kong
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16
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Villager
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Samus Aran
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17
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Falco Lombardi
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Fox McCloud, Krystal
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18
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Zelda
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Wolf Link
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19
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Link
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Marth
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20
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Squirtle
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Giant Pikachu
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21
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Luigi
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Mario
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22
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Diddy Kong
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Blaziken
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23
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Zelda
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Kamek, Ashley
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24
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Samus Aran
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Adam Malkovich
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25
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Vaati
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Ganondorf
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26
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Pit
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Pit
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27
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Samus
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Yoshi (x25)
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28
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Villager
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Pikmin (x128)
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29
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Mario
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Pac-Man, Mega Man, Sonic
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30
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Paper Mario
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Mario
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31
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Mr. Game & Watch
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Pac-Man
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32
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Kamek
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Ashley (3 lives)
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33
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Mario
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Giga Bowser
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34
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Link
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Phantom Ganon
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35
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Peach
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Zelda, Samus
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36
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Wario
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Captain Syrup
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37
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Wii Fit Trainer
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Wario (x3)
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38
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Villager
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Lucas, Ness
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39
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Sonic
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Knuckles
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40
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Krystal
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Adam Malkovich
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41
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Pit
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Vaati, Ashley, Kamek
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42
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Olimar
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Olimar (x3)
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43
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Mewtwo
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Red
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44
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Ike
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Blaziken (x2)
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45
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Toad
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Toad (x3)
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46
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Toad
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Peach (x2)
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47
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Wolf Link
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Link
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48
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Rosalina
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Fox, Falco, Krystal
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49
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Young Link
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Link, Wolf Link
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50
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Squirtle
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Giant Blaziken, Charizard
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51
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Zero Suit Samus
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Samus
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52
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Jigglypuff
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Donkey Kong
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53
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Lucas, Ice Climbers, Red
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54
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King Dedede
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Bowser, Ganondorf
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55
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Giga Bowser
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Mario (x10), Luigi (x10), Peach (x10)
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56
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R.O.B.
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Mario, Kirby
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57
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R.O.B.
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R.O.B.
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58
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Captain Falcon
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Adam Malkovich
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59
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Captain Syrup
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Captain Falcon
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60
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Mario, Sonic, Pac-Man, Mega Man
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61
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Giant Luigi
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Mario (x64)
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62
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Wario
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Mario, Luigi, Yoshi
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63
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Sheriff
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Adam Malkovich
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64
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Mario, Link, Kirby, Donkey Kong, Pikachu, Samus Aran, Fox McCloud, Jigglypuff, Luigi, Yoshi, Captain Falcon and Ness (random order)
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Target Test
Target Test, a staple mode from previous Smash Bros. titles, returns in Fusion. Similar to Brawl, there are 5 levels of different stages, each of varying difficulties. Unlike Brawl, Fusion's Target Test arenas are based on NES Nintendo games, with the targets being styled to match. Level 1 (Very Easy) is based upon the Super Mario Bros. overworld; Level 2 (Easy) is based upon The Legend of Zelda dungeons; Level 3 (Normal) is based upon the Underworld portions of Kid Icarus; Level 4 (Hard) is based upon the starting area of Metroid; and Level 5 (Very Hard) is based upon the Duck Hunt field, with the Dog and Ducks even attacking players as they attempt to destroy the round targets. The Target Test mode is exclusive to the Wii U version.
A special Target Test will occasionally appear in Smash Run challenge doors. Characters have unique Target Test arenas in Smash Run, to cater with their moveset properties. The unique Target Test arenas differ in the 3DS and Wii U versions, with the Wii U continuing with the retro themes, while the 3DS uses arenas similar to Melee's Target Test areas.
Special Orders
Returning from Super Smash Bros. for Wii U, the Special Orders consists of two different modes that give various unlockables- trophies, CDs, coins and customizable options. The two different modes are Master Orders and Crazy Orders. Each mode has the player choosing between three different challenges in order to win an award.
Master Orders are relatively simple than Crazy Orders, though rare items - like CDs or rarer trophies - are less likely to appear.
Crazy Orders features much more difficult than the challenges in Master Orders, though at least one rare item will appear in every set. Unlike Master Orders, where you keep your reward upon completing the challenge, in Crazy Orders, the player is only able to keep their rewards should they successfully beat Crazy Hand. Additionally, one must pay 1000 coins or use a pass in order to even participate.
Bosses
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Crazy Hand
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Final boss of Crazy Orders.
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Random Fighter
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A random fighter joins Crazy Mode as the final bosses of Crazy Orders after completing 5 challenges.
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Master Hand
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Joins Crazy Mode as the final bosses of Crazy Orders after completing 10 challenges.
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Master Core
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The final boss of Crazy Orders after completing 20 challenges. The battle initially starts off as the normal Master & Crazy Hand battle, but will switch after 50 damage is dealt to both of them.
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Stage Builder
Stage Builder returns as an exclusive mode to the Wii U version, acting very similarly to its Super Smash Bros. for Wii U counterpart. Players can draw on the Wii U gamepad using the stylus to create platforms, as well as place objects and hazards. Objects include barrel cannons, springs, moving platforms and even lava. There are several backgrounds one can choose for their stages. The background of every stage can be used, as well as one based around a volcano, a forest, an underwater temple and space.
Masterpieces
Masterpieces return from Super Smash Bros. Brawl and the Wii U sequel. Unlike previous titles, all Masterpiece titles are unlockable, with them being unlocked after clearing All-Star Mode as a certain character.
Masterpiece
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Duration
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Character to Unlock
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Pac-Man
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NES
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120 seconds
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Pac-Man
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Balloon Fight
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NES
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120 seconds
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Mr. Game & Watch
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Urban Champion
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NES
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120 seconds
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Karate Man
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Donkey Kong
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NES
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60 seconds
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Donkey Kong
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F-Zero
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NES
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60 seconds
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Captain Falcon
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Kid Icarus
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NES
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60 seconds
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Pit
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Mega Man 2
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NES
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120 seconds
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Mega Man
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Metroid
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NES
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45 seconds
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Samus
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Baseball
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NES
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45 seconds
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R.O.B.
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Pinball
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NES
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30 seconds
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Mario
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Ice Climber
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NES
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180 seconds
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Ice Climbers
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Wrecking Crew
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NES
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60 seconds
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Olimar
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Clu Clu Land
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NES
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60 seconds
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Diddy Kong
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Punch-Out!! Featuring Mr. Dream
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NES
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180 seconds
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Little Mac
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Super Mario Kart
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SNES
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180 seconds
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Peach
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Earthbound
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SNES
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300 seconds
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Ness
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Super Mario World
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SNES
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120 seconds
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Yoshi
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Kirby Super Star
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SNES
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45 seconds
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Kirby
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Pilotwings
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SNES
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120 seconds
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Fox McCloud
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Kirby's Dream Land 3
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SNES
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180 seconds
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King Dedede
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Mario Pinball Land
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GBA
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120 seconds
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Sonic the Hedgehog
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Wario Land 4
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GBA
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180 seconds
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Wario
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Golden Sun
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GBA
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180 seconds
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Marth
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Mario & Luigi: Superstar Saga
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GBA
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120 seconds
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Bowser
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Advance Wars
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GBA
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90 seconds
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Zero Suit Samus
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Multiplayer
Versus
Versus is the classic four-fighter mode seen in previous games. In Versus, players do exhibition matches to test out new fighters, or just duke it out against friends or computer enemies. One can also customize the settings, changing it to stamina battles, stock battles or coin battles. One can also choose which items can spawn, and which stages can be decided via the random button. The options include other, smaller, things including the ability to remove the HUD, or to disable the pausing (and, hence, screenshot) feature.
Additionally, 8-Player Smashes return for the Wii U version. Only some stages are usable when 8 players are playing, with some stages being modified to fit the larger number of fighters. More stages can be used when playing with 6 or 7 fighters, with all stages being usable when playing with 1-5.
Point Attack
Point Attack is a new mode based around the versus mode. In Point Attack, fighters have to earn points by comboing attacks and KO opponents. By comboing attacks together, fighters earn point multipliers in order to increase their score drastically. Additionally, more points can be earned by taunting after getting a KO, though this point bonus is quite small.
When an fighter is KO'd, they lose a third of their points, which is gifted to the person who KO'd them. If a fighter self-destructs, they lose a third of their points, which are not gifted to anyone. Points are only shown at the end of a match, making the winner a mystery until the game's end.
Smash Run
- See also: List of Enemies in Smash Run
Smash Run returns from Super Smash Bros. for the Nintendo 3DS / Wii U. Like the previous game, Smash Run consists of various Nintendo enemies in a large map, all ready to be defeated by the player. Defeating enemies yields the player with power-ups, and being damaged loses the same ones. After five minutes, the power-ups that you collected are shown, and you are thrown into a minute-long battle. In online battles, you do not see anything about your opponents until you battle, though in local battles, you share the same map, though are unable to attack each other. Unlike the previous game however, Smash Run appears as an online-exclusive mode in the 3DS version, while the Wii U version can also be played in multiplayer mode locally.
Various boss characters, whether they be from Story Mode or Stage Bosses, can also spawn randomly during the "Smash Run" portion of the mode. Additionally, sometimes events can occur that can help or hinder you. Events include:
- Bullet Bill Storm - Bullet Bills will be the only enemies that spawn, though will travel through the walls to attack the player.
- Giant Enemies - All enemies will become twice as big, and drop both more and rarer items.
- Clone - A clone of the player's character will appear on the stage. If defeated, it will drop enough power-ups to double the player's stats.
- TAC - A TAC that moves with triple speed. This TAC will, when it attacks you, steal your power-ups. If it is killed, it will drop all of the power-ups it had stolen. Sometimes, it will instead mix up the items dropped. The special TAC is indicated with a skull mark that hovers above it.
- Blindness - The entire stage is covered in thick fog, making the player and enemies invisible. However, the enemies drop more power-ups when defeated.
- Heavenly Protection - A light shines from above, protecting the player from attacks from above.
- Metal Box - All enemies become metallic, weighing them down and increasing their damages.
