|This page is a production by yours truly, Puddle (t∣b∣c).|
Please don't edit this page or any of its subpages without my permission - unless it's for something like grammar or organisation. If you want to contribute to the project, please ask me first! With that being said, enjoy the article!
|Developer(s)||Game Freak, Button Studios|
|Publisher(s)||Nintendo, Button Studios|
|Platform(s)||Nintendo Switch, Nymbus|
| December 17th 2018 |
December 17th 2018
December 17th 2018
December 17th 2018
December 17th 2018
December 17th 2018
December 17th 2018
|Genre(s)||Adventure, Fantasy, RPG, Strategy|
|Media Included||Cartridge, Digital Download|
Pokémon Infinity is the upcoming first game of the Eighth Generation of Pokémon games, released worldwide on December 17th 2018 on the Nintendo Switch and Nymbus. Pokémon Infinity was developed by Game Freak in conjuction with Button Studios, and the game functions not only as a crossing between Generation VII, Pokémon Let's Go and Pokémon GO, but also as the lead developer, Puddle's own interpretation of the franchise. Pokémon Infinity was the last game released by Button Studios in 2018.
Pokémon Infinity takes place within the Omnis region, a large region located south of Kalos. It features the typical story of a young trainer who travels the land, who is interrupted by the shenanigans of Team Zero, a futuristic group of criminals who aim to drive the universe into complete oblivion. As such, the story has a somewhat darker premise than most other Pokémon titles, with murder even being within the team's goals.
The game was first revealed by Puddle on October 7th 2018, alongside several gameplay elements and the starter Pokémon. Pokémon Infinity is the result of many fan project ideas that Puddle had worked on throughout 2017 and early 2018.
The game begins with a cutscene, following the actions of a mysterious figure, cloaked in black, working at a futuristic machine in an underground bunker. After they type something into the machine, it begins to glow a bright blue, emitting a huge amount of energy and knocking the person, and their assistants, against the wall. The machine blasts a beam of white energy upwards, destroying roof of the bunker and revealing the stars in the night sky above. As the mysterious people watch, the beacon created by the machine creates a vortex of blue energy in the sky, from which a silhouetted Pokémon appears, cloaked in bright blue and white light. The leader of the group climbs out of the bunker to approach the Pokémon, only to be pushed back by the powerful energy exerted by it. He tries to reason with the beast, but before he can approach it again, it leaps back into the vortex, sending a powerful shockwave around the area. A blinding light erupts from the vortex before it and the beacon vanish from sight, plunging the area into darkness once again.
Following this, the player is introduced to Professor Baobab, the regional professor, and his apprentice, Professor Licaria, in a pre-recorded message. The player is able to select their character's appearance, gender and name at this point, before they are introduced to their rival, who is the opposite gender character, and the world of Pokémon. The next morning, the player's character wakes up after being called downstairs by their mother, who reminds them it is the day for them to receive their first Pokémon, and they must travel out of Sasalt Town, through Route 1 and to Skarkess Town to get their starter from Professor Licaria. The rival character is met outside, and they give the player an iPoké before running off the Skarkess Town.
It is easy for the player to get through Route 1, as they can take a path that has no wild Pokémon or trainers. When they arrive in Skarkess Town, they meet with Professor Licaria, who takes them to Professor Baobab's lab to receive their starter - either Lycalai (Grass), Kindlfe (Fire) or Ishoalpod (Water) - and Pokédex. The rival chooses the starter strong against the player's, and Licaria explains the Pokémon League and gives the option to teach the player about catching Pokémon. Following this, the rival challenges the player to a battle with their newly received Pokémon.
After the battle, the group go outside, only to be met with torrential rain and floods in the town. Licaria suggests that the player goes to Hydros Reservoir via Route 2 to investigate the floods, as Route 3 is blocked off due to floods.
Route 2 must be navigated by hopping across lily pads in the flooded marsh. At the south end of the route, the player meets with their rival, and they enter the building to find four Team Zero Grunts. The player fights one, and the rival fights another, before teaming up in a double battle against the remaining two. The grunts flee, and it is revealed that the cause of the flood was a raging Poliwhirl who was being tormented by the grunts. Poliwhirl calms down and the waters recede, allowing the player to go back to Skarkess Town. Route 3 is now open.
The player advances through Route 3, then Latchlaunch Forest, until reaching Route 4 where they meet up with their rival, who challenges them to a battle.
After the fight, the rival tells the player about the Omnis League, and the first Gym in Ato City. After crossing through Route 5, the player arrives in Ato City, but not before meeting Professor Baobab, who is being harassed by two Team Zero Grunts. The player fights them off and Baobab introduces himself, thanking them with the HM for Rock Smash, which can be used after the Gym Leader is defeated.
Elma, the Gym Leader, is then encountered, who invites the player to her trainer school. After fighting some trainers, the player can fight Elma and her Normal-Type Pokémon before being rewarded with the Star Badge.
Now, the player can enter Copperlate Mine to reach Route 6, where Professor Licaria takes the player to her lab in Everest Town to tell them about the mysterious power of Z-Mega Evolution. Next, Route 7, where the player fights with Sina and Dexio, who are searching for Zygarde Cells.
After they are both defeated, Sina and Dexio give the player the Zygarde Cube before leaving. Next, in Frostbite Glacier, the player meets Orrick, a miner who got lost in the cave. With Orrick, they navigate southwards through the icy caves, until reaching Route 9, where Orrick departs from the player. However, the exit is blocked by a girl named Elektra from Team Zero, who rants about being humiliated within the team for being weak. She immediately challenges the player to a Pokémon Battle.
After battling her, she leaves, but not before giving the player HM01 Slash. The player can then travel through Route 9 to reach Geolith City. Here, Orrick meets up with the player and reveals he is the Gym Leader.
He rewards the player with the Mine Badge, allowing them to use HM01 Slash to cut down trees to pass through Latchlaunch Forest from north to south. Just at the southern exit, the rival returns to battle the player, revealing that they plan to meet up with Professor Licaria and Professor Baobab in Pixtra City.
