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(i promise ill make tangible progress some day)
(dreii doing something? impossible!)
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|'''Musket Garrison II'''
 
|'''Musket Garrison II'''
|TBA
+
|A straight upgrade to the original tower, the Musket Garrison II has better guns, better aim and better soldiers, yielding an all around better experience for everyone involved (excluding your foes of course). Pair with any grade of Automaton Barracks for maximum spice
 
|120 Cogs
 
|120 Cogs
 
|Starter
 
|Starter
 
|-
 
|-
 
|'''Musket Garrison III'''
 
|'''Musket Garrison III'''
|TBA
+
|Ka pow! The last classic musket you can acquire, the Musket Garrison III wields the newest in steampunk technology, with highly trained soldiers paired with quickfire guns for increased speed, damage and critical hit rate, making them the best damage tower pre-upgrades
 
|180 Cogs
 
|180 Cogs
 
|Starter
 
|Starter
 
|-
 
|-
 
|'''Heavy Duty Turret I'''
 
|'''Heavy Duty Turret I'''
|TBA
+
|Who needs damage when you can have speed? Thats the motto of the Heavy Duty Corps, the newest branch of the Rimali army. Mounted on large, fast firing turrets, they don't hit hard, but shooting at breakneck speeds is a pretty good alternative. The Heavy Duty Turret has the best DPS in the game (with one exception)
 
|220 Cogs
 
|220 Cogs
 
|Starter
 
|Starter
 
|-
 
|-
 
|'''Heavy Duty Turret II'''
 
|'''Heavy Duty Turret II'''
|TBA
+
|
  +
This is the one exception. Armed with all new bouncing bullets, the Heavy Duty Turret II is the latest steam powered marvel from the Inventor's Guild, and it can shoot even faster than it's predecessor, with the trusty steam engine having been replaced with an all new triple turbine magictech one, allowing for even faster shootng
 
|260 Cogs
 
|260 Cogs
 
|Starter
 
|Starter
 
|-
 
|-
 
|'''Starlight Sniper I'''
 
|'''Starlight Sniper I'''
|TBA
+
|Infused with starlight canisters is the Starlight Sniper, using insane critical hit rate to take down even the strongest of foes. A specialized tower, these snipers are slow firing but will always target the strongest enemy, thus in their prime against bosses and other titanic foes - and their insane critical hit rate means they shoot to kill
 
|240 Cogs
 
|240 Cogs
 
|Starter
 
|Starter
 
|-
 
|-
 
|'''Starlight Sniper II'''
 
|'''Starlight Sniper II'''
|TBA
+
|If you thought a 75% crit rate was pretty high, then the Starlight Sniper II will knock you out of the park. With a 95% chance of critical hit, these expert gunslingers fire starlight infused weaponry, enhancing their critical hit damage and speed, making them one of the most reliable towers when the rounds go late
 
|300 Cogs
 
|300 Cogs
 
|Starter
 
|Starter

Revision as of 09:20, July 1, 2020

SteamSiege features a variety of towers, unlocked or purchased over the course of the game. Each tower has two core upgrades. which only increase stats, then branches off into two seperate lines, which each get another stat increasing upgrade

Musket Garrison

Name Description Cost Unlock
Musket Garrison I With a high speed of fire and deadly aim, the Musket Garrison is the most reliable and most revered of the Rimali army's towers. Equipped with the latest in firearms technology, Muskets are the main damage dealers for the first part of the game, combining with the Automaton Barracks to create powerful defenses for very cheap 90 Cogs Starter
Musket Garrison II A straight upgrade to the original tower, the Musket Garrison II has better guns, better aim and better soldiers, yielding an all around better experience for everyone involved (excluding your foes of course). Pair with any grade of Automaton Barracks for maximum spice 120 Cogs Starter
Musket Garrison III Ka pow! The last classic musket you can acquire, the Musket Garrison III wields the newest in steampunk technology, with highly trained soldiers paired with quickfire guns for increased speed, damage and critical hit rate, making them the best damage tower pre-upgrades 180 Cogs Starter
Heavy Duty Turret I Who needs damage when you can have speed? Thats the motto of the Heavy Duty Corps, the newest branch of the Rimali army. Mounted on large, fast firing turrets, they don't hit hard, but shooting at breakneck speeds is a pretty good alternative. The Heavy Duty Turret has the best DPS in the game (with one exception) 220 Cogs Starter
Heavy Duty Turret II