- Special Enemies - A special enemy will spawn that does massive damage, though will release many stat changes upon death.
- Treasure Hunt - An arrow points to the nearest treasure chest, with an indicator showing how far away it is.
- Secret Room - A secret room opens somewhere on the map, where treasure chests lay and enemies can't spawn.
- Enemy Storm - Only one type of enemy will spawn on the map.
If one connects the 3DS version to the Wii U version, this unlocks Smash Run to be played in single player on the Wii U version. Unlike the multiplayer version, the single player mode does not feature a battle at the end, though the time limit is instead raised to ten minutes. After ten minutes, the player can connect their 3DS to the console, and gain Skill Points, allowing the player to unlock more customisation options for movesets. These movesets can also be transferred back to the Wii U version, and can be used in local multiplayer, "for fun" online or with friends. In all other modes, these moveset changes do not get applied.
Tournament
In Tournament Mode, players and computer-controlled opponents can face against each other in versus matches with settings determined by a host. The Tournament's rules can have 2-4 players per battle, with up to 32 character slots available. The customizable tournament settings include which stages one can play on; if a single stage is used for the entire tournament (and which one); or if the player can choose which stage they plan on. In addition, the normal stock/time/coin match choice returns, as does an item select. One can also choose which level every computer player is set to, either each one alone or all of them together. The game's speed is reduced to that of Melee's during tournaments, and is the optimal choice for professional smashers.
Nintendo will sometimes hold online tournaments via Nintendo Network, where certain restrictions may be put in place. Additionally, players can hold online tournaments with people on their friend lists. Restrictions for online matches are the same as offline ones, though certain stage choices, character choices or item choices may be unavailable in an attempt to make the tournament more challenging.
Adventure Mode
The story for the games' Adventure Mode differs depending on the console.
- Main articles: Adventure Mode: Hero's Fusion, Adventure Mode: Requiem of the Ancients
In an interview with Orange Productions, they have noted that the Wii U's story mode will feature the Nintendo villains teaming up to destroy the heroes once and for all. They have noted that the story mode for the Wii U version will actually be packaged on a second disc, and will be a Star Fox: Assault-styled playthrough. The 3DS version's story mode is a sidescroller based heavily upon the Subspace Emissary from Brawl, to which this succeeds. The heroes must take down the outraged Subspace Army after the loss of their army, while Master Hand attempts to control all of the characters by turning them into trophies for good.
Unlike the Subspace Emissary from Brawl, "Hero's Fusion" uses areas and enemies from Nintendo franchises, with only a handful of the Subspace Army appearing at all, though th Subspace Army makes up a majority of the enemies in the 3DS version.
Gameplay Elements
Stage Entrances
- Main article: List of Stage Entrances in Super Smash Bros. Fusion
Every character has a unique on-screen appearance referred to as a "Stage Entrance". While these are only seen in online play and versus mode, they often reflect the character and their series of origin, usually referencing a popular game within the series. Some Stage Entrances appear as a part of a character's trophy, though there are only a small few that do.
Victory Themes
- Main article: List of Victory Themes in Super Smash Bros. Fusion
Similar to Stage Entrances, characters have a Victory Theme should they be victorious at the end of an online or versus match. The Victory Theme is the same for all characters of a specific series, though some characters - usually villains or anti-heroes - have unique ones to play for their victory. The theme is a remixed variation of a fanfare present within a game (or games) of the character's origin series.
Taunts
- Main article: List of Taunts in Super Smash Bros. Fusion
Every playable character is given the ability to Taunt in-battle, and can be used whenever during any mode - even Adventure. These Taunts are ideally used upon the KO of a character, often done so by the character(s) that dealt their fatal blow. These taunts are unique to every character, and, as with the Stage Entrances and Victory Themes, often represent their origin franchise in various ways.
- Main article: List of Special Taunts in Super Smash Bros. Fusion
Some characters have the ability to activate "Special Taunts" by repeatedly taunting on a specific stage. These can range from having NPC's randomly comment on the stage and its hazards, to other NPC's giving the player advice on how to beat the other fighters. These "Special Taunts" are only available in the Wii U version, as they usually include on-screen images on the HUD.
Online Play
There are three gamemodes found in the online menu of the game: Smash Run, For Fun and For Glory. Smash Run is exclusive to online on the 3DS version, while the Wii U version has it acting the same way in both multiplayer, single player and online. For more information, see here.
"For Fun" allows players to fight against other players via random selection or with their friends in a tournament-styled battle. The "For Fun" mode has all items turned on, and all hazards turned on for stages, which are chosen at random. "For Fun" keeps track of only wins, and allows for more casual play. Additionally, Nintendo and the developers will also hold special tournaments that are competition-styled, though with specific rules set: only certain items, certain stages and, in few cases, certain characters allowed.
"For Glory" allows players to be randomly pitted against other fighters in a Final Destination-exclusive, no items playlist for tournament-styled play. Additionally, sometimes, various contests held by the developers and Nintendo will also hold special tournaments with up to 200 people entered at once. The "For Glory" mode is for more competitive players, and keeps track of both wins and losses, with the player able to view a chart of their first, second, third and fourth places.
Additionally, players earn experience by placing: 4 for first place, 3 for second, 2 for third and 1 for fourth. These allow for more matches with players pitted against other players of a specific skill level. Like Brawl's Subspace Emissary, players can also equip stickers to change the attributes of the characters they play as; though this is only available in "For Fun" mode.
Characters
Wii U characters
Default Characters
|
|
|
Mario
|
Special Moves:
|
Standard:
|
Fireball
|
Side:
|
Cape
|
Up:
|
Super Jump Punch
|
Down:
|
Star Spin
|
Final Smash:
|
Mario Finale
|
|
|
|
|
|
Princess Peach
|
Special Moves:
|
Standard:
|
Toad
|
Side:
|
Peach Bomber
|
Up:
|
Parasol
|
Down:
|
Turnip
|
Final Smash:
|
Peach Blossom
|
|
|
|
|
|
Bowser
|
Special Moves:
|
Standard:
|
Fire Breath
|
Side:
|
Flying Slam
|
Up:
|
Whirling Fortress
|
Down:
|
Bowser Bomb
|
Final Smash:
|
Giga Bowser
|
|
|
|
|
|
Donkey Kong
|
Special Moves:
|
Standard:
|
Giant Punch
|
Side:
|
Headbutt
|
Up:
|
Spinning Kong
|
Down:
|
Hand Slap
|
Final Smash:
|
Donkey Konga
|
|
|
|
|
|
Diddy Kong
|
Special Moves:
|
Standard:
|
Peanut Popgun
|
Side:
|
Chimpy Charge
