Fantendo - Game Ideas & More
#771 Savird (SG7)
Savird's Current Artwork
Category Aerial Assault Pokémon
Original Region Victor
National Dex Nr. #771
Victor Dex Nr. #050
Generation GSS 7
Pokémon Color White
Type(s) Flying/Fighting
Ability/ies Reckless or Intimidate
(Hidden: Moxie)
Average Height 4'06"
Average Weight 59.1 lbs.
Evolves From Falcomini

Introduction[]

Savird is a dual Flying-type and Fighting-type Pokémon.

Savird is a "fakemon" appearing in Pokémon Mid and Out. This is not an official Pokémon! It evolves from Falcomini at Level 29.

Pokédex Entry[]

Savird are natural fighters. Their mastery of air-based combat rivals no other.

Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 130
121 - 200 238 - 394
Defense: 60
58 - 123 112 - 240
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 70
67 - 134 130 - 262
Speed: 110
103 - 178 202 - 350
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Moves[]

By leveling up[]

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Steel Wing Steel Physical 07070 09090% 25
00Start Boost Strike Flying Physical 04040 100100% 30
00Start Pound Normal Physical 04040 100100% 35
00Start Leer Normal Status 0000 100100% 30
066 Double Kick Fighting Physical 03030 100100% 30
1010 Fake Out Normal Physical 04040 100100% 10
1717 Aerial Ace Flying Physical 06060 00——% 20
2525 Blaze Kick Fire Physical 08585 09090% 10
3030 Quick Guard Fighting Status 0000 00——% 15
3131 Low Sweep Fighting Physical 06565 100100% 20
3333 Detect Fighting Status 0000 00——% 5
3737 Feather Dance Flying Status 0000 100100% 15
4242 Jump Kick Fighting Physical 100100 09595% 10
4444 Acrobatics Flying Physical 05555 100100% 15
4848 Agility Psychic Status 0000 00——% 30
5656 Brave Bird Flying Physical 120120 100100% 15
6262 High Jump Kick Fighting Physical 130130 09090% 10

  • A level of "Start" indicates a move that will be known by a Savird (SG7) obtained at level 1
  • Bold indicates a move that gets STAB when used by Savird (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Savird (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Savird (SG7)

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12 Taunt Dark Status 0000 100}}100% 20
TM17 Protect Normal Status 0000 —}}—% 10
TM19 Roost Flying Status 0000 —}}—% 10
TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TM23 Smack Down Rock Physical 05050 100}}100% 15
TM27 Return Normal Physical 0000Varies 100}}100% 20
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 —}}—% 15
TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 Rest Psychic Status 0000 —}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM54 False Swipe Normal Physical 04040 100}}100% 40
TM56 Fling Dark Physical 0000Varies 100}}100% 10
TM58 Endure Normal Status 0000 —}}—% 10
TM62 Acrobatics Flying Physical 05555 100}}100% 15
TM63 Rock Smash Fighting Physical 04040 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM67 Retaliate Normal Physical 07070 100}}100% 5
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75 Swords Dance Normal Status 0000 —}}—% 20
TM77 Psych Up Normal Status 0000 —}}—% 10
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM88 Pluck Flying Physical 06060 100}}100% 20
TM89 U-turn Bug Physical 07070 100}}100% 20
TM90 Substitute Normal Status 0000 —}}—% 10
TM97 Sleep Talk Normal Status 0000 —}}—% 10
TM99 Power-Up Punch Fighting Physical 04040 100}}100% 20
TM102 Fake Out Normal Physical 04040 100}}100% 10
TM105 Acupressure Normal Status 0000 —}}—% 30
TM106 Bullet Punch Steel Physical 04040 100}}100% 30
HM02 Fly Flying Physical 09090 095}}95% 15
HM04 Strength Normal Physical 08080 100}}100% 15

  • Bold indicates a move that gets STAB when used by Savird (SG7)
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Savird (SG7)
  • Moves in yellow cannot be learned by any previous evolutions of Savird (SG7)

By tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Vacuum Wave Fighting Special 40 100% 30 Red Shard2
Bounce Flying Physical 85 85% 5 Red Shard4
Steel Wing Steel Physical 70 90% 25 Red Shard4
Mega Kick Normal Physical 120 75% 5 Red Shard8
Fire Punch Fire Physical 75 100% 15 Red Shard10
Fling Dark Physical Varies 100% 10 Green Shard8
Counter Fighting Physical 100% 20 Green Shard12
Endeavor Normal Physical 100% 5 Green Shard12
Double-Edge Normal Physical 120 100% 15 Blue Shard10
Superpower Fighting Physical 120 100% 5 Blue Shard10
Knock Off Dark Physical 65 100% 20 Yellow Shard4
Swift Normal Special 60 —% 20 Yellow Shard6
Tailwind Flying Status —% 15 Yellow Shard10

  • Bold indicates a move that gets STAB when used by Savird
  • Italic indicates a move that gets STAB only when used by an evolution of Savird
  • Moves in yellow cannot be learned by any previous evolutions of Savird

Name Origin[]

Savird is a combination of savage and bird.

Gallery[]

Trivia[]

  • Savird and Falcomini are based on Secretary birds.