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Sybmosss
PNW Boxart
Development
Developers: Nintendo
Studio Lillie
Publishers: The Pokémon Company International
Nintendo
Platform: Nintendo DSGo
Releases:
Japan Flag November 19, 2021
US Flag November 19, 2021
25px-Flag of Europe November 19, 2021

Pokémon New World (Japanese: ポケットモンスターの進化 Pocket Monsters Evolution) is a turn-based strategy role-playing video game published by Nintendo and the Pokémon Company International for the Nintendo DSGo worldwide in November 2021. New World debuted an entirely new battle system with position-based combat and a combo system, and an open-world structure inspired by Nintendo's previous successes with titles such as The Legend of Zelda: Breath of the Wild. These changes, along with a more limited Pokédex and redesigns to some older Pokémon, distinguish New World as the beginning of a new spin-off series called New Pokémon.

Following the dissolving of Game Freak in 2019 after numerous cancelled projects and the commercial failure of Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the Pokémon series was put on hold, leaving Pokémon Sun and Moon as the last main series games in the franchise since 2016. In early 2021 at a March Nintendo Direct, it was announced that a completely new reboot series would be developed jointly by Nintendo and Studio Lillie as a sister series to the main games, and that development of the next generation would be completed the following year. This new series culminated in Pokémon New World, while the next generation was realized as Pokémon Topaz and Amethyst.