|
Up:
|
Rocketbarrel Boost
|
Down:
|
Banana Peel
|
Final Smash:
|
Rocketbarrel Barrage
|
|
|
|
|
|
Link
|
Special Moves:
|
Standard:
|
Bow
|
Side:
|
Bomb
|
Up:
|
Spin Attack
|
Down:
|
Wolf Link
|
Final Smash:
|
Triforce Slash
|
|
|
|
|
|
Princess Zelda
|
Special Moves:
|
Standard:
|
Nayru's Love
|
Side:
|
Din's Fire
|
Up:
|
Farore's Wind
|
Down:
|
Transform
|
Final Smash:
|
Golden Arrow
|
|
|
|
|
|
Wolf Link
|
Special Moves:
|
Standard:
|
Bite
|
Side:
|
Running Charge
|
Up:
|
Warp
|
Down:
|
Scent Counter
|
Final Smash:
|
Dark Energy
|
|
|
|
|
|
Sheik
|
Special Moves:
|
Standard:
|
Needle Storm
|
Side:
|
Burst Grenade
|
Up:
|
Vanish
|
Down:
|
Bouncing Fish
|
Final Smash:
|
Golden Arrow
|
|
|
|
|
|
Pikachu
|
Special Moves:
|
Standard:
|
Thunder Jolt
|
Side:
|
Skull Bash
|
Up:
|
Quick Attack
|
Down:
|
Thunder
|
Final Smash:
|
Volt Tackle
|
|
|
|
|
|
Red
|
Special Moves:
|
Squirtle:
|
Standard:
|
Water Gun
|
Side:
|
Withdraw
|
Up:
|
Waterfall
|
Ivysaur:
|
Standard:
|
Bullet Seed
|
Side:
|
Razor Leaf
|
Up:
|
Vine Whip
|
Charizard:
|
Standard:
|
Flamethrower
|
Side:
|
Rock Smash
|
Up:
|
Fly
|
All:
|
Down:
|
Pokémon Change
|
Final Smash:
|
Triple Finish
|
|
|
|
|
|
Yoshi
|
Special Moves:
|
Standard:
|
Egg Lay
|
Side:
|
Egg Roll
|
Up:
|
Egg Throw
|
Down:
|
Yoshi Bomb
|
Final Smash:
|
Super Dragon
|
|
|
|
|
|
Fox McCloud
|
Special Moves:
|
Standard:
|
Blaster
|
Side:
|
Fox Illuion
|
Up:
|
Fire Fox
|
Down:
|
Reflector
|
Final Smash:
|
Landmaster
|
|
|
|
|
|
Samus Aran
|
Special Moves:
|
Standard:
|
Charge Shot
|
Side:
|
Missile
|
Up:
|
Screw Attack
|
Down:
|
Bomb
|
Final Smash:
|
Zero Laser
|
|
|
|
|
|
Zero Suit Samus
|
Special Moves:
|
Standard:
|
Paralyzer
|
Side:
|
Plasma Whip
|
Up:
|
Jet Kick
|
Down:
|
Flip Jump
|
Final Smash:
|
Power Suit Samus
|
|
|
|
|
|
Lucas
|
Special Moves:
|
Standard:
|
PK Freeze
|
Side:
|
PK Love
|
Up:
|
PK Thunder
|
Down:
|
PSI Magnet
|
Final Smash:
|
PK Starstorm
|
|
|
|
|
|
Kirby
|
Special Moves:
|
Standard:
|
Inhale
|
Side:
|
Hammer
|
Up:
|
Final Cutter
|
Down:
|
Stone
|
Final Smash:
|
Ultra Sword
|
|
|
|
|
|
King Dedede
|
Special Moves:
|
Standard:
|
Inhale
|
Side:
|
Waddle Dee Toss
|
Up:
|
Super Dedede Jump
|
Down:
|
Jet Hammer
|
Final Smash:
|
Masked Dedede
|
|
|
|
|
|
Captain Olimar
|
Special Moves:
|
Standard:
|
Pikmin Pluck
|
Side:
|
Pikmin Throw
|
Up:
|
Flying Pikmin
|
Down:
|
Pikmin Order
|
Final Smash:
|
End of Day
|
|
|
|
|
|
Wario
|
Special Moves:
|
Standard:
|
Chomp
|
Side:
|
Wario Bike
|
Up:
|
Corkscrew
|
Down:
|
Wario Waft
|
Final Smash:
|
Wario-Man
|
|
|
|
|
|
Villager
|
Special Moves:
|
Standard:
|
Pocket
|
Side:
|
Lloid Rocket
|
Up:
|
Balloon Trip
|
Down:
|
Timber
|
Final Smash:
|
Dream House
|
|
|
|
|
|
Marth
|
Special Moves:
|
Standard:
|
Shield Breaker
|
Side:
|
Dancing Blade
|
Up:
|
Dolphin Slash
|
Down:
|
Counter
|
Final Smash:
|
Critical Hit
|
|
|
|
|
|
Ice Climbers
|
Special Moves:
|
Standard:
|
Ice Shot
|
Side:
|
Squall Hammer
|
Up:
|
Belay
|
Down:
|
Blizzard
|
Final Smash:
|
Iceberg
|
|
|
|
|
|
Pit
|
Special Moves:
|
Standard:
|
Palutena's Arrow
|
Side:
|
Upperdash Arm
|
Up:
|
Wings of Icarus
|
Down:
|
Guardian Orbitars
|
Final Smash:
|
Three Sacred Treasures
|
|
|
|
|
|
Wii Fit Trainer
|
Special Moves:
|
Standard:
|
Sun Salutation
|
Side:
|
Header
|
Up:
|
Hula Hooping
|
Down:
|
Deep Breathing
|
Final Smash:
|
Wii Fit
|
|
|
|
|
|
Little Mac
|
Special Moves:
|
Standard:
|
OHKO Uppercut
|
Side:
|
Dashing Punch
|
Up:
|
Star Uppercut
|
Down:
|
Counter
|
Final Smash:
|
Giga Mac
|
|
|
|
|
|
Shulk
|
Special Moves:
|
Standard:
|
Monado Arts
|
Side:
|
Back Slash
|
Up:
|
Air Slash
|
Down:
|
Vision
|
Final Smash:
|
Chain Attack
|
|
|
|
|
|
Sonic the Hedgehog
|
Special Moves:
|
Standard:
|
Homing Attack
|
Side:
|
Spin Dash
|
Up:
|
Spring Attack
|
Down:
|
Spin Charge
|
Final Smash:
|
Super Sonic
|
|
|
Unlockable Characters
|
|
|
Luigi
|
Special Moves:
|
Standard:
|
Fireball
|
Side:
|
Green Missile
|
Up:
|
Super Jump Punch
|
Down:
|
Luigi Cyclone
|
Final Smash:
|
Poltergust 3001
|
|
|
|
|
|
Toad
|
Special Moves:
|
Standard:
|
Penguin Suit
|
Side:
|
Super Bell
|
Up:
|
Propeller Suit
|
Down:
|
Double Cherry
|
Final Smash:
|
Mega Mushroom
|
|
|
|
|
|
Rosalina
|
Special Moves:
|
Standard:
|
Luma
|
Side:
|
Luma Shot
|
Up:
|
Launch Star
|
Down:
|
Gravitational Pull
|
Final Smash:
|
Power Star
|
|
|
|
|
|
Ganondorf
|
Special Moves:
|
Standard:
|
Warlock Punch
|
Side:
|
Flame Choke
|
Up:
|
Dark Dive
|
Down:
|
Wizard's Foot
|
Final Smash:
|
Beast Ganon
|
|
|
|
|
|
Young Link
|
Special Moves:
|
Standard:
|
Zora Lunge
|
Side:
|
Goron Roll
|
Up:
|
Deku Spin
|
Down:
|
Song of Healing
|
Final Smash:
|
Fierce Deity Link
|
|
|
|
|
|
Vaati
|
Special Moves:
|
Standard:
|
Dark Diamond
|
Side:
|
Dark Fireball
|
Up:
|
Tornado Spin
|
Down:
|
Vaati Statue
|
Final Smash:
|
Demon Form
|
|
|
|
|
|
Jigglypuff
|
Special Moves:
|
Standard:
|
Rollout
|
Side:
|
Pound
|
Up:
|
Sing
|
Down:
|
Rest
|
Final Smash:
|
Puff Up
|
|
|
|
|
|
Mewtwo
|
Special Moves:
|
Standard:
|
Shadow Ball
|
Side:
|
Psyshock
|
Up:
|
Teleport
|
Down:
|
Safeguard
|
Final Smash:
|
Mega Mewtwo
|
|
|
|
|
|
Blaziken
|
Special Moves:
|
Standard:
|
Ember
|
Side:
|
Brave Bird
|
Up:
|
Hi Jump Kick
|
Down:
|
Flare Blitz
|
Final Smash:
|
Mega Blaziken
|
|
|
|
|
|
Victini
|
Special Moves:
|
Standard:
|
Searing Shot
|
Side:
|
Zen Headbutt
|
Up:
|
Flame Charge
|
Down:
|
Endure
|
Final Smash:
|
Final Gambit
|
|
|
|
|
|
Baby Mario Bros.
|
Special Moves:
|
Standard:
|
Pocket Chomp
|
Side:
|
Poochy Rush
|
Up:
|
Bubble Boost
|
Down:
|
Baby Drill
|
Final Smash:
|
Yoshi Stampede
|
|
|
|
|
|
Kamek
|
Special Moves:
|
Standard:
|
Magical Bolt
|
Side:
|
Magical Wave
|
Up:
|
Float
|
Down:
|
Magical Bomb
|
Final Smash:
|
Magical Blast
|
|
|
|
|
|
Falco Lombardi
|
Special Moves:
|
Standard:
|
Blaster
|
Side:
|
Bazooka
|
Up:
|
Falcon Flip
|
Down:
|
Reflector
|
Final Smash:
|
Arwing
|
|
|
|
|
|
Krystal
|
Special Moves:
|
Standard:
|
Staff Spin
|
Side:
|
Staff Kick
|
Up:
|
Cloud Run
|
Down:
|
Counter
|
Final Smash:
|
Barrier Sphere
|
|
|
|
|
|
Captain Falcon
|
Special Moves:
|
Standard:
|
Falcon Punch
|
Side:
|
Raptor Boost
|
Up:
|
Falcon Dive
|
Down:
|
Falcon Kick
|
Final Smash:
|
Blue Falcon
|
|
|
|
|
|
Jody Summer
|
Special Moves:
|
Standard:
|
Cat Claw
|
Side:
|
Laser Discs
|
Up:
|
G-Diffusor Jump
|
Down:
|
Cat Kick
|
Final Smash:
|
White Cat
|
|
|
|
|
|
Ness
|
Special Moves:
|
Standard:
|
PK Flash
|
Side:
|
PK Fire
|
Up:
|
PK Thunder
|
Down:
|
PSI Magnet
|
Final Smash:
|
PK Rockin'
|
|
|
|
|
|
Meta Knight
|
Special Moves:
|
Standard:
|
Mach Tornado
|
Side:
|
Drill Rush
|
Up:
|
Shutter Loop
|
Down:
|
Dimensional Cape
|
Final Smash:
|
Galaxia Darkness
|
|
|
|
|
|
Captain Syrup
|
Special Moves:
|
Standard:
|
Bomb Toss
|
Side:
|
Cutlass Dash
|
Up:
|
Bobo
|
Down:
|
Backflip Kick
|
Final Smash:
|
Black Sugar Gang
|
|
|
|
|
|
Ashley
|
Special Moves:
|
Standard:
|
Magical Blast
|
Side:
|
Magical Charge
|
Up:
|
Teleportation Spell
|
Down:
|
Shrinking Potion
|
Final Smash:
|
Potion Special
|
|
|
|
|
|
Ike
|
Special Moves:
|
Standard:
|
Eruption
|
Side:
|
Quick Draw
|
Up:
|
Aether
|
Down:
|
Counter
|
Final Smash:
|
Great Aether
|
|
|
|
|
|
Lyn
|
Special Moves:
|
Standard:
|
Double Slice
|
Side:
|
Critical Bow
|
Up:
|
Teleporting Slice
|
Down:
|
Rolling Slice
|
Final Smash:
|
Lightning Slash
|
|
|
|
|
|
Paper Mario
|
Special Moves:
|
Standard:
|
Super Jump
|
Side:
|
Pixl
|
Up:
|
Airplane Spin
|
Down:
|
Tube Mode
|
Final Smash:
|
Sticker Slam
|
|
|
|
|
|
Mr. Game & Watch
|
Special Moves:
|
Standard:
|
Cook
|
Side:
|
Judge
|
Up:
|
Fire
|
Down:
|
Oil Panic
|
Final Smash:
|
Octopus
|
|
|
|
|
|
R.O.B.
