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Power Rangers: Legacy Warriors
Developer(s) Bandai-Namco, Tecmo-Koei
Publisher(s) Bandai-Namco, Saban Brands
Platform(s) Nintendo Switch, Playstation 4, Xbox One
Genre(s) Action, Beat Em' Up

Power Rangers: Legacy Warriors is an Action game in the vein of Dynasty Warriors. It takes place in the Power Rangers universe, using elements original to the American series rather than its Japanese Super Sentai counterparts. Nearly every season is represented in the game. The game was developed in tandem by Bandai-Namco and Tecmo-Koei, and was intended to celebrate the 25th anniversary of the franchise.


Story[]

TBA

Gameplay[]

The game functions similar to most other Warriors style games, with gameplay involving large maps and hundreds of enemies to defeat using various flashy moves. The game works similarly to the Kamen Rider Battride War series, working on a three-button attack system. The Y/Square/X button acts as a basic combo, X/Triangle/Y and A/Circle/B each activate different "strong" moves. Combining both special attack buttons at the same time will activate a special attack. The B/X/A button acts as a jump button, and any attack button will activate an air attack. Pressing the Jump and Combo buttons at the same time will activate a powerful breaker attack, capable of breaking boss shields. The Left Trigger button will activate a guard. Each character has a unique moveset, corresponding to these different buttons and combinations.

Like with other Warriors games, characters can build up a special meter. The meter can be used in various ways, and a small amount is required to activate the breaker attack. When the meter is full, pressing the Right Trigger will activate a special Zord Mode, where the character combines their power with their respective Zord. This increases the character's overall power, and turns them invincible for a short while as well. Pressing the trigger again, or waiting for the meter to run out, will result in a Zord Attack, powerful attacks capable of wiping out massive amounts of enemies.

The biggest difference compared to other Warriors games is that the player is accompanied at all times by two other Assist characters. These characters act autonomously, though will always remain close to the player character. Specific orders can be given to these Assists, such as using breakers or special attacks, or going after bosses and tougher enemies, which allows the player to control them. Half the meter can be used to activate a special Ranger Attack, another powerful attack capable of destroying many enemies, but far less effective than Zord Attacks. There are a variety of Assist characters, and two must be selected before every mission.

Other features include Power Coins, special equipables that can change character's stats and even activate special effects. These can be unlocked throughout the game by finding them in story missions and completing certain challenges. Characters can also be leveled up by play, which increases their stats, unlock new powers, and new Power Coin slots.

In addition to grounded fights, there also exist Megazord fights, where players play as giant Megazords or monsters. Not much is known about it at this time, but the gameplay has been confirmed.

Characters[]

The game will have over 50 playable characters. Not all are known at this time, but there will be a host of heroes and villains from almost every season of the show.

Character Image Name Bio Attacks Statistics

center

Jason (2017 Movie) Jason, the Red Power Ranger, was a football legend in his small town of Angel grove until one fateful mistake. In need of redemption, he is given a chance to lead a new team and must find it in himself to rise to the challenge.

Combo -Roaring Tiger

Strong 1 - Shoulder Tackle

Strong 2 - Dashing Kick

Special -Perfect Spiral

Breaker -Aerial Assault

Air Attack - Dive Kick

Zord Attack - Tyranno Rampage

Health - 3/5

Phys. Attack - 3/5

Ener. Attack - 2/5

Defence - 3/5

Speed - 3/5

Special Meter - 1/4

center Billy (2017 Movie) Billy, the Blue Power Ranger, has always been challenged in his abilities to communicate and interact socially. Whip-smart and sweet, he is the most pure-hearted of the group.

Combo - Bully Beater

Strong 1 - Too Much Power Punch

Strong 2 - EMP

Special - Blast Radius

Breaker - Rapid Counter

Air Attack - Electro-Shot

Zord Attack - Tricera-Blast

Health - 4/5

Phys. Attack - 2/5

Ener. Attack - 3/5

Defense - 4/5

Speed - 2/5

Special Meter - 1/4

center Trini (2017 Movie) Trini, the Yellow Power Ranger, is mysterious but extremely bright. A loner who owns it, Trini is self-sufficient and contemplative, but always observant.

Combo - Brawler Combo

Strong 1 -K.O. Kick

Strong 2 - Rushing Headbutt

Special - Ground n' Pound

Breaker - Flurry

Air Attack - Slam Drop Kick

Zord Attack - Sabertooth Strike

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 1/5

Defense - 3/5

Speed - 3/5

Special Meter - 1/4

center Zack (2017 Movie) Zack, the Black Power Ranger, is filled with bravado and swagger. He is tough and cool on the exterior, but has layers beyond his fearless appearance. Zack advertises everything about himself, except the truth.

Combo - Daredevil Chain

Strong 1 -Uppercut

Strong 2 -One-Two Combo

Special - Power Punch

Breaker - Rolling Thunder

Air Attack - Elbow Drop

Zord Attack - Mastodon Massacre

Health - 4/5

Phys. Attack - 5/5

Ener. Attack - 1/5

Defense - 5/5

Speed - 1/5

Special Meter - 1/4

center Kimberly (2017 Movie) Kimberly, the Pink Power Ranger, used to be the Queen Bee of Angel Grove High, but is now struggling to find her identity. She has a new rebel-without-a-cause, edgy attitude but is hiding a secret that makes her feel deeply vulnerable

Combo - Rapid Fury

Strong 1 -Charging Kick

Strong 2 -Dive Kick

Special - Vortex Launch

Breaker - Power Kick

Air Attack - Drill Dive

Zord Attack - Ptero From Above

Health - 1/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 1/5

Speed - 5/5

Special Meter - 1/4

center Jason Lee Scott (Red Ranger) Jason Lee Scott is the original MMPR Red Ranger and a natural born leader. A 17-year-old black belt, Jason's sly smile betrays his rugged young warrior to reveal a kid next door with a bit of a mischievous streak.