After navigating Route 10, the player arrives in Uryion Town, where Team Zero have raided the town. Fortunately, the player fights several members, including one of the admins, Karla.
Once Karla is defeated, Team Zero vacate the area, and the mayor of Uryion Town gives the player a Bicycle as thanks for clearing away the villains, and Route 11 becomes accessible to the east.
Following through Route 11 and Fairy Grotto, the player ends up in Pixtra City, where Professor Baobab and Licaria are anxious about Team Zero's antics on Route 23. They meet with the rival, and Topaz, the Pixtra City Gym Leader, and go east to Route 23 to find out what's going on. It turns out that Team Zero have caught a boat ride and headed to the Blaze Co. Oil Rig, so Topaz goes with the player to the Oil Rig to fight Team Zero.
Upon arrival, Elektra, the weak Team Zero Grunt encountered at Frostbite Glacier, challenges the player, only to lose and storm off.
After this fight, the pair revealthat Team Zero are planning to use the power of Z-Mega Evolution to open up a rift to awaken the legendary Pokémon. To do this, they will kidnap Professor Baobab and use his knowledge to summon Zynfinitix. Team Zero vacate the area, and Topaz thanks the player for helping her with HM03, Surf. The duo return to Pixtra City, where Professor Licaria and Baobab say they are going to visit the Forbidden Tomb in Dust Basin to find out about Z-Mega Evolution.
After the player enters the Gym to fight Topaz, it is revealed that Karla was watching, as she reports to her "boss" to go to the tomb to capture Baobab. Once the player defeats Topaz, they can use Surf outside of battle, allowing them to traverse Routes 12 through 14 to the west of Uryion Town. They end up in Grittin Town, receiving Go-Goggles from a stranger to help them endure the sandstorms at Dust Basin. The player can then go to Dust Basin, however the exits to Dusty Badlands to the south, and Route 15 to the east, are blocked off, so the player must go to Tutakhama City, a town inside a large stone pyramid, to open the gates.
When they arrive, Ramesia, the Gym Leader, tells them that she will only open up the gates if they can find her lost earrings in Forbidden Tomb. The player goes there, but only to be ambushed by Team Zero Grunts, including Elektra.
Elektra and the other grunts are fought off, but the player has to travel through the second floor of the pyramid to find Karla, who reveals that Team Zero were unable to capture Baobab, since he had left by the time they arrived. Karla then fights the player.
Once defeated, Karla gives the player Ramesia's earrings before leaving. The player can then fight Ramesia at the Tutakhama City Gym.
When the player defeats her, they gain their fourth badge, allowing them to use HM04 Strength outside of battle. The path to Route 15 is opened up, allowing the player to travel to Aqualm Oasis. Here, they meet a mysterious trainer by the name of Cobalt who questions them about the mysteries of other dimesnions. He fights the player, gives them HM05 Fly, and leaves.
Next, the player goes Route 16. Here, they meet and fight their rival, who mentions going to Gungringe City to fight the Gym Leader there.
After the fight, the rival departs for Gungringe City and the player can travel to Anglica Town. Going through Anglica Town, the player meets Stardust, a trainer with a Togekiss, who is studying Z-Mega Evolution. They battle, and Stardust suggests that they work together to find out about it.
The duo travel to Gungringe City via Route 17 and when they arrive, Castor, the Gym Leader, mentions that Team Zero Grunts have gone to Route 18, and he will only let the player handle them after defeating him in a Gym Battle to prove their strength. Castor is defeated, and the player can go to Route 18 with Stardust. Here, they fight Elektra once again.
After her defeat, Elektra she reveals that some admins and the boss are meeting up at Seashell Shore. Stardust takes the player through Cliff Cave, fighting Grunts along the way, until Seashell Shore is reached. Cherle and Noki, the admins from Blaze Co. Oil Rig, show up, fighting the player.
Afterwards, Cobalt is revealed have been watching the battle, and he reveals himself as Team Zero's leader before fighting the player.
Team Zero leave after Cobalt's defeat. The player' rival shows up, thankful that the player and Stardust are out of harm's way. They suggest going to Berestone City, which the player agrees to while Stardust says she is going to do some more research. The player then goes to Berestone City to fight the Gym Leader, Craig.
After obtaining the badge from Craig, the player can travel to Route 19, north of Route 16, and Professor Licaria greets them and tells them that Professor Baobab has gone off to some mysterious ruins in the jungle to find out about Z-Mega Evolution. She offers to take the player to Route 19, the start of the route to the next Gym in Embre City.
The road to Embre City is challenging and long. After Route 19, the player must endure Great Falls, a challenging cave gauntlet, before arriving in McMesla Town. Here, they discover that the entrance to the volcanic caves in which Embre City is found in is closed, so they must take the long route of going up the mountain (Route 20) and taking an elevator ride from the summit into the volcano.
Whilst climbing up Route 20, the player reunites with Sina and Dexio, who show the player how to construct a Zygarde out of cells and cores. After Route 20, the player goes to Scorched Summit. They try to take an elevator ride into the volcano, but their rival appears, demanding a fight.
Afterwards, the player and their rival descend into the volcano, finally reaching Embre City. The player can then challenge Phoenix, the Gym Leader.
Defeating Phoenix earns the player HM09, Lava Plume, allowing them to surf across lava. However, upon leaving the gym, a panicked rival approaches the player, exclaiming that Professor Baobab has been kidnapped by Team Zero. The player goes to Copperlate Mine and discovers a secret tunnel called Ember Mines to reach Route 21, a jungle road in the far northeast of the region.
After arriving here, Stardust greets the player, devising a plan to infiltrate Team Zero's base, the Jungle Ruins, and rescue Professor Baobab. In the ruins, Cherle and Noki attempt to stop the player, but they fail, accidentally revealing the secret tunnel underneath the ruins. Stardust decides to stay in the ruins to watch the player's back while they go into the tunnel, known as Ruins Underpass.
