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You may be looking for Origin, the original Beorn that this clone is based off.

Origin Vox Nonbinary
Asexual
23'9 feet
980 lbs
800,000 years old Spewage
OriginVoxPainted
Origin Vox, the Animus Vox (soul voice)
INFO
FULL NAME Origin Vox
POWERS Synthesized Hyper Orb

Cosmic Worm Memory

BIRTHDAY April 28th
ALIGNMENT N/A
OCCUPATION(S) Failed Experiment
RELATIONSHIPS

The Fan and The Enemy (creators)

BIRTH LOCATION Kolob/Zeon
CURRENT LOCATION Nostradamus (moon above Tuibeitu)
PREFERENCES
LIKES

Destiny, roses, ice sculpting

DISLIKES

The Fan, The Enemy, The Threat, living in pain

APPEARANCES
CANON

???

NON-CANON

???

Origin Vox is an Spewage clone of Origin created by The Fan and The Enemy that now resides on a moon above Tuibeitu in a crystallized state. Being one of the first attempts to clone Beorns, Origin Vox was synthesized by attempting to clone Origin's soul. The cloned soul experiment was unsuccessful, as the soul began to distort itself in the Spewage body that the Fan and The Enemy created, creating the monstrous form they now reside in. They were crystallized in hopes that one day The Fan and The Enemy would be able to fix Origin Vox, however, thousands of years have since passed and The Fan and The Enemy are no longer gods. Origin Vox was created by Exotoro (tbc).

Origin Vox was one of the first attempts to clone a Beorn, although the purpose behind the cloning was much different than it would become. Origin Vox was merely an attempt to create a clone of Origin that could be permanently in Hyper Mode, using a synthesized Hyper Mode orb. Although Origin willingly gave the DNA to The Fan and The Enemy, they were unaware of Origin Vox's true purpose, likely because The Fan and The Enemy could never carry it out due to the experiment being a failure. Origin Vox's true purpose was to become a general against The Threat, hoping the massive unlimited power would make them be able to take out all of The Threat's forces at once.

Description

Origin Vox is a monsterously tall being with blue pearly skin covering their body, which has red muscles. The center of their torso hosts the head, which covered by a four point star mask made of actual nebulaic material, which has fractured into four other pieces that surround the mask. Under the mask, the muscles and skull commonly seen in a Beorn reside inside, receded into the body unnaturally. They have large ribs that poke out from the elongated torso and a synthesized Hyper Mode orb rests in the center of their chest. Two "tubes" poke out from the top of the body that resemble Beorn ears.

They feature long spindly arms that copy Origin's original weapons, a spindly long blade that twists around the arm and a two pointed blade device that acts as a two pronged spear. Large, twisted metallic spikes have grown out of their elbows, and the arms are in turn connected by two elongated nerve connectors that are held together by giant metal plates.

They also feature long, unnatural legs with metallic spikes poking out. The bottom of their feet jut out sharply before becoming somewhat hoof-like. Connected to the end of their nerve connectors is a cape made of compacted human-like skin.

Personality

Origin Vox is mute when they first emerge and not really able to control themselves. They were created out to carry out the will of The Fan and The Enemy, and due to the failure of their soul composure, host little features of their original. Stowed away somewhere very distant and in a crystal form, Origin Vox shares similarities to the MP Delusions and The Descenders, while their failure status puts them somewhat in the same scenario as The Mistake.

Origin Vox has all the same memories as their original, interestingly enough. They do believe themselves to be Origin until confronted otherwise, but this would also mean they are aware of the original Fantendoverse, the Shattering, and all that Origin's memories from the start of the New Fantendoverse entail.

Appearances

TBA

Powers and Abilities

Origin Vox is pre-baked with multiple abilities, although using them makes their body composure even more unstable than it already is. As opposed to using Cosmic Worms, Origin Vox has those abilities by default but using them will cause them to near closer and closer to a insanity state known as Pseudo Hyper Evolution, which is their attempt at using Hyper Mode.

Specific Powers

Abilities

  • Water Morphing - Origin Vox has limited control over water, needing it to be fresh, salt-free water for full control- otherwise the salt will drop out from the water since they have no control over it in this state. When controlling water, the synthesized Hyper Mode orb in their chest glows blue.
  • Ice Manipulation - Origin Vox has the ability to turn fresh water into ice, capturing targets in cased ice. They can also form it into spikes. When turning things into ice, the synthesized Hyper Mode orb in their chest glows cyan.
  • Nature Control - Origin Vox has limited control over plant-life, of which needs to be connected to the ground through roots. He can twist and turn trees and plants while in this state. When controlling nature, the synthesized Hyper Mode orb in their chest glows green.
  • Shadow Casting - Origin Vox outstretches their hand, creating a shadow creation that grows across the floor and rises as a blade, inflicting damage from below. When moving as a shadow, it is so thin that it can basically seep through any surface. When in this state, the synthesized Hyper Mode orb in their chest glows indigo.
  • Poison Blades - Origin Vox's spear hand and the metallic shifting blade glow a lime color at the tips, inflicting poison damage when they strike. When in this state, the synthesized Hyper Mode orb in their chest glows a lime color.
  • Mental Strikes - Origin Vox's brain releases powerful energy waves that can inflict psychic damage. When in this state, the synthesized Hyper Mode orb in their chest glows magneta.
  • Terra Control - Origin Vox has limited control over dirt, which they can control directly and morph into whatever they feel, as well as dry and wetten the dirt as they please by using their Water Morphing abilities in tandem. When in this state, the synthesized Hyper Mode orb in their chest glows orange.
  • Wind Morphing - Origin Vox has limited control over wind, needing to find existing wind gusts to redirect and shape. When in this state, the synthesized Hyper Mode orb in their chest glows pink.
  • Pyrokinesis - Origin Vox can launch fire from the orb in the center of their chest in flamethrower bursts of flame. When in this state, the synthesized Hyper Mode orb in their chest glows red.
  • Metal Manipulation - Origin Vox can bend existing metal into various weapons and use the metallic spikes in their body as projectiles. When in this state, the synthesized Hyper Mode orb in their chest glows white.
  • Lightning Summon - Origin Vox releases a burst of lightning from the center of their chest, delivering a powerful shock. When in this state, the synthesized Hyper Mode orb in their chest glows yellow.


Forms

Pseudo Hyper Evolution

TBA

Relationships

TBA

Gallery

Standard

Variants

Trivia

  • Origin Vox continues the trend of Evangelion references in the New Fantendoverse by being based off the first seen Angel in the original series known as Sachiel.
    • Pseudo Hyper Evolution is based off an form that Unit 01 undegoes during Third Impact in the Evangelion Rebuild movies.
  • Vox means "voice" in Latin. Given that the character is originally mute in their remergence from the crystal, it can be seen as somewhat ironic.
  • The character's theme song is Animus Vox by The Glitch Mob.

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