Combo - Triple Kick

Strong 1 -Karate Kick

Strong 2 -Blade Blaster

Special - T-Rex Takedown

Breaker - Rising Power Slash

Air Attack - Downward Slash

Zord Attack - Tyranno-Ruption

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 2/5

Speed - 3/5

Special Meter - 1/4

center Billy Cranston Billy Cranston is a sweet, ultra-intelligent nerd. He might not be the strongest fighter, but don't underestimate his ability to utilize the tiniest flaw in his opponent.

Combo - Tricera Combo

Strong 1 - Vaulting Kick

Strong 2 -Mighty Launcher

Special - Power Lance Pull

Breaker - Staff Slam

Air Attack - Downward Spike

Zord Attack - Tricera-Rush

Health -  3/5

Phys. Attack - 3/5

Ener. Attack - 2/5

Defense - 4/5

Speed - 2/5

Special Meter - 1/4

center Trini Kwan Trini Kwan is a devoted spiritual martial artist. She is observant, intelligent, and, above all, patient. With her razor-sharp fighting skills and lightning fast reflexes, she's someone you don't want to mess with.

Combo - Tiger Strikes

Strong 1 - Rushing Daggers

Strong 2 - Spinning Blades

Special - Flying Dagger

Breaker - Claw Counter

Air Attack - Tiger Pounce

Zord Attack - Tiger's Hunt

Health - 2/5

Phys. Attack - 4/5

Ener. Attack - 2/5

Defense - 1/5

Speed - 5/5

Special Meter - 1/4

center Zack Taylor Zachary "Zack" Taylor, the MMPR Black Ranger, is a charismatic smooth-talker with a good heart. His love of music & dance results in his own unique fighting style he calls "Hip-Hop-Kido".

Combo - Hip Hop Kido

Strong 1 -Breakin' Kick

Strong 2 - Spinning Axe

Special - Cosmic Cannon Blast

Breaker - Axe Splitter

Air Attack - Air Axe

Zord Attack - Ice Age

Health - 4/5

Phys. Attack - 3/5

Ener. Attack - 5/5

Defense - 5/5

Speed - 2/5

Special Meter - 1/4

center Kimberly Hart Kimberly Hart is a strong and independant teenager who longs for adventure. This champion gymnast is able to use her acrobatic skills to flip out of any situation.

Combo - Power Chops

Strong 1 -Straight Shot

Strong 2 -Backflip Kick

Special - Arc Shot

Breaker - Jump Shot

Air Attack - Downwards Shot

Zord Attack - Rain of Ptero-Pain

Health - 2/5

Phys. Attack - 2/5

Ener. Attack - 4/5

Defense - 1/5

Speed - 4/5

Special Meter - 1/4

center Tommy Oliver (Green Ranger) Tommy Oliver is always there to lend a helping hand when things get tough. Stoic and good-hearted, Tommy is the epitome of what it means to be a Power Ranger.

Combo - Kickin' It

Strong 1 - Dragon Charge

Strong 2 - Flying Kick

Special - Dagger Quake

Breaker - Spinning Heel Kick

Air Attack - Dagger Strike

Zord Attack - Roar of the Dragon

Health - 4/5

Phys. Attack - 3/5

Ener. Attack - 3/5

Defense - 4/5

Speed - 3/5

Special Meter - 1/4

center Tommy Oliver (White Ranger) When Billy discovers Zordon and Alpha constructing a new White Power Ranger, the other teens don't take his revelation too well as they believe Tommy deserves the new powers. Though Tommy had lost the Green Ranger powers, Zordon deemed Tommy worthy and true of the new White Ranger power due to his courage, strength and honor. As the White Power Ranger, Tommy is the leader of the Power Rangers.

Combo - Saba Slasher

Strong 1 - Flash Kick

Strong 2 - Flying Tiger

Special - Saba Throw

Breaker - Feinting Rush

Air Attack - Tiger Stomp

Zord Attack - Eye of the Tigerzord

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 5/5

Special Meter - 1/4

center Ninjor Ninjor is the powerful and mysterious keeper of the lost Temple of Power and creator of the Power Coins. The Rangers enlisted his help to restore their powers in which he granted them the power of the Ninja! Ninjor would become one of the Rangers most powerful allies against Rita & Lord Zedd.

Combo - Katana Triple Strike

Strong 1 - Deceptive Dash

Strong 2 - Burning Ninja

Special - Thunder Storm

Breaker - Waiting Game

Air Attack - Smoke Bomb Strike

Zord Attack - Samurai Attack Mode

Health - 3/5

Phys. Attack - 3/5

Ener. Attack - 4/5

Defense - 4/5

Speed - 3/5

Special Meter - 1/4

center Katharine Hillard Katharine "Kat" Hillard was once brainwashed into sabotaging the Power Rangers But when the spell was broken, Kat became the new Pink MMPR Ranger. Her Bravery and agility proved her worthy of her new power.

Combo - Tai Chi Combo

Strong 1 - Shield Throw

Strong 2 - Disc Spin

Special - Fire Cloud

Breaker - Feint Palm

Air Attack - Shield Slam

Zord Attack - Zeozord Bombarment

Health - 1/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 4/5

Speed - 5/5

Special Meter - 1/4

center Jason Lee Scott (Gold Ranger) Quick as lightning, strong as steel, the indomitable Gold Ranger is secretly Trey of Triforia. But when injury forced Trey to temporarily transfer his powers to another, Jason Lee Scott returned to service as the mighty Gold Zeo Ranger.