After walking through the tunnel for several minutes, Team Zero Admin Karla shows up, telling the player that Cobalt's plan is too far in motion to stop now. She fights them anyway, giving them a Mega Ring when she loses, saying only "Good luck".
The exit of Ruins Underpass emerges at the Ruins of the Sky, a hill of strange ruins where Cobalt is at the summit. After fighting grunts to ascend the ruins, the player sees Cobalt, preparing to summon Zynfinitix, accompanied by Elektra. Professor Baobab is also seen tied up on the ground. Stardust and the rival show up, but only as Cobalt activates the ruins, creating a portal from which Zynfinitix appears. Zynfinitix goes on a rampage, killing Baobab, who was actually Cobalt's sacrifice to the legendary Pokémon. However, Zynfinitix is captured by Cobalt, who preceeds to fight the player utilising the power of Z-Mega Evolution.
Cobalt is defeated, however, and Zynfinitix struggles to escape from Cobalt's trap. Elektra steps in, amused by Cobalt's defeat. She then takes control of Zynfinitix, ordering it to kill Cobalt, which it does. Elektra, having successfully tamed Zynfinitix, warps herself and the player to a distant dimension, the Infinity Realm, where they fight. After a tough battle, Elektra is defeated. Zynfinitix breaks free from her control, warping the player back to the Ruins of the Sky and leaving Elektra trapped forever in the Infinity Realm.
Zynfinitix vanishes, and Stardust, Professor Licaria and the player's rival congratulate the player on defeating Team Zero, despite the deaths of Baobab and Cobalt. The player is then introduced to Wyvard, who reveals that he watched the whole ordeal and invites the player to challenge him in the final Gym in Overlook City. Professor Licaria rewards the player with a Z-Ring, encouraging them to search out the powers of Z-Mega Evolution.
Overlook City is accessed by surfing east from Route 23, then north through Route 24. After they defeat Wyvard, the player earns HM07 Whirlpool, which Wyvard reveals will allow them to travel to the Pokémon League from Route 13.
Using Whirlpool on Route 13 lets the player travel across Whirlpool Wilds to Route 29, through to Victory Road, a long and challenging gauntlet with four sections: the cliff, the cave, the grove and the summit. At the summit, the player meets their rival and battles them for the last time. At this point, the league becomes accessible.
The player can fight the Elite Four in any order. After defeating Cascada, Rosa, Jett and Yukon, they enter the Champion's Hall, where Stardust is revealed to be the champion, having fully completed her research on Z-Mega Evolution. After the player defeats her, she arranges a victory parade, in which the player meets Professor Baobab's ghost, and Zynfinitix challenges them. After Zynfinitix is either captured or defeated, the credits roll, showing the player's mother, rival, Stardust, Professor Licaria and several of the Gym Leaders celebrating the player's victory. If Zynfinitix is not captured, it can be found at the Ruins of the Sky at midnight every night until it is captured.
Gameplay of Pokémon Infinity follows that of most other Pokémon games, revolving around battles that take place between trainers and their Pokémon. The player can explore a semi-open world environment and interract with everything in it, including the tall grass (where Pokémon can appear), trainers, and items. Most of the gameplay is based on Pokémon battles, which take place between the player and either wild Pokémon, or trainers. Wild Pokémon can be encountered in areas such as tall grass, water, rusting trees and caves, and they can be caught by the player using a Poké Ball. Trainer battles take place between the player and NPCs, and the player's objective is to deplete the HP of their foes' Pokémon by using their own Pokémon's attacks and status moves.
A Pokémon Battle is a competitive event between two Pokémon trainers, in which one trainer tries to deplete the health points of the opposing trainer's Pokémon by using moves.
Moves are sorted by several sets of categories, as detailed below.
- Direct Damaging Moves - Moves that directly damage the opposing Pokémon, such as Seed Bomb, Rapid Spin and Fusion Bolt. These moves can be either physical (which means damage output is affected by the Attack and Defence stats) or special (which means damage output is affected by the Special Attack and Special Defence stats).
- Indirect Damaging Moves - Moves that don't deal damage upon first use, but damage the foe over time. Examples include Toxic, Leech Seed and Spikes. All indirect damaging moves are counted as status moves.
- Non-Damaging Moves - Defensive moves that help the user in a variety of ways. Examples include Gravity, Swords Dance and Recover.
As with every new generation, new moves have been added, which can be learned by both new and already existing Pokémon. So far, 79 new moves have been added in Pokémon Infininty, bringing the current total to 807 moves. A list of all the new moves in Pokémon Infinity is listed below.
TMs once again appear in the series, and HMs return after an absence in Generation VII. They can now be forgotten at any time, unless they are actively being used or are needed to leave the player's current location (e.g: A Pokémon cannot forget Surf if the player is on an island).
All Pokémon have an ability, which is a special effect exclusive to them that takes place during battle when circumstances are met. Most abilities are helpful to the user, though there are a small handful of negative abilities that hinder the user. Likewise to moves, there are a handful of new abilities introduced in Pokémon Infinity though most of these are exclusive abilities that only one Pokémon or evolution line has access to. 37 abilities have been added so far, bringing the total to 269 unique abilities.
