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American Boxart MKU
The boxart, by Yoshifraga97 (tbc)
Developer(s) Comet Gaming, Inc.
Publisher(s) Comet Gaming, Inc.
Platform(s) The Future Nintendo
Genre(s) Racing
Series Mario Kart
Predecessor Mario Kart 7
Successor Mario Kart Comet
Release Date(s) Japan: June 27, 2013
Europe: July 5, 2013
North America: July 7, 2013
Australia: July 12, 2013
Mode(s) Single Player, Multiplayer (2-4), Online Multiplayer (2-24)
Age Rating(s) ERating3RatingA CERO cero50px ACB G svg converted
Media Included Future Nintendo Disc

Mario Kart ULTIMATE is a kart racing game for the Future Nintendo made by Comet Gaming, Inc. It is the eighth installment in the Mario Kart series. It was released during the early summer of 2013 in all regions. The game is based on Mario Kart: Double Dash and Mario Kart Wii mostly, with some basis from the other titles. Most notable among its features is the return of two players per kart.


Returning Elements

Gameplay will be similar to previous installments. It brings back tracks from each Mario Kart game. It brings back the Poison Mushroom, which was only used in Super Mario Kart. Two people in a kart from Mario Kart: Double Dash!! returns as well, being unlockable for later use. It also has the kart format of each player having their own karts at their disposal from Mario Kart DS, instead of having to use karts shared by the character's size class. Gliding returns, though underwater doesn't. Gliding can be activated by using a blue ramp, or instantly with a P-Wing, which is Koopa Troopa and Paratroopa's special item. Speaking of special items, they also return from Double Dash!!, each pair having their own. Also, similar to Mario Kart Wii, up to four players can simultaneously play VS, Battle, or go online.

New Elements

There are many new elements in this game. Firstly, four new cups have been added to accomodate retro courses, and this is the first Mario Kart where DLC will be usable. This game sports the greatest number of characters (49) and items (35). There are also several new modes, listed below. This game also introduces tire pressure and gas as a factor. If a flat tire occurs (by a sudden collison or bumpy and jagged road), Lakitu will stop the player briefly to change their tire out. If the player's gas meter drops and he/she hasn't found one of the fifty gas tanks scattered around the course, Lakitu will also stop him/her to refill them. Also, this is the first game where the number of people in a race can vary. There can be 8, 12, 16, or 24 racers on the track at a single time. In Double Dash mode, 8 and 12 are not usable and 16 and 24 feature 8 and 12 karts, respectively.

Controls and Techniques

There are many techniques in the game, all of which can be performed using The Future Nintendo's vertasile controller, which can morph into seventeen different forms, but only the main one is used in Mario Kart ULTIMATE.


  • Accelerate: A
  • Brake: B
  • Reverse: Hold B
  • Steer: Move the control stick.
  • Look Back: ZL
  • Drift: R
  • Mini-Turbo: Drift long enough for blue sparks to appear, then orange, then red.
  • Switch Characters (Double Dash): ZR
  • Items: L
  • Glide: Use a P-Wing or get on a blue ramp and move the control stick.
  • Trick: Shake the controller.


  • Rocket Start: Press and hold A as the countdown before the race gets to 2 (3, 2 (push here), 1, GO!
  • Tricks: Shake the controller on a jump.
  • Double Dash: In two-player co-op, have both players do a rocket start. The effect will double.
  • Slipstream: Stay behind an opponent long enough to get a speed boost by drafting.

Game Modes

Grand Prix (1 player)

There are 12 cups in all. There are 6 new cups and 6 retro cups, the latter featuring 3 tracks from Super Mario Kart, 64, Super Circuit, and DS, and four tracks from Double Dash!!, Wii, and 7. Each cup has four tracks. Grand Prix is played in Single Dash mode, which has one person on a kart, and Double Dash mode (unlocked later) where two people can go on a kart. And, the first time since Mario Kart: Double Dash!!, Grand Prix can be played in multiplayer, with up to four people. Grand Prix can be played in four different modes: 50cc (easy), 100cc (medium), 150cc (hard), and Mirror (flipped courses, expert).

Double Dash

Double Dash is unlocked when all of the characters have been unlocked. It is playable in Grand Prix, VS, Battle, and Online, but not in Time Trials. There are two in a kart: one drives, and one handles the items. Double Item Boxes will also return, giving both players an item. The two racers can switch at any time. In multiplayer, there is also co-op mode where the two players are in the same kart and collaborate.