Combo - Quadruple Kick

Strong 1 - Leg Sweep

Strong 2 - Golden Pulse

Special - Lord's Assault

Breaker - Gold Rush

Air Attack - Gold Shower

Zord Attack - Pyramidas' Treasure

Health - 4/5

Phys. Attack - 3/5

Ener. Attack - 3/5

Defense - 5/5

Speed - 2/5

Special Meter - 2/4

center Phantom Ranger Phantom Ranger travels the galaxy in his spaceship, helping those in need. No one knows the true identity of this mysterious Ranger but with his Power Ruby and high-tech camouflage he's always ready and able to lend the Power Rangers a hand.

Combo - Phantom Fury

Strong 1 - Specter Rush

Strong 2 - Trick Shot

Special - Ruby Blast

Breaker - Backpedal Barrage

Air Attack - Phantom Shot

Zord Attack - Artillatron Infantry Assault

Health - 3/5

Phys. Attack - 2/5

Ener. Attack - 5/5

Defense - 2/5

Speed - 5/5

Special Meter - 2/4

center Andros Born on the planet KO-35, Andros has single-handedly manned the Megaship since his best friend, Zhane, the Silver Ranger, was critically injured. Andros is loyal and kind-hearted, but his time alone in space and his difficulty understanding Earth culture distances him from others. Despite this, he is dedicated to defending the galaxy and finding his long lost sister.

Combo - Cosmic Combo

Strong 1 - Saber Slash

Strong 2 - Shooting Star

Special - Saber Drill Attack

Breaker - Slash n' Blast

Air Attack - Spiral Galaxy Kick

Zord Attack - Megaship Mega-Attack

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 2/5

Defense - 3/5

Speed - 4/5

Special Meter - 1/4

center Zhane A telekinetic-adept human born in space, Zhane had his dreams come true when he became a Power Ranger. Badly injured saving his friend Andros, the Red Space Ranger, Zhane was cryogenically frozen. Now he's awake and ready to fight alongside his friends.

Combo - Z Storm

Strong 1 - Silverizer Slash

Strong 2 - Star Shot

Special - Run n' Gun Slash

Breaker - Laser Break

Air Attack - Meteor Slash

Zord Attack - Mega Winger Bomber

Health - 4/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 2/5

Speed - 2/5

Special Meter - 1/4

center Kendrix Highly intelligent and analytical by nature, Kendrix has an interest in all things scientific. She always has a logical explanation for everything, and that sometimes prevents her from seeing the wonder that's around her.

Combo - Relentless Spirit Combo

Strong 1 -Quasar Crusher

Strong 2 - Saber Riser

Special - Wildcat Reflexes

Breaker - Galaxy Thrust

Air Attack - Wildcat Scratch

Zord Attack - Wildcat Wipeout

Health - 2/5

Phys. Attack - 4/5

Ener. Attack - 2/5

Defense - 4/5

Speed - 5/5

Special Meter - 1/5

center Magna Defender Michael "Mike" Corbett was the one intended to be the Red Galaxy Ranger. However, an ensuing battle forces him to hand the saber to his younger brother, Leo Corbett, as he falls into an abyss to his assumed death. He is later revived and becomes the second Magna Defender, after the original Magna Defender sacrificed his life to save Terra Venture.

Combo - Valiant Combo

Strong 1 - Magna Storm

Strong 2 - Noble Blow

Special - Zika's Vengeance

Breaker - Brave Bluff

Air Attack - Justice Falls

Zord Attack - Seeing Red

Health - 5/5

Phys. Attack - 5/5

Ener. Attack - 1/5

Defense - 5/5

Speed - 1/5

Special Meter - 1/4

center Wesley Collins A millionaire's son who is forced to live the life his father wants for him, but Wes resolves to find his own future. Wesley abandons the trappings of wealth after discovering the true meaning of friendship and good will and chooses to help the Time Force Rangers fight evil as the Red Ranger.

Combo - Fast Forward

Strong 1 - Chrono Saber Fury

Strong 2 - Split Second

Special - Time Strike

Breaker - Time's Up

Air Attack - Six O'Clock Slam

Zord Attack - Time Flyer Flight

Health - 3/5

Phys. Attack - 2/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 3/5

Special Meter - 1/4

center Jen Scotts Jen Scotts is the highly motivated and focused leader of the Time Force Rangers; a super serious girl who is all business when it comes to catching bad guys. When interacting with the others, she often seems outspoken, direct, and even standoffish, but eventually her caring personality comes out!

Combo - Overclocked

Strong 1 - Full Power

Strong 2 - Temporal Takedown

Special - Saber Laser

Breaker - Time Strike

Air Attack - 12 O'Clock Overhead

Zord Attack - Time Flyer Divebomb

Health - 4/5

Phys. Attack - 2/5

Ener. Attack - 5/5

Defense - 4/5

Speed - 1/5

Special Meter - 1/4

center Danny Delgato Danny Delgato, the Black Wild Force Ranger, will strike his power pose and charge straight into danger for those he loves.

Combo - Wild Kick Combo

Strong 1 - Axe Flurry

Strong 2 - Spinning Roundhouse

Special - Bison Charge

Breaker - Bison Kick

Air Attack - Hoof Stomp

Zord Attack - Bison Wildzord Rodeo

Health - 5/5

Phys. Attack - 5/5

Ener. Attack - 1/5

Defense - 4/5

Speed - 1/5

Special Meter - 1/4

center Tommy Oliver This mild mannered science teacher is not all he seems. Tommy Oliver, long standing Ranger, takes up the mantle once more as the Dino Thunder Black Ranger. He recruits three students chosen by the Dino Gems and fights alongside them using his powers of invisibility and the Brachiozord

Combo - Brachio Beatdown

Strong 1 - Dino Rush

Strong 2 - Jurassic Strike

Special - Wind Strike

Breaker - Energy Orb

Air Attack - Quake Strike

Zord Attack - Brachiozord Unloaded

Health - 3/5

Phys. Attack - 3/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 3/5

Special Meter - 1/4

center Trent Fernandez-Mercer Initially turned evil by the White Dino Gem, Trent joins Mesogog in the battle against the Power Rangers.

