Fantendo - Game Ideas & More
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Pokémon GO!+ is a game released for all Apple and Android devices in 2019. It is a spiritual successor to Pokémon GO!, fixing the mistakes that the original game brought to play, such as the rural spawns and tracking. 

It, while not truly a Pokemon game, is included in Generation NDR, along with Pokémon Cloud and Star versions.

Gameplay[]

The game plays like the original Pokémon GO! game, where players walk around the real world using Google Maps and hunt down many Pokemon that spawn in the real world. When you walk to a special area known as a PokeStop, where you may tap it and spin for extra PokeBalls, Potions, and Razz Berries.

Once your trainer reaches Level 5, you can choose one of 3 teams, but now instead of the original's Mystic, Instinct, and Valor, you now can go to either Omega, who think Defense is the best Strength and are very deep but slow thinkers, which is represented by Groudon, Delta, the ones who are quick thinkers and prefer to get things done as quickly as possible, preferring Speed, which is represented by Rayquaza, and Alpha, those who are very far out and reserved, but also can pack a punch, and prefer Attack as the best strategy- represented by Kyogre. 

The 3 teams compete for as much control over Gyms as possible- and a live, gym control board can be viewed at any time. Gyms, like many things in the game, also have been revamped, instead consisting of Turn-based battles instead of Clicking ones.

Buddies also return, letting you set Pokemon as your buddy to earn their candy as you walk. However, now they cost much less KM than the last game, as 5km candies have gone down to 3km candies, as such goes for every other one.

The game now can track weather, where it will spawn different Pokemon based on the weather- for example, in Rainy weather, Pokémon like Poliwag will spawn more often.

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Pokémon Centers[]

Pokémon Centers exist like PokéStops, usually in areas vacant of PokéStops, where when spinning you can choose 2 Pokémon to fully heal once every 5 minutes. They also give out items, too, and give a little bit more than a PokéStop, at the cost of a slightly longer heal time.

Tracker[]

The tracker is reborn in the new game. Instead of the old "We'll just give you the closest Pokemon, and if there's a Pidgey at your local PokeStop we'll take up half the screen", now you'll get two systems. One's a tab for the old "Nearby" list, which shows the Pokemon at the closest stops to you. The other's a tab for sightings, for nearby Pokémon in the nearest 200m.

Sightings has returned the "3 Steps" system, but now it's been boosted to be much easier to use. The old one was simple- if you're on the track of a Pokémon, the footsteps under it will decrease. However, now the game gives you slight hints as to where to go. Now, tapping on the Pokémon you want to track will make 5 footsteps going in the direction of the Pokémon, and after you click on a Pokémon, it'll slow down the time for it to despawn.

However, tapping it also has a cooldown- BUT if your searching for a Pokémon with a type you've caught a LOT of (like the catch boost system in GO!), the more footsteps it'll show, meaning you have an easier time finding the mon.

Minor Changes from Pokémon GO[]

  • Ditto can now change into Murkrow, Tailow, Zigzagoon, Starly, Wingull and Bidoof due to their rarity- which is very common, by the way.
  • You can now, once again, spin PokéStops and encounter Pokemon while on the road- however, you still get a warning for watching the road, and egg hatching take 3x as much time.
  • Rural spawns and PokéStops have been increased a lot. 


Pokémon[]

All Pokémon, barring a few legendaries which are available in events, normally spawn in Pokémon Go+, however instead of having random spawns, they spawn in specific areas. However, they CAN spawn outside of these places, due to a person who lives in the middle of Maryland might want to catch a Sandshrew.

Every Pokemon from Generation 1 to Generation 4 is in this game, and Generation 5 is on the way. 

Type matchups work like they do in normal Pokémon. Super Effective moves do 2x damage, Effective moves do 1x, and Non-Effective moves do .5 Damage.

Shinies have also been introduced, which have a rare chance of appearing in place of their normal counterparts. They have a different colorscheme and shine when they enter battle.

Please note that these Pokémon are not exclusive to these enviornments- they're only made more common in the enviornments. Legendary Pokémon listed under the non-special groups CAN be found in the wild, but there's only a 1 out of a billion chance of them spawning- and even then, they have low catch rate. However, the tracker does not go vague with them and will show you exactly where it is.