GP Unlockables

Mode Criteria
Mirror Win all 150cc cups.
Double Dash Unlock every character.

Point Spread Comparison

There are modes in this game with 8, 12, 16, and 24 karts at once, meaning that the point spread will vary.

1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10th 11th 12th
SMK, 64, and SC 9 6 3 1 0 0 0 0 N/A N/A N/A N/A
DD and DS 10 8 6 4 3 2 1 0 N/A N/A N/A N/A
Wii and MKU 12-player 15 12 10 8 7 6 5 4 3 2 1 0
7 and MKU 8-player 10 8 6 5 4 3 2 1 N/A N/A N/A N/A
MKU 16-player 24 20 16 12 11 10 9 8 7 6 5 4
MKU 24-player 30 25 22 20 19 18 17 16 15 14 13


13th 14th 15th 16th 17th 18th 19th 20th 21th 22nd 23rd 24th
MKU 16-player 3 2 1 0 N/A N/A N/A N/A N/A N/A N/A N/A
MKU 24-player 11 10 9 8 7 6 5 4 3 2 1 0

Time Trials (1 Player)

The player can choose any track to race on and they can try to beat their time. There are two staff ghosts on a course, easy ghosts and hard ghosts. The player can save up to eleven of their own and they can have a race with other peoples' ghosts, similarly to Mario Kart 7. Racers met online can also be added to the ghost list. The player can also view the worldwide, regional, or local rankings for a course.

VS (1-4 players)

It's completely new. The player can alter the race tracks or even create his/her own, and then race in them. It can also be played the classic way, too, though. In Classic VS, the player can pick the number of racers (8-24), the engine size, the items used, the CPU difficulty, what CPU players are playing as, the number of races, and the tracks played.

Track Editor

Whether the player is using an existing track or creating one, Mario Kart ULTIMATE's track editor has it all. It has twenty-two different track tiles and forty-one different backgrounds. Obstacles such as Goombas and Mushroom platforms can be added too. Weird twists can be added such as items everywhere which can make tracks more fun to play. Creations and modifications can be saved and published in an online library.

Battle (1-4 players)

There are five modes of battle, two new. Most can be played in individual or team modes, except for a few. In team mode, the ability to pick teammates debuts.

  • Balloon Battle: This is the classic mode the player has to use items to pop all five of the opponent's balloons. If there is only one person or one team left, then they win, reverting to the pre-Mario Kart Wii format. This can be played in single mode or team mode.
  • Coin Runners: The players run around the stage to collect as many coins as possible before time runs out (five minutes). This can be played in both single and team mode.
  • Shine Thief: Like in Mario Kart: Double Dash!!, the players have to get a Shine Sprite and hold it for as long as possible until the timer (one minute) runs out. This can be played in both single and team mode.
  • Boss Battle: Two teams take on two separate bosses in an enclosed area. The bosses are Mecha Bowser from Super Mario Galaxy and a large ROB. The bosses always have fifty lives and whichever team beats their boss first wins. Small items (shells, Bob-ombs, etc.) count for one point. Powerful items count for two points, and special items count for three. Non-offensive weapons are not used. This must be played in teams.
  • Demolition Derby: Like balloon battle without balloons. The players must go around hitting people without items and do as much damage as possible. Each player has fifty lives, similarly to Boss Battle, and the items do the same damage. The last person standing wins. This can't be played in teams.

Minigames (1 player)

The player can visit the minigame plaza where there are three minigames open to play. Characters and cars can be unlocked by beating these. High scores can be submitted onto an online leaderboard.

  • Shell Toss: The player is given sixteen Green Shells in an enclosed area. Goombas will drop from the sky, along with item boxes that automatically give two more shells when touched. There is a one-minute timer. The player has to hit as many Goombas as possible.
  • Galaxy Hunt: The player starts on the Comet Observatory, where Rosalina (Luma if Rosalina is being used) tells him/her that she has hidden twenty large Star Bits around the observatory (appearing like in the battle course). The player must find them as quickly as possible.
  • Kart Golf: The player starts on a Par 3 golf course, where the kart has a club built on the right side. It has star power, used for hitting the ball great distances. The player must finish this hole, a Par 4, and a Par 5 (all taken from Mario Golf: Toadstool Tour) with the least amount of strokes possible.

