Super Mario Bros. (LuckyEmile edition)
Developer(s) LuckyEmile and Flandre Co.
Publisher(s) Nintendo and Fantendo
Platform(s) Nintendo Wii
Genre(s) Platformer
Series Super Mario Bros. (LuckyEmile edition)
Predecessor None
Successor Super Mario Bros. 2 (LuckyEmile edition)
Release Date(s) TBA
Mode(s) Mario: single player

Mario: 2P multiplayer: retro

Mario: 2P multiplayer: joined


Age Rating(s) 3+ ERating
Media Included video Game

Super Mario Bros. is a game, based off LuckyEmile's imagination. It features many past elements, as well as other franchises being included.



Character Image Description
Super mario by mintenndo-d62lh70
The Hero os the Mushroom Kingdom. Clad in red, this plumber, and doctor, and party thrower, and golfer, and kart-racer, and etc. is going to save his Kingdom, as per-usual.
Luigi Alpha
The cowardly Brother of Mario. With an 'L' on his cap, he will even over-come his fear of ghosts to help his Bro.!
Yoshi egg
The egg-laying Dino who is Mario's best-friend. This isn't a surprise, as he took care of the hero when he as an infant.
A yellow Yoshi whos new on the hero duty, but that doesn't mean he is gonna be bad at it. He'll do anything for the Mushroom Kingdom, even risk his life!
Retro Pacman
The infamous circle has left the Pac-labyrinth to go to the Mushroom Kingdom to join a new friend called Mario.
Princess Peach
Fire Peach
The princess with a reputation for getting kidnapped. She has been kidnapped again in this adventure, but it won't be as normal as everyone thinks.
MKXL Rosalina
The pretty princess of the Marioverse. She has come to assit Mario and his friends to save the Kingdom, and who can blame her.
The cute like Star Spirit has met up with Mario and pals for another adventure. Just this time, she isn't going to go on the adventure, it is a risky business.
The cowardly little Mushroom Retainer was taken along with the princess. He takes his job seriously, but he still can't get over his fear of Bowser.
The care-taker of Princess Peach. He worries when the princess is kidnapped, some say when she's gone, he does crazy. He was kidnapped along with her this time, so atleast he can keep her safe...


Character Image Description
The King of Koopa. He increased his number of troops and is ready for action...or so he thinks
MP9 Select Kamek
Bowser's assistant and care-taker. He uses his magic to increase the strength of Bowser's main minions.
The main goomba of the troop. He may look weak, but don't let your eyes deseve you... actually, without Kamek's magic, he is pretty weak.
Koopa TBA The Koopa who was promoted to head Koopa. He has more moves than an average Koopa, even taking a few hits before retreating to his shell.
This Boo was protomed mainly for his possessing ability, but hey, he is still as shy as any other Boo
H. Bro.
A Hammer Bro, made of paper! Due to this, he has a higher HP level and can flip between dimensions, causing him to be unseen to the eye.
Master Hand
A huge hand who works for Bowser now. He is one of Bowser's elite minions and it's not hard to see why.
The red nemesis of Pacman has also fled and joined with Bowser. He was set to head of the undead, but that isn't much to be proud of.
Sackboy grabinators
This little man made of cloth was made to be a "Mario-killer", literally. He doesn't work for Bowser, instead, he wants to destroy Mario so Sony become the best company. 
Paragoomba NSMBU
This winged Goomba was asked to join the troop by his cousin. He joined willingly. Oh, the braveness of a Goomba.
Bullet Bill
This high-speeded Bullet joined the troop with no mess or fuss. He somehow floats above the ground all the time, and has control, seperate him from normal Bullet Bills.
Dry Bones
DryBones SMB
This undead fan of the Koopa King joined the troop in order to help his role-model. He is unkillable and is much more powerful than your average undead Koopa
Cheep Cheep
This aquatic new member of the troop patrols the seas in the name of her leader. She joined the troop to get revenge on Mario for killing her friend with a fireball in the past.
Jack O. Goomba
Jack O. Goomba
Jack Oliver Goomba is a Goomba who loves to wear a pumkin on his head. He may look almost stupid, as it certainly isn't a fashion-statement, but it does give him an extra defence.