PNW Gameplay
Gameplay
PNW Gameplay1
The Beginning
The player starts their journey in Inizio, a small town in the southern part of the game, where they learn about the Century Celebration. After a few small Quests and skippable cutscenes they are given the opportunity to enter the Field Lottery, where they will receive their Starter Pokémon: a randomly selected, unevolved, non-Legendary Pokémon that is found in the Field Sector. After receiving their Starter the player can immediately leave and begin exploring, although in order to start the Main Quest which eventually leads to the end of the story they must start the Quest to fix their failed registration, eventually meeting Gaspare and receiving the blessing of Regigigas, which will allow them to catch Legendary Pokémon.
Exploration
Unlike the main series, Pokémon New World has an entirely open overworld, with the player able to travel to almost any location immediately from the start of the game. The levels of Wild Pokémon scale based on distance from the player's starting town, the player's own Trainer Level, and their progress through the Main Quest. Wild Pokémon will no longer appear as random encounters, but will instead appear physically in the overworld, often running away from or chasing the Trainer. By making contact with a Wild Pokémon, a Trainer can start a Wild Pokémon Battle, and they can then choose to either defeat the Pokémon by Fainting it or catch it.
PNW Gameplay3
Rental Pokémon
Although almost the entire Region is available from the start of the game, a few areas are much easier to traverse using Rental Pokémon. After registering enough Pokémon in the Pokédex, a Trainer can call Rental Pokémon and ride on them to perform special functions. For example, a Trainer can ride a Rental Mantine in order to surf across the water, a Rental Altaria to fly back to any location that has already been visited, or a Rental Kommo-o to destroy large boulders. Additionally, a Trainer can now train up a Pokémon of the correct Species and stats and donate them to the Pokémon Rental Association in order to receive Pokédollars, adding another way for Trainers to earn money that can be repeated over and over.
Quests
Various non-player characters across the world will give Quests to the player which can be seen from the pause menu. These Quests involve catching certain Pokémon, delivering them to other NPCs, talking to specific characters, winning certain battles, and all other types of actions. The player can track their progress in their Quests and receive tips about where to next go or how to progress to the next point. Additionally, the story of the game is tracked via a Main Quest that will guide the player to all of the big setpieces if they choose to follow it. Completing a Quest may reward the player with Experience, special Items, or even Gift Pokémon.
PNW Gameplay2
Pokédex
The Pokédex keeps track of all the Pokémon that a Trainer has seen or captured. Seeing a Pokémon allows a Trainer to see the locations in which they appear, their name, and their Pokédex ID, while actually catching a Pokémon will give access to the Pokémon Species' weight, height, Types, Skill and Attribute learnset, and Pokédex Entry. In addition to the Pokédex, the game also includes a Skilldex, Attributedex, and Berrydex, which track the Skills, Attributes, and Berries respectively that a Trainer has seen and lists their details. As soon as the Pokédex is received at the beginning of the game, numerous Quests are automatically given that involve filling out certain parts of these Dexes.
Trainer Level
Each Trainer has different Levels in certain types of activities. As they perform these activities more they will Level-Up in them. Each different Level contains different bonuses, depending on the activity performed. For example, as a Trainer creates more Pokéballs, their Apricorn Level will grow, showing a mastery in using Apricorns. Bonuses include a lower Pokédollar cost, less ingredients needed, additional boosts from Modules, and lower cost at the Pokétransfer Studio. Additionally, as the Trainer harvests more Apricorns and Berries, their Gardening Level will grow, showing a mastery in planting and harvesting crops. Bonuses include a lower growth time, increased harvest chances, longer watering duration, and lower seed costs. Most other activities have similar types of Levels and Bonuses
Studios
The world is populated with multiple Studios that allow a Trainer to further train and customize their Pokémon and themselves, both for battle and aesthetics.
  • Amnesia Studio: The Amnesia Studio allows a Pokémon to forget the Nutrional Growth of specific past Level-Ups, giving them space to Level-Up once again with different Nutrional Bonuses. This can be used to gain additional stats where the Nutrional Bonus was not fully maxed out, or to redo old Bonuses in order to focus on different stat distributions.
  • Pokétransfer Studio: The Pokétransfer Studio allows a Pokémon to be transfered into a different Apricorn than the one they are currently housed in, at the cost of numerous Apricorns.
  • Costume Studio: While the Trainer can change a Pokémon's Costume anywhere, there are numerous Costume Shops and Costume Critics at the Costume Studio, making it a better place to go.
  • Pokétrade Studio: The Pokétrade Studio allows Trainers to connect to the Ethereal Stream and Trade Pokémon with other players across the internet or through local wireless connection, including access to the Global Trade Service and Surprise Trade.
  • Pokémon Stadium: The Pokémon Stadium uses holograms to simulate battles using the Trainer's team, allowing them to fight against other players online or against CPUs in training.
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PNW Combat
Combat
PNW Battle2
Basics
When two Pokémon Trainers or a Pokémon Trainer and a Wild Pokémon engage in combat, a Pokémon Battle will begin. The two groups of battlers will be called Sides, and depending on the type of battle, each Side can have up to 3 Pokémon active at once. Active Pokémon are the Pokémon that are used for combat and appear physically in the Battle Arena, a space composed of anywhere from 4x4 to 10x10 grid tiles. One Pokémon can occupy a grid tile at a time, and many different parts of the battle rely on a Pokémon's positioning within the Battle Arena.
Health Points / Fainting
Each Pokémon has a certain amount of Health Points, or HP, based on their Maximum HP statistic. By using Skills, one Pokémon can attack a Pokémon on the opposing Side, which will usually reduce their HP by a certain amount based on how much damage the Skill is calculated to do. When a Pokémon's HP is reduced to 0, they become Fainted, and can no longer be used; in most cases, if the Pokémon is controlled by a Trainer, they will be switched out and replaced with another Pokémon that is not Fainted. Although Pokémon Battles can end other ways based on their type as discussed below, all of them will end when one Side's Pokémon all become Fainted
Turns
Pokémon in battle take turns using Skills and moving, and the order and number of their turns is determined by their Speed. In game, this is calculated by each Pokémon having a Turn Counter that increments according to their Speed every Global Turn, and once the Counter hits 100, the Pokémon moves; however, if another Pokémon also has over 100 on their turn counter, the order of their turns is determined by who has the higher Counter. The effect of this complicated algorithm is that a Pokémon with twice as much speed as another will not only have twice as many turns, they will also have both of their turns before their opponent. In game, this is shown in a small tracker, so that each Trainer knows exactly the order of the next 10 turns without having to calculate it by hand.
PNW Battle3
Skills
Pokémon's main actions in battle are done through Skills. Each Pokémon can learn up to 5 Skills, as well as one additional Skill called a Contact Skill. Each Skill has a base Power, which is used to determine how much damage it deals, an Accuracy Rate, which is used to determine the chance that the move hits, and a Critical Hit Rate, which determines the chance that the hit becomes a Critical Hit, which does more damage. Skills can also be Physical or Special, with Physical Skills using the opponent's Defense and Special Skills using their Special Defense, or Status, which don't deal damage but have other effects.
Movement
At the start of their turn, a Pokémon gains a certain number of Movement Points based mostly on their Weight Class; Light Pokémon get 5, Medium 4, and Heavy 3. Other effects, such as Attributes or Status Effects, may reduce or increase this number. To start off, a Pokémon may choose to move a certain number of grid tiles less than or equal to their Movement Points, with each tile taking 1MP, save for special scenarios. After moving through the Battle Arena, the Pokémon has an opportunity to use Skills against opponents. Each Skill has an MP cost, and using a Skill reduces their remaining MP by that amount. They may use as many Skills as they have MP remaining for. Lastly, a Pokémon may choose to move through a tile occupied by an opponent as long as they do not end on it, which will activate their Movement Skill against said opponent; while this Movement will cost MP, the Skill itself will not, allowing a Pokémon to essentially attack for free.
PNW Battle4
Attributes
When two Pokémon Trainers or a Pokémon Trainer and a Wild Pokémon engage in combat, a Pokémon Battle will begin. The two groups of battlers will be called Sides, and depending on the type of battle, each Side can have up to 3 Pokémon active at once. Active Pokémon are the Pokémon that are used for combat and appear physically in the Battle Arena, a space composed of anywhere from 4x4 to 10x10 grid tiles. One Pokémon can occupy a grid tile at a time, and many different parts of the battle rely on a Pokémon's positioning within the Battle Arena.
Tension
When the battle starts, every Active Pokémon has 0% Tension, meaning they can only use Skills, Attributes, and Berries that require 0% Tension. As a Pokémon is damaged by Skills or other effects, they begin to have their Tension increased, and the thresholds of 25%, 50%, 75%, and 100% mark the points at which a Pokémon can use more and more powerful Skills and Attributes. The most damaging and powerful Skills require 100% Tension, while the weakest require 0%, with many Skills in between; this also applies to Attributes and Berries. Some Attributes measure Tension at other thresholds, and may have effects like increasing a Pokémon stats based on Tension. Every Pokémon is required to have at least one Skill that requires 0%, so that they always have a Skill to use.
PNW Battle1
Types
Every Pokémon has either one or two Types that determine its elemental affinities. When using a Skill that shares a Type with the user, the Skill will have increased Power, called Same Type Attacking Bonus. A Pokémon's Attribute slots and the Attributes it can learn are determined by its Types. Lastly, each Type has a list of Weaknesses and Resistances which are passed on to the Pokémon; if a Pokémon is Weak to another Type, it will take more damage from Skills with that Type, while if it is Resistant it will take less damage. Trainers gain a bonus to Pokémon and Skills that share a Type with their registered Clan.
Combos
PNW ComboChart
Each Skill has a Combo Type, either Forwards, Up, Down, or Grapple. By using certain Skills in succession, a Combo can start to build up, based on the Combo Types of the Skills used. When using a Forward Skill after a Down, an Up Skill after a Forward, or a Down Skill after an Up, the Combo will increase by +1, starting from 0. Using a Grapple Skill after any Skill, or any Skill after a Grapple, will also increase the Combo. Using two Skills of the same Combo Type will keep the same Combo, while using a Skill of the opposite direction (an Up after a Down, for example) or two Grapple Skills in a row will reset it to 0. Lastly, if a Pokémon is not attacked at least once across two of its opponents' turns, its Combo will be reset. As a Combo builds, opponents will have a Combo Bonus applied to their Skills used against the Pokémon with the Combo; a higher Combo will lead to increased Power, Accuracy, Critical Rate, and chance of secondary effects activating. Additionally, most healing Skills cannot be used while in a Combo.
PNW Gameplay4
Berries
Rather than Held Items, Pokémon can have up to 3 different Berries equipped. Each Berry has a useful effect, such as healing HP, adding additional MP, or decreasing damage taken from certain Skills. Some Berries are used automatically, while others must be selected and used in exchange for MP like a one-time-use Skill. Once a Berry has been used in battle it becomes exhausted; in multiplayer battles, the Pokémon gets the Berry back after the battle, but in single player battles the Berry is only refilled if its Trainer has extra Berries of that type remaining in their bag.
PNW Battle Conditions
Battle Conditions
Battle Types
  • Wild Solo Encounter: The standard type of battle that happens when the player makes contact with a wild Pokémon. Each Territory has one Flee Space, and a Pokémon moving onto the Flee Space of the opposing Territory will end the battle, representing either the wild Pokémon or the trainer fleeing battle. Wild Pokémon will attempt to fight when below 50% Tension, and will then attempt to flee after reaching 50% Tension. Battle ends when one side has fled, all of the Trainer's Pokémon have fainted, or the Wild Pokémon has been caught or fainted.
  • Wild Horde Encounter: A Horde Encounter is the same as a Wild Solo Encounter, except that there are between 2 to 5 Wild Pokémon at once. To end the battle, all of these Wild Pokémon must flee, be fainted, or be caught.
  • Standard Battle: Used in most Trainer Battles. Both sides send out two Pokémon at a time, and each side fights until one Side has all of their Pokémon fainted.
  • Capture the Flag: Each Territory has one Flag Pedestal that holds a Flag. The goal for each team is to make it to the other Territory's Pedestal, steal the Flag by walking onto the grid tile, then make it back to their own Pedestal. If a Pokémon holding a Flag is put into a Combo, they will lose the Flag and it will return to its Pedestal.
  • Occupy the Spaces: Each Territory has two Win Spaces within them. The goal for each team is to have one Pokémon on each Win Space of the opposing Side's Territory for three turns in a row.
Weather
  • Sunny Weather: Nature-Type and Fire-Type Skills have increased effective Power. Every turn, artifical Wet Terrain is cleared. Appears naturally in field areas.
  • Hail Weather: Ice-Type Skills have increased effective Power. Every turn, artifical Grassy Terrain is cleared. Pokémon that aren't Ice-Type lose 10% of max HP every turn. Appears naturally in tundra areas.
  • Rainy Weather: Water-Type Skills have increased effective Power. Every turn, artifical Dry Terrain is cleared. Appears naturally in many areas.
  • Sandstorm Weather: Rock-Type Skills have increased effective Power. Every turn, artifical Ionized Terrain is cleared. Pokémon that aren't Rock-Type, Earth-Type, or Rock-Type lose 10% of max HP every turn. Appears naturally in desert areas.
Terrain
  • Wet Terrain: Water-Type Pokémon standing in Wet Terrain have increased effective stats, while non-Aquatic non-Water-Type Pokémon have lowered effective stats. Appears naturally while surfing.
  • Grassy Terrain: Nature-Type Pokémon standing in Grassy Terrain have increased effective stats. Appears naturally in forest areas.
  • Dry Terrain: Earth-Type Pokémon standing in Dry Terrain have increased effective stats. Appears naturally in desert areas.
  • Ionized Terrain: Electric-Type Pokémon standing in Ionized Terrain have increased effective stats. Appears naturally in some indoor areas.
Hazards
  • Toxic Spikes: Opponents that move onto them gain 'Infection' status
  • Gravel Spikes: Places down Gravel Spikes; opponents that move onto space lose 1/8th max HP
  • Enchanted Rock:Places down Enchanted Rock; opponents cannot move onto space
  • Guard Stone: Places down Guard Stone; opponents cannot attack through space
  • Hot Tar: Places down Tar; double MP cost to move out of grid tile, opponents on tile lose 1/8th max HP a turn
Status Effects
  • Burnt: 2x critical chance when defending, lose 1/16th HP every turn
  • Frozen: -2 MP each turn, lose 1/16th HP every turn
  • Paralyzed: Halves MP at start of turn, round down
  • Infected: Lose 1/8th HP every turn
  • Asleep: Start each turn with 0 MP
  • Bound: 3x Movement costs
  • Electrified: Cannot retreat into Pokéball; take 1.5x Electric-type damage
  • Depressed:HP cannot be restored
  • Cursed: Lose 1/4th HP upon receiving Item effect
  • Leech: Lose 1/8th HP each turn; lost HP restored by opponent
Special Status
  • Flinched: Skips next turn
  • Confused: Will act randomly next turn
  • Levitating: Gains effects of 'Flying' modifier
  • Grounded: Cannot benefit from 'Flying' modifier
  • Braced: Cannot be displaced by opponents. If Fainted, instead remain with 1HP
  • Ingrained: Cannot be displaced or move. Heal 1/16th HP every turn
  • Protected: Take only 1HP damage from all Physical Moves
  • Serene: Take only 1HP damage from all Special Moves
  • Guarded:Take 50% less damage from Physical Moves
  • Soaked: Take 1.5x damage from Electric-Type and Ice-Type Moves
  • Furious: Upon using a Status Move, lower Attack by 3 levels and remove 'Furious'
  • Locked-On: Cannot evade Moves
  • Spite: If hit, reduce attacker's Attack level by 1
  • Destiny Bond: If fainted, attacker also faints
  • Grudge: If hit, reduce attacker's MP to 0
  • Discharged: User's Electric-Type Skills have halved Power and halved Accuracy
  • Augury: Take 0 damage from Special Moves
PNW Scenario
Scenario
PNW Region
Emore