|
Special Moves:
|
Standard:
|
Robo Beam
|
Side:
|
Arm Rotor
|
Up:
|
Robo Burner
|
Down:
|
Gyromite
|
Final Smash:
|
Diffusion Beam
|
|
|
|
|
|
Sheriff
|
Special Moves:
|
Standard:
|
Quickdraw
|
Side:
|
Giddy Up
|
Up:
|
Downwards Blast
|
Down:
|
Molotov Cocktail
|
Final Smash:
|
Shooting Range
|
|
|
|
|
|
Alexandra Roivas
|
Special Moves:
|
Standard:
|
Antorbok
|
Side:
|
Bankorok
|
Up:
|
Pargon
|
Down:
|
Nethlek
|
Final Smash:
|
Sanity Loss
|
|
|
|
|
|
Karate Man
|
Special Moves:
|
Standard:
|
Musical Chi Blast
|
Side:
|
Rhythm Counter
|
Up:
|
Chi Kick
|
Down:
|
Tempo Kick
|
Final Smash:
|
Rhythm Heaven
|
|
|
|
|
|
Primid
|
Special Moves:
|
Standard:
|
Scope Primid
|
Side:
|
Boomerang
|
Up:
|
Buckot
|
Down:
|
Jyk Spin
|
Final Smash:
|
Towtow Rampage
|
|
|
|
|
|
Dixie Kong
|
Special Moves:
|
Standard:
|
Bubble Gum Popgun
|
Side:
|
Sombersault
|
Up:
|
Ponytail Copter
|
Down:
|
Simian Slam
|
Final Smash:
|
Squitter the Spider
|
|
|
|
|
|
Adam Malkovich
|
Special Moves:
|
Standard:
|
Plasma Beam
|
Side:
|
Ice Beam
|
Up:
|
Jetpack
|
Down:
|
Counter
|
Final Smash:
|
Annihilator Beam
|
|
|
|
|
|
Mii
|
Special Moves:
|
Standard:
|
Tennis Racket
|
Side:
|
Charge
|
Up:
|
Be-Bop Bounce
|
Down:
|
Microphone
|
Final Smash:
|
Mii Parade
|
|
|
|
|
|
Mega Man
|
Special Moves:
|
Standard:
|
Metal Blade
|
Side:
|
Crash Bomber
|
Up:
|
Rush Coil
|
Down:
|
Leaf Shield
|
Final Smash:
|
Mega Legends
|
|
|
|
|
|
Pac-Man
|
Special Moves:
|
Standard:
|
Bonus Fruit
|
Side:
|
Power Pellet
|
Up:
|
Pac-Jump
|
Down:
|
Fire Hydrant
|
Final Smash:
|
Super Pac-Man
|
|
|
|
Unlockable Criteria
Every unlockable character can be unlocked via one of three different methods. One is dependant depending on the character, one is to play x number of vs. matches, and the final one is to have the character join your party in Story Mode. Upon completing the criteria - sans the third method - players will have to fight the character in a 1 on 1 versus match. Winning this versus match will unlock the character.
Character
|
Method 1
|
Method 2
|
Method 3
|
Luigi
|
Complete Classic Mode as Mario
|
Play 50 vs. matches
|
Have Luigi join your party in Story Mode
|
Toad
|
Complete all 5 levels of Target Smash! as Peach
|
Play 100 vs. matches
|
Have Toad join your party in Story Mode
|
Rosalina
|
Complete Classic Mode as Mario, Luigi, Peach and Toad
|
Play 350 vs. matches
|
Have Rosalina join your party in Story Mode
|
Ganondorf
|
Complete Classic Mode as Link and Young Link
|
Play 200 vs. matches
|
Have Ganondorf join your party in Story Mode
|
Young Link
|
Hit a combined score of 100,000ft in Home Run Contest
|
Play 500 vs. matches
|
Complete the optional Majora boss battle in Story Mode
|
Vaati
|
Complete Event Match #25
|
Play 250 vs. matches
|
Have Vaati join your party in Story Mode
|
Jigglypuff
|
Complete Classic Mode as Pikachu
|
Play 150 vs. matches
|
Have Jigglypuff join your party in Story Mode
|
Mewtwo
|
Complete Event Match #43
|
Play 400 vs. matches
|
Complete the optional Mewtwo boss battle in Story Mode
|
Blaziken
|
Complete all 5 levels of Target Smash! as Captain Falcon
|
Play 500 vs. matches
|
Have Blaziken join your party in Story Mode
|
Victini
|
Complete all 5 levels of Target Smash! as Victini
|
Play 75 vs. matches
|
Have Victini join your party in Story Mode
|
Baby Mario Bros.
|
Complete Classic Mode as Yoshi
|
Play 375 vs. matches
|
Have the Baby Mario Bros. join your party in Story Mode
|
Kamek
|
Complete Classic Mode as Bowser
|
Play 650 vs. matches
|
Have Kamek join your party in Story Mode
|
Falco
|
Complete Event Match #17
|
Play Smash-Run 10 times
|
Have Falco join your party in Story Mode
|
Krystal
|
Complete 100-Man Smash as Fox
|
Play 450 vs. matches
|
Have Krystal join your party in Story Mode
|
Captain Falcon
|
Complete Classic Mode as Mario, Link, Samus, Fox, Kirby, Yoshi, Donkey Kong and Pikachu
|
Play 300 vs. matches
|
Have Captain Falcon join your party in Story Mode
|
Jody Summer
|
KO 3 or more fighters in Cruel Smash as Captain Falcon
|
Play 675 vs. matches
|
Have Jody Summer join your party in Story Mode
|
Adam Malkovich
|
Complete 15-Minute Smash as Samus
|
Play 550 vs. matches
|
Have Adam Malkovich join your party in Story Mode
|
Ness
|
Defeat 10 enemies in a Cruel Smash session
|
Play 600 vs. matches
|
Have Ness join your party in Story Mode
|
Meta Knight
|
Complete all 5 levels of Target Smash! as King Dedede
|
Play 700 vs. matches
|
Have Meta Knight join your party in Story Mode
|
Captain Syrup
|
Play 100 vs. matches as Wario
|
Play 650 vs. matches
|
Complete the optional Shake King boss battle in Story Mode
|
Ashley
|
Complete Classic Mode as Captain Syrup and Wario
|
Play 750 vs. matches
|
Have Ashley join your party in Story Mode
|
Ike
|
Defeat 200 enemies in an Endless Smash session
|
Play 900 vs. matches
|
Have Ike join your party in Story Mode
|
Lyn
|
Complete Classic Mode as Marth and Ike
|
Play 800 vs. matches
|
Have Lyn join your party in Story Mode
|
Paper Mario
|
Complete Boss Battle Mode as Mario
|
Play 850 vs. matches
|
Complete the optional King Boo boss battle in Story Mode
|
Mr. Game & Watch
|
Complete Classic Mode as every default character
|
Play 1150 vs. matches
|
Have Mr. Game & Watch join your party in Story Mode
|
R.O.B.
|
Complete Event Match #56
|
Play 950 vs. matches
|
Have R.O.B. join your party in Story Mode
|
Sheriff
|
Complete Classic Mode as R.O.B.
|
Play 1000 vs. matches
|
Have Sheriff join your party in Story Mode
|
Alexandra Roivas
|
Complete all Event Matches
|
Play 575 vs. matches
|
Have Alex join your party in Story Mode
|
Karate Man
|
Complete Classic Mode as Wario and Ashley
|
Play 275 vs. matches
|
Have the Karate Man join your party in Story Mode
|
Primid
|
Complete Classic Mode as all other characters
|
Play 2000 vs. matches
|
Have Primid join your party in Story Mode
|
Dixie Kong
|
Complete Classic Mode as Diddy Kong
|
Play 875 vs. matches
|
Have Dixie Kong join your party in Story Mode
|
Mii
|
Complete Classic Mode
|
Play 10 vs. matches
|
Complete three Story Mode missions
|
Mega Man
|
Complete Classic Mode as Sonic and Pac-Man
|
Play 1100 vs. matches
|
Have Mega Man join your party in Story Mode
|
Pac-Man
|
Complete Classic Mode as Mario and Sonic
|
Play 1050 vs. matches
|
Have Pac-Man join your party in Story Mode
|
3DS characters
Default Characters
|
|
|
Mario
|
Special Moves:
|
Standard:
|
Fireball
|
Side:
|
Cape
|
Up:
|
Super Jump Punch
|
Down:
|
Star Spin
|
Final Smash:
|
Mario Finale
|
|
|
|
|
|
Princess Peach
|
Special Moves:
|
Standard:
|
Toad
|
Side:
|
Peach Bomber
|
Up:
|
Parasol
|
Down:
|
Turnip
|
Final Smash:
|
Peach Blossom
|
|
|
|
|
|
Bowser
|
Special Moves:
|
Standard:
|
Fire Breath
|
Side:
|
Flying Slam
|
Up:
|
Whirling Fortress
|
Down:
|
Bowser Bomb
|
Final Smash:
|
Giga Bowser
|
|
|
|
|
|
Link
|
Special Moves:
|
Standard:
|
Bow
|
Side:
|
Bomb
|
Up:
|
Spin Attack
|
Down:
|
Wolf Link
|
