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Rick is a recurring character in the Kirby series, debuting in Kirby's Dream Land 2 as an ally of Kirby. He is a giant hamster and one of Kirby's Animal Friends, best suited for land. Kirby can ride on his head in order to get through treacherous terrain and reach new areas he previously couldn't. Like Kirby, he can also inhale enemies and spit them out as stars.
Though Rick and the other Animal Friends aren't major characters, they have made infrequent appearances throughout the series. Most notably, Rick, Kine, and Coo appear as a three-in-one playable character in Kirby Star Allies, appearing as Dream Friends.
Kirby's Dream Land 2
Rick makes his first appearance in Kirby's Dream Land 2. Kirby earns his friendship after saving him from a hoard of mid-bosses. He is the first Animal Friend Kirby meets. Since he can withstand treacherous terrain and won't skid on slippery platforms, Kirby can ride on his head to reach new areas.
If Kirby has a Copy Ability, he can use it while riding Rick to perform a new attack entirely. This can include breathing flames with the Fire ability, protruding needles from his back with the Needle ability, throwing Kirby like a boomerang with the Cutter ability, and turning into a boulder that Kirby can roll on with the Stone ability.
Kirby's Dream Land 3
Rick and the rest of the Animal Friends return in Kirby's Dream Land 3. He has several new abilities, such as not being slowed down by sand and being able to jump from wall to wall. His inhaling technique from the previous game is discarded, though in return he has the ability to damage enemies by stomping on them.
Kirby is one again able to combine his Copy Abilities with Rick, allowing them to use new attacks. All of these abilities return from Kirby's Dream Land 2 along with a new one; Rick dusting the ground with a feather duster with the Cleaning ability.
This game also introduces Rick's love interest, Pick, who is a pink hamster with a bow on her head.
Kirby Star Allies
After several years of having no notable roles in the Kirby series other than cameos, Rick was added as a Dream Friend alongside Kine, Coo, Gooey, and Marx on March 28, 2018 during the game's first update. He, Kine, and Coo work together as a three-in-one character, switching between each other while performing certain actions.
Rick himself is controlled when the player is moving or makes a single jump. He can use the Fire and Stone abilities he previously used with Kirby to attack enemies, and he retains his jumping on enemies attack from Kirby's Dream Land 3. He also hides himself in a protective bag rather than the standard block, though he can't dodge while covered up.
Super Smash Bros. series
Super Smash Bros. Melee
Rick appears in Super Smash Bros. Melee as a Trophy. It can be unlocked randomly through single-player modes or the Lottery.
- Trophy Description: "Rick made his debut alongside Kirby's other friends, Coo and Kine. He looks like a meek hamster, but when he puffs himself up, he's bigger than Kirby. When he's carrying Kirby on his back, he can mimic Kirby's copy powers with some special moves of his own. Rick's claim to fame is his exceptional traction on icy surfaces."
Super Smash Bros. Ultimate
Rick appears in Super Smash Bros. Ultimate as an Advanced-class (★★) Spirit. The Spirit Battle takes place on Green Greens against Kirby and Pikachu, the latter equipped with a Fire Flower, and the ground being frozen. He is a Grab-type spirit, and when equipped, he will increase the user's states after they use a healing item, such as Food, a Maxim Tomato, or a Heart Container.
Rick uses his artwork from Kirby's Dream Land 3.
Rick appears as a playable character in Jake's Super Smash Bros. Similarly to how they act in Kirby Star Allies, Rick, Kine, and Coo act as a single character and switch out when performing certain actions. As Rick was the only one of these characters to excel on the ground in Kirby's Dream Land 2 he serves as the character that is most prominently controlled by the player.
Rick appears as a newcomer in Super Smash Bros. Charged. As with Kirby Star Allies, he, Coo, and Kine work together throughout the moveset, and switch between each other while performing certain actions.
Rick is mainly controlled while walking and running, as well as the group's ground attacks alongside Kine. Because the player controls Rick while moving, he is unable to slide on slippery surfaces. His Fire ability is referenced in his forward smash, where he breathes a blast of flames in front of himself, similar to Ridley's forward smash. His stomp attack is also referenced in his Counter, where he stomps on the opponent attacking him, meteor smashing or burying them. Rick also uses the Stone attack for their side special, Stone Rick. He turns into a boulder and can remain as one for awhile as long as the special button is held. He can roll back and forth to damage opponents, and will roll faster on slopes. If he uses the move in midair or if he falls off an edge, he will plummet downward, and bury or meteor smash opponents he lands on. He has permanent super armor while in this state, meaning he takes no knockback, but can still be damaged.
Rick, Kine, and Coo's Final Smash, Friend Train, has the three line up single-file as a train exhaust appears above Rick's head. The three will then charge forward, damaging any opponents they hit. They are able to jump infinitely and turn around, as well as cling to walls and ceilings. After awhile, the three will stop running and resume fighting as normal.