The adventure takes place in the region of Emore, the only inhabited area left in the world, with sprawling wilderness and empty oceans surrounding it that have not been tamed by humanity. The mainland is mountainous, with a variety of terrain including fields, canyons, forests, and even a cold tundra in the east. The three islands to the south are flatter but have their own biomes, such as jungles, flatlands, and beaches.

Rather than a central government, the politics of the region are governed by the interactions between ten different, type affiliated Clans, each led by a patron Legendary Pokémon. This Pokémon determines the two types represented by the Clan and their aesthetic, although most of the Legendaries rarely appear and normally have no direct control over a Clan's operations. Each Pokémon Trainer is required to register with one of the Clans with which they are most affiliated, and many stereotypes and rules exist pertaining to a Trainer's Clan registration. In-game, this registration gives a certain bonus to Pokémon of the same type, encouraging Trainers to choose a type specialty.
Emore

The plot of the game follows the main character, who was born in a town controlled by the Normal-Type Clan. On the 100th anniversary of Arceus, the patron of the Dragon-Type Clan, conquering Regigigas, the Normal-Type Patron, there is an official merger between the two Clans, finally reducing the number down to ten and giving every Clan a dual-typed Legendary patron. The ceremony celebrating the merger coincided with the main character's 16th birthday, and so they become eligible to register with the new Clan on the same day; when they try to register, they run into a technical issue, although others registering do not. Believing this to be a glitch relating to the merger, the character is told to come back later.

Instead, the main character is sent a bizarre message by a man claiming to belong to the true Normal-Type Clan, who tells the character that his failed registration was not a glitch; it was intentional. That night, the main character dreams of Regigigas holding the world over its shoulders, and wakes up to a bright white glow surrounding their body. They now believe the messenger, who tells them that they have been passed the blessing of Regigigas, who asks the player to defeat Arceus and return beautiful chaos to the world. At this point, they begin their Pokémon journey and set out into the world, and can choose whether to follow the path of Regigigas or to spur his desire and make their own destination.


PNW Pokémon
Pokémon
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#001 Bidoof

The Plump Pokémon
PNW Weight Light
Type
PNW Normal Normal

"It will seek out logs and plant life to chew on, forming them into shapes perfectly suited for making nests. This also helps file its bucktooth."

PNW Dex1
PNW_Bidoof.png

#002 Bibarel

The Buck Tooth Pokémon
PNW Weight Medium
Type
PNW Normal Normal
PNW Water Water

"Although it is slow out of water, it can swim extremely quickly. It uses its mobility to build dams and other structures out of driftwood."

Skill: Bucktooth Bite
Attribute: Beaver Body
PNW Dex1
PNW_Bibarel.png

#003 Patrat

The Alert Pokémon
PNW Weight Light
Type
PNW Normal Normal

"It stores food in its cheeks and chews on them for days, able to keep watch without moving. When it notices something, it screeches."

PNW Dex1
PNW_Patrat.png

#004 Watchog

The Watchman Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Psychic Psychic

"The spiral patterns in its eyes can move on command, hypnotizing those that look right at it. The patterns on its body can also glow in the dark."

Skill: Lock-On
Attribute: Piercing Eyes
PNW Dex1
PNW_Watchog.png

#005 Bunnelby

The Ear Pokémon
PNW Weight Light
Type
PNW Normal Normal

"Its real arms are flimsy and not much use, so it relies on the special muscles and joints in its ears to pick things up."

PNW Dex1
PNW_Bunnelby.png

#006 Diggersby

The Big Ear Pokémon
PNW Weight Heavy
Type
PNW Normal Normal
PNW Earth Earth

"The unique structure of its clawed ears allow it to dig holes and trenches quickly. It sometimes digs up materials that Bibarel proceed to use."

Skill: Dig Trench
Attribute: Huge Power
PNW Dex1
PNW_Diggersby.png

#007 Caterpie

The Caterpillar Pokémon
PNW Weight Light
Type
PNW Bug Bug

"The suction pads on its feet allow it to climb any surface and hang on despite resistance, even being able to withstand hurricane-level winds."

PNW Dex1
PNW_Caterpie.png

#008 Metapod

The Spindly Cocoon Pokémon
PNW Weight Light
Type
PNW Bug Bug

"It creates a web of sticky string to hang itself from the ceiling, hoping to avoid being noticed while it waits to evolve."

PNW Dex1
PNW_Metapod.png

#009 Butterfree

The Butterfly Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Bug Bug
PNW Wind Wind

"Coating on its wings allows it to fly even in the heaviest of rain. It seeks out delicious honey with its strong sense of smell."

Skill: Quiver Dance
Attribute: Coated Wings
PNW Dex1
PNW_Butterfree.png

#010 Weedle

The Spiny Pokémon
PNW Weight Light
Type
PNW Bug Bug

"Thanks to its large proboscis, it can sniff out its favorite type of leaf from many meters away, even in the dark. Every Weedle has a different preference."

PNW Dex1
PNW_Weedle.png

#011 Kakuna

The Protected Cocoon Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Dark Dark

"Despite being completely immobile, it can still defend itself by release black gas to confuse predators."

PNW Dex1
PNW_Kakuna.png

#012 Beedrill

The Bee Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Bug Bug
PNW Dark Dark

"Its huge stingers can not only penetrate the strongest armor, they can also release clouds of black smoke to hide its true location."

Skill: Twin Needle
Attribute: Black Smoke
PNW Dex1
PNW_Beedrill.png

#013 Grubbin

The Grub Pokémon
PNW Weight Light
Type
PNW Bug Bug

"Tree branches are no match for its strong mandibles, which can snap them in half. It can also cut open trees to get at sweet sap."

PNW Dex1
PNW_Grubbin.png

#014 Charjabug

The Battery Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Electric Electric

"By digesting food it can generate electricity, which is stored internally and can be accessed via its small mandibles. It inspired the modern manmade battery."

PNW Dex1
PNW_Charjabug.png

#015 Vikavolt

The Stag Beetle Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Bug Bug
PNW Electric Electric

"It prefers to make its nest near Charjabug; the Vikavolt will protect them from harm, while the Charjabug empower it with electrical charge."

Skill: Rail Cannon
Attribute: Guided Flux
PNW Dex1
PNW_Vikavolt.png

#016 Pikipek

The Woodpecker Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Normal Normal
PNW Wind Wind

"It can peck around sixteen times a second in order to get into the interior of berry trees and drink their sweet sap."

PNW Dex1
PNW_Pikipek.png

#017 Trumbeak

The Long Beak Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Normal Normal
PNW Wind Wind

"Berries are stored within the beak and then fired off if needed in a pinch; the berries it shoots decompose and leave behind seeds, giving rise to new plants."