Combo - Drago Assault

Strong 1 - Arrogant Stride

Strong 2 - Laser Arrows

Special - Super Speed Attack

Breaker - Dashing Punch

Air Attack - Dragosaur Glide

Zord Attack - Dragozord Sonic Blast

Health - 4/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 1/5

Speed - 5/5

Special Meter - 1/4

center Kat Manx Kat has designed most of the Rangers' weapons and is commander Cruger's trusted assistant and friend. She is recruited to S.P.D. central command under request of Supreme Commander Birdie. She returns to Earth with a temporary Morpher and becomes the Kat Ranger to stop an old friend with a grudge. Although her time as a Ranger is limited, she realizes the Rangers need her skills on Earth.

Combo - Cat Scratch

Strong 1 - Split Kick

Strong 2 - Feline Grace

Special - Cat Stunners

Breaker - Backflip Pounce

Air Attack - Aerial Pounce

Zord Attack - S.P.D. Command

Health - 2/5

Phys. Attack - 3/5

Ener. Attack - 2/5

Defense - 2/5

Speed - 5/5

Special Meter - 1/4

center Udonna Udonna is a powerful sorceress who trains the Power Rangers in the art of magic and is thie guide to unlocking the secrets of the Xenotome. She is an inhabitant of the magical dimension and was around during the great battle years ago where she lost her husband and son. An accomplished sorceress, she has the power of snow.

Combo - Mystic Avalanche

Strong 1 - Blizzard Rush

Strong 2 - Cold Spell

Special - Flurry of Snow

Breaker - Ice Storm

Air Attack - Snow Drop

Zord Attack - Winter Has Come

Health - 2/5

Phys. Attack - 1/5

Ener. Attack - 5/5

Defense - 2/5

Speed - 3/5

Special Meter - 1/4

center Lauren Shiba Lauren, the female Samurai Red Ranger, spent her life mastering the Sealing Symbol to protect the world from evil. Sweet, tough, and kind-hearted, Lauren is the epitome of a great Red Ranger.

Combo - Samurai Combo

Strong 1 - Samurai Strike

Strong 2 - Sire Sword Charge

Special - Kanji Blast

Breaker - Fire Sword Slash

Air Attack - Sky Slash

Zord Attack - Lion-Fire Inferno

Health - 2/5

Phys. Attack - 5/5

Ener. Attack - 3/5

Defense - 1/5

Speed - 4/5

Special Meter - 1/4

center Gia Moran Gia, the Yellow Super Megaforce Ranger, is generally unflappable and carries herself with a sense of confidence that comes from her success. Strong and capable, Gia will never back down from protecting her friends.

Combo - Stun Gun Trio

Strong 1 - Hand Cannon Shot

Strong 2 - Sword Stinger

Special - Sabre Whip

Breaker - Skeet Shot

Air Attack - Zipline Kick

Zord Attack - Legendary Treasure

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 2/5

Defense - 2/5

Speed - 3/5

Special Meter - 1/4

center Robo Knight Created by Gosei eons ago, Robo Knight is powered by the Earth. Buried underground for centuries, the Earth itself calls upon its defender when it senses a significant threat.

Combo - Maximum Force

Strong 1 - Silver Slash

Strong 2 - Rapid Flurry

Special - Blasterize

Breaker - Target Practise

Air Attack - Silverized Strike

Zord Attack - Zord Form Rampage

Health - 3/5

Phys. Attack - 5/5

Ener. Attack - 2/5

Defense - 5/5

Speed - 2/5

Special Meter - 1/4

center Koda Koda, the Blue Dino Charge Ranger, is a super strong caveman. He survived being frozen in ice for thousands of years, and uses his sharp survival skills and fluid fighting style to help his team to protect the world.

Combo - Capoeira Combo

Strong 1 - Shield Slam

Strong 2 - Shield Toss

Special - Spinning Shield

Breaker - Half Moon Kick

Air Attack - Caveman Dropkick

Zord Attack - Stego-Slam

Health - 5/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 2/5

Speed - 2/5

Special Meter - 1/4

center Kendall Morgan Kendall helped Keeper find and hide the Energems from the alien bounty hunter Sledge. She wasn't a ranger from the start but with her tenacity, skill, and intelligence she is chosen as the second Purple Dino Charge Ranger.

Combo - Bayonet Slasher

Strong 1 - Dino Morpher Blast

Strong 2 - Gun Bash

Special - Plesio Slide

Breaker - Reverse Blast

Air Attack - Dino-Kick

Zord Attack - Space Time

Health - 2/5

Phys. Attack - 2/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 4/5

Special Meter - 1/4

center Preston Tien Preston is an amateur magician who likes to perform his magic act before classes at Summer Cove High School. He becomes the Blue Ninja Steel Ranger after pulling out the Blue Power Star from the Ninja Nexus Prism. Armed with a magic wand and spellbook from Princess Viera, the ability to perform real magic, and his Ranger skills, Preston fights alongside his friends to protect the Nexus Prism from Galvanax.

Combo - Stealthy Switch

Strong 1 - Presto Freeze-O

Strong 2 - Blade Slash

Special - Dragon's Ire

Breaker - Abraca-Grab-Ya

Air Attack - Disappearing Act

Zord Attack - Dragon's Wrath

Health - 1/5

Phys. Attack - 1/5

Ener. Attack - 5/5

Defense - 2/5

Speed - 4/5

Special Meter - 1/4

center Rita Repulsa (2017 Movie) Rita Repulsa is the ultimate villain - calculating, smart and dangerous. She is single-minded in her goal, and will destroy everything in her path to meet it.