Group Pokemon
Suburbs/Field- Found in grassy enviornments, such as smaller neighborhoods, parks, and more. By far the largest group. 001MS002MS003MS010MS011MS012MS013MS014MS015MS016MS017MS018MS019MS020MS021MS022MS025MS026MS029MS030MS031MS032MS033MS034MS
Nocturnal- Found more commonly at night. 173MS035MS036MS041MS042MS043MS044MS045MS169MS092MS093MS094MS163MS164MS167MS168MS
Mountain-Dwelling- While many Field Pokemon comprise the mountains, a few Pokemon are exclusive to them. TBA
Urban- Many human-like Pokemon and Poison types, such as Grimer, are found here. 063MS064MS065MS066MS067MS068MS081MS082MS088MS089MS100MS101MS106MS107MS137MS TBA
Beach- Swimming Pokemon and Beach-Dwelling Pokemon, such as Magikarp and Kingler, are found here. TBA
Stormy- This subcategory of Pokemon have a higher spawn rate during Stormy weather. TBA
Winter- This subcategory of Pokemon have a higher spawn rate during the months of December through February. TBA
Special- These Pokemon can only be found as events. TBA

Regionals[]

These Pokémon can only be found in specific places- however, this time regionals can be found at sponsored zoos, making them availible to catch anywhere.

Egg Distance List[]

Group Pokemon
2km TBA
5km TBA
10km TBA

New Evolution Requirements[]

Items[]

This time, instead of having items exclusive to PokéStops, you can now find item balls (kudos to Reddit for the idea) spawning like Pokemon around the world, and when tapped they give you a random item. These items can range from the common PokeBall, to even, extremely rarely, the always-hitting, always-catching Master Ball.

They also, of course, can be found by spinning PokéStops and leveling up.

PokeBalls[]

PokeBalls are obviously used to catch Pokemon.

Item Description How to Obtain
Poké Ball A normal PokéBall. Has no bonus capture rate. Spinning PokeStops, Finding Item Balls, and Leveling Up.
Great Ball This ball has 25% more capture bonus than a normal ball. Spinning PokeStops, Finding Item Balls, and Leveling Up.
Ultra Ball This ball has 50% more capture bonus than a normal ball. Spinning PokeStops, Finding Item Balls, and Leveling Up.
Master Ball This ball never misses, and will always capture the Pokemon. Rarely in Item Balls.
Dive Ball This ball is 75% more successful on water-dwelling Pokemon Rarely in Item Balls and PokeStops.
Dusk Ball This ball is 25% more powerful at night Rarely in Item Balls and Pokestops.

Incense/Lures[]

Incense and Lures both attract Pokémon to a location- however, Lures will attract them to a specific PokeStop, while Incense attract them to you. Everything listed is both a Incense AND a Lure.

Item Description How to Obtain
Normal Brings over Pre-Evolved Field Pokémon, and rarely Urban or Desert. Never brings a full evolution, but middle stages can show up. Stops
Dust Brings over Desert Pokémon and other Ground types at a high rate. Stops
Misty Brings over Water types and others found near the Ocean. Stops.
Chilly Brings over Pokémon with high spawn rates during winter. Stops (very rarely)

Berries[]

Berries help to catch Pokémon in the wild. They are very common but only 1 can be used at a time.

Item Description
Razz Berry Increases catch rate by 30%.
Pinap Berry Doubles candy for your catch.
Nanab Berry Calms a Pokémon, making it less mobile and also improves chance of critical capture.
Oran Berry Decreases run rate of a Pokémon and increases Health upon capture.

Gym Battles[]

Gym Battles now return, however instead of staying the same as before, they now are Turn-Based, and more true to the original games. The Pokémon now can learn 4 moves, and can use Candies (obtained by catching the Pokémon, or transferring the Pokémon of the same species) to Tutor the moves to them. Each Pokémon has a CP Number, which determines how strong it is, which also can be boosted using candies.

The Gym Battles use stats such as Speed to determine who goes first, as well as typing to determine how much damage is done. Once you beat the gym, you then take control of it for your team, and every other hour you have a Pokémon in a gym, you'll recieve PokéCoins and XP.

Local Trade[]

Allows you to scan for the nearest person in the area wanting to trade- however due to privacy reasons it won't show their specific locations. It'll allow you to trade just like in the normal Pokémon games. You can also trade candies and stardust.

GTS[]

Local Battle[]

Character Customization[]

Achievements[]

Trivia[]

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