NESS | ||
| ||
Universe | EarthBound | |
Other Super Smash Bros. Appearances | ||
Availability | Starter | |
Final Smash | PK Rockin' |
Ness is a playable character in Super Smash Bros. Calamity.
Changes[]
Dash attack's first and third hit are weaker and stronger by 1% respectively, but the attack overall deals the same amount of damage.
New up special, Teleport, which is better for recovery, but doesn't deal any damage.
PK Fire now acts like Lucas's PK Fire.
PSI Magnet is now PSI Shield, which acts similar to the aforementioned move, but reduces x1.2 damage of an attack should the opponent hit Ness while its out.
Ness has a new Final Smash, PK Rockin', which is a Trapping Final Smash.
Moveset[]
Normal attacks | |||||||||||||||
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Attack | Name | Description | Damage | ||||||||||||
Jab | Combo | Ness does two punches to a kick. | 2% (punches) 4% (kick) | ||||||||||||
Side tilt | Roundhouse kick | Ness does a roundhouse kick. | 9% (no angle, angled up) 10% (angled down) | ||||||||||||
Side smash | Baseball bat swing | Ness gets out a baseball bat and swings it forward, reflecting projectiles. | 15% (uncharged; sourspot) 19% (uncharged; sweetspot) 19% (fully charged, sourspot) 22% (fully charged; sweetspot) | ||||||||||||
Up tilt | Above PSI strike | Ness thrusts his arms above him, hitting above with PSI energy. | 5% (sourspot), 7% (sweetspot) | ||||||||||||
Up smash | Around-the-world | Ness does the "around-the-world" with his yoyo. | 9% (first hitbox) 13% (second hitbox) | ||||||||||||
Down tilt | Crouch kick | Ness does a kick while crouching. | 2% (foot) 4% (body) | ||||||||||||
Down smash | Walk-the-dog | Ness does the "walk-the-dog" with his yoyo. | 2% (first hitbox) 10% (second hitbox) | ||||||||||||
Dash attack | Dashing PSI strikes | Ness does three PSI energy strikes while dashing. | 3% (first hit) 2% (second hit) 5% (third hit) | ||||||||||||
Aerial attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral air | Aerial spin | Ness spins around with his arms outstretched. | 11% (clean) 7% (late) | ||||||||||||
Forward air | Aerial PSI strikes | ... | ??% | ||||||||||||
Back air | Aerial behind kick | ... | ??% | ||||||||||||
Up air | Aerial headbutt | Ness does a headbutt above him. | 13% | ||||||||||||
Down air | Aerial PSI stomp | Ness does a powerful, PSI energy stomp. Meteor smashes. | 12% | ||||||||||||
Grabs and throws | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Grab | Ness grabs the opponent. | ||||||||||||||
Pummel | Headbutt | Ness headbutts the opponent. | 1% | ||||||||||||
Forward throw | PSI forward toss | Ness tosses the opponent away with PSI energy. | 11% | ||||||||||||
Back throw | PSI behind toss | Ness tosses the opponent behind him with PSI energy. Ness's strongest throw. | 12% | ||||||||||||
Up throw | PSI above toss | Ness tosses the opponent above him with PSI energy. | 9% | ||||||||||||
Down throw | Ground PSI strikes | Ness slams the opponent on the ground and sets them on fire with multiple PSI strikes. | 1% (each strike) 4% (final strike) | ||||||||||||
Special attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral special | PK Flash | Ness creates an aqua-green ball that explodes when the special button is released. Can be charged and moved to another location if the special button is held down, dealing more damage and knockback. | 8% (little charge) 14% (slight charge) 23% (full charge) | ||||||||||||
Side special | PK Fire | Ness fires a lightning projectile that bursts into flames should it touch an opponent. | 12% | ||||||||||||
Up special | Teleport | Ness teleports to another location in an aqua-green ball of energy. | 0% | ||||||||||||
Down special | PSI Shield | Ness creates a shield that absorbs projectiles to heal Ness and absorbs damage for Ness. | x0.7% (recovery; projectile absorb) x1.2% (damage absorb) | ||||||||||||
Final Smash | PK Rockin' | Ness fires multiple technicolor lights at the opponent next to him. | ??% |
Miscellaneous[]
Alternates[]
Credit goes to Yendorami (t∣b∣c) for some of the alternates.