Combo - Telekinesis

Strong 1 -Repulsa Ball

Strong 2 -Soul Steal

Special - Psychic Slam

Breaker - Claw Launcher

Air Attack - Rain of Destruction

Zord Attack - Good as Goldar

Health - 1/5

Phys. Attack - 1/5

Ener. Attack - 5/5

Defense - 2/5

Speed - 4/5

Special Meter - 2/4

center Goldar Goldar is the loud, perpetually angry, and vicious humanoid-ape general of Rita Repulsa. Goldar is one of the few henchmen wgo's capable of holding his own against the Power Rangers.

Combo - Goldar! Slash

Strong 1 - Mighty Punch

Strong 2 -Goldar! Stomp!

Special - Titan Charge

Breaker - Drop Kick

Air Attack - Wing Burst

Zord Attack - Goldar! Destroy!

Health - 5/5

Phys. Attack - 5/5

Ener. Attack - 1/5

Defense - 5/5

Speed - 1/5

Special Meter - 2/4

center Lord Zedd Nasty, impatient, arrogant, loud, and has no sense of humor. Zedd makes it his personal vendetta to rid the world of the Power Rangers using his evilness, superior strength, and powerful magic.

Combo - Double Trouble

Strong 1 - Emperor's Jolt

Strong 2 - Forceful Blast

Special - Shock Quake

Breaker - Vicious Poke

Air Attack - Serpent's Sting

Zord Attack - Day of Destruction

Health - 3/5

Phys. Attack - 2/5

Ener. Attack - 5/5

Defense - 2/5

Speed - 3/5

Special Meter - 2/4

center Rito Revolto Rito Revolto is the dumb, idiotic brother of Rita Repulsa, son of Master Vile, and uncle of Thrax. He is also partner to Goldar when fighting the Power Rangers, taking Scorpina's place. Though responsible for the successful destruction of the Thunderzords and the Rangers' powers, Rito had yet to pull off another good idea to help his sister and brother-in-law.

Combo - Stumbling Fool

Strong 1 - Rito Roast

Strong 2 - Revolto Wallop

Special - Flying Rito

Breaker - Heavy Crush

Air Attack - Face Fault

Zord Attack - Father Destroys Best

Health - 4/5

Phys. Attack - 3/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 1/5

Special Meter - 2/4

center Psycho Red The brash, ill-tempered, and impulsive leader of the Psycho Rangers. Always battle ready and determined to take down his Power Ranger counterpart.

Combo - Psycho Rage

Strong 1 - Mad Dash

Strong 2 - Power Grab

Special - Psycho Storm

Breaker - Rolling Slash

Air Attack - Psycho Drop

Zord Attack - Infernal Rage

Health - 5/5

Phys. Attack - 5/5

Ener. Attack - 4/5

Defense - 0/5

Speed - 3/5

Special Meter - 2/4

center Trakeena Trakeena was born the rebellious spoiled duaghter of the galactic tyrant Scorpius and an unknown human female. Scorpius considered Trakeena to be the evil princess of his alien army and spared no expense to spoil and protect her.

Combo - Insect Queen Combo

Strong 1 - Beetle Sweep

Strong 2 - Mandible Bites

Special - Bug Out

Breaker - Wasp Sting

Zord Attack - Invasion of the Stingwingers

Health - 2/5

Phys. Attack - 3/5

Ener. Attack - 2/5

Defense - 3/5

Speed - 4/5

Special Meter - 2/4

center Mesogog Mesogog, while mostly calm, is a sinister and cold-hearted mastermind that will do anything in his power to ensure his dream of bringing the Earth back into the age of the dinosaurs is brought to fruition.

Combo - Mesozoic Rage

Strong 1 - Ripclaw Rush

Strong 2 - Focus Strike

Special - Psionic Brain Blast

Breaker - Meso Flash

Air Attack - Shattering Claw

Zord Attack - Mesozoic Evolution

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 4/5

Defense - 2/5

Speed - 2/5

Special Meter - 2/4

center Koragg Leanbow was once married to Udonna, but was later transformed into Koragg the Knight Wolf. When his memories resurfaced, he rejoined the side of good and became the Wolf Warrior

Combo - Knight's Fury

Strong 1 - Shield Bash

Strong 2 - Dark Magic Strike

Special - Wolf Attack

Breaker - Shield of Darkness

Air Attack - The Master's Will

Zord Attack - Catastros Calamity

Health - 4/5

Phys. Attack - 3/5

Ener. Attack - 3/5

Defense - 5/5

Speed - 1/5

Special Meter - 2/4

center Dai Shi For millennia, the evil eight-headed dragon spirit Dai Shi has been sealed away and protected by the secretive kung fu clan known as the Pai Zhuq, or "Order of the Claw". Jarrod, a former member of the Pai Zhuq, accidentally unseals the container imprisoning Dai Shi. After taking control over Jarrod's body, he is now free to destroy human civilization so that animals can rule the world.

Combo - Zocato Fury

Strong 1 - Dark Shot

Strong 2 - Black Lion Rush

Special - Phantom Beast

Breaker - Ferocious Roar

Air Attack - Lion Kick

Zord Attack - Dai Shi Unleashed

Health - 4/5

Phys. Attack - 5/5

Ener. Attack - 2/5

Defense - 3/5

Speed - 4/5

Special Meter - 2/4

center Master Xandred The short-tempered leader of the Nigloks was exiled to the Netherworld by the ancestors of the current Samurai Rangers. He cannot escape until the Sanzu River's water level is raised by the tears of humans and he's coming back with a vengeance.

Combo - Nighlok Combo

Strong 1 - Master's Fury

Strong 2 - Netherworld Bind

Special - Echo of Pain

Breaker - Mocking Slash

Air Attack - Nighlok Slam

Zord Attack - Flood of Tears

Health - 4/5

Phys. Attack - 5/5

Ener. Attack - 2/5

Defense - 3/5

Speed - 1/5

Special Meter - 2/4

center Sledge This hot-headed bounty hunter from space has been chasing the Energems for millions of years, which are now in the hands of the Dino Charge Rangers. Sledge is still more than a match for the Power Rangers and a formidable foe. Nothing will stop this villain in his quest to rule the universe!