Online (1-4 players)

The player can connect online with as many as three other people and pick Local, Regional, or International. The maximum for online races is 24 people per race, but they can pick 12, too. Hackers and cheaters are not allowed online, and their Future Nintendo can be blocked from the game's online if one of the Nintendo moderators catches them. Battle is also playable along with VS (regular) and Grand Prix.

Mario Kart Channel

Like in Mario Kart Wii and Mario Kart 7, this game will feature a Mario Kart Channel. It has several functions.

  • Ghost Race: Like in Mario Kart Wii, the player can race a random ghost from a random course, though its time is usually around the player's record.
  • Rankings: The player can access rankings for tournaments and courses in time trials.
  • Social Plaza: If the player wants to add friends, they can go to the plaza, where they will race against a random person who is also there. If the player wants to, they can add that person as a friend.
  • Friends: Here the player can see their friends, access their ghosts, and challenge one to an online race.
  • Tournaments: Like in Mario Kart Wii, semi-monthly tournaments exist, with altered race courses being a challenge for the player, who must get the best time in the course.
  • Library: The player can play their created tracks from VS and post them online if they want to.
  • DLC: The DLC shop is open, where the player can buy characters or cups for $1.00 and $1.50, respectively.

Playable Characters

There are forty-nine characters, each (not including DLC) with a partner. Twelve are already unlocked, twelve are unlockable, and twenty-five can be purchased for $1.00 each with DLC. There are three weight classes: Light, Medium and Heavy. Light characters have high acceleration and handling, while heavy characters have high speed and weight. Medium characters have all-around stats. Each pair of characters has their own special item, while DLC characters can use any special item, much like King Boo and Petey Piranha in Mario Kart: Double Dash!!, making all twenty-five powerful characters.

Starting Characters

There are twelve starting characters.

Name Picture Partner Weight Class Special Item
Mario Nsmbulmario Luigi Medium Mega Mushroom
Mario Medium Mega Mushroom
Yoshi (NSML)
Birdo Medium Yoshi Egg
Birdo MP9
Yoshi Medium Birdo Egg
Peach (NSML)
Daisy Light Heart
86px-Daisy MK7
Peach Light Heart
Wario Angry
Waluigi Heavy Bob-omb
Wario Heavy Bob-omb
Diddy Kong Heavy Giant Banana
Diddy Kong
Diddy Kong Racer
DK Light Giant Banana
Bowser HUGE
Bowser Jr. Heavy Bowser Shell
Bowser Jr.
Bowser Light Bowser Shell

Unlockable Characters

As the player progresses in the game, more characters will become unlocked. There are twelve, with four in each class. Kamek and Kamella see their Mario Kart debut, along with Luma, who is placed in Medium because there wasn't enough room to put him in light. Koopa Troopa and Koopa Paratroopa are also in Medium, but this was because Bowser had all of the Troop fitted with heavy shells. Surprisingly, Bowser Jr. is in Light because he already had a spiked shell, so Bowser didn't need to change it.

Name Picture Partner Class Special Item
Toadette Light Poison Mushroom
Toad Light Poison Mushroom
Baby Mario
92px-Baby Mario....
Baby Luigi Light POW Block
Baby Luigi
431px-Baby Luigi NSMBDIY
Baby Mario Light POW Block
Koopa Troopa
Koopa Troopa SMBU
Paratroopa Medium P-Wing
Koopa Paratroopa
Paratroopa New
Koopa Troopa Medium P-Wing
Petey Piranha
King Boo Heavy Boo
King Boo
Petey Piranha Heavy Boo
MP9 Select Kamek
Kamella Medium Magic Wand
Kamella SMG
Kamek Heavy Magic Wand
189px-Rosalina MK7
Luma Heavy Launch Star
Rosalina Medium Launch Star

Unlocking Criteria

Name Criteria
Baby Mario Win the 150cc Blooper Cup.
Baby Luigi Unlock 4 expert staff ghosts.
Toad Win the 50cc Star Cup.
Toadette Get a star rank in all of the 50cc New Grand Prix Cups.
Koopa Troopa Finish with at most a par overall in Kart Golf.
Paratroopa Win the 50cc Special Cup.
Petey Piranha Unlock 32 expert staff ghosts.
King Boo Win the 100cc Leaf Cup.
Kamek Win the Mirror Boo Cup.
Kamella Get a star rank in all of the 100cc Retro Grand Prix Cups.
Rosalina Win the 50cc Lightning Cup.
Luma Unlock all 48 expert staff ghosts.