This is the one exception. Armed with all new bouncing bullets, the Heavy Duty Turret II is the latest steam powered marvel from the Inventor's Guild, and it can shoot even faster than it's predecessor, with the trusty steam engine having been replaced with an all new triple turbine magictech one, allowing for even faster shootng

260 Cogs Starter
Starlight Sniper I Infused with starlight canisters is the Starlight Sniper, using insane critical hit rate to take down even the strongest of foes. A specialized tower, these snipers are slow firing but will always target the strongest enemy, thus in their prime against bosses and other titanic foes - and their insane critical hit rate means they shoot to kill 240 Cogs Starter
Starlight Sniper II If you thought a 75% crit rate was pretty high, then the Starlight Sniper II will knock you out of the park. With a 95% chance of critical hit, these expert gunslingers fire starlight infused weaponry, enhancing their critical hit damage and speed, making them one of the most reliable towers when the rounds go late 300 Cogs Starter

Automaton Barracks

Name Description Cost Unlock
Automaton Barracks I Small factories that create automated soldiers powered by steam, Automaton Barracks are the foundation of a good defense. Although they may not be the strongest, Automatons are amazing at stalling enemy attacks so your more offensive-oriented towers can get in damage, and pair with Musket Garrisons to create a simple yet effective defense 80 Cogs Starter
Automaton Barracks II TBA 100 Cogs Starter
Automaton Barracks III TBA 150 Cogs Starter
Steelsoul Paladins I TBA 200 Cogs Starter
Steelsoul Paladins II TBA 225 Cogs Starter
Cyber Assassins I TBA 175 Cogs Starter
Cyber Assassins II TBA 250 Cogs Starter

Tesla Coil

Name Description Cost Unlock
Tesla Coil I Magical conduits that send out arcing bolts of electricity, Tesla Coils are the most basic form of magical tower. Although their base damage output is rather low, there is a high chance for Tesla Coils to do a critical hit, which deals almost double damage, and they are able to completely ignore armour, making them a more specialised tower 120 Cogs Starter
Tesla Coil II TBA 180 Cogs Starter
Tesla Coil III TBA 225 Cogs Starter
Thunderstrike Shrine I TBA 250 Cogs Starter
Thunderstrike Shrine II TBA 325 Cogs Starter
Firebolt Rod I TBA 300 Cogs Starter
Firebolt Rod II TBA 330 Cogs Starter

Frost Sprayer

Name Description Cost Unlock
Frost Sprayer The Frost Sprayer is an experimental design, created by the eccentric inventor Kalura Jacksaw. Shooting out a highly concentrated blast of cold air, Frost Sprayers shoot slowly but their ammunition is powerful - it freezes in place any foes (or friends) unlucky enough to be caught in the blast, allowing your other towers to get in a lot of damage 200 Cogs Beat 1-4

The Incinerator

Name Description Cost Unlock
The Incinerator The Incinerator is the latest design from the top military scientists, launching hefty fireballs onto the path, dealing splash damage to multiple foes at once. The Incinerator is a high damage tower, pairing well with stalling towers such as the Frost Sprayer or the Automaton Barracks, and being useful against swarms of low health enemies. 150 Cogs Beat 1-7

Steamshudder Behemoth

Name Description Cost Unlock
Steamshudder Behemoth An enormous tank mounted in place, slowly shooting high damage shells that explode in a small radius. However, at any time you may pay 300 Cogs into the behemoth. If you do, it rises up and becomes a huge tank, which slowly trundles around the radius, crushing any foes in their path and gunning down most others, until destroyed by attacks, at which point it reverts to tower form 250 Cogs Beat 1-12
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