Combo - Darkness Frenzy

Strong 1 - Merciless Volley

Strong 2 - Blindside

Special - Bounty Barrage

Breaker - Vengeful Blast

Air Attack - Jet Kick

Zord Attack - Magna-Beam-Ification

Health - 3/5

Phys. Attack - 4/5

Ener. Attack - 3/5

Defense - 5/5

Speed - 2/5

Special Meter - 2/4

center Putty (Pre-Order DLC) Putties are foot soldiers created by Rita Repulsa. These menacing creatures inherit the characteristics of the substance they are created from; be it gold, concrete, or dirt. No two Putties look exactly alike, but their mandate is the same: Obey RIta Repulsa and destroy the Power Rangers!

Combo - Rubble Rouser

Strong 1 - Debris Toss

Strong 2 - Boulder Barrage

Special - Seismic Quake

Breaker - Rock Block

Zord Attack - Putty Army Assault

Health - 2/5

Phys. Attack - 4/5

Ener. Attack - 1/5

Defense - 5/5

Speed - 1/5

Special Meter - 4/4

center Ryu Ranger (DLC) Ryu is a fighter. He continues his training in search of true strength. He travels the world seeking opponents who can give him a challenge. Ryu was granted a Power Coin to help in the fight against Rita and M. Bison, giving him Ranger powers.

Combo - Jodan Sanrengeki

Strong 1 - Rise Hadoken

Strong 2 - Sokuto Rush

Special - Tatsumaki Senpyukaku

Breaker - Shoryuken

Zord Attack - True Power Unleashed

Health - 3/5

Phys. Attack - 5/5

Ener. Attack - 4/5

Defense - 3/5

Speed - 3/5

Special Meter - 4/4

Stages[]

Like with most Warriors style games, Legacy Warriors has a number of maps, all of which are large and based around different areas. Each map is based on a season of the Power Rangers TV series, specifically the seasons focused on in the game itself, like Mighty Morphin' Power Rangers, Power Rangers SPD, and Power Rangers Dino Charge. In total, there are over 15 different maps.

Image Name Description
Training Pit Based on the training pit from the 2017 movie. This is one of the most basic maps, consisting of five large, round arenas connected by hallways. The map has no real gimmicks in it. The Training Pit is mostly used for the game's opening tutorial missions.
Angel Grove Based specifically on the Angel Grove from the 2017 movie. This map is far more open than the Training Pit, but is still rather simple, being a large square with streets and ruined buildings acting as arenas. In reference to the movie, a Krispy Kreme building can be found.
Youth Center Based on the Youth Center from the original Mighty Morphin' Power Rangers series. Ernie's Juice Bar acts as the center of the map, but areas never before seen, like a pool room and a garden, can be found as well. each done in 90s style. The map has a number of dead ends, and is less straightforward than the previous two maps.
Zedd's Palace Based on Lord Zedd's evil palace from seasons 2 and 3 of Mighty Morphin' Power Rangers. The area is more straightforward, acting as a large square with segmented rooms. Zedd's throne room is in the dead center of the area, and is the largest room by far. However, in addition to this, there is a second layer underneath the first floor. This is a series of caverns that eventually lead to the room where the Zeo Crystal is held.
Zord Graveyard Based on the moment when Rito Revolto destroys the Megazords in season 3 of Mighty Morphin' Power Rangers. This map is unlike most others, having an asymmetrical design. The barriers of the area are made up of the destroyed Thunder Zords, White Tigerzord, and Tor the Shuttlezord. While not the largest map, it is one of the most difficult to navigate.
Machine Empire HQ Based on the Machine Empire's mothership from Zeo. It is a large, circular area split into smaller circular arenas, five in total, with the fifth one in the middle being larger than the rest. It is also lifted up, requiring taking stairs to get to, and resembles the meeting place of the Royal House of Gadgetry. The sections outside of these arenas are large hallways that cover the rest of the ground.
Command Center Based on the final episode of Turbo, "Chase into Space". It takes place in and around the ruined Command Center. There is a large pathway up the cliffs the base is located on, leading from an open, rocky area to the base itself. The platform the base is on is large and jagged, while the insides of the Command Center are cluttered with ruined tech. There are multiple broken walls leading in and out of the base.
Invaded City Based on the episode "Countdown to Destruction" from In Space. It takes place in a large city, in a block design similar to the Angel Grove map, but much larger. Fallen buildings and debris block paths, making it harder to get around. The Dark Fortress can be seen in the map's night sky, hovering above the city.
Terra Venture Forest Based on the various forests featured throughout Lost Galaxy. The area is large and forested, and one of the most open maps in the game. At one edge of the area, you can spot the central tower and dome of Terra Venture in the distance.
Clock Tower Based on the clock tower base from Time Force. The area around the titular clock tower is a large field with debris strewn about. The clock tower itself is split into multiple floors, making it the most vertical map in the game. The clockface is destroyed, letting you jump from the top right to the bottom.
Island Fortress Based on Mesogog's island fortress from Dino Thunder. The lower half of the map takes place on a flat jungle area, the trees and foliage acting as walls and turning it into a maze, with larger openings functioning as arenas. The upper half, however, takes place in the far more vertical fortress itself.
Terror Spacecraft Based on Emperor Grumm's spaceship from SPD. The map is split into seven different circular arenas, five forming a large line, and then two off to the side, with the largest one in the middle featuring a tank that holds Omni. Omni is capable of attacking players with energy blasts, though this depends on the mission.
Shiba House Based on the Japan-inspired Shiba House base from Samurai. A chunk of the map takes place inside the Shiba House itself, which is mostly corridors with large rooms. However, going outside the house, you will be able to find a Japanese-style garden, which is far more open, and has no barriers. This is one of the smallest maps in the game.
Harwood County Based on the main city from Megaforce. While visually similar to the Invaded City map, it is much smaller, and focuses more around a small area of destroyed buildings. This map is also heavily vertical, with some areas being on upper floors of the ruined buildings. A crashed Armada spacecraft can be found as well, and more can be spotted flying in the sky.
Dinosaur Museum Based on the Amber Beach Dinosaur Museum base from Dino Charge. This map takes place in and around the museum, with most of it taking place inside. The area is divided into multiple different sections of varying sizes, since it is a museum. The hidden base underneath the museum can be accessed by the secret passage at the very back of the map.

