GENDER Unknown
CLASS Predator

A Nexu is a predatory felines native to the planet Cholganna. They were also found on Zhanox.

A Nexu was first seed in the 2002 film Star Wars: Episide II - Attack of the Clones. In the film, the Nexu enters an arena on planet Geonosis in an effort to perform an execution process on Senator Padmé Amidala, but only left a large scratch on the senator's back until being killed by a Reek.


A Nexu is an agile catlike animal predator with four red eyes and sharp quills. They have infrared vision and are 4.51 meters long. Typically 0.94 meters tall, a Nexu is equipped with sharp teeth and claws, as well as long forked tails. It's light build allows it to remain highly agile and difficult to hit, but also meant that it could be easily hurt or even killed if struck with enough force.

#??? Nexu
Category Predator Pokémon
Original Region Mavar
National Dex Nr. #???
Generation IX
Pokémon Color Tan
Type(s) Normal
Ability/ies Intimidate, Tough Claws
(Hidden: Unaware)
Average Height 14'09"
Average Weight 165.3 lbs.
Evolves From None
Evolves Into None


Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 145
135 - 216 265 - 427
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 50
49 - 112 94 - 218
Speed: 125
117 - 194 229 - 383
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


By level up

StartScratchType NormalPhysical40100%No added effect.
StartPursuitType DarkPhysical40100%Damage doubles on a target attempting to switch out.
StartRoarType NormalStatus - 90%Forces the target to switch out. In the wild, the battle ends.
StartLeerType NormalStatus - 100%Lowers the target's Defense stat one stage.
6Quick AttackType NormalPhysical40100%Strikes first.
9BiteType DarkPhysical60100%30% chance of making the target flinch.
12HowlType NormalStatus - - Raises the user's and ally's Attack stat one stage.
15Metal ClawType SteelPhysical5595%10% chance of raising the user's Attack stat one stage.
18Fury SwipesType NormalPhysical1880%Strikes 2-5 times.
21False SwipeType NormalPhysical40100%Leaves the target with 1 HP.
24ForesightType NormalStatus - 100%Enables the user to hit an evasive target. Makes Ghost types vulnerable to Normal and Fighting type moves.
27SlashType NormalPhysical70100%Has a high critical hit ratio.
30Night SlashType DarkPhysical70100%Has a high critical hit ratio.
33Poison FangType PoisonPhysical50100%30% chance of badly poisoning the target.
36Thunder FangType ElectricPhysical6595%10% chance of making the target flinch or paralyzed.
36Fire FangType FirePhysical6595%10% chance of making the target flinch or burned.
36Ice FangType IcePhysical6595%10% chance of making the target flinch or frozen.
39Crush ClawType NormalPhysical7595%50% chance of lowering the target's Defense stat one stage.
42Hone ClawsType DarkStatus - - Raises the user's Attack and Accuracy stats one stage.
45CrunchType NormalPhysical80100%20% chance of lowering the target's Defense stat one stage.
48Dragon ClawType DragonPhysical80100%No added effect.
51Fake OutType NormalPhysical4010%Strikes first and makes the target flinch, but only works the first turn the user enters battle.
54Psychic FangsType PsychicPhysical85100%Removes barriers, such as Reflect and Light Screen.
57Shadow ClawType GhostPhysical70100%Has a high critical hit ratio.
60Stomping TantrumType GroundPhysical75100%Power doubles if the user's previous move misses or fails.
63Noble RoarType NormalStatus - - Lowers the target's Attack and Special Attack stats one stage.
66Extreme SpeedType NormalPhysical80100%Strikes first.
69Play RoughType FairyPhysical9090%10% chance of lowering the target's Attack stat one stage.
72Sucker PunchType DarkPhysical80100%Strikes first, but will fail if the target does not use a damaging move.
75Swords DanceType NormalStatus - - Raises the user's Attack stat two stages.
78Chip AwayType NormalPhysical70100%Ignores target's stat changes.
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