|Airstream||A wind storm starts when the user enters the field, lasting for five turns.|
|Blinding Focus||If the foe makes contact with the user, their accuracy will be harshly lowered.|
|Burning Touch||The user's contact moves have a 30% chance to inflict a burn.|
|Condensation||The user's form and typing change depending on the temperature of their surroundings.|
|Exotic Dance||Every turn, the user's Special Attack increases by one stage.|
|Fiery Surge||Activates Fiery Terrain when the user enters the battle, lasting for five turns.|
|Flare of Admiration||The user takes 50% less damage from attacks from Pokémon of the opposite gender.|
|Frostfire||Fire-Type moves have a 10% chance to freeze, and Ice-Type moves have a 10% chance to burn.|
|Grim Vengeance||After using the move Banshee Blast, the user's form changes and they gain immunity to status conditions.|
|Guardian||Reflects stat-lowering attacks back to the foe.|
|Health Boost||The user restores 1/16 of their max HP at the end of every turn.|
|Icy Surge||Activates Icy Terrain when the user enters the battle, lasting for five turns.|
|Iron Claws||Contact-moves have a 30% chance to increase the user's Attack and Defence by one stage each.|
|Jester||The foe becomes confused when the user enters the battle.|
|Jetstream||The user's Water-Type moves have +1 priority.|
|Life Drain||The user's HP-draining moves are 50% more powerful.|
|Lightning Lurker||In Electric Terrain, the user has increased defence and special defence.|
|Lock Jaw||The user's biting moves will trap the foe into battle and deal 1/16 of their max HP of damage every turn.|
|Magma Dweller||Terrain and weather conditions have no effect on the user's attacks.|
|Metallic Cloak||The user gains both immunity to powder/spore moves, and immunity to being knocked out in one hit.|
|Mountaineer||The user takes no damage from Rock-Type moves, including Stealth Rock.|
|Mysterious Conspiracy||When the user is in the field, foes cannot use non-damaging moves.|
|Nebula Pulse||The user has doubled special defence.|
|Photosynthesis||Pokémon with this ability will have 1/8 of their maximum hit points restored every turn, as long as the Sunny Day weather condition is active.|
|Precautionist||Moves with recoil effects have the effects removed, but have their damage reduced by 25%.|
|Rainbow Aura||The user is immune to all status conditions (including volatile ones such as Curse).|
|Reflection||If the foe makes contact with the user, there is a 30% chance they will become confused.|
|Requiem||The user's special attack increases after knocking out a foe.|
|Sharp Quills||Foes that make contact with the user lose 1/8 of their max HP.|
|Sour Veil||The foe's team is prevented from using recovery moves (including draining moves such as Giga Drain).|
|Spectral Shield||Halves the power of the foe's not-very-effective moves.|
|Steel Tail||The user's tail-based moves are 50% more powerful.|
|Sugar Rush||When the user eats a berry, their speed and special attack increase by one stage each.|
|Terraformer||The user changes form and type based on the battle terrain (e.g. Misty Terrain)|
|Tribal Dance||The user's allies have doubled attack.|
|Tsunami Surge||The user's physical attacks have doubled power in the rain. They can also not be trapped by Whirlpool.|
|Turbo Shift||If the user is faster than the foe, the foe's special attack will drop.|
|Twisted Realms||Nullifies all weather and terrain, replacing them with a mysterious dimension where all moves are not-very-effective against the user for five turns.|
|Windswept||The user has doubled speed in strong wind.|
A new weather condition, Strong Wind, was introduced in Pokémon Infinity, meaning there are now five weather conditions in Pokémon.
|Occurs naturally in the following locations;
|Strong Wind can be activated by using
Gale Force, or with the ability Delta Stream. Its duration can be extended from 5 turns to 8 turns with a Sparkly Rock.
Terrains, a returning feature that first appeared in Generation VI, also appear in Pokémon Infinity. Two new terrains have been introduced, bringing the total number of terrains to 6.
- See full article: Mega Evolution
Mega Evolution is a transformation that certain fully-evolved Pokémon can undergo during a battle, so long as the Pokémon in question is holding their Mega Stone (eg. Manectric is holding the Manectrite) and the trainer has acquired the Mega Ring item. Mega Evolution boosts a Pokémon's base stat total by 100, usually changing the Pokémon's ability and sometimes changing their type.
Mega Evolution returns after is debut in Generation VI. Similarly to Generation VII, no new Mega Evolutions are introduced. However, Mega Evolution can be accessed before facing the Pokémon League, as the Mega Ring is received between the seventh and eighth Gyms. Once the Mega Ring is obtained, the player can find Mega Stones in hidden spots around the region between 8pm and 9pm.
- See full article: Z-Moves
Another returning feature, Z-Moves allow a Pokémon to use a super-powerful move once per battle, as long as they have a Z-Crystal equipped, such as the Firium-Z, Rockium-Z, Pikanium-Z, etc., a compatible move, and the trainer has acquired the Z-Ring. Z-Moves aren't available until the player receives the Z-Ring between the seventh and eighth Gyms. After this point, they can find Z-Crystals around the region in locations based on their specific type between 8am and 9am.
The features listed below do not affect battles, but rather the overworld and environment of the region, also bringing aesthetic changes in the landscape.
A day and night cycle takes place in Pokémon Infinity, just like every game before it since Pokémon Gold and Silver. Day and night is mostly aesthetic, however there are several changes that can affect Pokémon evolutions.
Seasons make their return to the Pokémon franchise, having been removed after Generation V. Seasons function essentially the same as in Pokémon Black and White, with major aesthetic differences and changes to the map layout, not to mention the change of forms with Deerling and Sawsbuck. Seasons still correspond with months, as shown below.
This section is for features that were introduced in Pokémon Infinity.
- See article: Pokémon Infinity/New Pokémon
166 Pokémon were added in Pokémon Infinity, bringing the total number of Pokémon to 973. This includes three starters and their evolutions, nine Legendary Pokémon and three Mythical Pokémon as well as regular series additions including regional rodents, early-game bugs, a Pikachu-clone, a new Eeveelution and a new pseudo-legendary Pokémon.
The new mechanic of Gen VIII, introduced in Pokémon Infinity, is Z-Mega Evolution. Essentially, Z-Mega Evolution is a more powerful version of Mega Evolution that combines the powers of the Mega Stone and Z-Ring. All Pokémon that undergo Z-Mega evolution gain a new design, ability and have their base stat total increased by 150. However, in order for Z-Mega Evolution to take place, the Pokémon must hold a Mega Crystal and use their exclusive Z-Move in-battle. Since Z-Mega Evolution is so powerful, it has several drawbacks. Once it takes place, the user cannot use Mega Evolution or Z-Moves for the rest of the battle, and there is a one-turn cooldown after transformation, akin to using Hyper Beam.