Game Modes[]

Story Mode[]

Story Mode is the main mode of the game. In it, you will go through multiple chapters, each representing a different season, as you hunt down a mysterious force that has been messing with the universe. There are fifteen chapters in total, and each is split into a number of different missions. Most missions follow unique objectives, though many chapters share similar mission types. Overall, there are over 70 different story missions throughout the 23 chapters.

Characters and Megazords will be unlocked throughout the campaign, though not all of them are. Players will also be able to gain ranks based on their performance on missions, ranging from D to S rank. These ranks can be used to unlock certain secrets. Secret Power Coins can also be found by exploring the maps, with a different Power Coin being hidden in each mission.

Morphin' Grid Missions[]

Taking place inside the Morphin' Grid itself, Morphin' Grid Missions is the game's unique mission mode. Each character is represented on an interconnected web of missions, and each character is given 5 unique missions they must complete. Completing certain missions will unlock connections to other sections, and unlocking new missions. Like with Story Mode, players are rewarded different ranks depending on their performance. Some connections can only be unlocked via certain completion ratings.

Special Color Nodes can be found as well, which unlock more missions that can only be completed by specific colored Rangers. Certain characters, specifically villain characters like Lord Zedd and Mesogog, can only be unlocked via this mode. Special Power Coins can be unlocked via this mode, as well as new Assist characters. In total, there are over 300 missions to complete.

Free Play[]

Free Play mode lets you replay any mission you've previously completed in Story or Mission mode. The difference is that every mission now has no restrictions, allowing you to play them with any character that you please. The only exceptions are missions where the chosen character appears as an NPC or boss. Ranks will carry over from Story and Mission mode as well, and harder difficulties are available as well.

Power Chamber[]

The Power Chamber is an area where you can customize and power up your unlocked characters. This menu can be accessed before any mission as well, but is available on the main menu for convenience sake. In the Power Chamber, players can equip their characters with Power Coins, or use collected Power Essences, gained by destroying certain items, to level up them up.

Store[]

The store can also be accessed before any mission, but is also located on the main menu. In here, you can give Alpha 5 collected Zeo Shards, also gained by destroying certain objects, in order to unlock and power up Power Coins, and unlock additional Assist characters.

Gallery[]

This lets you view character models and the images shown on collected Power Coins.


Enemies & Bosses[]

Enemies fall into three different categories. The basic enemies are called Footsoldiers, and act as basic fodder for your character to defeat en masse. While they do have unique properties, they are all very easy to defeat. The second types are Captains, which show up less often, have higher health, and more advanced AI and attack patterns.

The final type are Bosses. Bosses have significantly stronger attacks, smarter AI, and much higher health. At certain points, a boss will put up a shield that must be broken with a Breaker attack. Depending on the level/difficulty, a boss can put up 1 to 5 shields. They are also usually required to defeat to win most missions. There are unique Footsoldiers, Captains, and Bosses representing each map. When playable characters are encountered, they are classified as bosses, and have less advenced versions of their basic movesets.

In addition to the related levels mentioned below, any enemy can be matched to any level, with many different combinations of the three types appearing in the Morphin' Grid Mission mode.