PNW Dex1
PNW_Trumbeak.png

#018 Toucannon

The Toucan Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Normal Normal
PNW Wind Wind

"Its beak heats up to hundreds of degrees, giving a burn to anything that it touches; sometimes, it uses it to cook berries that it keeps inside its beak."

Skill: Beak Blast
Attribute: Heated Beak
PNW Dex1
PNW_Toucannon.png

#019 Starly

The Avian Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Martial Martial
PNW Wind Wind

"They flock together, protecting one another by forming a blanket in the sky. Their loud chirping annoys one another."

PNW Dex1
PNW_Starly.png

#020 Staravia

The Starling Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Martial Martial
PNW Wind Wind

"They always live in a group, aware of their own weakness, and they cry when forced to be alone. To defeat prey, the flock brings it into the sky and drops it."

PNW Dex1
PNW_Staravia.png

#021 Staraptor

The Raptor Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Martial Martial
PNW Wind Wind

"When they evolve, they leave their flock, now able to take out opponents by themselves by dropping them from incredibly heights."

Skill: Air Drop
Attribute: Threatening
PNW Dex1
PNW_Staraptor.png

#022 Natu

The Totem Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Psychic Psychic
PNW Wind Wind

"As its wings are not fully grown, it can only hop along the ground. If it meets eyes with another Pokémon, it will continue staring until they look away, even if it takes minutes."

PNW Dex1
PNW_Natu.png

#023 Xatu

The Tall Totem Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Psychic Psychic
PNW Wind Wind

"Despite being able to see the future, it has no desire to change it, and so it only stands still. That is, unless its Trainer commands it to act otherwise."

Skill: Future Vision
Attribute: Future Impulse
PNW Dex1
PNW_Xatu.png

#024 Field Eevee

The Burning Pokémon
PNW Weight Light
Type
PNW Fire Fire

"When winter comes to the plains, these Eevee are able to heat up nearby Pokémon with their warm fur. To pay for this, some Pokémon share Berries with Eevee."

PNW Dex1
PNW_Eevee.png

#025 Flareon

The Flaring Pokémon
PNW Weight Medium
Type
PNW Fire Fire

"Air is let in through tufts in its fur then heated up by its internal flame sac. Flareon can expell hot air at temperatures high enough to give third degree burns."

Skill: Overheat
Attribute: Burning Fur
PNW Dex1
PNW_Flareon.png

#026 Whismur

The Whisper Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Sound Sound

"When threatened it releases startling screech so loud that it can overpower the sound of jet planes flying overhead."

PNW Dex1
PNW_Whismur.png

#027 Loudred

The Loud Voice Pokémon
PNW Weight Medium
Type
PNW Normal Normal
PNW Sound Sound

"By stamping on the ground, it powers up its incredibly loud voice. What appear to be ears on its head are actually loudspeakers; it cannot hear anything itself."

PNW Dex1
PNW_Loudred.png

#028 Exploud

The Explosive Voice Pokémon
PNW Weight Heavy
Type
PNW Normal Normal
PNW Sound Sound

"It modulates airflow through its many ports, allowing it to create beautiful music; at the same time, it can also level wooden houses with its volume."

PNW Dex1
PNW_Exploud.png

#029 Ditto

The DNA Pokémon
PNW Weight Light
Type
PNW Normal Normal

"Despite Ditto's low intelligence, its molecular DNA is incredibly detailed and constantly changing. Scientists have proposed looking into the DNA to find new, undiscovered species of Pokémon hidden away."

Skill: Transform
PNW Dex1
PNW_Ditto.png

#030 Urban Eevee

The Electrical Pokémon
PNW Weight Light
Type
PNW Electric Electric

"Its yellow fur is constantly generating static electricity. When citygoers need a charge, they can walk up to an Eevee and ask for some power."

PNW Dex1
PNW_Eevee.png

#031 Jolteon

The Jolt Pokémon
PNW Weight Medium
Type
PNW Electric Electric

"When they howl, it signals oncoming lightning. Many cities use them to make precuations and to work as firefighters."

Skill: Discharge
Attribute: Sparking Fur
PNW Dex1
PNW_Jolteon.png

#032 Magnemite

The Magnet Mite Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Metal Metal
PNW Electric Electric

"Like microscopic life, Magnemite has no method of self-propulsion, instead exerting a constant magnetic field to move itself randomly. Some Magnemites have been found attached to heavy machinery or even Beldum."

PNW Dex1
PNW_Magnemite.png

#033 Magneton

The Magnet Club Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Metal Metal
PNW Electric Electric

"Magnemite evolution has been proposed to invoke its own reproduction, creating two more Magnemite and redistributing their constituent parts into an entirely new Pokémon."

PNW Dex1
PNW_Magneton.png

#034 Magnezone

The Magnet Force Pokémon
PNW Weight Heavy
PNW Flying Flying
Type
PNW Metal Metal
PNW Electric Electric

"Entire cities have had their power lines destroyed by Magnezone's intense magnetic forces; they are the only Pokémon capable of creating an electromagnetic pulse strong enough."

Skill: Magnet Bomb
Attribute: Magnet Pull
PNW Dex1
PNW_Magnezone.png

#035 Gastly

The Ghost Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Spirit Spirit
PNW Poison Poison

"Its form is completely ephereal, and it can pass right through Pokémon. When it does, they feel a shocking depression, and their blood is tainted."

PNW Dex1
PNW_Gastly.png

#036 Haunter

The Haunting Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Spirit Spirit
PNW Poison Poison

"Using its big tongue, Haunter will lick its opponent, covering them in terrible ooze. This is likely to paralyze them."

PNW Dex1
PNW_Haunter.png

#037 Gengar

The Creature Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Spirit Spirit
PNW Poison Poison

"Gengar hides itself as other's shadows, then emerges from the darkness to overtake them, their bodies convulsing with fear."

Skill: Lick
Attribute: Heinous Body
PNW Dex1
PNW_Gengar.png

#038 Purrloin

The Purring Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Dark Dark

"The cute act is plays is a ruse, as it only wants to pickpocket the food from those who approach it and leave them with claw marks."

PNW Dex1
PNW_Purrloin.png

#039 Liepard

The Lying Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Dark Dark

"Its tail resembles a scythe, and can be used like one to strike at foes while chasing them down when they attempt to flee."

Skill: Pursuit
Attribute: Rogue
PNW Dex1
PNW_Liepard.png

#040 Snubbull

The Timid Bull Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Radiant Radiant

"It puts on a big scary show, but is actually quite timid, and is easily bullied by other, scarier Pokémon."

PNW Dex1
PNW_Snubbull.png

#041 Granbull

The Coward Bull Pokémon
PNW Weight Medium
Type
PNW Normal Normal
PNW Radiant Radiant

"Although it likes to scare others with loud growls, it will retreat when faced with any real trouble, as it is quite cowardly."

Skill: Jaw Lock
Attribute: Fairy Jaw
PNW Dex1
PNW_Granbull.png

#042 Urban Trubbish

The Garbage Pokémon
PNW Weight Medium
Type
PNW Poison Poison
PNW Metal Metal

"It is said that Trubbish formed when an industrial catastrophe creates heaps of trash that soon sprung to life. They seem to desire revenge against those who polluted the world and created them."

PNW Dex1
PNW_Trubbish.png

#043 Urban Garbodor

The Hazardous Waste Pokémon
PNW Weight Heavy
Type
PNW Poison Poison
PNW Metal Metal

"Trainers find it dangerous to approach an Urban Garbodor as many metal bits and bobs stick out of their body, and getting poked can give a serious infection."

Skill: Trash Pile
Attribute: Infected Swarf
PNW Dex1
PNW_Garbodor.png

#044 Riolu

The Aura Kid Pokémon
PNW Weight Light
Type
PNW Martial Martial

"It chases after those with good souls, able to detect their generous Aura. It is youthful enough to run straight through the night without tiring."

PNW Dex1
PNW_Riolu.png

#045 Lucario

The Aura Fighter Pokémon
PNW Weight Medium
Type
PNW Martial Martial
PNW Metal Metal

"They can not only see Aura, they have learnt to control it, wielding it in battle. As they grow closer to losing, their Aura only strengthens, giving them a fighting chance."