Story (Intro)

Bowser is in the Dark Realm, his own Kingdom. He looks at his army: Kamek, Goomba, Koopa, Boo and H. Bro., not much... Bowser then turns on a 3DS-like machine and asks Boo to possess a stlyus and write the following down the members of the army. Boo writes down the five in the Dark Realm and some others: Octoboo and Master Hand. Bowser remembers them and decides he needs more minions. He orders Goomba and H. Bro. to find some more minions. They come back with a Paragoomba, Bullet Bill and Cheep Cheep. Bowser then calls a group meeting. In the meeting, Koopa brings Jack O. Goomba, who joins the army. A Dry Bones, who is a fan of Bowser joins too, due to his unique abilities.

Meanwhile, Mario is relaxing with Luigi, Yoshi, Glowy and Princess Peach under the shade of a tree on a hill. However, three sparks of lightning form in the sky and stick down on the ground. A warp-pipe forms at where the lightning struck. Out of the warp-pipe, comes a yellow circle with two black eyes. He introduces himself as Pacman and tells Mario he followed an enemy of his, called Blinky, to the dimension. Mario teams up with Pacman and they go to Peach's Castle for a meeting.

Meanwhile, Blinky comes out a warp-pipe in Bowser's Dark Realm. He joins the Koopa Troop and becomes leader of the undead minions. However, a thrid warp-pipe spawns, and a shadowy figure appears out of it. 

At Peach's Castle, Mario, Luigi, Yoshi, Glowy, Peach, Toadsworth and Toad are told by Pacman about Blinky and his escape. Pacman says that Blinky used a pipe to go to the Dark Realm, but Pacman followed him, but was sent to the wrong destination. Mario agrees to help Pacman defeat Blinky and as they are about to set off, they Kingdom is covered with purple clouds. Bowser's flagship flies up to Peach's Castle with the rest of his feet, and Bowser enters the Castle. Mario goes to defend the princess, but is attacked by Bowser's army. Mario, Luigi, Yoshi, Glowy and Pacman are knocked out and Bowser kidnaps Peach and the two Toads.

Mario wakes up in the Comet Obsveratory. He and his friends where rescued by Rosalina, who teleported them to the  starship in the nick-of-time. Mario thanks Rosalina and the land in the Mushroom Kingdom. Rosalina then shows Mario that Starlow had joined her and that they will help Mario. The Comet Obsveratory is then used as a hub.


World Name Theme Bosses Descritption
1 Mushroom Kingdom Plains Grassland

Fort: Goomba

Castle: False Bowser

The grassy Plains Mario is very familair with.
2 Wet Wet Kingdom Ocean Water

Fort: Cheep Cheep

Castle: Cheepskipper

This place is huge, the sea goes on for miles! Well, might as well just keep swimming.
3 Dry Dry Desert Desert

Fort: H. Bro.

Castle: Mummipokey

One of the driest deserts, and just a second ago, Mario was soaked.
4 Ghosty Ruins Ghost

Fort: Boo

Castle: Dry Bones

The creepy ruins of a huge ghost house. It's to creepy to go inside, so let's just hang round the outside parts...
5 Poisionous Jungle Jungle

Fort: Koopa

Castle: Toxic Piranha Plant

The jungle is full of toxic water so mind your step. The place is also full of trees, but they aren't that much of a threat.
6 Cloudy Court Sky

Fort: Paragoomba

Castle: Master Hand

The clouds high in the sky of the Mushroom World. If you fall, it's a LONG way down.
7 Icy Dream Land Ice

Fort: Jack O Goomba

Castle: Icy Cheepskipper

The slippery, slidy ice world is quite fun to play in, just try not to slip on the ice.
8 Mount Mushroom Mountain

Fort: Bullet Bill

Castle: Kamek

Mount Mushroom is the tallest mountain in the Mushroom World. You;ll have to scale it to reach Bowser, but it has to be worth it.
9 Dark Realm Lava

Fort: Blinky

Castle: Bowser

The Dark Realm, home of the Koopa King himself. Blinky is also here. Show those bosses who's boss!
10 Sacboy's Dimension Subspace Castle: Sacboy in his machine The true final world. Sacboy has come to end his rivalry with Mario, who will be crowned victorious in their battle? Only time will tell.