Image Name Description
Putty Rita Repulsa's main force, created by enchanting earth and stone to life. The Footsoldiers for Movie related levels, and comes in holographic form as well. They have high defense, but low strength and health. Their main attack is a string of slow punches.
Heavy Putty Larger, more advanced Putties with more rubble on their backs and an enlarged fist. The Captains for Movie related levels, and comes in holographic form. Has higher attack and health than its weaker counterpart, but is still relatively weak. Its main attack is a heavy slam with its large fist, and it can also pull rocks out of its back to use as projectiles.
Boss Putty The largest and strongest of Rita's putty army. It has two heads, multiple arms, and is larger than even the Heavy Putty. It acts as the Boss for Movie related levels, and also has a holographic form. Boss Putties have the highest stats of the Movieverse Putties, but are still relatively weak in most encounters. It has a slow but powerful combo with all its arms, a rapid punching attack that can trap you, a shockwave that can be jumped over, and rapid fire rock throws.
Putty Patroller Clay golems that Rita Repulsa can magically bring to life, and act as the witch's main attack force. The Footsoldiers for levels related to all three Mighty Morphin' seasons.They have less defense and health than their Movie counterparts, but they are also much faster. Thier attack involves them waving thier hands in front of them, dealing weak knockback if it lands.
Super Putty Advanced grey Putty Patrollers with larger hands. They act as the Captains for Mighty Morphin' Season 1 related levels. They have higher health than normal Putty Patrollers, but not by a whole lot, and are stronger. Their attacks are a quick, strong punching combo, and a jumping punch that has a lot of start-up.
Eye Guy A eye monster that Rita Repulsa used to kidnap the most intelligent children on Earth so she could absorb their knowledge. Eye Guy acts as the boss for Mighty Morphin' Season 1 levels. Eye Guy has low health, but is able to teleport, and tends to when you get in close for too long. His attacks have him firing eyes from his body at you, turning into a whirling tornado of eyes and dashing forwards, firing a large laser beam directly in front of him, and sending out multiple eyes to fire lasers in different directions.
Z Putty Lord Zedd's personal Putty Patrollers. Stronger than even the Super Putties, they had a design flaw where hitting the large Z on their chest would kill them instantly. They act as Captains for Mighty Morphin' Season 2 levels. They have similar stats to a normal Putty Patroller, but are stronger than a Super Putty. Their attacks are a speedy spinning arm tackle, and a Z-shaped blast from its chest emblem.
Lipsyncher A monster Lord Zedd created from a stick of "Siren Song Red" lipstick. She was very vain, and got annoyed when her face was scarred during a fight with the Rangers. She acts as the Boss for Mighty Morphin' Season 2 levels. Lipsyncher has relatively normal stats, but will gain slight boosts after every shield broken. Her attacks have her performing a fast combo with her lip-shaped sword, yelling a sonic shockwave with heavy knockback around her, firing a red laser slash from her sword, and firing off a series of smaller sonic yells that act as projectiles.
Tenga Warrior Bird warriors that hatched from eggs that Rito Revolto brought as a housewarming gift. They aren't very intelligent, but are strong. They act as Captains for Mighty Morphin' Season 3 levels. They are fast and strong, but have low defense. Their attacks involve a combo where they shoot out black feathers from their wings, and a spinning dive from above.
Hydro Hog A water absorbing monster from Aquitar. He was the arch-nemesis of the Alien Rangers, due to his water stealing nature. He acts as the boss for Mighty Morphin' Season 3 related levels. Hydro Hog has high health, defense, and is fairly strong, but is one of the slowest boss monsters in the game. His attacks are a rushing sumo slap combo, a stream of water from his mouth, a diving slide where he summons water underneath him, and a large tidal wave he can summon.
Cog The main troops of the Machine Empire. They act as the Footsoldiers for Zeo related levels. They have average health, high defense, and average attack power and speed. Their main attack is a jumping strike with their electrified spear weapons.
Reinforced Cog Advanced versions of the Cogs, colored red instead of silver. Acts as the Captains for Zeo levels. They have similar stats to the normal Cogs, but with higher health. Their attacks are a slow, heavy melee combo, and a laser shot from their faces.
Digster A mining monster that King Mondo sent down to cause an eruption and destroy Angel Grove. He may or may not be controlled by a smaller monster on top of his head. He acts as the Boss of Zeo levels, and has high power and defense, but low health. His attacks are a melee combo with his jackhammer, ending in an unblockable string of hits, creating eruptions under you as he hammers the ground, firing a flurry of magma balls from his tiny pilot in a circle, and throwing grenades which explode after a few seconds.
Chromite General Havoc's multi-colored minions, who act as Footsoldiers for Turbo based levels. They're all around weak in everything but speed. Their only attack has them throwing colored gunk at you, which deals weak damage but a large amount of hitstun.
Piranhatron Divatox's main minions, armored warriors wearing piranha-based costumes. They act as Captains in Turbo levels, and have high defense, average attack, and low speed. They wield large hammers, which they use in both their attacks. One attack is a two-swing hammer combo, and the other has them slamming the hammer into the ground.
Mad Mike Mad Mike is a pizza based monster meant to keep the Rangers distracted as Divatox's minions looked for her after she went missing. he acts as the Boss for Turbo levels. The pizza chef monster has good speed and makes himself difficult to hit, but has some of the lowest health of all the boss monsters. His attacks have him throwing pizza as projectiles, using a large fork and knife for a combo attack, throwing a flurry of pizza toppings forward, and summoning a microwave that shoots out a stream of fire for a few seconds.
Craterite Monsters used for VR training on the Astro Megaship. After a malfunction, they broke free of the program and started to attack. They act as Footsoldiers for In Space related levels. The have high health, but low defense, and average strength and speed. Their main attack is a spinning lariat.
Quantron The robotic minions of the Galactic Alliance of Evil, armed with large blades. They act as the soldiers of In Space related levels. They have high defense and health, but are rather slow. Their attacks have them performing a quick combo with thier large blade, and firing a wide laser from it.
Sting King A bee monster who accompanied the monster Waspicable in an attempt to defeat the Rangers. He was harsh about Waspicable's lack of evil, but was destroyed with the help of the wasp monster. He acts as the boss for In Space levels. Sting King is relatively quick, but has average stats, only boosted by his ability to fly, making aerial attacks key to defeating him. All his attacks are capable of being performed on the ground, as well as in the air. His main attack is a combo with his large hive hand, which has him zoom directly in front of you to perform it if he's in the air. He is also capable of firing lasers from his hive hand, and can throw swarms of bees which linger for a short while.He can also perform a flying charge attack, which transitions him into the air if used on the ground.
Swabby The pirate-like minions of Captain mutiny. They act as the Footsoldiers for Lost Galaxy levels, and have decent speed and attack, but lack health and defense. Their main attack is a single sweeping slash of their cutlass.
Stingwinger The insectoid forces of Scorpius' galactic army. They act as the Captains for Lost Galaxy levels. Stingwingers have high speed but low health and defense, bu also have the ability to fly. Their attacks have them jabbing you with their stinger hand, which turns into a diving strike in the air, and shooting out a poisonous spray that stuns you.
Shark Brothers Two master ninja and some of the strongest warriors to follow Treacheron. They are a red hammerhead shark who uses a large ninja star weapon, and a green shark who uses a sword. Both Shark Brothers share the same health bar, but will alternate out with each shield break. While one is fighting, the other will attack while ninja teleporting. Green will attack with a sword combo and a diving rush when its his turn, while Red will attack with his shuriken in a melee combo, and also attacks by throwing multiple ninja stars. Green's support attacks have him diving out of nowhere as a projectile attack, and create fake copies of himself that act as Footsoldiers. Red will teleport around and throw a bunch of shuriken, and appear over you before attempting an overhead slam.
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