There are thirteen characters purchasable from the DLC shop for $1.00 each. These consist of four of each weight class plus the Mii, which varies based on its settings. DLC characters do not have a partner or special item, but can use any.

Name Picture Weight Class
Baby Peach
Baby Peach (MKW)
Shy Guy
Dry Bones
121px-Dry Bones 2012
Red Lakitu from Mario Kart 7 By Shy Guy Yellow
Wiggler MK7
Hammer Bro.
Dixie Kong
Dry Bowser
Funky Kong
Boom Boom
120px-SM3DL Boom Boom Solo Art

Outfit Changes

All characters have two outfit swaps. The first change can be used when two star ranks have been achieved for all cups and the second for three stars.

Name Change 1 Change 2
Mario Fire Mario Ice Mario
Luigi Fire Luigi Waluigi outfit
Yoshi Cyan Yoshi Pink Yoshi
Birdo Cyan Birdo Green Birdo
Peach Daisy Dress Biker Outfit
Daisy Peach Dress Biker Outfit
Wario Mario Waluigi
Waluigi Luigi Wario
DK Diddy Kong Funky Kong
Diddy Kong Funky Kong Donkey Kong
Bowser Mecha Bowser Dry Bowser
Bowser Jr. Mecha Bowser Jr. Dry Bowser Jr.
Toad Blue Toad Green Toad
Toadette Blue Toadette Green Toadette
Baby Mario Fire Baby Mario Ice Baby Mario
Baby Luigi Fire Baby Luigi Ice Baby Luigi
Koopa Troopa Red Koopa Blue Koopa
Paratroopa Green Paratroopa Blue Paratroopa
Petey Piranha Dino Piranha Peewee Piranha
King Boo Mansion Boo Normal Boo
Rosalina Purple Dress Biker Outfit
Luma Blue Luma Red Luma
Kamek Purple Robe Green Robe
Kamella Blue Robe Green Robe
Baby Peach Baby Daisy Dress Biker Outfit
Baby Daisy Baby Peach Dress Bike Outfit
Baby Wario Baby Mario Baby Waluigi
Baby Waluigi Baby Luigi Baby Wario
Baby DK Diddy Kong Funky Kong
Shy Guy Blue Shy Guy Green Shy Guy
Dry Bones Green Dry Bones Blue Dry Bones
Lakitu Blue Shelled Lakitu Yellow Shelled Lakitu
Larry Koopa Red Hair Green Hair
Wendy O. Koopa Blue Accessories Purple Accessories
Noki Red Noki Purple Noki
Wiggler Angry Wiggler Sunshine Wiggler
Hammer Bro. Fire Bro. Sledge Bro.
Boomerang Bro. Ice Bro. Sumo Bro.
Dixie Kong Tiny Kong Biker Outfit
Tiny Kong Dixie Kong Biker Outfit
Dry Bowser Dry Jr. (Shrunken Body) Bowser Mask
Pianta Red Pianta Purple Pianta
Funky Kong Donkey Kong Diddy Kong
Lubba Blue Luma Red Luma
Boom Boom Blue Shelled Boom Boom Pom Pom Shell
Pom Pom Blue Shelled Pom Pom Boom Boom Shell
Ludwig Koopa Red Hair Green Hair
Metal Mario Gold Mario Silver Mario

Stat Bonuses

Characters have stat bonuses for some categories that make their kart slightly better by how many it says. For example, if Bowser Jr. was driving, his kart would be six points faster than normal.