Story Ending

Mario and the gang finally reach Bowser's Castle. They defeat Bowser in a pretty difficult battle and go to rescue the princess and the Toads, when the find the cage empty. Inside is a note. It said:

My Mushroom-loving Rival

I have taken your beloved princess and her two cowardly servants. You are my ever-lasting rival, so I have come to put an end to it...and your life. I come from Sony, my name: Sacboy. If you want to see your princess for one last time, and face your doom, then head out of the castle and use the warp-pipe to my own dimension. If you make it to me, i'll be surprised, but will easily take you out in battle. Mwhahaha!

See you soon, plumber!

Mario rushes out the castle with his friends. They enter the warp-pipe and fight their way through Sacboy's twisted dimension. They reach him, but he defeats them easily. Mario is near death, when Starlow appears and transforms him into Superstar Mario, as well as his friends. They then start the true battle with the Sony representative. Sacboy loses and is sent back to the Sony-verse. Mario and friends head back with the princess and they celebrate with a party. Pacman agrees to stay in the Marioverse, as Blinky is still working with Bowser, who they know is still alive. The camera then shows Bowser and his minions. Bowser complains at their 'attempt' to stop Mario, but keeps them hired, sayong they have alot to learn...


There are four different modes: three Mario modes (one single player, two mulitplayer) and one Pacman mode.

Gameplay in Mario mode works the same as Super Mario Bros.and it's sequels. It features power-ups too. The controls are as following:

Button effect
D-pad (left of right) walk, enter sideways pipe
D-pad (down) crounch, enter pipe
D-pad (up) enter door, jump off Yoshi
1 run, throw fire-ball (certain power-ups) , attach (cape), tongue (Yoshi)
2 jump, fly (cape), flutter-jump (Yoshi)

Mario mode also features two player modes, where the second player is Luigi. There are two types of 2-player mode: retro and joined. Retro works like Super Mario Bros. and joined works like New Super Mario Bros. Wii. In multiplayer, luigi rides Glowy instead of Yoshi. If Luigi jumps on Yoshi (or Mario jumps on Glowy) it will be changed to their respectful dino friend.

Pacman mode works alittle differently. Pacman has only two power-ups (excluding Superstar). One is a pac-dot, which gives him extra HP. Each Pac-dot adds one to his HP, to the maximum of 5. He also has Power-pellets, which work like a Starman. These are his controls:

Button effect
D-pad (left or right) walk, enter sideways pipe
D-pad (down) enter pipe
D-pad (up) enter door
1 run, shoot pac-dot (Superstar)
2 jump


Normal Power-ups

Name image item effect
none Mario has 1 HP. If he is hit, he losses a life
Super mario by mintenndo-d62lh70
Super Mushroom Mario gains height, strenght and now has 2HP. If he is hit, he turns back into Small Mario
Fire Flower Mario gains pyrokinesis and has 3HP. If he gets hit, he turns back into Super Mario
Cape Feather Mario gains a cape, givin him the ability of flight! He has 3HP. If he is hit, he turns back into Super Mario.
Frog Suit Mario hops about on land, gaining a higher jump. He is excellent underwater. He has 3HP. If he is hit, he turns back into Super Mario
Starman Mario

Mario is invincible! If he hits an enemy, they are defeated. The power-up doesn't effect your previous one, but only lasts ten seconds.

Superstar Mario
Starlow Mario can fly, shoot fireballs and is near invincible! He uses this form to take down Sacboy and his machine.
Green Star Mario's power-up is upgraded!

