Super Mario Finale | ||||||||||||||||||||
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Super Mario Finale is a 2D Platforming Adventure video game in the Super Mario series developed by Studio Lillie (t∣b∣c) and published by Nintendo for the Nintendo Switch and the Pharo. It released on July 28th in all territories on the Nintendo Switch in North America and Japan on the Pharo, and for August 3rd in Europe on the Pharo. In North America and Japan, the game was a launch title for the Pharo, releasing on the same day as the console itself.
Finale is a unique take on the Super Mario franchise, combining elements from games like Metroid Fusion and Kirby and the Amazing Mirror to create a unique 2D Adventure experience. Mario is able to freely explore the world in a non-linear fashion, a first for a 2D Mario game. The game also introduces many new features, such as leg grabbing, climb leaping, and teleporting, which make the movement in the game fresh compared to previous entries. It also features a fully original story unlike any seen before in a Mario game.
Gameplay
Controls
Story
Mario and Princess Peach are having tea in the castle one day when a Podule appears from the sky and uses its tractor beam to capture Peach before flying away. Mario tries to chase it, going through the grasslands near outside Castle Town, but eventually they find a sheer cliff and the Podule flies straight upwards, out of Mario's grasp. Suddenly it fires a beam at Mario which hits the ground at his feet and causes it to fall apart, revealing a large chasm that Mario promptly falls down into. He impacts the ground a fair way down and seems to pass out.
When he wakes up again, he is in a temple-like room with glowing green lines running along the floors and walls. He approaches the podium in the middle in the room housing an hourglass like item. When he grabs it, he sees a quick vision of an alternate green world, before he snaps back into consciousness and removes the hourglass. The green lights disappear and a door opens, allowing Mario to climb up out of the ruins and back into the surface again.
When Mario returns to the surface, he sees a horrible and destroyed world with a dark red sky and huge towers rising out of the ground in every direction. A red Podule appears and begins to fire at Mario again, and one of its shots almost hits Mario before time appears to stop. A green glow appears from the hourglass and Mario picks it up, which causes the rest of the world to fade away before his eyes, leaving him in a green, foggy world.
An Aethian appears out of the hourglass, and explains that Mario has used the hourglass to control time. The hourglass was an ancient artifact crafted in order to connect with the Time Realm that exists parallel to the Mushroom Kingdom. While connected, the user can stop and reserve time at will, with some physical strain. This power has been sought after for centuries, especially by the evil alien Tatanga.
The Aethian then reveals that when Mario became unconscious, the Mushroom Kingdom was left defenseless, allowing Tatanga to invade. By using the hourglass, Mario can return to the time before Tatanga came. In order to stop him, Mario must then activate each of the Sentinel Orbs, which the ancient civilization created in anticipation of Tatanga. When they are all activated, a dome will appear around the planet, stopping any invasions.
With this newfound knowledge, Mario sets out to activate the Orbs, while using the power of the hourglass to escape perils.
Power-Ups
indicates that the ability requires both a Star Pendant and a Silver Star
Fireballs: Super Fireballs: Lava Immunity: Super Lava Immunity: | |
Wall Climbing: Cat Swipe: Super Scamper: Ultra Scamper: | |
Light: Bouncy: Super Sense: Ultra Sense: | |
Sliding: Iceballs: Super Swimming: Cold Immunity: Water Walking: | |
Boomerang Throw: Duck: Metal Boots: Metal Boomerang: | |
Others
Only found in Toadbert's Treasure Quest Gold Fireballs: | |
Only found by using the Power Moon amiibo Radar: Glow: Super Radar: | |
Enemies
Gallery
Trivia
- The game was originally in production as the 3D Platforming game Super Mario Atmosphere. After Super Mario Odyssey started development, however, Studio Lillie decided to shift focus and create a 2D game instead.
Pokémon New World (258,897) |
Super Mario Finale | |
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Characters | |
Playable | Mario ★ Luigi ★ Princess Peach ★ Bowser Jr. |
Other | Bowser ★ Tatanga ★ Piantimo III ★ Toadsworth ★ Chronum |
Items | |
Power-Ups | Fire Flower ★ Carrot ★ Penguin Suit ★ Super Bell ★ Boomerang Flower ★ Gold Flower ★ Power Moon Radar ★ Silver Star |
Other | Super Mushroom ★ Moon Coins ★ Power Moon ★ 1-Up Mushroom ★ 3-Up Moon ★ Coins ★ amiibo Charge ★ Shine Sprite |
amiibo | |
Items | Fire Flower ★ Carrot ★ Penguin Suit ★ Super Bell ★ Boomerang Flower ★ Gold Flower ★ Power Moon ★ Silver Star ★ Super Mushroom ★ 1-Up Mushroom |
Bosses | Blue Bowser |