Skill: Aura Sphere
Attribute: Aura
PNW Dex1
PNW_Lucario.png

#046 Honedge

The Sword Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Martial Martial
PNW Spirit Spirit

"Those with extrahuman vision have claimed to see the ghostly form of a lost warrior wielding the Honedge. Some believe its movements are all driven by such spirits."

PNW Dex1
PNW_Honedge.png

#047 Doublade

The Dual-Wield Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Martial Martial
PNW Spirit Spirit

"Incredible evolutionary power allows a Honedge to double its mass and thus its effectiveness in battle. Attempts to wield the Doublade like a normal pair of weapons always result in mysterious death."

PNW Dex1
PNW_Doublade.png

#048 Aegislash

The Ghostly Sword Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Martial Martial
PNW Spirit Spirit

"Historians have attempted to trace the iconography on the shields of Aegislash, to no avail. It seems to be a representative of some kingdom not of our world; perhaps one of the spirit's realm."

Skill: King's Shield
Attribute: Shadow Shield
PNW Dex1
PNW_Aegislash.png

#049 Kricketot

The Tiny Bug Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Sound Sound

"Its body is nearly designed to emulate musical instruments; its stomach can be played like a violin, and its antennae can clack together to sound like a xylophone."

PNW Dex1
PNW_Kricketot.png

#050 Kricketune

The Bug Musician Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Sound Sound

"Different noises can be made by different parts of its body. It creates a high pitched scream by rubbing together its forearms."

Skill: Bug Buzz
Attribute: Insectwave
PNW Dex1
PNW_Kricketune.png

#051 Scyther

The Cutter Pokémon
PNW Weight Light
Type
PNW Bug Bug

"It can pulverize entire fields worth of grass at once with its blazing fast speed and scythe-like claws."

PNW Dex1
PNW_Scyther.png

#052 Scizor

The Scissor Pokémon
PNW Weight Medium
PNW Flying Flying
Type
PNW Bug Bug
PNW Martial Martial

"Scizor employs both offense and defense, with incredibly trained and sensitive movements that can cut right into an opponent's weak spot."

Skill: X-Scissor
Attribute: Keratin Metal
PNW Dex1
PNW_Scizor.png

#053 Fennekin

The Fire Spell Pokémon
PNW Weight Light
Type
PNW Fire Fire

"Fire energy leaks out of its ears, heating its fur to high temperatures as a deterrence. It enjoys eating twigs to supercharge its flames."

PNW Dex1
PNW_Fennekin.png

#054 Braixen

The Heat Magic Pokémon
PNW Weight Medium
Type
PNW Fire Fire
PNW Psychic Psychic

"The combination of hot fur and friction allows it to spark a flame on any wooden objects it can get its hands on, then use it as a torch."

PNW Dex1
PNW_Braixen.png

#055 Delphox

The Flame Magician Pokémon
PNW Weight Heavy
Type
PNW Fire Fire
PNW Psychic Psychic

"By staring into the flame at the end of its rod, it can see into the future, predicting the outcome of a battle before it even enters it."

Skill: Flame Spell
Attribute: Flame Barrier
PNW Dex1
PNW_Delphox.png

#056 Zorua

The Dark Fox Pokémon
PNW Weight Light
Type
PNW Dark Dark

"Since it is young, it cannot create large-scale illusions on its own; it can only disguise itself as other Pokémon. Many Zorua together, however, can work together."

PNW Dex1
PNW_Zorua.png

#057 Zoroark

The Trickster Fox Pokémon
PNW Weight Medium
Type
PNW Dark Dark
PNW Martial Martial

"When possible, it prefers to create incredible illusions to trick people into leaving its territory. Failing that, it loses its disguise and attacks them directly using its martial arts skiills."

Skill: Night Daze
Attribute: Illusionary
PNW Dex1
PNW_Zoroark.png

#058 Cottonee

The Cotton Pokémon
PNW Weight Light
Type
PNW Nature Nature
PNW Radiant Radiant

"They float on the wind with other Cottonee, letting it take them wherever fate wills."

PNW Dex1
PNW_Cottonee.png

#059 Whimsicott

The Blessing Pokémon
PNW Weight Light
Type
PNW Nature Nature
PNW Radiant Radiant

"Whimsicott will sometimes slip into peoples' homes and give them small blessings and gifts that it has picked up along its travels."

Skill: Cotten Guard
Attribute: Cotton Release
PNW Dex1
PNW_Whimsicott.png

#060 Venipede

The Poison Bug Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Poison Poison

"Its tough shell forces bird Pokémon to flip it over because they can attack, and it then uses its powerful poison to paralyze them and escape."

PNW Dex1
PNW_Venipede.png

#061 Whirlipede

The Whirling Bug Pokémon
PNW Weight Medium
Type
PNW Bug Bug
PNW Poison Poison

"Although it stays motionless to save energy, it will quickly spin and attack when approached, using angular momentum to inject poison into opponents."

PNW Dex1
PNW_Whirlipede.png

#062 Scolipede

The Barbed Bug Pokémon
PNW Weight Heavy
Type
PNW Bug Bug
PNW Poison Poison

"A Scolipede's body is covered with anywhere from 50 to 100 poisonous barbs, allowing it to cling onto opponents it strikes and infect them easily."

Skill: Steamroller
Attribute: Barbs
PNW Dex1
PNW_Scolipede.png

#063 Bulbasaur

The Plant Pokémon
PNW Weight Light
Type
PNW Nature Nature
PNW Poison Poison

"The plant on its back grows alongside it, storing energy from the sun in case it cannot find food."

PNW Dex1
PNW_Bulbasaur.png

#064 Ivysaur

The Photosynthesis Pokémon
PNW Weight Medium
Type
PNW Nature Nature
PNW Poison Poison

"One can tell that Ivysaur is ready to evolve by tracking how long it spends in the sunlight, harvesting solar energy in preparation for its growth."

PNW Dex1
PNW_Ivysaur.png

#065 Venusaur

The Seeding Pokémon
PNW Weight Heavy
Type
PNW Nature Nature
PNW Poison Poison

"With a now fully grown plant on its back, it can spread seeds as it pleases, seeding entire fields in just a few days provided sunlight is available."

Skill: Frenzy Growth
Attribute: Tainted Fruit
PNW Dex1
PNW_Venusaur.png

#066 Forest Wurmple

The Glowing Caterpillar Pokémon
PNW Weight Light
Type
PNW Bug Bug
PNW Spirit Spirit

"The spikes on its back glow when the sun goes down, which many ancient cultures saw as a sign that it was a beacon for the spirit world."

PNW Dex1
PNW_Wurmple.png

#067 Silcoon

The Glowing Cocoon Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Bug Bug
PNW Spirit Spirit

"Silcoon float aimlessly through the forests as if enrapture by some extrawordly force. Some believe the spirits of the long dead carry them like latern, lighting the night."

PNW Dex1
PNW_Silcoon.png

#068 Beautifly

The Beautiful Fly Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Bug Bug
PNW Spirit Spirit

"The patterns on its wings shift over time, perhaps as it is in communion with the dead. Soothsayers claim that they can read fortunes off of these designs."

Skill: Wing Tarot
Attribute: Aggrieved
PNW Dex1
PNW_Beautifly.png

#069 Phantump

The Stump Pokémon
PNW Weight Light
Type
PNW Nature Nature
PNW Spirit Spirit

"Born from an old tree stump inhabited by a lost spirit, a Phantump mourns the destruction of the forest by loggers."

PNW Dex1
PNW_Phantump.png

#070 Trevenant

The Dead Tree Pokémon
PNW Weight Medium
Type
PNW Nature Nature
PNW Spirit Spirit

"It protects the forest it lives in with its life, preventing lumberjacks from entering while also helping the native forest creatures."

Skill: Forest Curse
Attribute: Forest Blessing
PNW Dex1
PNW_Trevenant.png

#071 Forest Snorunt

The Warm Clothing Pokémon
PNW Weight Light
Type
PNW Ice Ice

"Warmed by the temperate forest, these Snorunt aim to keep cool by snuggling into their icy clothing. To practice their frost powers they begin growing horns of ice."