So far, 3 Z-Mega Evolutions have been revealed.
The PokéPad is the player's new device, which they always have access to by opening the menu. Here, they can access many features, such as the Pokédex, PSS+, Pokémon Refresh, Mega Training, the PokéStore and more. Furthermore, it has the ability to communicate with in-game characters, such as the player's mother, and nearby players via local area network.
- Pokédex - This is where the player can view data about Pokémon they have seen or caught.
- PSS+ - Enables wireless connections with other players, such as link trades, link battles and wonder trades.
- Pokémon Refresh - Unchanged from Generation VII, the player can play with their Pokémon to increase affection, which gives bonus effects in-battle.
- Mega Training - Replacing both Super Training and Poké Pelago training, the player can leave their Pokémon to Mega Train to increase their effort values or levels.
- PokéMart Online - A brand new feature that allows the player to shop on the go, with the ability to purchase medicines, Poké Balls, Technical Machines and more. However, they will have to collect their items from a delivery man at the Pokémon Center. PokéMarts do still exist within Pokémon Centers.
- Challenge Store (Advanced-difficulty exclusive) - After receiving a certain amount of Gym Badges, the player can access the Challenge Store to purchase exclusive items such as type-resistant berries.
An PokéPad application is also set to be launched on the Google Play store and App Store. By linking the app to their game, players can view their Pokédex, monitor Mega Training sessions and order items from the PokéMart Online on their mobile device to collect in-game.
Inspired by the inclusion of difficulty settings in Pokémon Black 2 and White 2, a difficulty option is available at the start of the game. Unlike in B2W2 though, these settings are almost all available from the get-go, with only the extreme difficulty having to be unlocked manually. In spite of popular request, however, the Nuzlocke game mode has not included, as the developers thought that including the challenge would take away what the challenge is all about - a series of self-imposed rules to make the game harder.
|Difficulty Setting||Trainer Levels||Other Changes|
|Easy||On average, 5 levels lower than 'Normal' difficulty.||
|Advanced||On average, 2 levels higher than 'Normal' difficulty.||
|Expert||On average, 5 levels higher than 'Normal' difficulty.||
|Champion||On average, 8 levels higher than 'Normal' difficulty.||
- See more information: Pokémon Infinity/Battle Skyscraper
In Pixtra City, the site of the Omnis League's third Pokémon Gym, players can take on the challenge of the Battle Skyscraper, a gruelling gauntlet of 100 trainers, with a different trainer on each floor. Unlike other battle gauntlets such as the Battle Subway, players have access to the PC during their challenge, which means they can change their team to fit certain rules that the later floors impose.
Almost every floor has a different challenge, such as imposing different conditions (e.g. Inverse Battles, Sky Battles), different rules (e.g. Little Cup only, Fire-Types only), or different environments (e.g. Permanent Hail). When the player completes a floor by completing a trainer, they will receive a prize of Battle Points, with the number of BP they earn equal to the number of the floor. This means that the player can potentially earn over 5000 Battle Points by completing the challenge, allowing them to purchase prizes such as minerals, vitamins, exclusive move tutor moves, and Mega Stones.
Many of the trainers in the Battle Skyscraper are unique and based off Fantendo users. Other trainers that appear in the skyscraper include Gym Leaders, Elite Four members, and other story NPCs.
Changes from Generation VII
- Festival Plaza has been removed and replaced with the Player Search System Plus, an advanced, improved version of the Player Search System from Generation VI.
- All Pokémon that evolve by trading have now received new methods of evolution. An example of this is Kadabra, who, instead of having to be traded to evolve, now evolves at Level 46 whilst holding a Pure Incense.
- PokéRide has been removed and HMs have returned. However, HM moves have been made better in-battle, and they can be forgotten at almost any time (unless, for example, the player is on an island and they try to remove Surf).
- The long-awaited addition of a skip cutscene option has been finally implemented. Players also have the option to skip in-game tutorials and cutscenes such as Professor Licaria teaching the player to catch Pokémon.
- Pokémon that have been traded to the user can now have their nicknames changed.
- The odds of a wild Pokémon calling for help has been reduced, though it can still be increased with an Adrenaline Orb.
- Pokémon now have a stat displayed, which shows how many times they have been traded.
- A Pokémon's individual values and effort values can be viewed in a PC to the exact number from the get-go.
- Eggs can now be nicknamed, to help breeders organise their eggs more easily. The nickname of the egg can be transferred to the hatched Pokémon if the player chooses so. Eggs can also be wonder traded, but this means that players must have at least two Pokémon in their party before attempting to trade.
The player's Pokédex is built into a device known as the iPoké, which is an in-game device gifted to the player after they receive their starter Pokémon. Similarly to previous generations, the Regional Pokédex is split into several subregions, these being Summit, Plains and Maritime. The National Dex also returns to the franchise, however it is not available until completing the main story.
Note that only new Pokémon are displayed in this section.
Pokémon Infinity takes place within the Omnis region, a coastal region located south of Kalos, and north of the ocean within which the regions of Hoenn and Alola can be found. As such, the climate is varied, but it is typically cooler in the north, and warmer in the south. The player begins the game in Sasalt Town, a coastal village on the west coast of the region. The region is home to the Omnis League, a challenge to new trainers featuring 8 Gym Leaders, 4 Elite Four Members and 1 Champion.