Final Smash:
|
Triforce Slash
|
|
|
|
|
|
Princess Zelda
|
Special Moves:
|
Standard:
|
Nayru's Love
|
Side:
|
Din's Fire
|
Up:
|
Farore's Wind
|
Down:
|
Phantom Slash
|
Final Smash:
|
Golden Arrow
|
|
|
|
|
|
Sheik
|
Special Moves:
|
Standard:
|
Needle Storm
|
Side:
|
Blast Grenade
|
Up:
|
Vanish
|
Down:
|
Bouncing Fish
|
Final Smash:
|
Golden Arrow
|
|
|
|
|
|
Pikachu
|
Special Moves:
|
Standard:
|
Thunder Jolt
|
Side:
|
Skull Bash
|
Up:
|
Quick Attack
|
Down:
|
Thunder
|
Final Smash:
|
Volt Tackle
|
|
|
|
|
|
Charizard
|
Special Moves:
|
Standard:
|
Flamethrower
|
Side:
|
Rock Smash
|
Up:
|
Fly
|
Down:
|
Flame Spin
|
Final Smash:
|
Mega Charizard X
|
|
|
|
|
|
Donkey Kong
|
Special Moves:
|
Standard:
|
Giant Punch
|
Side:
|
Headbutt
|
Up:
|
Spinning Kong
|
Down:
|
Hand Slap
|
Final Smash:
|
Donkey Konga
|
|
|
|
|
|
Diddy Kong
|
Special Moves:
|
Standard:
|
Peanut Popgun
|
Side:
|
Chimpy Charge
|
Up:
|
Rocketbarrel Boost
|
Down:
|
Banana Peel
|
Final Smash:
|
Rocketbarrel Barrage
|
|
|
|
|
|
Yoshi
|
Special Moves:
|
Standard:
|
Egg Lay
|
Side:
|
Egg Roll
|
Up:
|
Egg Throw
|
Down:
|
Yoshi Bomb
|
Final Smash:
|
Super Dragon
|
|
|
|
|
|
Fox McCloud
|
Special Moves:
|
Standard:
|
Blaster
|
Side:
|
Fox Illuion
|
Up:
|
Fire Fox
|
Down:
|
Reflector
|
Final Smash:
|
Landmaster
|
|
|
|
|
|
Ike
|
Special Moves:
|
Standard:
|
Eruption
|
Side:
|
Quick Draw
|
Up:
|
Aether
|
Down:
|
Counter
|
Final Smash:
|
Great Aether
|
|
|
|
|
|
Captain Olimar
|
Special Moves:
|
Standard:
|
Pikmin Pluck
|
Side:
|
Pikmin Throw
|
Up:
|
Flying Pikmin
|
Down:
|
Pikmin Order
|
Final Smash:
|
End of Day
|
|
|
|
|
|
Wario
|
Special Moves:
|
Standard:
|
Chomp
|
Side:
|
Wario Bike
|
Up:
|
Corkscrew
|
Down:
|
Wario Waft
|
Final Smash:
|
Wario-Man
|
|
|
|
|
|
Pit
|
Special Moves:
|
Standard:
|
Palutena's Arrow
|
Side:
|
Upperdash Arm
|
Up:
|
Wings of Icarus
|
Down:
|
Guardian Orbitars
|
Final Smash:
|
Three Sacred Treasures
|
|
|
|
|
|
Samus Aran
|
Special Moves:
|
Standard:
|
Charge Shot
|
Side:
|
Missile
|
Up:
|
Screw Attack
|
Down:
|
Bomb
|
Final Smash:
|
Zero Laser
|
|
|
|
|
|
Zero Suit Samus
|
Special Moves:
|
Standard:
|
Paralyzer
|
Side:
|
Plasma Whip
|
Up:
|
Jet Kick
|
Down:
|
Flip Jump
|
Final Smash:
|
Gunship
|
|
|
|
|
|
Lucas
|
Special Moves:
|
Standard:
|
PK Freeze
|
Side:
|
PK Love
|
Up:
|
PK Thunder
|
Down:
|
PSI Magnet
|
Final Smash:
|
PK Starstorm
|
|
|
|
|
|
Villager
|
Special Moves:
|
Standard:
|
Pocket
|
Side:
|
Lloid Rocket
|
Up:
|
Balloon Trip
|
Down:
|
Timber
|
Final Smash:
|
Dream House
|
|
|
|
|
|
Kirby
|
Special Moves:
|
Standard:
|
Inhale
|
Side:
|
Hammer
|
Up:
|
Final Cutter
|
Down:
|
Stone
|
Final Smash:
|
Ultra Sword
|
|
|
|
|
|
King Dedede
|
Special Moves:
|
Standard:
|
Inhale
|
Side:
|
Waddle Dee Toss
|
Up:
|
Super Dedede Jump
|
Down:
|
Jet Hammer
|
Final Smash:
|
Masked Dedede
|
|
|
|
|
|
Dillon
|
Special Moves:
|
Standard:
|
Claw Attack
|
Side:
|
Rolling Attack
|
Up:
|
Jump Attack
|
Down:
|
Tunnel Attack
|
Final Smash:
|
Arma-Mode
|
|
|
|
|
|
Little Mac
|
Special Moves:
|
Standard:
|
OHKO Uppercut
|
Side:
|
Dashing Punch
|
Up:
|
Star Uppercut
|
Down:
|
Counter
|
Final Smash:
|
Giga Mac
|
|
|
|
|
|
Shulk
|
Special Moves:
|
Standard:
|
Monado Arts
|
Side:
|
Back Slash
|
Up:
|
Air Slash
|
Down:
|
Vision
|
Final Smash:
|
Chain Attack
|
|
|
|
|
|
Sonic the Hedgehog
|
Special Moves:
|
Standard:
|
Homing Attack
|
Side:
|
Spin Dash
|
Up:
|
Spring Attack
|
Down:
|
Spin Charge
|
Final Smash:
|
Super Sonic
|
|
|
Unlockable Characters
|
|
|
Luigi
|
Special Moves:
|
Standard:
|
Fireball
|
Side:
|
Green Missile
|
Up:
|
Super Jump Punch
|
Down:
|
Luigi Cyclone
|
Final Smash:
|
Poltergust 3001
|
|
|
|
|
|
Toad
|
Special Moves:
|
Standard:
|
Penguin Suit
|
Side:
|
Super Bell
|
Up:
|
Propeller Suit
|
Down:
|
Double Cherry
|
Final Smash:
|
Mega Mushroom
|
|
|
|
|
|
Ganondorf
|
Special Moves:
|
Standard:
|
Warlock Punch
|
Side:
|
Flame Choke
|
Up:
|
Dark Dive
|
Down:
|
Wizard's Foot
|
Final Smash:
|
Beast Ganon
|
|
|
|
|
|
Jigglypuff
|
Special Moves:
|
Standard:
|
Rollout
|
Side:
|
Pound
|
Up:
|
Sing
|
Down:
|
Rest
|
Final Smash:
|
Puff Up
|
|
|
|
|
|
Mewtwo
|
Special Moves:
|
Standard:
|
Shadow Ball
|
Side:
|
Psyshock
|
Up:
|
Teleport
|
Down:
|
Safeguard
|
Final Smash:
|
Mega Mewtwo
|
|
|
|
|
|
Falco Lombardi
|
Special Moves:
|
Standard:
|
Blaster
|
Side:
|
Bazooka
|
Up:
|
Falcon Flip
|
Down:
|
Reflector
|
Final Smash:
|
Arwing
|
|
|
|
|
|
Krystal
|
Special Moves:
|
Standard:
|
Staff Spin
|
Side:
|
Staff Kick
|
Up:
|
Cloud Run
|
Down:
|
Counter
|
Final Smash:
|
Barrier Sphere
|
|
|
|
|
|
Captain Falcon
|
Special Moves:
|
Standard:
|
Falcon Punch
|
Side:
|
Raptor Boost
|
Up:
|
Falcon Dive
|
Down:
|
Falcon Kick
|
Final Smash:
|
Blue Falcon
|
|
|
|
|
|
Marth
|
Special Moves:
|
Standard:
|
Shield Breaker
|
Side:
|
Dancing Blade
|
Up:
|
Dolphin Slash
|
Down:
|
Counter
|
Final Smash:
|
Critical Hit
|
|
|
|
|
|
Lyn
|
Special Moves:
|
Standard:
|
Double Slice
|
Side:
|
Critical Bow
|
Up:
|
Teleporting Slice
|
Down:
|
Rolling Slice
|
Final Smash:
|
Lightning Slash
|
|
|
|
|
|
Ashley
|
Special Moves:
|
Standard:
|
Magical Blast
|
Side:
|
Magical Charge
|
Up:
|
Teleportation Spell
|
Down:
|
Shrinking Potion
|
Final Smash:
|
Potion Special
|
|
|
|
|
|
Magnus
|
Special Moves:
|
Standard:
|
Sword Rush
|
Side:
|
Whirlwind Swing
|
Up:
|
Icarus' Flame
|
Down:
|
Parry Swing
|
Final Smash:
|
Great Prison
|
|
|
|
|
|
Ness
|
Special Moves:
|
Standard:
|
PK Flash
|
Side:
|
PK Fire
|
Up:
|
PK Thunder
|
Down:
|
PSI Magnet
|
Final Smash:
|
PK Rockin'
|
|
|
|
|
|
Meta Knight
|
Special Moves:
|
Standard:
|
Mach Tornado
|
Side:
|
Drill Rush
|
Up:
|
Shutter Loop
|
Down:
|
Dimensional Cape
|
Final Smash:
|
Galaxia Darkness
|
|
|
|
|
|
Mr. Game & Watch
|
Special Moves:
|
Standard:
|
Cook
|
Side:
|
Judge
|
Up:
|
Fire
|
Down:
|
Oil Panic
|
Final Smash:
|
Octopus
|
|
|
|
|
|
R.O.B.
|
Special Moves:
|
Standard:
|
Robo Beam
|
Side:
|
Arm Rotor
|
Up:
|
Robo Burner
|
Down:
|
Gyromite
|
Final Smash:
|
Diffusion Beam
|
|
|
|
|
|
Sheriff
|
Special Moves:
|
Standard:
|
Quickdraw
|
Side:
|
Giddy Up
|
Up:
|
Downwards Blast
|
Down:
|
Molotov Cocktail
|
Final Smash:
|
Shooting Range
|
|
|
|
|
|
Agnès Oblige
|
Special Moves:
|
Standard:
|
Firaga
|
Side:
|
Blizzaga
|
Up:
|
Thundaga
|
Down:
|
Damage Dispersion
|
Final Smash:
|
Kill
|
|
|
|
|
|
Mega Man
|
Special Moves:
|
Standard:
|
Metal Blade
|
Side:
|
Crash Bomber
|
Up:
|
Rush Coil
|
Down:
|
Leaf Shield
|
Final Smash:
|
Unknown
|
|
|
Unlockable Criteria
Every unlockable character can be unlocked via one of three different methods. One is dependant depending on the character, one is to play x number of vs. matches, and the final one is to have the character join your party in Story Mode. Upon completing the criteria - sans the third method - players will have to fight the character in a 1 on 1 versus match. Winning this versus match will unlock the character.