PNW Dex1
PNW_Snorunt.png

#072 Froslass

The Frost Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Ice Ice
PNW Spirit Spirit

"It sneaks through the forest, preferring darkness and the cold nights. When travellers find frosted tips on tree leaves, they should beware of nearby Froslass."

Skill: Cold Chill
Attribute: Cold Spirit
PNW Dex1
PNW_Froslass.png

#073 Totodile

The Tiny Gator Pokémon
PNW Weight Light
Type
PNW Water Water

"To develop its jaw, it practices biting on anything it can find, including the tough outside of a Shellder. If it breaks any teeth, they will quickly grow back."

PNW Dex1
PNW_Totodile.png

#074 Croconaw

The Jaw Pokémon
PNW Weight Medium
Type
PNW Water Water
PNW Rock Rock

"Its teeth are shaped like barbed fishhooks, allowing it to stay clamped onto anything it bites and never let go."

PNW Dex1
PNW_Croconaw.png

#075 Feraligator

The Rock Jaw Pokémon
PNW Weight Heavy
Type
PNW Water Water
PNW Rock Rock

"The powerful force of its jaw can create a burst of air underwater, taking out nearby Pokémon with ease. The rocks lining its stomach protect it from attacks."

Skill: Hydro Cannon
Attribute: Jet Force
PNW Dex1
PNW_Feraligatr.png

#076 Houndour

The Demon Hound Pokémon
PNW Weight Light
Type
PNW Dark Dark
PNW Fire Fire

"Houndour hunt in packs of up to twenty at a time, using various growls to communicate. They can take on foes much larger than their own size."

PNW Dex1
PNW_Houndour.png

#077 Houndoom

The Devil Hound Pokémon
PNW Weight Medium
Type
PNW Dark Dark
PNW Fire Fire

"The leader of the pack is the one with the longest horns. This indicates it has the strongest control over elemental fire, able to incinerate foes with ease."

Skill: Inferno
Attribute: Sun Blessing
PNW Dex1
PNW_Houndoom.png

#078 Sandygast

The Tidal Pokémon
PNW Weight Medium
Type
PNW Earth Earth
PNW Spirit Spirit

"When departed spirits return to this world, they may inhabit a patch of sand, creating a Sandygast. This sandy body complicates their attempts to complete unfinished deeds."

PNW Dex1
PNW_Sandygast.png

#079 Palossand

The Sand Castle Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Spirit Spirit

"Spiritual energy imbues the sand making up the Palossand with higher stability, allowing it to withstand great blows."

Skill: Shore Up
Attribute: Water Compaction
PNW Dex1
PNW_Palossand.png

#080 Beach Shellos

The Beach Slug Pokémon
PNW Weight Light
Type
PNW Water Water
PNW Earth Earth

"As opposed to its ocean cousin, this Shellos has a sandy back that small arthropods live on. It is believed that the difference between it and its other form originated with their change in diet."

PNW Dex1
PNW_Shellos1.png

#081 Beach Gastrodon

The Sandy Back Pokémon
PNW Weight Medium
Type
PNW Water Water
PNW Earth Earth

"While its sandy back is rough and hard, the rest of its shape is maleable. Because it is susceptible to dehydration, it must return to the water frequently."

Skill: Muddy Water
Attribute: Moist Skin
PNW Dex1
PNW_Gastrodon1.png

#082 Beach Eevee

The Aqua Pokémon
PNW Weight Light
Type
PNW Water Water

"It has small gills that allow it to breathe underwater longer than many other land animals, but it cannot stay under forever. It can also hold its breath for a while."

PNW Dex1
PNW_Eevee.png

#083 Vaporeon

The Jetflow Pokémon
PNW Weight Medium
Type
PNW Water Water

"Its rubbery skin allows it to glide through the water with ease, although it also becomes more irritated by the desert sands it grew up in."

Skill: Liquidate
Attribute: Moisturized Fur
PNW Dex1
PNW_Vaporeon.png

#084 Hoothoot

The Owl Pokémon
PNW Weight Light
Type
PNW Cosmic Cosmic
PNW Wind Wind

"It can keep perfect track of the time by bobbing its head, so those who live by the beach use it to tell when the tides will change."

PNW Dex1
PNW_Hoothoot.png

#085 Noctowl

The Optical Pokémon
PNW Weight Light
Type
PNW Cosmic Cosmic
PNW Wind Wind

"Their true power comes when the moon rises and they hunt in the darkness, using nothing but moonlight to guide their way."

Skill: Extrasensory
Attribute: Galaxy Eyes
PNW Dex1
PNW_Noctowl.png

#086 Wimpod

The Wimpy Pokémon
PNW Weight Light
Type
PNW Bug Bug

"It is perpetually worried about being eaten despite its very tough shell, so it will run away from fights when given the chance."

PNW Dex1
PNW_Wimpod.png

#087 Golisopod

The Tactical Pokémon
PNW Weight Heavy
Type
PNW Bug Bug
PNW Water Water

"They can retract their long claws when approaching Wimpod as to not scare them off. Otherwise, they are merciless and fierce."

PNW Dex1
PNW_Golisopod.png

#088 Skiddo

The Domesticated Pokémon
PNW Weight Medium
Type
PNW Normal Normal
PNW Nature Nature

"Many believe that Skiddo was one of the first domesticated Pokémon, before Apricorns were even created, due to its docile nature."

PNW Dex1
PNW_Skiddo.png

#089 Gogoat

The Grass Goat Pokémon
PNW Weight Medium
Type
PNW Normal Normal
PNW Nature Nature

"The combination of its horns, soft fur, and fast gallop make it a very pleasant Pokémon to ride upon for humans."

Skill: Extreme Speed
Attribute: Grass Pelt
PNW Dex1
PNW_Gogoat.png

#090 Binacle

The Rock Head Pokémon
PNW Weight Medium
Type
PNW Rock Rock

"The two heads constantly fight one another over control of the rock, but since they can barely move, it doesn't matter much."

PNW Dex1
PNW_Binacle.png

#091 Barbaracle

The Rock Fighter Pokémon
PNW Weight Heavy
Type
PNW Rock Rock
PNW Martial Martial

"The heads and arms of this Pokémon are actually separate beings with a mind of their own, and they are act separately."

Skill: Body Press
Attribute: Stone Fighter
PNW Dex1
PNW_Barbacle.png

#092 Oshawott

The Scallop Pokémon
PNW Weight Light
Type
PNW Water Water
PNW Martial Martial

"It is born with a scallop made of bone, and if it is lost it must instead find another to use in the ocean. Such a loss causes it to weep."

PNW Dex1
PNW_Oshawott.png

#093 Dewott

The Scallop Fighter Pokémon
PNW Weight Medium
Type
PNW Water Water
PNW Martial Martial

"Unlike its younger form, it can regenerate its scallop if needed; they are made of keratin, making them less durable but much faster. As such, it can attack twice as quickly."

PNW Dex1
PNW_Dewott.png

#094 Samurott

The Scallop Samurai Pokémon
PNW Weight Heavy
Type
PNW Water Water
PNW Martial Martial

"Despite standing on four legs when running, it can go onto two when it needs to attack using its longer scallop katanas."

Skill: Razor Shell
Attribute: Shell Armor
PNW Dex1
PNW_Samurott.png

#095 Crabrawler

The Claw Hammer Pokémon
PNW Weight Light
Type
PNW Martial Martial

"Soft material comprises the edges of its large pinchers, allowing it to spar with other Crabrawler without hurting them."

PNW Dex1
PNW_Crabrawler.png

#096 Crabominable

The Ice Hammer Pokémon
PNW Weight Heavy
Type
PNW Martial Martial
PNW Ice Ice

"Many believe that Crabrawler's natural evolution is not Crabominable, but no evidence of other such evolutions exist. Meanwhile, its soft claws have transformed into huge, icey hammers."

Skill: Frost Hammer
Attribute: Ice Fist
PNW Dex1
PNW_Crabominable.png

#097 Finneon

The Sunfish Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water

"Sunlight is absorbed by the pink stretches on its skin, which is converts into pure energy. It uses this energy to heal nearby fish Pokémon."