Name Speed Weight Accel Handling Drift Off-road
Toad 2 - - 2 6 -
Toadette - - - 4 2 6
Bowser Jr. 6 2 3 - - -
Peach - 4 - 2 3 -
Daisy 5 5 - - - 4
Diddy Kong - - 4 4 2 3
Baby Mario - 3 5 - - 4
Baby Luigi 5 3 2 - - -
Baby Peach - 4 3 - - 2
Baby Daisy 3 - 2 4 5 -
Baby Wario - 5 - 4 2 -
Baby Waluigi 2 - 4 2 - 3
Baby DK 2 2 - - 2 6
Shy Guy - - 5 2 3 -
Lakitu 2 - 2 4 - -
Dry Bones - - - 3 - 5
Mario 5 6 - - - -
Luigi 5 6 - - - -
Yoshi 3 3 2 - - -
Birdo 3 3 - - 6 2
Koopa Troopa - - 6 4 - -
Paratroopa - - 6 4 - -
Kamek 5 - 3 - 6 5
Luma 4 - 6 2 - -
Larry Koopa - 2 - - 3 3
Wendy O. Koopa - 4 - 3 - 5
Noki 3 - 2 - 6 -
Wiggler - 6 4 2 - -
Hammer Bro. 2 - 2 4 - 2
Boomerang Bro. - - 6 - 6 -
Dixie Kong 2 - 5 - 2 -
Tiny Kong 3 4 - - - 3
Donkey Kong - - 2 4 2 -
Bowser 2 5 - - - 5
Wario - 4 2 4 - -
Waluigi 3 - 2 - 5 4
King Boo 3 - 5 3 6 2
Petey Piranha - 4 - 2 1 -
Kamella 4 2 3 2 - 3
Rosalina 3 - 2 5 - -
Funky Kong 4 2 - - 2 -
Dry Bowser - - 6 - 3 3
Pianta - - 2 - 5 -
Lubba 2 2 5 4 - 3
Boom Boom - - 3 3 - 6
Pom Pom - - 3 6 - 2
Ludwig von Koopa - 3 2 - 6 -
Metal Mario - 4 - - 5 -
Light Mii 3 3 - - 3 -
Medium Mii 3 - 3 3 - 3
Heavy Mii - - 3 3 - 3


The game will feature retro karts along with new ones. The feature to create a kart will not be returning from Mario Kart 7, and neither will bikes, but Nintendo assured that the game will still be great without them. As stated earlier, tire pressure and gas will be factors in this game. Gallons of gas are found on the track to refill the tank, which will deplete in an average of two minutes, depending on the car. Large cars tend to use more gas. If the player runs out of gas, then they are given another one and set back ten seconds from the race. Tires can pop from a sudden jolt in the road and Lakitu will stop the player to change their tire.

Each character has two karts, a default one and an unlockable one. DLC-purchased characters do not have their own karts and can use any in their size class. That goes for all characters (being able to use all karts in their class), but the only one that is customized is the Standard Kart. There are four types of kart, like in Mario Kart Wii.

  • Standard: These have starts closer to the norm for their weight class, all stats usually between 30-50 points out of 80. These consume a tank of gas in about two minutes.
  • Speed: These have high speed and drift, but poor acceleration and handling. These consume a tank of gas in one and a half minutes.
  • Terrain: These have high off-road and handling, but poor drift and speed. These consume a tank of gas in two minutes.
  • Control: These have high acceleration and handling, but poor drift and speed. These consume a tank of gas in two and a half minutes.

Off-road and drifting differ from kart to kart but are usually higher in lighter karts. Also, there is a standard kart for each weight class that is designed similarly to the Standard Kart in Mario Kart Wii. Stats are out of 80.