Character
|
Method 1
|
Method 2
|
Method 3
|
Luigi
|
Complete Classic Mode as Mario
|
Play 50 vs. matches
|
Have Luigi join your party in Story Mode
|
Toad
|
Complete all 5 levels of Target Smash! as Peach
|
Play 100 vs. matches
|
Have Toad join your party in Story Mode
|
Ganondorf
|
Complete Classic Mode as Link and Young Link
|
Play 200 vs. matches
|
Have Ganondorf join your party in Story Mode
|
Jigglypuff
|
Complete Classic Mode as Pikachu
|
Play 150 vs. matches
|
Have Jigglypuff join your party in Story Mode
|
Mewtwo
|
Complete Classic Mode as Ganondorf
|
Play 400 vs. matches
|
Complete the optional Mewtwo boss battle in Story Mode
|
Falco
|
Acquire a cumulative score of over 25,000 in Home Run Derby
|
Play 250 vs. matches
|
Have Falco join your party in Story Mode
|
Krystal
|
Complete 100-Man Smash as Fox
|
Play 300 vs. matches
|
Have Krystal join your party in Story Mode
|
Captain Falcon
|
Complete Classic Mode as Mario, Link, Samus, Fox, Kirby, Yoshi, Donkey Kong and Pikachu
|
Play 500 vs. matches
|
Have Captain Falcon join your party in Story Mode
|
Ness
|
Defeat 10 enemies in a Cruel Smash session
|
Play 550 vs. matches
|
Have Ness join your party in Story Mode
|
Meta Knight
|
Complete all 5 levels of Target Smash! as King Dedede
|
Play 700 vs. matches
|
Have Meta Knight join your party in Story Mode
|
Ashley
|
Complete Classic Mode as Captain Syrup and Wario
|
Play 650 vs. matches
|
Have Ashley join your party in Story Mode
|
Ike
|
Defeat 100 enemies in an Endless Smash session
|
Play 900 vs. matches
|
Have Ike join your party in Story Mode
|
Lyn
|
Complete Classic Mode as Marth and Ike
|
Play 750 vs. matches
|
Have Lyn join your party in Story Mode
|
Mr. Game & Watch
|
Complete Classic Mode as every other character
|
Play 800 vs. matches
|
Have Mr. Game & Watch join your party in Story Mode
|
R.O.B.
|
Defeat 8000 enemies cumulative in Endless Smash
|
Play 850 vs. matches
|
Have R.O.B. join your party in Story Mode
|
Sheriff
|
Complete Classic Mode as R.O.B.
|
Play 900 vs. matches
|
Have Sheriff join your party in Story Mode
|
Mega Man
|
Complete Classic Mode as Sonic
|
Play 950 vs. matches
|
Have Mega Man join your party in Story Mode
|
Agnès Oblige
|
Complete Classic Mode as Mario and Sonic
|
Play 1000 vs. matches
|
Have Agnès Oblige join your party in Story Mode
|
Stages
Like in Super Smash Bros. 4, some stages contain bosses that can be killed in mid-battle. Bosses can be switched on or off in the battle's settings menu.
The Wii U version contains a total of x stages based upon various Nintendo franchises, while the 3DS version has x. Several stages will return from previous installments of the series. Additionally, all stages in the Wii U version contain a large variety of songs that can be collected through CD's. The 3DS version contains two songs for each stage instead, with the second song needing to be unlocked the same way.
All stages have an Omega variant, which takes the form of Final Destination: a flat platform with no gimmicks. A normal Final Destination is used in single player mode, being based more off its Super Smash Bros. Brawl appearance, with elements of the Meta Crystal stage from the original Super Smash Bros.. It is not playable in multiplayer mode.
Wii U stages
Default stages
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Kalos Pokémon League
|
|
|
|
|
Garden of Hope
|
|
|
|
|
Gamer
|
|
|
|
|
Wrecking Crew
|
|
|
|
|
Jungle Hijinxs
|
|
|
|
|
Summit
|
|
|
|
|
Bridge of Eldin
|
|
|
|
|
Yoshi's Island
|
|
|
|
|
|
Congo Jungle
|
|
|
Unlockable stages
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Emerald Altar
|
|
|
|
|
Wily Battleship
|
|
|
|
|
Dig Dug
|
|
|
|
|
Pilot Wings
|
|
|
|
|
Palutena's Temple
|
|
|
|
|
Pyrosphere
|
|
|
|
|
Coliseum
|
|
|
|
|
Delfino Plaza
|
|
|
|
|
Great Bay
|
|
|
|
|
Mushroom Kingdom II
|
|
|
|
|
|
Saffron City
|
|
|
3DS stages
Default stages
|
|
|
|
|
|
|
|
|
|
|
|
Living Room
|
|
|
|
|
Tomodachi Life
|
|
|
|
|
Find Mii
|
|
|
|
|
Pirate Ship
|
|
|
|
|
Luigi's Mansion
|
|
|
|
|
Fountain of Dreams
|
|
Unlockable stages
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Casino Night
|
|
|
|
|
Robot Factory
|
|
|
|
|
Eternia
|
|
|
|
|
Reset Bomb Forest
|
|
|
|
|
Tortimer Island
|
|
|
|
|
Balloon Fight
|
|
|
|
|
Magicant
|
|
|
|
|
Castle Siege
|
|
|
|
|
Mario Bros.
|
|
|
|
|
Poké Floats
|
|
|
|
|
Kongo Jungle
|
|
|
|
|
|
Planet Zebes
|
|
Stage Bosses
Stage Bosses reappear from Super Smash Bros. for Nintendo 3DS / Wii U, though this time, they are able to be toggled on and off, as they are counted as "hazards". Stage Bosses deal massive damage, though often give bonuses to those that deal the final hit on them.
Wii U version
|
|
|
Phantom Ganon
|
Ganon's Tower
|
|
|
|
|
Bouldergeist
|
Ghostly Galaxy
|
|
|
|
|
|
3DS version
|
|
|
|
|
Giratina
|
Distortion World
|
|
|
|
|
Dr. Lobe
|
Big Brain Academy
|
|
|
|
|
|
Wily Machine 1
|
Robot Factory
|
|
Items
Like previous installments of the series, fighters can use items to hinder - or even sometimes help - opponents during the battle. Items can be switched off via the battle settings, which also allows the player to choose which ones are able to spawn.
Item
|
Type
|
Series Origin
|
Notes
|
Version(s)
|
Smash Ball
|
Special
|
Super Smash Bros.
|
|
both
|
Assist Trophy
|
Special
|
Super Smash Bros.
|
See List of Assist Trophies
|
both
|
Sandbag
|
Special
|
Super Smash Bros.
|
|
both
|
Capsule
|
Container
|
Super Smash Bros.
|
|
both
|
Crate
|
Container
|
Super Smash Bros.
|
|
both
|
Party Ball
|
Container
|
Super Smash Bros.
|
|
both
|
Ray Gun
|
Shootable
|
Super Smash Bros.
|
|
both
|
Bumper
|
Throwable
|
Super Smash Bros.
|
|
Wii U
|
Beam Sword
|
Battering
|
Super Smash Bros.
|
|
both
|
Baseball Bat
|
Battering
|
Super Smash Bros.
|
|
both
|
Team Healer
|
Recovery, Throwable
|
Super Smash Bros.
|
Only appears in team battles.
|
Wii U
|
Coin
|
Collectible
|
Super Smash Bros.
|
Only appear in coin battles.
|
Wii U
|
Trophy
|
Collectible
|
Super Smash Bros.
|
See List of Trophies
|
both
|
Sticker
|
Collectible
|
Super Smash Bros.
|
Now unable to come out of damaged Sandbags; See List of Stickers
|
Wii U
|
CD
|
Collectible
|
Super Smash Bros.
|
Now unable to come out of damaged Sandbags; See My Music
|
both
|
Killer Eye
|
Shootable, Special
|
Kid Icarus
|
|
both
|
Back Shield
|
Transformation
|
Kid Icarus
|
|
both
|
X Bomb
|
Explosive
|
Kid Icarus
|
|
both
|
Ore Club
|
Battering, Shootable
|
Kid Icarus
|
|
both
|
Super Mushroom
|
Transformation
|
Super Mario
|
|
both
|
Poison Mushroom
|
Transformation
|
Super Mario
|
|
both
|
Koopa Shell
|
Throwable
|
Super Mario
|
|
both
|
POW Block
|
Battering, Throwable
|
Super Mario.
|
|
both
|
Fire Bar
|
Battering
|
Super Mario.
|
|
both
|
Bob-Omb
|
Explosive
|
Super Mario
|
|
both
|
Banana Peel
|
Throwable
|
Super Mario
|
|
both
|
Starman
|
Transformation
|
Super Mario
|
|
both
|
Metal Box
|
Transformation
|
Super Mario
|
|
both
|
Freezie
|
Throwable
|
Super Mario
|
|
both
|
Fire Flower
|
Shootable
|
Super Mario
|
Now shoots up to 20 fireballs, instead of a continuous beam of fire.
|
both
|
Bombchu
|
Explosive
|
The Legend of Zelda
|
|
both
|
Gust Bellows
|
Shootable
|
The Legend of Zelda
|
|
both
|
Beetle
|
Grappling
|
The Legend of Zelda
|
|
3DS
|
Bunny Hood
|
Transformation
|
The Legend of Zelda
|
|
both
|
Deku Nut
|
Throwable
|
The Legend of Zelda
|
|
both
|
Heart Container
|
Recovery
|
The Legend of Zelda
|
Restores 100%
|
both
|
Pegasus Boots
|
Transformation
|
The Legend of Zelda
|
Allows the wearer to jump up to five times.
|
both
|
Zora Flippers
|
Transformation
|
The Legend of Zelda
|
Allows the wearer to swim indefinitely.
|
Wii U
|
Poké Ball
|
Special
|
Pokémon
|
See List of Pokémon
|
both
|
Master Ball
|
Special
|
Pokémon
|
Releases a random ultra-rare Pokémon. Only one Master Ball can spawn per game, and has a 1/719 chance of doing so.
|
Wii U
|
Potion
|
Recovery
|
Pokémon
|
Restores 25%
|
both
|
Screw Attack
|
Special
|
Metroid
|
Makes the player spin when they jump.
|
both
|
Smart Bomb
|
Explosive
|
Star Fox
|
|
both
|
Steel Diver
|
Shootable
|
Steel Diver
|
|
both
|
Unira
|
Throwable
|
Clu Clu Land
|
|
both
|
Rocket Belt
|
Transformation
|
Pilotwings
|
|
both
|
Flipper
|
Throwable
|
Balloon Fight
|
|
both
|
Super Scope
|
Shootable
|
Nintendo
|
|
both
|
Ultra-Hand
|
Battering
|
Nintendo
|
Can also grab items and tether recover.