Green Star Power-ups

If Mario finds a Green Star, he gains a Special Ability, also know as a Green Star Power-up. Mario can find Green Star's in ? Blocks, or in toad houses. Here is a list of them:

Name Image Item/Combonation Effect
Starman Mario
Green Star + small Mario gains the effects of a Super Mushroom and a Starman. 
MegaMario NSMB2
Green Star + Super Mario grows in size and destroys EVERYTHING in his path! It only lasts for fifteen seconds though...
Super Fiery
Green Star  + Fire Mario gains the ability to throw a huge fire-dragon at will. It is very similar to Kirby's Monster Flame. It lasts until the end of the level.
Green Star + Cape Mario can now fly infinitly! It lasts until the end of the level.
WInged Frog
Green Star + Frog Suit Mario can now control like he is underwater in any level. He flies through the air as easy as he swims. It lasts until the end of the level.
Superstar Mario
Green Star + Starman Mario can fly, shoot fireballs and is invincible! It last forever, but can be turned off in the menu screen or the pause screen.


World Name image how to defeat
1 fort Goomba
Jump on his head 3 times
1 castle False Bowser
SM3DL False Bowser
Jump on the moving block and jump over him. The press the button on the other side of the draw bridge.
2 fort CheepCheep

CheepCheep under Kamek's spell

Wait for her to jump over the bridge then jump on her three times.
2 castle Cheepskipper
Wait for the room to unflood, then jump on him. Do this five times.
3 fort H. Bro.
Wait for him to come into 'your dimension' then jump on him. Do this three times.
3 castle Mummipokey
SMBDIY Mummipokey
Wait for him to appear out of the ground. Jump on his head six times.
4 fort Boo
Turn on all the lights, then jump on him. Do this three times.
4 castle Dry Bones
DryBones SMB
Dry Bones thorws bone as you. Avoid them and wait for him to try to ground pound you. lure him to a certain area on the Brick Block floor. There are four layers. It works like SMB3's Bowser battle.
5 fort Koopa TBA Jump on his head, then wait for him to come out of his shell. Do this three times.
5 castle Toxic Piranha Plant

Toxic Piranha Plant in his neutral form.

The plant shoots poision balls at you. When he comes out a pipe and is red, jump on him. When he is green, avoid him.
6 fort Paragoomba
Hyper Paragoomba Artwork

Paragoomba under Kamek's spell

Wait for him to swoop down, then jump on him. Do this three times.
6 castle Master Hand
Jump on him when he swoops down to stun him. Then use a bob-omb and have it explode next to him. Do this five times.
7 fort Jack o Goomba
Jack O. Goomba
Jump on his pumkni twice to destroy it, then on his head. Do this three times.
7 castle Icy Cheepskipper Same as World 2 battle, but he shoots iceballs at you in the flooded segments and you have to jump on him seven times.
8 fort Bullet Bill
Lure him to a wall and jump over him. He should hit the wall. Do this three times.
8 castle Kamek
Kamek (SMBZ)
The same as his NSMBU battle, but jump on him 5 times.
9 fort Blinky
Use the starman/power-pellet given to you during the battle and hit him five times.
9 castle Phase one: Metal Bowser
Metal Bowser
Hit the button that appears. This makes a Thwomp fall on Bowser and breaks his metal protection. Then jump on his head. He then re-gains his power-up. Do this five times.
9 castle Phase 2: Bowser in his Koopa clown Car
Bowser Koopa Clown Car
The same as Bowser Jr.'s NSMBU battle, but jump on his head ten times.
9 castle Phase 3: Giga Bowser
Giga Bowser chases you on is flagship. Throw Mecha Koopas at him to slow him down. Press the button at the end.
10 castle Phase 1: Sacboy's Machine Shoot Sacboy's machine 50 times with your fireballs/pac-dots.
10 castle phase 2: Sacboy Sacboy now has a jet pack. Use your fireballs/pac-dots to hit him 10 times. However, he is good at dodging.


