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Sarah Leona Needlenam
Sarah Needlenam, the multiverse's most devoted avenger.
GENERAL INFO
GENDER Female
SEXUALITY Lesbian
SPECIES Human
AGE 26
BIRTHDAY September 7th, 1799
HEIGHT 5'08
WEIGHT 129 lbs
PERSONAL INFO
LIKES
Memories of her old life, alcohol, violence, cows
DISLIKES
Primus and the Doomsayers, sobriety, people that talk too much
WEAPONS Crossbow
ABILITIES Forming needles out of liquids
MISCELLANEOUS INFO

Sarah Needlenam is a wandering vigilante of sorts that uses the powers of her Standing Ripple, Comfortably Numb, to aid her in her quest to find and kill the Doomsayer named Primus.

She is the Wallverse's version of Sarah Auvic.

Appearance

(Sarah's appearance TBA!)

Sarah's Standing Ripple, Comfortably Numb, appears as a large web of violet vein-like tendrils that wrap around her body. She usually keeps her Standing Ripple manifested at all times and hidden under her clothes, but the tips of some of its veins can usually be seen running along the back of her hands and down to her fingertips.

Personality

Sarah was always a bit devil-may-care, but originally it was in a way that was more friendly than hostile. Most of the insults directed to her friends were accompanied by a warm smile that made it clear that she didn't actually mean what she said. Most importantly, she cared about others, and would often protect them even when they probably didn't deserve protecting. After Monica's death, though, the positives of her personality were driven to the background by her desire for revenge, leaving only the negatives behind. Her current cynical, crass, and apathetic exterior is a reflection of her own feelings rather than just a lighthearted joke. Though hints of the generosity Monica loved her for are still present, it takes a life-or-death encounter to bring them out. Her sense of humor consists mostly of barbed comments towards others. She is fueled by bloody vengeance, and won't hesitate to take the life of anyone she deems truly guilty. However, out of memory of Monica, she keeps her bar for "true guilt" rather high, and will usually just try to incapacitate anyone else that picks a fight with her using a literal shot of alcohol directly into their veins or a quick beating.

Sarah has two main "modes." While sober, her more grim and serious side takes over, and she tends towards cold sarcasm. Once she's sufficiently drunk, however, she is more prone to actual humor and showing emotions other than disdain.

Outside of seeking revenge and picking fights, Sarah's favorite ways of passing time usually involve sharpshooting. She regularly hunts, does skeet shooting, practices archery, and even plays darts, all with the grim satisfaction that can only come from imagining that one's skewering a nemesis rather than an inanimate object or a wild animal. She also enjoys poetry and theater. She is an alcoholic to a fault, and uses her liquid-based powers as an excuse to carry an obscene number of flasks containing various drinks on her person at all times. She has sometimes been known to inject the alcohol directly into her veins when she starts feeling a little too sober. She gets along unusually well with cows, perhaps because she respects their contributions to society as a source of food, but doesn't let her attachment to them stop her from enjoying a good steak or burger when the option presents itself.

Abilities

Sarah's main source of power comes in the form of her Standing Ripple. Comfortably Numb possesses the ability to transform any liquid or semisolid it touches into a spike, similar in shape to a sewing needle. The substance will retain this form until Sarah wills it to return to its liquid form, or until it is broken. Additionally, when the needle is stabbed into an object, Sarah can choose to "inject" it into the object, causing the liquid to merge harmlessly with the affected target. In most cases, the object that she injects it into will just become saturated with the liquid the needle was made out of, but if the object is hollow on the inside (bottles and cans, piping, blood veins, etc.) she can also inject the liquid into that hollow space.

What makes Sarah particularly dangerous is her use of Comfortably Numb's ability. Her weapon of choice is a crossbow, designed with the explicit purpose of firing the needles she creates. In melee range, she will often use a pair of her needles as impromptu daggers. She also carries multiple flasks of alcoholic drinks on her person, which she uses to create needles that she uses either to put people to sleep with a shot of alcohol directly into their bloodstream, or to saturate objects with the stuff to essentially turn them into explosives. She also carries a few lighters on her person to ignite said improvised explosives.

Sarah will also sometimes extend Comfortably Numb's vein-like body to subtly manipulate her surroundings in various ways, like probing through pockets and bags or using its needle creation ability on a source of liquids that would otherwise be out of her reach, and it can move quickly enough to dart out of others' line of sight when needed. However, she prefers to keep the Standing Ripple's body hidden under her clothes, since it has neither the physical strength to lift most objects nor the durability to withstand a direct hit.