|
both
|
Gyromite
|
Throwable
|
Nintendo
|
Only available through R.O.B.'s down special move.
|
both
|
Wii Remote
|
Battering
|
Nintendo
|
|
Wii U
|
DS Stylus
|
Battering
|
Nintendo
|
|
3DS
|
Dragoon
|
Special
|
Kirby
|
All three pieces must be collected before using.
|
Wii U
|
Warpstar
|
Transformation
|
Kirby
|
|
both
|
Superspicy Curry
|
Transformation
|
Kirby
|
|
both
|
Food
|
Recovery
|
Kirby
|
Every type of food recovers different amounts (1-5%)
|
both
|
Parasol
|
Battering
|
Kirby
|
|
both
|
Maxim Tomato
|
Recovery
|
Kirby
|
Recovers 50% of damage. Damage taken when a Maxim Tomato is used is "absorbed" into the effects of the food.
|
both
|
Star Rod
|
Battering, Shootable
|
Kirby
|
|
both
|
Spring
|
Throwable
|
Donkey Kong
|
|
both
|
Hammer
|
Special
|
Donkey Kong
|
Small chance of the hammer's head being removed.
|
both
|
Barrel
|
Container
|
Donkey Kong
|
|
both
|
Canon Barrel
|
Transformation
|
Donkey Kong
|
|
Wii U
|
Golden Hammer
|
Special
|
Wrecking Crew
|
Small chance of the hammer being squeaky and unable to deal damage.
|
both
|
Soccer Ball
|
Special
|
Wii Fit
|
|
both
|
Pitfall
|
Throwable
|
Animal Crossing
|
Traps people in ground.
|
both
|
Net
|
Battering
|
Animal Crossing
|
If swung and it hits someone, you will let it go, as it would have trapped them.
|
both
|
Beehive
|
Throwable
|
Animal Crossing
|
|
both
|
Lip's Stick
|
Battering
|
Panel de Pon
|
|
both
|
Hocotate Ship
|
Explosive
|
Pikmin
|
Crashes onto the stage at random after thrown.
|
Wii U
|
Bomb Rock
|
Explosive
|
Pikmin
|
Similar to the Bob-Omb, except is heavier and does more damage.
|
both
|
Ultra-Bitter Spray
|
Throwable, Transformation
|
Pikmin
|
Once thrown, if it hits a person, it will slow them down.
|
both
|
Mr. Saturn
|
Throwable
|
EarthBound
|
|
both
|
Franklin Badge
|
Special
|
EarthBound
|
Reflects projectiles.
|
both
|
F0 Blaster
|
Shootable
|
F-Zero
|
Shoots a small, explosive version of one of the F-Zero GX vehicles that travels at high speeds. Only two can be shot from a F0 Blaster.
|
both
|
Spring
|
Special
|
Sonic the Hedgehog
|
Only available through Sonic's up special move.
|
both
|
Rush
|
Special
|
Mega Man
|
Only available through Mega Man's up special move.
|
both
|
Pac-Dot
|
Recovery, Shootable
|
Pac-Man
|
Appears if Pac-Man's side special is stopped. Recovers 1-3% when eaten; some can be thrown instead.
|
Wii U
|
Boxing Gloves
|
Transformation
|
Punch-Out!
|
Physical attacks deal an additional 8%.
|
both
|
amiibo Functionality
Both the Wii U and 3DS versions feature amiibo functionality. Like Super Smash Bros. 4, amiibos turn into special CPU players - Figure Players (FP) - that can learn and become stronger. Unlike normal CPU fighters, which have a maximum level of 9, FPs can be levelled up to level 50 in the 3DS version, and 75 in the Wii U version. amiibos will be released for all characters in the games, and all fighters that are a part of the "Fusion" lineup can be used regardless of if they appear in that version, with the exception of the Ice Climbers. Additionally, using an amiibo for the first time will grant a special trophy. These do not count towards collecting every trophy, and are considered bonuses.
Version Connectivity
Connecting the 3DS version to the Wii U version unlocks ten new trophies and three new assist trophies in the Wii U version, while an additional character in the 3DS version.
3DS version
|
|
|
Paper Mario
|
Special Moves:
|
Standard:
|
Super Jump
|
Side:
|
Pixl
|
Up:
|
Airplane Spin
|
Down:
|
Tube Mode
|
Final Smash:
|
Sticker Slam
|
|
|
|
Wii U versions
|
|
|
Excitebike
|
Excitebikes of various colours spawn and race around the stage, bouncing back and forth before racing off the stage.
|
|
|
|
|
Ray Mk.II
|
Ray travels up to the top of the stage, firing rays of lasers and various missiles to damage opponents.
|
|
|
|
|
Infantry and Tanks
|
Infantry and Tanks spawn and walk around the stage, shooting missiles from tanks and firing small bullets from the infantry.
|
|
|
Reception
- Give a review here.
Upon release, the 3DS version of Super Smash Bros. Fusion was commercially successful, selling 800,000 units in Japan on the day of release, and 825,000 in the United States. However, critical reception has not been as good, with multiple critics citing that the smaller character roster and seemingly rushed stage designs as reasons to remain with Super Smash Bros. for Nintendo 3DS instead. Fans have agreed, and have said that most stages share elements or layouts with stages from previous games, with the Evershade Valley stage being one of the prime examples. Critics have said that some characters being exclusive to the 3DS version was a great choice by the developers, but have frowned upon their choice of characters.
The Wii U version has been different. While selling fewer copies than its 3DS counterpart, both players and critics alike have shown great interest in the game, praising it and its physics. The game's character choice and stage design has been praised, with many claiming that the stage selection is better than that of Super Smash Bros. for Wii U. Additionally, characters that were cut from previous installments to return again (Young Link, Mewtwo and the Ice Climbers), have also been welcomed back, though the lack of Super Smash Bros. 4 newcomers has been cited as disappointing. The soundtrack has also been praised, mainly by Nintendo enthusiasts, for including tracks from various obscure titles, among the likes of StarTropics, Uniracers and Magnetica.
Achievements
The game uses a built-in achievement system that gives the player coins when they complete an achievement. Players can also see and compare their achievements with users on their friend list or on an online leaderboard. Achievements are exclusive to the Wii U version of the game.
Achievement
|
Description
|
Coins
|
Final Smasher
|
Use a Final Smash
|
30
|
Smasher King
|
Witness every character's Final Smash
|
100
|
Lucky Gambler
|
Unlock every character
|
70
|
Pipe Dream
|
Witness every Final Smash from the Super Mario series
|
50
|
Triforce of Wisdom
|
Witness every Final Smash from the Legend of Zelda series
|
50
|
Hypernova
|
Witness every Final Smash from the Kirby series
|
50
|
Prince of Ylisse
|
Witness every Final Smash from the Fire Emblem series
|
50
|
National Dex
|
Witness every Final Smash from the Pokémon series
|
50
|
Ninth Star Child
|
Witness every Final Smash from the Yoshi series
|
50
|
Arwing Pilot
|
Witness every Final Smash from the Star Fox series
|
50
|
King P
|
Witness every Final Smash from the Earthbound series
|
50
|
Gold Digger
|
Witness every Final Smash from the Wario series
|
50
|
Power Player
|
Witness Sonic's, Mega Man's and Pac-Man's Final Smashes
|
50
|
F-Zero Champion
|
Witness every Final Smash from the F-Zero series
|
50
|
Game & Watcher
|
Witness every Final Smash from Classic titles
|
50
|
Staged Fight
|
Unlock every stage
|
50
|
Triforce of Power
|
Defeat Phantom Ganon
|
30
|
Bomb Boo
|
Defeat Bouldergeist
|
30
|
King of the Underworld
|
Defeat Hades
|
30
|
Bounty Hunter
|
Defeat Gandrayda
|
30
|
Defender of the Chaos Emerald
|
Defeat Knuckles
|
30
|
Eternal Boss
|
Defeat Ridley
|
30
|
Jukeboxer
|
Collect every CD
|
60
|
Extreme Jukeboxer
|
Listen to every song during battles
|
100
|
Nintendork
|
Use an amiibo
|
10
|
Item Collector
|
Use every item
|
40
|
Glued to the Game
|
Collect every sticker
|
80
|
Smash Brother
|
Collect every trophy
|
80
|
Gumshoe
|
Defeat every enemy in Smash Run
|
70
|
Core of Evil
|
Defeat Master Core
|
30
|
Event Planner
|
Complete every Event Match
|
50
|
64 Single Players
|
Complete Classic Mode
|
20
|
Melee Master
|
Complete All-Star Mode
|
40
|
Gallery
Voice Actors
This section lists the voice actors present in the English version of the game. The Japanese version will feature Japanese dubbing by the characters' current voice actors, while other translations will feature the English voices with subtitles when necessary.
