|Universe||The Legend of Zelda|
|Other Super Smash Bros. Appearances|| |
|Final Smash||Song of Storms|
Sheik is a playable veteran character in Super Smash Bros. Calamity. Sheik is the ninja-like alter ego of Zelda in The Legend of Zelda: Ocarina of Time, aiding Link as he adventures through Hyrule to awaken the seven sages.
Sheik's forward aerial is now a swift axe kick which meteor smashes when sweetspotted.
Sheik's down aerial is no longer a stall-and-fall.
Sheik's down aerial no longer has meteor smash properties.
Sheik now uses the Chain for her grab, increasing her grab range, and making have an aerial grab and a tether recovery tool.
Sheik now tosses two needles by default for her Needle Storm neutral special.
Bouncing Fish is now Sheik's side special.
Bouncing Fish can only be used once and leaves Sheik helpless should she miss in midair.
New up special, Sheikah's Strike. It covers more distance and is more powerful overall.
Down special is now Vanish, which is faster and does not leave Sheik helpless, but covers less distance.
Final Smash is now Song of Storms.
|Jab||Combo||Sheik jabs forward twice before doing numerous knifehand strikes, ending with a palm strike.||2%, 3%, 1% (loop), 4% (end)|
|Side tilt||Roundhouse kick||Sheik does a fast roundhouse kick.||4%|
|Side smash||Advancing kicks||Sheik does two spin kicks while advancing forward.||12% (uncharged; both hits connected)|
19% (fully charged; both hits connected)
|Up tilt||Axe kick||Sheik does an axe kick similar to Captain Falcon and Samus.||12%|
|Up smash||Fanning knifehand||Sheik does a fanning knifestrike above her. The sweetspot is at her fingers, which has high killing power.||11% (sourspot)|
|Down tilt||Sweep kick||Sheik does a sweep kick.||7%|
|Down smash||Breakdance kick||Sheik does a breakdance kick that hits on both sides.||12% (uncharged; both hits connected)|
17% (fully charged; both hits connected)
|Dash attack||Dashing knifehand||Sheik does a dashing knifehand strike.||8% (clean)|
|Neutral air||Flying kick||Sheik does a flying kick.||9% (clean)|
|Forward air||Axe kick||Sheik does a swift axe kick which sweetspot's meteor smashes opponents.||7% (sourspot)|
|Back air||Stretch kick||Sheik does a stretch kick.||12% (early), 6% (late)|
|Up air||Above drill kick||Sheik does a drill kick above her.||1% (first three hits), 4% (last hit)|
|Down air||Dropkick||Sheik does a diagonal drop kick similar to Sonic's down aerial.||12% (clean)|
|Grabs and throws|
|Grab||Chain||Sheik uses the Chain from Super Smash Bros. Melee and Super Smash Bros. Brawl to grab opponents. Can be used in midair to deal damage and to tether recover.||4%|
|Pummel||Elbow smash||Sheik does an elbow smash. Relatively slow.||3%|
|Forward throw||Tie shan kao||Sheik performs the Bajiquan technique, tie shan kao.||7%|
|Back throw||Back kick||Sheik throws the opponent behind her and does a kick behind, launching them.||9%|
|Up throw||Handstand kick||Sheik does a handstand kick.||6%|
|Down throw||Axe kick||Sheik shoves the opponent on the ground and axe kicks them.||9%|
|Neutral special||Needle Storm||Sheik tosses some needles forward. Can be charged to throw more needles.||3% (each needle)|
|Side special||Bouncing Fish||Sheik performs a 360° Tengkong Pantui Cepu, a kick used in Nanquan. If her feet connect with an opponent, she will backflip a small distance and land on her feet. Leaves her helpless when used in midair unless she connects with the opponent.||12%|
|Up special||Sheikah's Strike||Sheik does a rising strike above her. If the special button is tapped during her ascent, she will do a diving kick diagonally downwards.||13% (rise)|
7% (dive kick)
|Down special||Vanish||Sheik disappears from a Deku Nut explosion, reappearing in a different location.||12% (disappearance)|
|Final Smash||Song of Storms||Sheik takes out her harp and strums the Song of Storms on it. A powerful gale appears, blowing gusts of wind around the stage that push opponents around, lightning that damage opponents, and storm clouds that shroud vision. This lasts for nine seconds.||17% (each lighting bolt)|