Every Mario game has it's enemies. Here is a list of them:

Name Behaviour Image
Goomba walk endlessly
200px-Goomba - New Super Mario Bros U
Paragoomba hop, face Mario
Paragoomba NSMBU
Bone Goomba walk endlessly
Spike Goomba walk endlessly
Koopa Troopa walk endlessly
File:100px-Koopa Troopa NSMB.png
Red Koopa Troopa walk endlessly, turn around at cliffs
84px-Koopa Troopa NMB2
Koopa Paratroopa fly endlessly
Hammer Bro. throw hammers, three at a time, jump.
Hammer Bro
Green Lakitu throw Red Spinies
Red Lakitu throw blue Spinies
Red Spiny walk enlessly
Spiny NSMB2
Blue Spiny walk endlessly, turn around at cliffs
Buzzy Bettle walk endlessly
Cheep Cheep swim endlessly
Spiny Cheep Cheep swim, home in on Mario
Blooper swim, follow Mario
Blooper 3D Land
Air Blooper float, follow Mario
Poison Blooper Artwork 3D
Piranha Plant pop out of a warp-pipe from time to time
Venus Fire Trap pop out of a warp-pipe and shoot a fireball at Mario from time to time
Bullet Bill Fired out of a cannon, fly forwards
Boo float towards Mario, hide their faces and stay in place if looked at
Red Boo float towards Mario

Dry Bones

walk endlessly, turn around at cliff, rebuild after ten seconds of being broken
DryBones SMB
Flyphant fly up and down, shoot cannonballs at Mario TBA
Mecha Koopa walk endlessly, wake twenty seconds after being put on 'sleep mode'
Bob-omb walk endlessly, explode five seconds after being activated
Golden Bob-omb walk endlessly, turn around at cliff, explode with a larger radius than a normal Bob-omb five seconds after being activated
Golden Bob-Omb SMW3D
Podoboo jump out of the lava for a second
Monty Mole run after Mario, if they hit a wall, it takes a second to get running again
Pokey shuffle back and forth across the ground. 

Items and objects

As in all Mario games, there are items and objects, here is a list of them:

Item/Object Image Bio
Super Mushroom
Transforms Mario into Super Mario
Fire Flower
Transforms Mario into Fire Mario
Cape Feather
Cape FeatherSMWWii
Transforms Mario into Cape Mario
Frog Suit
File:Frog suit by starkid64-d3iqs7s.png
Tranforms Mario into Frog Mario
Gives Mario invinciblity
Green Star
Let's Mario upgrain his power-up
Yoshi Egg
Hatches Yoshi or Glowy
Yellowdot large
Gives Pacman 1HP
Power Pellet Gives Pacman invinciblity
1-up Mushroom
Gives Mario and Extra life
100 of these give Mario an extra life
Ace Coin
There are three of these in each level, find them to spend at Toad Houses
? Block
Brick Block
Brick Block
Super Mario and above power-ups can smash these blocks
Used Block
Blocks that have been used. The cannot be broken and sometimes make up the stairs near the flagpoles.
Beanstalk NSMBW 2012
A long beanstalk that Mario can climb to enter higher areas and coin heavens.
The pole at the end of the level. The higher you get, the better the treat.
Checkpoint Flag
Checkpoint Flag SM3DL
This flag marks the halfway point. If Mario hits the flag, if he dies, he will respawn at the flag. If Mario is small Mario, it will transform him to Super Mario. If Pacman has 1HP, it will give him an extra HP.
A door can be entered to enter another area.
Green Warp Pipe NSMBU
a warp-pipe can be entered to enter another area.


The game is set to have a sequel based of Super Mario Bros. 2. The game will be the second in the series. It isn't confirmed if Pacman will appear or not.


The Super Mario Bros. (LuckyEmile edition) belongs to LuckyEmile. All characters and power-ups belong to Nintendo, Namco, Alpha Dream, LuckyEmile or Alvin Earthworm. Thanks to everyone who uploaded or created the pictures used in the article. 

Glowy belongs to LuckyEmile (and Nintendo I guess), but is a free to use character. However if you use him, it would be nice to give credit to LuckyEmile, but you don't have to.

Community content is available under CC-BY-SA unless otherwise noted.