Voice Actor
|
Character(s)
|
Reggie Fils-Aime
|
Announcer
|
Masahiro Sakurai
|
Super Mario characters
|
Charles Martinet
|
Mario, Luigi, Waluigi
|
Samantha Kelly
|
Peach, Toad
|
Kenny James
|
Bowser
|
Kerri Kane
|
Rosalina
|
Donkey Kong characters
|
Takashi Nagasako
|
Donkey Kong, Cranky Kong, Chunky Kong
|
Katsumi Suzuki
|
Diddy Kong
|
The Legend of Zelda characters
|
Akira Sasanuma
|
Link
|
Jun Mizusawa
|
Princess Zelda, Sheik
|
Hironori Miyata
|
Ganondorf
|
Akiko Komoto
|
Midna
|
Antony Del Rio
|
Vaati
|
Hironori Miyata
|
Tingle
|
Yoshi characters
|
Kazumi Totaka
|
Yoshi
|
Charles Martinet
|
Baby Mario, Baby Luigi
|
Atsushi Masaki
|
Kamek
|
Pokémon characters
|
Ikue Ohtani
|
Pikachu
|
Michele Knotz
|
Squirtle
|
Craig Blair
|
Ivysaur
|
Shinichirō Miki
|
Charizard
|
Rachael Lillis
|
Jigglypuff
|
Miriam Pultro
|
Mewtwo
|
Billy Beach
|
Blaziken
|
Nana Mizuki
|
Victini
|
Star Fox characters
|
Jim Walker
|
Fox McCloud
|
Mike Madeoy
|
Falco Lombardi
|
Estelle Ellis
|
Krystal
|
Mike McAuliffe
|
Slippy Toad
|
Grant Goodeve
|
Wolf O'Donnell
|
Henry Dardenne
|
Peppy Hare
|
David Scully
|
Panther Caluroso, Leon Powalski
|
Dex Manley
|
ROB 64
|
Lev Liberman
|
Pigma Dengar
|
Metroid characters
|
Jessica Martin
|
Samus Aran
|
Dave Elvin
|
Adam Malkovich
|
Claire Hamilton
|
Gandrayda
|
EarthBound / MOTHER characters
|
Lani Minella
|
Lucas
|
Makiko Ōmoto
|
Ness
|
Kirby characters
|
Makiko Ōmoto
|
Kirby
|
Masahiro Sakurai
|
King Dedede
|
Jay Ward
|
Meta Knight
|
Wario characters
|
Charles Martinet
|
Wario
|
Kerri Kane
|
Captain Syrup
|
Christina Peyser
|
Ashley
|
Sara Rades
|
Kat, Ana
|
Reiko Ninomiya
|
9-Volt
|
Fire Emblem characters
|
Spike Spencer
|
Marth
|
Jason Adkins
|
Ike
|
Lani Minella
|
Lyn
|
Elsbeth Nathanson
|
Mist
|
Matthew Mercer
|
Chrom
|
Hunter Mackenzie Austin
|
Nowi
|
Laura Bailey
|
Lucina
|
Classic characters
|
Sanae Kobayashi
|
Popo, Nana
|
Jason Adkins
|
Sheriff
|
Kid Icarus characters
|
Antony Del Rio
|
Pit, Dark Pit
|
Fred Tatasciore
|
Magnus
|
Ali Hillis
|
Palutena
|
Cree Summer
|
Medusa
|
S. Scott Bullock
|
Hades
|
Hynden Walch
|
Viridi
|
Troy Baker
|
Pyrrhon
|
Kari Wahlgren
|
Phosphora
|
Wii Fit characters
|
October Moore
|
Wii Fit Trainer (female)
|
Steve Heinke
|
Wii Fit Trainer (male)
|
Punch-Out!! characters
|
Matt Harty
|
Little Mac
|
Riley Inge
|
Doc Louis
|
Erse Yagan
|
Bald Bull
|
Gary Chalk
|
King Hippo
|
Sonic the Hedgehog characters
|
Roger Craig Smith
|
Sonic the Hedgehog
|
Travis Willingham
|
Knuckles the Echidna
|
Ryan Drummond
|
Metal Sonic
|
Kirk Thornton
|
Shadow the Hedgehog
|
F-Zero characters
|
Ryō Horikawa
|
Captain Falcon
|
Veronica Taylor
|
Jody Summer
|
Akio Ohtsuka
|
Samurai Goroh
|
Eternal Darkness characters
|
Jennifer Hale
|
Alexandra Roivas
|
Xenoblade characters
|
Adam Howden
|
Shulk
|
Wayne Forester
|
Riki
|
Rufus Jones
|
Dunban
|
Pac-Man characters
|
Erin Mathews
|
Pac-Man
|
Bravely Default characters
|
Erin Fitzgerald
|
Agnès Oblige
|
Other characters
|
Shinobu Satochi
|
Dr. Wright, Captain Rainbow
|
Ike Nelson
|
Elite Beat Agents
|
Justin Berti
|
Jonathan Sherr
|
Dex Manley
|
Saki Amamiya
|
Aya Hara
|
Isaac
|
Mike West
|
Mike Jones
|
Sachiko Hamano
|
Jill
|
- Characters not listed in the chart above either reuse older sound clips, or do not have voices.
Trivia
- This is the first game in the series where every stage is not a part of a universe, with the ones being series without a playable representative being put in a "Special" series.
- Unlike previous games in the series, Super Smash Bros. Fusion was developed at the same time as Super Smash Bros. 4. While Sora Ltd. and Namco-Bandai are credited as developers, they acted more as creative supervisors, with Orange Productions do almost the entirety of the work.
- Because of this, some characters do not appear as playable in Fusion, while they do in 4.
- These characters are Greninja, Palutena, Lucina, Robin, Dark Pit, Bowser Jr., Duck Hunt and, to an extent, Mii Fighters.
- On the game's disc, data for various characters can be found, including Roy from Fire Emblem, Tom Nook from Animal Crossing and Starfy from Legendary Starfy. Interestingly, the trophies of all three of those characters are placed within the "Fighters" category, as opposed to "Fighter Related".
- Additionally, the three of them do not appear anywhere on the 3DS version.
- This may be the reason why Starfy was removed from his Assist Trophy position.
- The Paper Mario series symbol is the same symbol used for the Super Mario series in Super Smash Bros. and it's sequel.
- Oddly, Mike Jones and Hiro, from StarTropics and Trade & Battle: Card Hero, respectively, are both labelled as "other" characters, despite their games being released on the SNES and Game Boy Color, respectively.
- Additionally, Cupid's game of origin is incorrectly spelled as Sennen Kozoku as opposed to Sennen Kazoku.
- The director of the game has stated that Wonder Red was a consideration at an early stage of development, before they had decided on making the game based more on Nintendo's past instead of present.
- The Metroid series is the only series to have more than two stage boss representatives across both versions, with Gandrayda, Ridley in the Wii U version and the Fire Spawn in the 3DS one.
- The game features multiple references to Nintendo titles in miscellaneous ways.
- For example, at the end of Classic Mode, the character completion videos say "A Winner Is You!" instead of "Congratulations!", a reference to the NES title Pro Wrestling.
- The main menu features sprites from various titles on the NES, SNES and GameBoy. While most sprites are of characters from represented series, other characters will sometimes appear. Examples include the main character of the NES titles King-Fu, Gumshoe and Golf, as well as multiple characters from Time Twist: Rekishi no Katasumi de....
Name origin
- The origin of the "Fusion" name for the game's subtitle comes from the fact that the game combines Nintendo's past and present, and fuses them with Super Smash Bros.. Additionally, the 3DS and Wii U versions can connect in order to unlock more content.
- The game was not originally going to be a Super Smash Bros. title, but was later added on after the gameplay more closely resembled the SSB series'.
Easter eggs
- The announcer will call all Miis by the name "Mii" regardless of their actual name. If the language is set to English, allowing Reggie Fils-Aime to be the announcer, and a Mii with the name of Reggie is chosen, he will call them "Reggie".
- If the language is set to Japanese, the announcer, Masahiro Sakurai, will call certain Miis by their names. These names are "Sora", "Hal", "Sakurai", "Kirby", "Dedede" and "Meteos".
- Hacking the camera allows the player to view stages at angles that should not be possible to be seen normally. Certain stages include easter eggs that appear in areas that can only be seen by hacking the camera:
- Slot Machine: Floating inside of the Slot Machine, behind the slots, is Slippy Toad's headshot from the original Star Fox.
- Sunshine Airport: Looking at the top of the plane that flies above the stage at times will reveal a Pianta in a T-stance.
- Sea of Eden: Underneath the water below the main platform lies a copy of the Porky Statue trophy.
- Meteorite Hill: A Mr. Saturn appears should the camera be rotated 180-degrees.
- Hanafuda Valley: The N64 logo appears on the back of some cards. This can also be seen in normal play under certain circumstances.
Beta elements
- According to the director of the game, various characters were considered during the game's planning stages. These include Takamaru, Dark Pit, Medusa, K.K. Slider, Sukapon and Dixie Kong. Of these, Dixie Kong, Takamaru and Dark Pit were the only characters with moveset concepts. The others have concept art and unfinished concepts.
- The director has revealed that because Takamaru was in planning to be a character for so long, when he was unable to be implemented into the game as a playable character, they were unable to come up with Assist Trophy data for him.
- The game's primary director, Jake, has said that there were plans to include many more Assist Trophies who were ultimately cut for time constraints. These include the Prince of the Sablé Kingdom, Donkey Kong Jr., Mr. Stevenson and Donbe. The four of them appear as trophies.
- Interestingly, the five characters are all "retro" characters who have ceased to have appearances.
- Originally, the Paper Mario series was integrated with the Mario series.
- Later, a design of Tippi from Super Paper Mario was used for the Paper Mario series, as shown in the game's files.
- Ness and Lucas were originally going to be able to have their own Special Taunts when fighting on the Eden Lake and Chimera Laboratory stages, respectively.
- One of the data files mentions Paula Polestar, indicating that she may have been one of the characters that Ness/Lucas could speak to.
- Data files for Lucina as an alternate costume for Marth can be found in the game's files. However, the model is glitched and, when used in-game via hacks, appears as Marth with no textures or animations.
- A pre-release screenshot of the Wii U Smash Run showed an Earth Guardian from The Legend of Zelda: Skyward Sword being attacked by Lyn, who is using a dark blue colour scheme. Both the enemy and colour scheme are not used in the final game, though the Earth Guardian's model can be found in the Wii U version's files, indicating it may have been a Wii U exclusive enemy.
- Models for The Imprisoned's (Skyward Sword) second form (where it gains two hands) can be found in the data for the 3DS' Adventure Mode.
- An alternate texture making Link appear to resemble Ravio is found in his character files. If loaded in-game, the texture works correctly, with the sole exception of Link's weapons, which are texture-less.
- A model and textures for Toadette can be found in the game's files. They, like the Ravio texture for Link, work perfectly.
- The Toadette skin can also be used legitimately after the 1.0.4 update. The development team had said that there were various things wrong with Toadette's pigtails- such as they would occasionally stand straight up. They had planned to scrap it, when one of the developers found the error in the coding.
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