#1264 Pricoatson
Category Cunning Pokémon
Original Region Ilamoh
National Dex Nr. #1264
Ilamoh Dex Nr. #116
Generation IX
Pokémon Color Black
Type(s) Dark
Ability/ies Pickpocket/Stakeout (HA: Strong Jaw)
Average Height 3'03" (1.0m)
Average Weight 59.2lbs. (26.9kg)
Evolves From Rakalock
Pricoatson is a Dark-type Pokémon introduced in Generation IX.

Pricoatson evolves from Rakalock when it reaches Level 30.


Pricoatson is based on a Raccoon and a Thief the Pokémon's has a mask that covers its face, this bandanna is actually just its fur which is completely black on the top of its head, in addition its ears are tucked back appearing like the ends of the bandanna. The rest of its face is a dark shade of dull brown with six white spots around its muzzle in a star formation. It has a chain around its neck that appears similar to a prisoner's collar with a small chain that hangs down the side of the Pokémon. Its body has several large distinct stripes across its body, along its back it appears to have multiple white stripes which trap around to its underbelly, the stripes do not connect at its underbelly however and instead its underbelly is a similar shade of dark, dull brown as the lower part of its head.

The Pokémon's limbs are somewhat longer relative to its body than its pre-evolution, the fur on its arms and legs has grown considerably longer and when Pricoatson attacks by swinging its arms the fur will move similar to a cloak or dress, the extra fur helps it evade attackers who misjudge the Pokémon's anatomy. Its tail is significantly larger and has much denser fur than its pre-evolution, the rings around its tail remain present although are more spread out, the Pokémon often holds its tail in its arms and appears capable of using it to attack like a club.


Stat Range
At Lv. 50 At Lv. 100
HP: 77
137 - 184 264 - 358
Attack: 75
72 - 139 139 - 273
Defense: 54
53 - 116 101 - 227
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 61
59 - 124 114 - 243
Speed: 93
88 - 159 171 - 313
Total: 460   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.

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