MR. GAME & WATCH | ||
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Universe | Game & Watch | |
Other Super Smash Bros. Appearances | ||
Availability | Unlockable | |
Final Smash | Octopus |
Mr. Game and Watch is a playable character in Super Smash Bros. Calamity.
Changes[]
Mr. Game and Watch has a new taunt, a sort of disco move.
Mr. Game and Watch has a new victory theme, which now matches the same one used in Project M.
Majority of Mr. Game and Watch's moveset has been changed, now have moves coming from other Game & Watch gallery games.
Moveset[]
Normal attacks | |||||||||||||||
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Attack | Name | Description | Damage | ||||||||||||
Jab | Greenhouse | Mr. Game and Watch gets out a pesticide spray and sprays forward multiple times before launching opponents with a stronger spray. | 1% (loop), 5% (finisher) | ||||||||||||
Side tilt | Crab Grab | Mr. Game and Watch thrusts a crab forward which snaps one of its pincers. | 3% (thrust), 10% (snap) | ||||||||||||
Side smash | Fire Attack | Mr. Game and Watch strikes with a lit match. | 15% (uncharged) 19% (fully charged) | ||||||||||||
Up tilt | Flagman | Mr. Game and Watch waves a flag above him. | 7% | ||||||||||||
Up smash | Octopus | Mr. Game and Watch does a headbutt with a diving helment. | 16% (fully charged) 22% (fully charged) | ||||||||||||
Down tilt | Manhole | Mr. Game and Watch flips a manhole forward. | 10% | ||||||||||||
Down smash | Vermin | Mr. Game and Watch slams two hammers on each. | Uncharged, 11% Charged, 14%-23% | ||||||||||||
Dash attack | Helmet | Mr. Game and Watch slides his head along the floor while wearing a helmet. | 10% (early), 5% (late) | ||||||||||||
Aerial attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral air | Egg | Mr. Game and Watch gets out a basket which contains four eggs which jump out of the basket. | 4% (each egg) | ||||||||||||
Forward air | Mario Bros. | Mr. Game and Watch slams a box in front of him. | 13% (early) 5% (late) | ||||||||||||
Back air | Turtle Bridge | Mr. Game and Watch thrusts a turtle behind him, which chomps the opponent | 12% | ||||||||||||
Up air | Donkey Kong Jr. | Mr. Game and Watch stabs above him with a key. | 10% | ||||||||||||
Down air | Donkey Kong Jr. | Mr. Game and Watch stabs downwards with a key. | 13% | ||||||||||||
Grabs and throws | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Grab | Mr. Game and Watch grabs the opponent. | ||||||||||||||
Pummel | Alarm | Mr. Game and Watch smacks the opponent with a bell. | 3% | ||||||||||||
Forward throw | Boxing | Mr. Game and Watch does a short punch forward which a boxing glove. | 10% | ||||||||||||
Back throw | Safebuster | Mr. Game and Watch tosses the opponent behind him, throwing a bomb towards them. | 7% (throw) 6% (bomb) | ||||||||||||
Up throw | Ball | Mr. Game and Watch juggles the opponent before tossing them upwards. | 11% | ||||||||||||
Down throw | Vermin | Mr. Game and Watch slams the opponent on the ground and smashes them with a hammer. | 12% | ||||||||||||
Special attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral special | Chef | Mr. Game and Watch tosses various foods from his pan, which fly different distances and at different speeds, however all of them deal the same amount of damage. There is a hitbox at the pan which deals flame damage. | 5% (food) 12% (pan) | ||||||||||||
Side special | Judge | Mr. Game and Watch gets out a hammer and bashes forward with it. A random number pops from Game and Watch's head which determines what effect takes place in the bash. The numbers do the following:
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Varies | ||||||||||||
Up special | Fire | Mr. Game and Watch is launched by two firefighters by a trampoline and opens up a parachute, floating slowly downwards. | 6% | ||||||||||||
Down special | Oil Panic | Mr. Game and Watch takes out a bucket that absorbs energy projectiles, explosions, etc. After absorbing at least three projectiles (or two or three depending on how strong the projectiles are), using the move again will cause Mr. Game and Watch to throw out a projectile which deals high damage and knockback. | Varies | ||||||||||||
Final Smash | Octopus | Mr. Game and Watch turns into a large octopus, being able to jump (but not double jump) and damage opponents who touch him during this state. | 21% |