|Other Super Smash Bros. Appearances|
|Final Smash||Super Pac-Man|
Pac-Man is a starter playable character in Super Smash Bros. Calamity. Pac-Man is the star of the long-running PAC-MAN series from Namco beginning with the 1980 arcade game of the same name.
Pac-Man now makes sounds when he is launched far enough (the damage SFX from Pac-Man World and when he is Star/Screen K.Oed (the iconic death SFX, which is a direct rip from the death sound from Super Pac-Man).
New down aerial, the "butt-bounce" move that first appeared in Pac-Man World. Along with meteor smashing opponents, the move can bounce off of almost everything, following it up with another attack once the opponent gets up after being hit from the move.
Pac-Man's grab, while having slightly more range and less start-up lag, has even longer ending-lag, making it even more punishable.
Pac-Man's forward and up throw are stronger in terms of damage.
Pac-Man's down throw chomps are slightly weaker.
Key from the Bonus Fruit attack is slightly weaker.
Pac-Jump doesn't do any damage when ascending.
Fire Hydrant drop is stronger.
|Jab||Combo||Pac-Man does two punches to a flip-kick.||3%, 2%, 5%|
|Side tilt||Side kick||Pac-Man does a side kick.||9%|
|Side smash||Blinky||Pac-Man thrusts his palm out forward, releasing Blinky to attack opponents.||16% (ghost)|
|Up tilt||Above headbutt||Pac-Man does a headbutt.||7%|
|Up smash||Inky||Pac-Man thrusts his palm out above him, releasing Inky to attack opponents.||3% (first hit)|
14% (second hit; early)
8% (second hit; late)
|Down tilt||Chomp||Pac-Man turns into his wedge form and chomps diagonally downwards forward.||6%|
|Down smash||Pinky and Clide||Pac-Man thrusts both palms on each side, releasing Pinky and Clyde to attack opponents.||13% (clean)|
|Dash attack||Dashing chomps||Pac-Man turns into his wedge form and chomps forward three times.||2% (first two chomps)|
5% (last chomp)
|Neutral air||Pac-spin||Pac-Man turns into his wedge form and spins around multiple times.||10% (clean)|
|Forward air||Aerial spin-kick||Pac-Man does a spin kick forward.||8%|
|Back air||Behind dropkick||Pac-Man does a behind drop-kick.||11% (clean)|
|Up air||Aerial flip-kick||Pac-Man does a flip-kick.||9%|
|Down air||Butt-bounce||Pac-Man crashes downwards, bottom-first to meteor smash and bounce off of opponents and on surfaces.||12%|
|Grabs and throws|
|Grab||Pac-Man emits Boss Galaga's tractor beam from his hand. It is known for its slow start-up and high ending lag, making it very punishable if used incorrectly.|
|Pummel||Headbutt||Pac-Man headbutts the opponent.||3%|
|Forward throw||Forward shove||Pac-Man shoves the opponent forward.||8%|
|Back throw||Behind toss||Pac-Man tosses the opponent behind him.||11%|
|Up throw||Above toss||Pac-Man tosses the opponent above him.||7%|
|Down throw||Ground chomps||Pac-Man slams the opponent on the ground and chomps on them three times.||2% (slam)|
2% (each chomp)
|Neutral special||Bonus Fruit||Pac-Man holds out his hand as multiple items and collectibles that appear in Pac-Man games. The goes as followed:
|Side special||Power Pellet||Pac-Man extends a trail of Pac-Dots that ends with a Power Pellet, and then transforms into his wedge form before propelling himself to eat them. The trail can be extended to a maximum of six Pac-Dots, while the dash has a controllable trajectory that can allow for mindgames and even recovery. It also grants super armor after Pac-Man eats the Power Pellet, and upon extending a full trail. If Pac-Man is attacked when extending the trail, the Power Pellet will fall on the floor, and can be eaten to recover 2%.||10% (start-up)|
|Up special||PAC-Jump||Pac-Man turns into his wedge form and leaps from a trampoline that turns from blue, to yellow, to orange and to red before disappearing after stepping on it one last time leaving characters who step on it helpless. Each bounce increases in height.||0%|
|Down special||Fire Hydrant||Pac-Man summons a fire hydrant and drops it downwards on the ground, which blasts water on each side or upwards. The hydrant can be attacked to sent it flying for high damage and knockback.||0% (water blasts)|
13% (flying fire hydrant)
|Final Smash||Super PAC-MAN||Pac-Man simultaneously eats a Power Pellet and a Super Pellet, transforming into a noticeably enlarged version of his 2D wedge form. Upon transforming, Pac-Man can move in the four directions and attempt to chomp his opponents, which deals damage and moderate knockback. Victims aesthetically turn into ghost eyes until hitstun ends. It is also unique in that, unlike other mobile Final Smashes, it allows Pac-Man to wrap around the screen if he moves off-screen, making it very effective at edge-guarding.||15% (each hit)|
|On-screen appearance||Pac-Man jumps out of his wedge form, not before opening his mouth in said form..|
|Idle animation||Pac-Man looks at the screen and winks while giving a thumbs up.|
|Side taunt||Pac-Man transforms into his wedge form and chomps to the right and left at varying intervals while emitting his iconic chomping sound.|
|Standard taunt||Pac-Man juggles a few Pac-Dots before throwing them into the air, eating them when they fall down while emitting his iconic chomping sound.|
|Down taunt||Pac-Man lays down while Blinky, Pinky, and music notes hover over him while an arrangement of the first five notes of the intermission theme from Pac-Man plays.|
|Up taunt||Namco Roulette; Pac-Man shows his palm out, which produces sprites of classic Namco items, characters and enemies, similarly to his Bonus Fruit neutral special.|
|Victory theme||Click here to listen!|
Pac-Man's victory theme is a remix of the jingle that plays when starting a new game in Pac-Man, as well as completing levels in Pac-Man World 2.
|Defeat theme||Click here to listen!|
Pac-Man's defeat theme is a direct rip of the Game Over jingle from Super Pac-Man.
This theme plays whenever the player gets a Game Over in Classic Mode, All-Star Mode, The Smash Arena or Arcade Mode while playing as Pac-Man.
|Victory pose #1||Pac-Man chases a vulnerable ghost in his wedge form, then shifts to his ball form and poses akimbo.|
|Victory pose #2||Pac-Man appears on screen in his wedge form, trips onto the floor and transforms into his ball form, before raising his fist up while sitting down clumsily.|
|Victory pose #3||Pac-Man drops from the sky in his ball form and lands while a sign displaying 7650 (the Japanese wordplay on the word "Namco") pops up from the ground, before striking a winking, thumbs up pose.|
|Victory pose #4||Pac-Man performs his side special towards the ground, before striking a thumbs up pose.|
Namco Roulette sprites
- King from King & Balloon
- A vulnerable ghost from Pac-Man
- Andor Genesis from Xevious
- A Runner from Metro-Cross
- Valkyrie from Valkyrie no Densetsu
- Clovis from Dragon Buster
- Don-Chan from Taiko no Tatsujin
- The fighter from Bosconian
- The main ship from Galaga
- Galaxip from Galaxian
- Gilgamesh from The Tower of Druaga
- Mappy from Mappy
- The blue car from Rally-X
- A Paccet from Baraduke
- A Pooka from Dig Dug
- Red Baron from Sky Kid
- The "Hypership" from Gaplus
- The Solvalou from Xevious
- Topcup from Libble Rabble