PNW Dex1
PNW_Finneon.png

#098 Lumineon

The Tearwater Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Radiant Radiant

"This Pokémon is so beautiful that its natural predators will sometimes cry when preying on it."

Skill: Heal Pulse
Attribute: Blessed Fin
PNW Dex1
PNW_Lumineon.png

#099 Clauncher

The Compressed Air Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water

"Compressed air within its claw allows it to expel liquid with incredible power. It competes with Octillery to knock Mantine out of the sky."

PNW Dex1
PNW_Clauncher.png

#100 Clawitzer

The Cannon Arm Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Dark Dark

"To move faster through the water, it shoots with its large claw backwards, propelling itself. The force of its cannon arm is one of the strongest known."

Skill: Aqua Laser
Attribute: Mega Launcher
PNW Dex1
PNW_Clawitzer.png

#101 Mantyke

The Baby Manta Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Water Water
PNW Wind Wind

"It has one of the fastest speeds of any sea Pokémon, likely due to the shape of its wings. The pattern on its back resembles a smiling face."

PNW Dex1
PNW_Mantyke.png

#102 Mantine

The Manta Ray Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Water Water
PNW Wind Wind

"Once it has built upon enough speed, it can jump out of the water and glide for minutes, oftentimes bringing along Remoraid with it."

Skill: Water Cover
Attribute: Aqua Pair
PNW Dex1
PNW_Mantine.png

#103 Remoraid

The Burst Shot Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Sound Sound

"Remoraid move fast enough through ocean waters to create bursts of sound that can shatter eardrums. When moving in a school, they can often destroy the sides of submarines."

PNW Dex1
PNW_Remoraid.png

#104 Octillery

The Wave Shot Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Sound Sound

"Its siphon allows it to accelerate vibrations many thousands of times, creating a soundwaves that can even travel out of the water, hitting Pokémon flying overhead."

Skill: Essense Wave
Attribute: Volatile Shots
PNW Dex1
PNW_Octillery.png

#105 Tentacool

The Tentacle Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Poison Poison

"Often motionless, it can only capture food by luring fish Pokémon into its tentacles. To do so, it copies the pheromones of other species and releases them into the water."

PNW Dex1
PNW_Tentacool.png

#106 Tentacruel

The Sticky Tentacle Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Poison Poison

"To eat, it moves through the still waters and captures many smaller Pokémon in its sticky tentacles, then slowly poisons them while they try helplessly to escape."

Skill: Sticky Tentacles
Attribute: Aqua Pair
PNW Dex1
PNW_Tentacruel.png

#107 Tynamo

The Eel Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Electric Electric

"When only a single Tynamo is present, it can only release a few Joules of electricity; but each additional Tynamo adds more and more energy to the spark."

PNW Dex1
PNW_Tynamo.png

#108 Eelektrik

The Inky Eel Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Electric Electric
PNW Dark Dark

"When threatened, it can release a dark cloud of ink and escape, or decide to attack using its powerful electric abilities."

PNW Dex1
PNW_Eelektrik.png

#109 Eelektross

The Predator Eel Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Electric Electric
PNW Dark Dark

"It hides in the darkest parts of the sea, giving off a few sparks to lure in prey before paralyzing their body."

Skill: Ink Cloud
Attribute: Pseudomorph
PNW Dex1
PNW_Eelektross.png

#110 Horsea

The Sea Horse Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water

"One of the few Pokémon able to swim backwards thanks to its specially adapted fins that push water forwards."

PNW Dex1
PNW_Horsea.png

#111 Seadra

The Sea Dragon Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Dragon Dragon

"Fishers will sometimes find Seadra hidden among coral. They must be careful to dislodge it, as it has many barbs."

PNW Dex1
PNW_Seadra.png

#112 Kingdra

The King of the Sea Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Dragon Dragon

"These 'Kings of the Sea' sleep within deep ocean trenches, and their yawnings spawn massive whirlpools above, sinking ships."

Skill: Whirlpool
Attribute: Dragon Scale
PNW Dex1
PNW_Kingdra.png

#113 Skrelp

The Dirty Kelp Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Poison Poison

"They are fierce competitors with Horsea. In order to win against them, they have developed special poison that they can eject from afar."

PNW Dex1
PNW_Skrelp.png

#114 Dragalge

The Poison Foliage Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Poison Poison
PNW Dragon Dragon

"It mimics aquatic foliage so that Pokémon will approach, then wraps them with poison appendages. It gets its poison from the rotten kelp it eats."

Skill: Kelp Tangle
Attribute: Tangle Kelp
PNW Dex1
PNW_Dragalge.png

#115 Sea Shellos

The Clean Kelp Pokémon
PNW Weight Light
Type
PNW Water Water
PNW Nature Nature

"It crawls upon the ocean floor, looking for plankton to eat. Small plants like kelp grow on its back and give it extra energy during the day through photosynthesis."

PNW Dex1
PNW_Shellos2.png

#116 Sea Gastrodon

The Clean Body Pokémon
PNW Weight Medium
Type
PNW Water Water
PNW Nature Nature

"Its tough shell has numerous plants and even aquatic fungi growing through it. Because of its connection to nature, it is the only Pokémon that can detect a camouflaged Dragalge."

Skill: Filter Feed
Attribute: Immunity Mucus
PNW Dex1
PNW_Gastrodon2.png

#117 Shellder

The Clam Pokémon
PNW Weight Medium
PNW Aquatic Aquatic
Type
PNW Water Water

"Its shell is stronger than diamond, protecting it from hits in the back; unfortuantely, its interior is much squishier."

PNW Dex1
PNW_Shellder.png

#118 Cloyster

The Cold Clam Pokémon
PNW Weight Heavy
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Ice Ice

"To make up for its squishy insides, it generates ice that blocks its front, making it just as durable on all sides."

Skill: Aurora Beam
Attribute: Bivalve Armor
PNW Dex1
PNW_Cloyster.png

#119 Staryu

The Sea Star Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Cosmic Cosmic

"Using poorly understood regenerative techniques, it can grow back any of its missing appendages within a day."

PNW Dex1
PNW_Staryu.png

#120 Starmie

The Space Star Pokémon
PNW Weight Light
PNW Aquatic Aquatic
Type
PNW Water Water
PNW Cosmic Cosmic

"The 'Gem of the Sea,' a Starmie's core will glow many bright colors, signalling what attacks it plans to make and their Type."

Skill: Gamma Blast
Attribute: Starlight
PNW Dex1
PNW_Starmie.png

#121 Skorupi

The Scorpion Pokémon
PNW Weight Light
Type
PNW Poison Poison
PNW Dark Dark

"Burrowed underneath the sand, it only peaks out enough to detect prey, then grabs onto them when they approach. It uses its stinger to inject powerful poison, then waits for it to take effect."

PNW Dex1
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#122 Drapion

The Ogre Scorpion Pokémon
PNW Weight Heavy
Type
PNW Poison Poison
PNW Dark Dark

"Although its venom is strong enough to knock out any foe, it prefers to use its strength first, as it enjoys an honorable battle."

Skill: Needle Fire
Attribute: Ogre Tail
PNW Dex1
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#123 Helioptile

The Sol Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Electric Electric

"Because it uses solar power for energy rather than food, it is very dependent on the weather for nutrition. If sandstorms or even rain occur for too long in the desert, many Heliptile face the danger of starvation."

PNW Dex1
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#124 Heliolisk

The Solar Panel Pokémon
PNW Weight Light
Type
PNW Normal Normal
PNW Electric Electric

"Electricity flows through its tail while it takes in sunlight, providing enough energy to power an entire radio station; thus, they are often kept in desert outputs."

Skill: Solar Panel
Attribute: Sun Powered
PNW Dex1
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#125 Desert Sandshrew

The Sand Shrew Pokémon
PNW Weight Medium
Type
PNW Earth Earth

"To avoid wasting water, its body has many different indents and others odd cavities. It can roll up into a ball to avoid predators, but bullies may start kicking it around."

PNW Dex1
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#126 Desert Sandslash

The Sand Claws Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Martial Martial

"The spikes on its back are strong enough to withstand hits from industrial machinery, although it mostly desires to avoid the stinger of Drapion."

