|Other Super Smash Bros. Appearances|| |
Pikachu is a starter playable character in Super Smash Bros. Calamity.
Alternate side smash which activates when fully charged, the Electro Ball. While being slow in start-up, the move is very powerful and can kill at low percents.
Iron Tail is now its up smash, which is similar to its old up smash animation-wise, but it is slower and stronger.
New side special, which is way more powerful than the previous one.
New Final Smash, its exclusive Z-Move from Pokémon Sun and Moon. It is now a Directional Final Smash and is much more powerful than the previous Final Smash.
|Jab||Headbutt||Pikachu does a quick headbutt. Due to its low lag, players can use this move rapidly to rack up damage. However, it barely has any hitstun and is weak.||2% ~ 1%|
|Side tilt||Handstand kick||Pikachu does a handstand and kicks with its hind legs. Can be angled.||11%|
|Side smash||Electroshock/Electro Ball||Uncharged and charged, Pikachu fires a short-ranged electric shock.|
Fully charged, Pikachu stores the electricity and creates a ball of electricity at the tip of its tail and throws it. The ball does paralysis and does high knockback and can kill at early percents.
24% (fully charged)
|Up tilt||Tail swipe||Pikachu does a swipe above it with its tail.||7%|
|Up smash||Iron Tail||Pikachu's tail turns iron and swings it above it. Has high start-up lag.||16% (uncharged)|
23% (fully charged)
|Down tilt||Tail sweep||Pikachu does a floor sweep with its tail.||6%|
|Down smash||Electro-spin||Pikachu spins around, discharging electricity around it. Deals multiple hits.||13% (in total; uncharged)|
18% (in total; fully charged)
|Dash attack||Semi-Skull Bash||Pikachu does a running headbutt.||12% (early)|
|Neutral air||Pika-spin||Pikachu spins around like a ball.||10%|
|Forward air||Spinning headbutt||Pikachu does a spinning headbutt while discharging electricity. Deals multiple hits.||14%|
|Back air||Behind kick||Pikachu kicks behind with its hind legs.||12%|
|Up air||Aerial tail swipe||Pikachu does a front-flip, attacking with its tail. There is a sweetspot at the tip of its tail which semi-spikes.||9%|
|Down air||Down spinning headbutt||Pikachu does something similar to its forward aerial, however it only hits once and has some lag, but is strong.||16%|
|Grabs and throws|
|Grab||Pikachu reaches out for the opponent.|
|Pummel||Electrocute||Pikachu electrocutes the opponent.||2%|
|Forward throw||Electro-throw||Pikachu places the opponent on its back and electrocutes them before tossing them away.||12%|
|Back throw||Rolling judo throw||Pikachu rolls behind it and throws the opponent away.||10%|
|Up throw||Headbutt toss||Pikachu headbutts the opponent upwards.||8%|
|Down throw||Spine slam||Pikachu slams the opponent on the ground and back slams them.||2% (slam), 7% (back slam)|
|Neutral special||Thunder Jolt||Pikachu fires a jolt of electricity forward that bounces and hugs onto platforms and walls. When performed in mid-air, the jolt will be fired diagonally downwards until it touches the ground.||4%|
|Side special||Volt Tackle||Similar to his previous side special, Pikachu spins around while launching itself forward and discharging electricity. If charged, the move will become stronger and Pikachu will be launched farther.||8% (uncharged) ~ 14% (fully charged)|
|Up special||Quick Attack||Pikachu warps to a direction twice depending on where the player inputs. Each warp deals damage.||4%|
|Down special||Thunder||A thundercloud appears above Pikachu and fires a thunderbolt downwards. The cloud can meteor smash opponents and the thunderbolt can easily kill opponents at the upper blast line. If the thunderbolt makes contact with Pikachu, it will release an electric shockwave which can kill at mid percents||9% (thunderbolt), 12% (shockwave)|