Nine cities can be found across the region, represented by a blue dot on the town map. Each one of these cities is home to a Pokémon Gym, where the player can fight a Gym Leader for the chance to win a Gym Badge. When the player has obtained all eight Gym Badges from all of the Gyms, they can enter the Pokémon League, where they fight against the five strongest trainers in the region - the Elite Four and the Champion. All cities have Pokémon Centers.
|Ato City||East of Route 5.||A medium-sized city located in central Omnis, Ato City is home the the Pokémon Trainers' School, where youngsters come to learn about the basics of Pokémon battling. The teacher, Elma, is also the city's Gym Leader who teaches her students about type matchups.||36|
|Geolith City||South of Route 9, North of Latchlaunch Forest.||Nestled between a huge glacier and a deep forest, Geolith City is very difficult to reach and as such it is quite small. However, this doesn't affect the stone industry based on the city. Fossils, evolutionary stones and Z-Crystals are among the most-desired goods of the city. The Gym Leader, Orrick, helps manage the business in the city.||21|
|Pixtra City||East of Fairy Grotto, West of Route 23.||Pixtra City is the largest city in all of Omnis, with a busy population and famous landmarks such as the Battle Skyscraper, where the most powerful trainers from all over the world come to fight, and Pixtra City Gym, which is owned by Topaz.||157|
|Tutakhama City||Within Dust Basin.||Constructed many years ago during the fear of a war, Tutakhama City is constructed entirely within a stone pyramid. Despite the ancient aesthetic, the city inside is very busy and modern. However, the Tutakhama City Gym is located within the pyramid's underground catacombs. Make it through, and you'll get to fight Ramesia, the Gym Leader.||54|
|Gungringe City||East of Route 17, West of Route 18, South of Swamp Reserve.||Gungrine City was once built on stable land, but over time, the land decayed into a thick swamp. The city slowly sinks, but it is currently being held up on wooden stilts. The Gym Leader, Castor, is the manager of the nearby Swamp Reserve, and his Gym is a challenge in the wilderness.||19|
|Berestone City||South of Cliff Cave.||Hidden away on a beach, which can only be accessed via Cliff Cave, Berestone City is a popular tourist spot for lovers. It is a very small town with a small population, however the Gym Leader, Rackley, is famous for being one of the most difficult leaders in the region.||13|
|Embre City||Inside Scorch Volcano, below Scorched Summit.||Embre City was constructed by ancients, and the city still stands inside the volcanic chambers of Scorch Volcano. The city consits of iron bridges over lava rivers, and only the most enduring citizens are able to live here. Phoenix, the Gym Leader, has a fiery passion for intense fights.||25|
|Overlook City||North of Route 24.||Overlook City sits on a mountain island off the east coast of mainland Omni. It is the second largest city in the region with many gardens and homes around the island. At the top of the mountain lies the Overlook City Gym, where the leader, Wyvard, awaits a challenger.||70|
|Pokémon League||North of Victory Road.||The Pokémon League is the ultimate challenge for trainers, so it is very difficult to reach. Trainers must navigate the stormy waters of Route 29 and the treacherous depths of Victory Road to get here. Once they arrive, they are pitted against the Elite Four. If they somehow endure those four fights, they face off against the champion for a chance to become the strongest trainer in Omnis.||8|
Eight towns exist in Omnis. These are like cities, except they are generally smaller and they are not home to Pokémon Gyms. However, towns are useful to the player, functioning as pit-stops for adventurers with Pokémon Centers and stores. Towns are marked with a red dot on maps.
|Sasalt Town||North of Route 1.||The player's hometown, which is a quiet fishing village located at the north end of Route 1. There is not much of interest here other than the player's home and the rival's home.||9|
|Skarkess Town||South of Route 1, North of Route 2, West of Route 3.||A junction which connects several routes, Skarkess Town is a busy port town, most famous for the Skarkess Market, an open-air bazaar located in the town square where many items can be purchased by trainers. It's also home to Professor Baobab's lab, though it's usually locked up since the professor is normally investigating in the field.||33|
|Everest Town||North of Route 6.||Everest Town is located at the top of a peak, overlooking most of Omnis. Popular sights include Everest Observatory, Professor Licaria's lab and a Cablecar, connecting the town to Route 9 in the valleys below.||15|
|Uryion Town||South of Route 10, East of Route 12, West of Route 11.||Uryion Town is a small town in the center of Omnis, home to Uryion Ranch, where the player can leave Pokémon to be trained. Occasionally, if two Pokémon are left together, it may leave an egg! Uryion Town is also the location of the region's Bike Store.||20|
|Grittin Town||East of Route 14, West of Dust Basin.||Grittin Town is a desert village that connects the harsh roads of the desert to the rough ocean. There's not very much here other than some houses and a Pokémon Center.||12|
|Anglica Town||East of Route 16, West of Route 17||A traditional English village located in the meadows of southeast Omnis, Anglica Town has a medium-sized population. It is most famous for its main attraction, the windmill, and it is also home to the mysterious trainer, Stardust.||29|
|McMesla Town||North of Great Falls, South of Scorch Volcano, East of Route 20.||McMesla Town is a large village located in the foothills of Scorch Volcano. It provides an entrance to the caves of the volcano's interor to the north, but most explorers prefer to take the mountainous route of Route 20. There is a Geothermal Power Plant here which creates power from magma underground.||18|
|Tribal Village||East of Route 22, West of Coastal Cave.||Deep in the heart of the jungle is a village home to an ancient tribe. There isn't much for the player to do here and there isn't even a Pokémon Center - instead, the player can get their Pokémon healed by a witch doctor. The tribe's leader, Goliath, can be encoutered here and the player can participate in his Island Trial.||31|
Marked on the map as yellow lines, routes connect the towns, cities and landmarks together. Some routes are completely covered in water, and require the hidden machine, Surf, to cross.