Hyper Mode

Using a Hyper Orb allows Sarah to transform into her Hyper Mode, in which her Standing Ripple temporarily evolves into Comfortably Numb (Hey You). Unlike other Standing Ripple users' Hyper Modes, which replace their old abilities with totally new ones, Sarah's directly enhances Comfortably Numb's original ability by allowing her to create needles out of seemingly anything she can touch. However, unlike in her base form, Sarah herself has to make contact with what she wants to transform into a needle, which reduces the range of her powers significantly. Comfortably Numb's strength and durability is also drastically enhanced, which lets Sarah use it in combat without fear of it getting damaged or even killed.

This form has yet to make a canon appearance, since Sarah doesn't currently have a Hyper Orb she can use.

History

Prior History

Sarah Leona Needlenam was born in Seattle, Washington, in the year 1799. She lived there for twenty-three years, during which she married a woman named Monica Salvirr and began studying to become a doctor. Their peaceful life was disrupted, though, when they were both captured seemingly at random by the Doomsayers - a small yet dangerous group of cultists who worshiped an omnipotent being supposedly locked inside of the planet's core, rumored to have been driven insane by a life spent in the deepest and darkest tunnels. Monica was brutally slaughtered by a Doomsayer named Primus, while Sarah was to be taken to the core and thrown in by another.

How exactly Sarah escaped was a fuzzy memory for her. One moment, Sarah was about to be thrown down a chute into the planet's molten Ripplite core. The next, the Doomsayer who was supposed to be sacrificing her was dead, and she was covered in purple veins. While trying to make her way back to the surface, she worked out the specifics of her supernatural ability, which she quickly identified as a Standing Ripple from the stories she had heard about them.

With nothing else to do with her life now that she was hundreds of miles away from her home and completely alone, Sarah vowed to destroy the Doomsayers and avenge Monica and everyone else they heartlessly slaughtered. She spent a year gathering experience with her abilities and resources. Then, she set off across the globe in a search for Primus.

Relationships

  • Primus: Sarah wants to kill Primus, the man who killed her wife. And Primus wants to kill Sarah, an incredibly dangerous woman with an impressive Standing Ripple who seeks to topple his entire empire out of vengeance. The two are nemeses in every sense of the word, and every encounter between the two is guaranteed to end in bloodshed, regardless of the circumstances.
  • Zephon: Sarah admittedly only keeps Zephon around because he's useful and wants to help. If it weren't for that fact alone, she would've ditched the skull a long time ago. His greed and ego makes him a pain to put up with, while his fragility makes transportation more of a hassle than it really ought to be.

With characters outside of the Wallverse

  • Mynis: Mynis and Sarah are a very strange duo. While one is all about protecting the innocent and saving lives, the other is focused on vengeance and sees saving lives as an afterthought. One is prone to insulting others, and the other is very, very insultable in his incompetent. However, since they are both technically "good people" underneath all their flaws, it's entirely possible and actually incredibly feasible for them to unite behind a common goal.

Trivia

  • Sarah's behavior is heavily inspired by Gyro Zeppeli (while she's intoxicated) and Johnny Joestar (while she's clear-headed) from JoJo's Bizarre Adventure Part 7: Steel Ball Run.
  • Comfortably Numb is named after the Pink Floyd song of the same name.
    • The song in question is from the album The Wall, which served as the namesake for the Wallverse.
    • Comfortably Numb's Hyper Mode is also named after a song from this album, Hey You.

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Overview

Standing Ripple is a concept in the New Fantendoverse used to refer to projections of fighting spirits created by contact with the metal Ripplite. These fighting spirits are created from the hosts' Aura and general will to fight and host incredible but bizarre abilities. These Standing Ripples name themselves, usually off musical artists, and often do not speak or act on their own, but do follow their host everywhere. They have an arguable consciousness; while they can act on their own when not in combat, they do not seem to be consciously aware of their own actions.

