Super Mario 3Dverse is a platforming game developed by Nintendo and Basilisk Studios and published by Nintendo for the Nintendo Switch Advance. It follows up Super Mario 3D World & Super Mario 3D Land, on the Wii U and 3DS respectively. It follows Mario and fellow characters attempting to ship of the Koopalings to other worlds, based on other Nintendo franchises. The game launched on December 2, 2027 alongside the Nintendo Switch Advance. Unlike sandbox Super Mario games such as Super Mario Odyssey it features simple yet out-of-the-box platforming gameplay, based on various themes.
Like Super Mario 3D World, it features simultaneous multiplayer; both co-op and versus. The co-op multiplayer is similar to Super Mario 3D World, however the versus is quite different. Unlike co-op, you do not use shared lives, with each player starting with 5 lifes.
Super Mario 3Dverse introduces three new sets of levels. The first one is known as Delfino Surfing, which features a young Pianta, known as Francesca (who first appeared in Paper Mario: The Thousand-Year Door) who attempts to complete various levels by jumping on surfboards to get closer to her love, Frankie. When in multiplayer, you can play as 3 other female Piantas, who are Francesca’s friends (in addition to Francesca herself).
The second new set of levels are Paper Swap levels where you play as Paper Mario in both 2D and 3D platforming levels, in a similar vain to Super Paper Mario. Every so often, a Flattener / Expanender appears, and switches dimensions. When in multiplayer, you can play as Paper Mario, Paper Luigi, Paper Peach, and Paper Toad.
The third new set of levels are Kart Challenge levels, in which you play as Mario in basic 3-lap Mario Kart tracks, with a mini-boss at the end. To defeat the mini-boss, you must drive up said mini-boss’ head, and preform a Kartpound (a Groundpound with a kart) by pressing ZL / ZR. When in multiplayer, you can play as Mario, Luigi, Peach, and Toad.
Super Mario 3Dverse released on December 2, 2027 alongside the Nintendo Switch Advance. The game received acclaim from critics, partially due to the level design, theming, visual elements, and soundtrack, however some criticized the focus on tight platforming and multiplayer not working well together well at some points.