|Route Number||Route Name||Description||Type|
|Route 1||Skarkess Promenade||A short beachside walk between Sasalt Town and Skarkess Town, with a sidewalk for inexperienced trainers on the north side, and trainers and wild Pokémon on the beach below.||Coastal|
|Route 2||Hydros Marsh||A southwards route that joins Skarkess Town to Hydros Reservoir. Due to problems at the reservoir, the route regularly floods. Trainers can either surf across the water, or hop across islands on lilypads.||Marsh|
|Route 3||Verido Grasslands||Another route which floods regularly due to the nearby reservoir. It connects Skarkess Town to Latchlaunch Forest, and it's a popular site for new trainers to catch Pokémon.||Grassland|
|Route 4||Clari Lakeside||A straightforward route joining the east exit of Latchlaunch Forest to Route 5. This short road passes by a large lake, as well as a cave entrance to Copperlate Mine to the north.||Grassland|
|Route 5||Ato Path||This straight path consists of a wide land bridge, which passes over a muddy pit below. Trainers use the route to pass between Route 4 and Ato City. There's also an entrance to the Cavern of Soul at the south end of the route.||Grassland|
|Route 6||Copperlate Hills||Route 6 is a mountainous path which trainers can access through Copperlate Mine's northeast exit. It is a rough path with a steep slope to the north side.||Mountain|
|Route 7||Toscan Mountainside||To the northwest exit of Copperlate Mine, trainers can cross the rough mountain path to Frostbite Glacier while riding on the back of a Rhyhorn. Watch out for flying Pokémon that swoop down from above to attack!||Mountain|
|Route 8||Peak of Frostbite||The west exit of Frostbite Glacier leads to a hidden, snowy mountain path. If you can endure the tough conditions here, you are rewarded with the entrance to the Cavern of Justice.||Mountain|
|Route 9||Geolith Incline||A short, downhill slope that provides as a route for trainers from Frostbite Glacier's south exit to reach Geolith City.||Grassland|
|Route 10||Uryion Ranch||This farmland road winds between fields of wheat and Pokémon enclosures. It joins the south exit of Latchlaunch Forest to Uryion Town, but trainers need the HM Cut to travel here.||Grassland|
|Route 11||Field of Nymphs||Trainers can use Route 11 as a path to Fairy Grotto. However, the route contains huge expanses of flower fields full of wild Pokémon to catch.||Grassland|
|Route 12||Suava Coast||This long route starts to the west of Uryion Town, winding down a cliffside to the shore, and the Great Western Ocean. Watch out for wild Pokémon in the sand dunes!||Coastal|
|Route 13||West Ocean Path||Route 13 is a perilous ocean path, full of strong currents and whirlpools. However, if trainers are cautious, they can easily pass through to Route 14 in the south.||Oceanic|
|Route 14||Grittin Bay||As opposed to Route 13, Route 14 is a calm and peaceful expanse of sea. The only threat here is the trainers that practise swimming in the still waters. The southeast end of the route leads to Grittin Town and Dust Basin.||Oceanic|
|Route 15||Dust Savanna||This path can be found to the east of Dust Basin, and it joins the vast desert to Aqualm Oasis and Route 16 to the north and east respectively. The road is often shrouded in sandstorms.||Desert|
|Route 16||Acifa Wilds||A scenic grassland route beside a calm river. Route 16 provides as a junction between Route 19 to the north, Route 15 to the west, and Anglica Town to the east.||Grassland|
|Route 17||Gungringe Swamp||This route is a thick swamp, which is best crossed using Surf. Some points are dry, covered in tall grass and towering trees. It joins Anglica Town to Gungringe City.||Marsh|
|Route 18||Clifftop Woodland Maze||South of Gungringe City lies Route 18, a dense, winding forest at the top of a coastal cliff. Make it through here, and you'll be able to enter Cliff Cave's north entrance.||Grassland|
|Route 19||Scorch Foothills||Route 19 is a gentle uphill slope beside a river, which prepares trainers for the upcoming challenge of Great Falls to the north. The far east and west reaches of the road are home to tough wild Pokémon.||Grassland|
|Route 20||Scorched Mountainside||A steep mountain road, which can be reached at the west end of McMesla Town. It provides an easier route to Embre City, twisting around the mountain and eventually leading to Scorched Summit.||Mountain|
|Route 21||Utuku Path||A dirt path through the jungle, with areas of rainforest that can be explored to the west and east of the road. It can be accessed through Ember Mines, and it provides access to Jungle Ruins to the northwest and Route 22 to the northeast.||Jungle|
|Route 22||Utuku Wilds||This path through the rainforest is treacherous, winding through thick foliage and crossing rapid rivers. It joins the north of Route 21 to Tribal Village.||Jungle|
|Route 23||Pixtra Beach||A coastal area to the east of Pixtra City, which can be accessed fairly early in the game. It joins the city to Route 24, as well as providing boat access to Blaze Co. Oil Rig. There's also a strange magnetic field here.||Coastal|
|Route 24||Dragonroar Rapids||These rough waters join Route 23 to Overlook City. Blaze Co. Oil Rig can also be accessed here by Surf. The strong currents at the east side of the route mean that it can only be accessed from the west.||Oceanic|
|Route 25||East Ocean Path||Dangerous ocean waters. This is a strictly one-way route (due to currents) joining Route 24 in the northeast to Route 26 in the south.||Oceanic|
|Route 26||Islet Channel||This calm portion of the ocean is dotted with small, sandy islands. One of these holds a cave entrance, with access to the Abyssal Trench.. It connects Route 25 to Route 27.||Oceanic|
|Route 27||North Azule Sea||A short water route, with not much here other than some Pokémon Trainers and swimmers, joining Route 26 and Route 28. There is a small island with some tall grass.||Oceanic|
|Route 28||South Azule Sea||Route 28 is a still water route, which joins Route 27 in the north to Seashell Shore, providing a shortcut from Pixtra City to Berestone City.||Oceanic|
|Route 29||Bay of Determination||The last numbered route in the game. It is an ocean path, filled with Whirlpools and icebergs, which trainers must traverse to reach Victory Road. It is accessed through Whirlpool Wilds to the southeast.||Oceanic|
All other locations in the region fall under the category of landmarks. These locations are neither routes or settlements, instead being wild locations where wild Pokémon and trainers can be found and battled.