Skill: Dig Up
Attribute: Digging Claws
PNW Dex1
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#127 Drilbur

The Organic Drill Pokémon
PNW Weight Light
Type
PNW Earth Earth

"By putting its claws together it forms itself into a miniature drill, and with this shape it can move through the ground at incredible speeds."

PNW Dex1
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#128 Exadrill

The Industrial Drill Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Metal Metal

"When formed into a drill it is completely protected by its metallic claws and is able to dig through the strongest of armor."

Skill: Drill Slam
Attribute: Claw Offensive
PNW Dex1
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#129 Cacnea

The Cactus Pokémon
PNW Weight Light
Type
PNW Nature Nature

"To avoid losing moisture to the bright desert sun, it stands perfectly still during the day, only moving at night to find food."

PNW Dex1
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#130 Cacturne

The Nocturnal Cactus Pokémon
PNW Weight Medium
Type
PNW Nature Nature
PNW Dark Dark

"It waits until the night falls to prey on Pokémon that have been drained by the desert sun."

Skill: Needle Arm
Attribute: Cactus Mimic
PNW Dex1
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#131 Bergmite

The Iceberg Pokémon
PNW Weight Medium
Type
PNW Ice Ice

"Moving hoards of Bergmite provide a refreshing cold wind in the heat of the desert. They recharge their chill energies are night while the moon is out, and rest during the day."

PNW Dex1
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#132 Avalugg

The Iceberg Dragon Pokémon
PNW Weight Heavy
Type
PNW Ice Ice
PNW Dragon Dragon

"It swims through the ocean of sand like a mighty aircraft carrier, Bergmite on its back at the defense. It can freeze the sand around it to make slippery and dangerous terrain for opponents."

Skill: Iceberg
Attribute: Iceberg Might
PNW Dex1
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#133 Rhyhorn

The Charging Pokémon
PNW Weight Medium
Type
PNW Earth Earth
PNW Rock Rock

"Despite claims on the contrary, Rhyhorn are actually rather clever. Their tendencies to rush forward without stopping are due to their short temper, rather than a lack of intelligence, and can be tamed."

PNW Dex1
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#134 Rhydon

The Horned Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Rock Rock

"Their incredibly powerful drill can spin on command, gashing rocks and other hard formations. With practice, they can be masterful sculptors."

PNW Dex1
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#135 Rhyperior

The Drill Horn Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Rock Rock

"Its incredible mass and strong limbs allow it to charge forward, completely unstoppable. Even the strongest walls could not hold back a Rhyperior and its enormous horn. It has a soft spot for art."

Skill: Drill Strike
Attribute: Unstoppable
PNW Dex1
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#136 Sandile

The Croc Pokémon
PNW Weight Light
Type
PNW Earth Earth
PNW Dark Dark

"Because it lives in desert areas, it has multiple defenses against sandstorms. Its eyes have a thick, dark membrance, and its back's scales cannot be penetrated by flying sand particles."

PNW Dex1
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#137 Krokorok

The Mean Croc Pokémon
PNW Weight Medium
Type
PNW Earth Earth
PNW Dark Dark

"Its only environmental weakness is the cold, and so it burrows deep into the sand when the night comes. Those near cities will sometimes approach and steal small heating appliances."

PNW Dex1
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#138 Krookodile

The Mafia Croc Pokémon
PNW Weight Heavy
Type
PNW Earth Earth
PNW Dark Dark

"They hide within thick sandstorms, cooking devious plots and waiting for enemies to approach. When they do, they drag their prey deeper into the storm, never to be seen again."

Skill: Nasty Plot
Attribute: Storm Predator
PNW Dex1
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#139 Desert Eevee

The Mental Pokémon
PNW Weight Light
Type
PNW Psychic Psychic

"To better sense opponents, its skin secretes a very sensitive gel that reacts to both light and the wind. Its fur feels these reactions and sends signals to its brain."

PNW Dex1
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#140 Espeon

The ESP Pokémon
PNW Weight Medium
Type
PNW Psychic Psychic

"The two sides of its split tail can be read by psychics to determine events that will happen in the near future. Umbreon live in the desert because their powers come from exposure to sunlight."

Skill: Mind Blast
Attribute: Terrain Enhancer
PNW Dex1
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#141 Shuppet

The Toy Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Spirit Spirit
PNW Radiant Radiant

"When threatened, Shuppet may cover another Pokémon's head and control their body using cursed powers."

PNW Dex1
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#142 Banette

The Cursed Toy Pokémon
PNW Weight Light
Type
PNW Spirit Spirit
PNW Radiant Radiant

"Children may find their toys replaced with a Banette; while adults see this to be disturbing, their kids are instead able to understand the loneliness felt by the Banette, and love it accordingly."

Skill: Child's Play
Attribute: Toyforme
PNW Dex1
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#143 Turtwig

The Grass Turtle Pokémon
PNW Weight Light
Type
PNW Nature Nature
PNW Earth Earth

"Bug-Type Pokémon that are small enough will come to live on Turtwig's back, protecting it from other small Pokémon in exchange for some energy."

PNW Dex1
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#144 Grotle

The Habitat Pokémon
PNW Weight Medium
Type
PNW Nature Nature
PNW Earth Earth

"Very young Pokémon may fit on its back, enough to form a miniature ecosystem. Travelers in the desert use Grotle as a sort of oasis, a single spot of life in the sea of sand."

PNW Dex1
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#145 Torterra

The Ecosystem Pokémon
PNW Weight Heavy
Type
PNW Nature Nature
PNW Earth Earth

"Legends recall entire mountains held on the back of ancient Torterra, or even an entire planet residing on ones back. These are scientifically unfounded."

Skill: Habitat
Attribute: Ecosystem
PNW Dex1
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#146 Nosepass

The Compass Pokémon
PNW Weight Medium
Type
PNW Rock Rock
PNW Electric Electric

"When using its electric energy, it will begint to automatically point towards the north pole. Explorers many centuries ago used it for navigation after discovering this fact."

PNW Dex1
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#147 Probopass

The Compass Rose Pokémon
PNW Weight Heavy
Type
PNW Rock Rock
PNW Electric Electric

"Iron shavings are attracted to Probopass' nose-like magnetic transmitter, creating what resembles a human mustache. "

Skill: Compass
Attribute: North Pole
PNW Dex1
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#148 Roggenrola

The Living Pebble Pokémon
PNW Weight Light
Type
PNW Rock Rock
PNW Dragon Dragon

"The hole in its head is used to magnify ancient energy and attack with it. Multiple Roggenrola can come together to form what appears to be a much larger foe, scaring predators."

PNW Dex1
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#149 Boldore

The Living Boulder Pokémon
PNW Weight Medium
Type
PNW Rock Rock
PNW Dragon Dragon

"Its brown crystals are made of pure Dragon-Type energy, and can be used like fangs to crush the metal armour of Pokémon like Ferroseed and Aron."

PNW Dex1
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#150 Gigalith

The Living Mountain Pokémon
PNW Weight Heavy
Type
PNW Rock Rock
PNW Dragon Dragon

"Hiding within the deep interior of cave system, Gigalith can store up ancient Dragon-Type energy for many years in their orange crystal core, then release all of it at once for a devastating attack."

PNW Dex1
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#151 Bronzor

The Metallic Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Metal Metal
PNW Cosmic Cosmic

"Its surface is perfectly metallic and unable to be polished or touched. When hit with flames, they will simply bounce off."

PNW Dex1
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#152 Bronzong

The Rain Deity Pokémon
PNW Weight Light
PNW Flying Flying
Type
PNW Metal Metal
PNW Cosmic Cosmic

"Through its cosmic powers it can summon rain from the sky, and so it was worshiped for good harvests."

Skill: Rain Bringer
Attribute: Heatproof
PNW Dex1
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#153 Meditite

The Yoga Pokémon
PNW Weight Light
Type
PNW Martial Martial
PNW Psychic Psychic

"Part of its ongoing physical and mental training involves eating only a single berry a day to master temptation."

PNW Dex1
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#154 Medicham

The Meditation Pokémon
PNW Weight Light
Type