Ripplite
RipplitePainted
Ripplite is a mineral/metal alloy that can phase light through it to alter it's properties. It is key to being able to produce Standing Ripples. It comes from Vokkskar-created Catalyst Comets that crash into planets. Ripplite can also inversely be used to cut through Standing Ripples. Given it's weak resistance to force, crushing similar to quartzine mineral, it is not good for weapons.
  • Ocean 11's leader Hammerhead, who has the largest fragment recovered, has used it for monetary gain and on every member of his mob gang.
  • CHELPRO as corporation has a smaller fragment that they are experimenting with.
  • Trent Corona has a very small fragment that he uses in the blade of a laser sword known as the Ripple Ripper.
Standing Ripple Users
SabrineLeeAv
Sabrine Lee
JulianiCrimsozeAv
Juliani Crimsoze
PennyLoaferAv
Penny Loafer
TrentCoronaAv
Trent Corona
SkimptheShrimpAv
Skimp the Shrimp
WayneGoldreinAv
Wayne Goldrein
ArthurMagusAv
Arthur Magus
SarahAuvicSigmaPrimeAv
Sarah Auvic
CirceLotteAv
Circe Lotte
AngelaKravitzAv
Angela Kravitz
RobertTuvilloAv
Robert Tuvillo
HammerheadAv
Hammerhead
TurboCrafterAv
Turbo Crafter
BiennaAv
Bienna
MaryAzkbanAv
Mary Azkaban
TBA
Sarah Needlenam
TBA
Primus
EddieWarmannAv
Eddie Warmann
AnubiArlonAv
Anubi Arlon
HyperSabrineLeeAv
Sabrine Lee
(Hyper Mode)
PhoebeAv
Phoebe
TBA
Kest Velaxation
Wobbegang
Wobbegang
TBA
Britt "Hit" Cormeum
TBA
Norfleet
TurboCrafterHyperAv
Turbo Crafter
(Hyper Mode)
VenizAv
Veniz
GettysburgerAv
Gettysburger
TBA
Sarah Needlenam
(Hyper Mode)
HyperModeJulianiCrimsozeAv
Juliani Crimsoze
(Hyper Mode)
TBA
Tucker Elliot
TBA
???
TBA
Hal Jeskin
TBA
Type: Baal
TBA
Bleach Manhattan
TBA
Callum Jackson
TBA
Ana La Ladrón
TBA
Sickman Cantrell
TBA
Austin Kilmister
TBA
Zia Dolmayan
TBA
Fuega Nitro
Standing Ripples
AlienAntFarmAv
Alien Ant Farm
65daysofstaticAv
65daysofstatic
GorillazAv
Gorillaz
NightDriveAv
Night Drive
YungBabeAv
Yung Bae
LemonDemonAv
Lemon Demon
RoneAv
Rone
JamesBondAv
James Bond
BabyMetalAv
BABYMETAL
BlackQueenAv
The Black Queen
BlackCaviarAv
Black Caviar
BlackwayAv
Blackway
XavierBluzenAv
Xavier Bluzen
BrokenBellsAv
Broken Bells
DigitalismAv
Digitalism
TBA
Comfortably Numb
TBA
Dead Man's Party
PileofMuddAv
Puddle of Mudd
ChildrenofBodomAv
Children of Bodom
AlienAntFarmAAFAv
Alien Ant Farm
(Always and Forever)

GhostDataAv

GhostDataVoidAv

GHOST DATA
TBA
Smash Mouth
? TBA
REO Speedwagon
TBA
Logic
Bobby Tarantino//Young Sinatra
TBA
Xavier Bluzen
(Divine Fur)
CatpenterBrutAv
Carpenter Brut
SilverScepterAv
Silver Scepter
TBA
Comfortably Numb
(Hey You)
65daysofstaticDecompositionTheoryAv
65daysofstatic
(Decomposition Theory)
TBA
Flatbush Zombies
SyntheticaAv
Synthetica
TBA
Weezer
TBA
Yeezus
TBA
Ancient Hunters
TBA
Rolling Stone
TBA
Avril Lavigne
TBA
Alice in Chains
TBA
Motörhead
TBA
System of a Down
TBA
HELLYEAH
Trivia
  • Standing Ripples are inspired by the concept of Stands from JoJo's Bizarre Adventure. The name of the concept is even a reference to both the shorthand (Stand) and it's meaning (Ghostly Ripple).
    • One key difference is that if Standing Ripples interact with the environment, they can be hurt and attacked like a normal character. Additionally, they can be seen by anyone.
  • Standing Ripples could possibly be seen as a new extension of the music numbers that have been present in both the original Fantendoverse and the new Fantendoverse- where as music punctuated pivotal moments in past stories, now they are literally powering characters.
  • Coincidentally, Standing Ripples and Stands were both introduced in the third "part" of their respective series' on going narratives- Standing Ripples in Phase 3 of the New Fantendoverse and Stands in Part 3 of JoJo's Bizarre Adventure.
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