|Hydros Reservoir||This water storage system at the south end of Route 2 is gigantic. Unfortunately, it was developed with a fault which regularly causes the area to flood with water during warmer months.|
|Latchlaunch Forest||A dark and gloomy forest, which acts as a crossroads between Route 3, Geolith City, Route 4 and Route 10. It's easy to get lost here, so keep your map at hand and follow the path forward.|
|Cavern of Soul||An abandoned cave off the side of Route 5 where a strange force can be felt. Legends say that the Lake Guardians, Azelf, Mesprit and Uxie, once resided here.|
|Copperlate Mine||A huge mine complex connecting Route 4, Route 6 and Route 7 to Ember Mines. The deepest parts of this cave are filled with lakes of lava.|
|Hydros Reservoir||This water storage system at the south end of Route 2 is gigantic. Unfortunately, it was developed with a fault which regularly causes the area to flood with water during warmer months.|
|Frostbite Glacier||An enormous frosty cavern, wedged between the mountainous routes of Route 7 and Route 8, and providing access to Route 9 to the south. In the icy caves beneath the glacier, rare Ice-Type Pokémon can be found.|
|Cavern of Justice||An abandoned cave at the peak of Route 8, where an intimidating force can be felt. Legends say that the Swords of Justice, Virizion, Terrakion and Cobalion, once made their home here, far from humanity.|
|Fairy Grotto||This cave is a pathway between Route 11 and Pixtra City. However, it is a dangerous one, to say the least. Many Fairy-Type Pokémon live here, waiting to surprise an unsuspecting explorer.|
|Cavern of Protection||A chamber deep within Fairy Grotto, where a reassuring force can be felt. Legends say that Alola's Island Guardians, Tapu Koko, Tapu Lele, Tapu Bulu and Tapu Fini, once lived here.|
|Blaze Co. Oil Rig||A decommisioned oil rig off the coast of Pixtra City, where Team Zero have made their temporary hideout. Access is limited, but you can buy a boat ride here, or if you're feeling brave, surf across the dangerous waters of Route 24.|
|Dust Basin||This expansive desert contains the sites of ancient constructions - one was converted into an indoor city, while the other was left abandoned, supposedly infested with evil spirits. The route is commonly shrouded in sandstorms.|
|Forbidden Tomb||The largest pyramid in Dust Basin, Forbidden Tomb is full of ghosts and spirits. If you have the courage, you can access the heart of the labyrinth where an ancient king was laid to rest with his vast range of treasures.|
|Dusty Badlands||The conditions here are so harsh, trainers with less than four Gym Badges aren't allowed in. With lava pools, strange rock formations and a persistent sandstorm, the treasures here are limitless.|
|Aqualm Oasis||This peaceful breakway in the desert is home to many wild Pokémon. Apparently, the water in the oasis has healing properties.|
|Swamp Reserve||A National Park that is protected under Omnis law. With special permission, you can freely explore the area and encounter tons of wild Pokémon that make their home here.|
|Cliff Cave||One of two beachside caves in Omnis, Cliff Cave is a straightforward crossroad between Route 18 and Berestone City, with hidden access to a secluded beach.|
|Seashell Shore||Hidden away behind the towering cliffs, Seashell Shore is one of the most tranquil spots in Omnis. Tall grass, deep sand and warm waters make this a haven for wild Pokémon from all over the region.|
|Great Falls||While it seems like a beautiful landscape, Great Falls is a tough challenge for trainers wanting to visit Embre City. Powerful currents and strong wild Pokémon make it a dangerous exploration.|
|Scorched Summit||The snowy peak of Scorch Volcano, where Ice and Fire-Type Pokémon live in harmony. There is an elevator near the mountain's crater which takes adventurers to Embre City in the depths of the volcano.|
|Scorch Volcano||South of Embre City is a vast network of lava caves. The heat is unbearable, but if you can endure it, you'll find treasures in the volcano, as well as access to McMesla Town.|
|Ember Mines||This cave, located deep within Copperlate Mine, is filled with both magma and precious gems. It's also a route for trainers to travel from Copperlate Mine to Route 21.|
|Jungle Ruins||Once a thriving palace, this building decayed into ruins and was overtaken by nature. Inside it are treasures, as well as access to a distant shrine.|
|Ruins Underpass||A long tunnel joining Jungle Ruins to the Ruins of the Sky. It was carved out thousands of years ago by an ancient tribe in order to access said ruins.|
|Ruins of the Sky||A spiralling hilltop, where, at the summit, a shrine to the legendary Pokémon, Zynfinitix, stands. However, visiting this area is prohibited due to the uncontrollable power of Zynfinitix.|
|Coastal Cave||The second beachside cavern in Omnis, Coastal Cave is much more dangerous than Cliff Cave, even containing falling rocks and flows of thick mud. At the deepest point, there is access to Abyssal Trench.|
|Abyssal Trench||A long and narrow path that stretches all the way from Coastal Cave to Route 26. It's a perfect, isolated training spot for trainers wanting to take on the Elite Four, despite its remoteness.|
|Whirling Wilds||These waters join Route 13 to Route 29, and they are filled with none other than raging whirlpools.|
|Victory Road||For trainers wanting to take on the Pokémon League's final five trainers, this is the ultimate challenge. With four sections - the cliff, the cave, the forest and the summit - there is no end to the challenge.|
Returning after an absence in Generation VI, the Pokémon League is once again comprised of eight Gym Leaders, the Elite Four and the Champion.
Pokémon Infinity is notable for being the first mainline Pokémon series game to have Amiibo functionality. Amiibo can be used at the Amiibo Counter at B1F (first floor below ground), at which point the player will be able to scan in an Amiibo, which have different effects depending on the type of Amiibo.
Pokémon Amiibo will cause a trainer to arrive on the ground floor of the Battle Skyscraper, whom the player can battle after going back upstairs and registering in the Battle Skyscraper. The summoned trainer will depend on the amiibo scanned. Furthermore, after the battle, the Pokémon of the amiibo will be registered to the player's National Pokédex as "seen".
Any other amiibo that are scanned into the game will not cause a trainer to appear, but rather cause a box of items to appear on the ground floor of the Battle Skyscraper. The box will contain four items, one from each row of the table shown below.
- See full article: Pokémon Infinity/Gallery