Name Type Speed Weight Accel Handling Drift Offroad
Standard Kart L St 36 32 49 46 45 42
Standard Kart M St 41 40 43 41 43 38
Standard Kart H St 46 48 37 36 41 34
Mario: B Dasher Sp 58 43 23 25 55 23
Mario: Red Fire T 32 51 43 55 26 63
Luigi: Streamliner C 31 39 61 63 35 43
Luigi: Green Fire T 34 49 41 53 28 65
Peach: Palace Car C 23 29 64 68 41 38
Peach: Parade Kart Sp 53 34 34 30 66 28
Daisy: Power Flower Sp 55 31 29 34 76 28
Daisy: Royal Carriage St 36 28 46 44 38 48
Yoshi: Egg 1 Sp 61 35 23 19 64 25
Yoshi: Turbo Yoshi St 35 32 41 44 34 46
Birdo: Birdo Boat C 23 33 68 66 39 51
Birdo: Turbo Birdo T 38 29 49 44 30 53
DK: Rambi Rider T 46 64 53 57 21 58
DK: Safari Car St 44 51 37 35 39 32
Diddy: Vine Vehicle St 40 42 38 37 41 35
Diddy: Kong Boat C 25 31 59 67 41 42
Wario: Power Wower St 51 50 35 32 42 32
Wario: Wario Car Sp 71 74 16 12 63 19
Waluigi: Stache Blast C 41 56 59 52 31 42
Waluigi: Waluigi Racer Sp 64 58 24 26 67 22
Bowser: King's Kart C 45 70 53 56 32 29
Bowser: Demolisher T 48 75 64 47 14 58
Bowser Jr.: Koopa Clown T 36 31 57 57 35 56
Bowser Jr.: Bat Wing C 31 26 61 63 40 41
Toad: Mushmellow St 31 20 53 60 39 47
Toad: Mushmonster T 22 31 69 74 29 71
Toadette: Big Shroom T 28 25 70 68 33 68
Toadette: Speed Runner Sp 56 19 30 26 64 24
B. Mario: Goo Goo Buggy C 26 16 71 75 40 31
B. Mario: Tiny Titan T 30 24 50 61 31 71
B. Luigi: Booster Seat Sp 51 24 22 41 55 30
B. Luigi: Rattle Buggy St 33 18 39 46 44 51
Koopa: Mini Shell C 32 29 60 66 40 36
Koopa: Shell Racer St 46 35 50 51 41 39
Paratroopa: Winged Shell Sp 51 34 29 29 67 31
Paratroopa: Airplane St 41 38 36 40 52 41
P. Piranha: Piranha Pipes T 50 70 63 56 19 60
P. Piranha: Claw St 55 63 35 34 28 33
King Boo: Boo Pipes C 41 54 55 60 29 41
King Boo: Flame Flyer Sp 66 61 19 22 56 16
Kamek: Magic Carpet Sp 60 38 27 22 24 24
Kamek: Airship St 47 55 43 50 45 47
Kamella: Magic Jet Sp 76 63 14 17 39 13
Kamella: Mini Ghost Ship St 54 66 29 41 41 35
Rosalina: Star Cruiser C 50 60 56 56 23 33
Rosalina: Comet T 43 62 62 61 28 60
Luma: Star Bit C 48 39 59 59 32 35
Luma: Power Star T 43 44 63 66 30 68


The game introduces many new items. Also, each team of characters has a special item like in Mario Kart: Double Dash!!. The number of people in a race can vary, so there are several categories to describe what place the player gets them in: top, high, middle, low, and bottom. To describe these in 12-racer terms, top would be 1-2, high 3-5, middle 6-8, low, 9-10, and bottom 11-12.

Standard Items (Everyone can use them)

Name Picture Function Place Received
Red Shell
Homes in on the player directly ahead. High
Triple Red Shells
Three red shells orbit around the player, where they can be shot individually. Middle
Green Shell
Like red shell, but doesn't home in. Top
Triple Green Shells
Three green shells orbit around the player, where they can shoot them individually. High
Makes players skid if they run into it. Top
Triple Bananas
The player get three bananas, which stay in a bunch behind them where they can be used individually. High
Gives player a quick speed boost that can be used for cutting off-road. High
Triple Mushrooms
Three mushrooms that can be used individually. Low
Blue Shell
Homes in on the player in first, where it causes a huge explosion. Middle
Hammer (NEW)
Can be thrown ahead and causes small explosion. High
Fire Flower
Player can shoot fifteen fireballs that make victims spin out. High
Ice Flower (NEW)
Ice Flower - Mario Kart 8 Wii U
Player can shoot fifteen iceballs that freeze opponents for a second. Middle
Super Leaf
180px-Super Leaf Artwork - Super Mario 3D World
Gives a tail to whack opponents which lasts for about ten seconds. High
Bullet Bill
A Bullet carries player at tremendous speed for an average of ten seconds. Bottom
Golden Mushroom
Gives the player unlimited boosts for ten seconds. Low
Shrinks all of the players temporarily. The last one to revert to normal is the leader. Bottom
Makes the player invincible temporarily, and they can cut off-road. Low
Fake Item Box
It looks like an item box but will make players spin out. Top
Blooper 3D Land
Sprays ink on all players ahead that lasts for ten seconds or can be taken off by a dash panel or shroom. Middle
Thunder Cloud
Thunder Cloud
A cloud hovers over the player, gathering energy. It'll shrink them unless they pass it on by touching another player.


Special Items

Name Picture Team Function Place Received
Mega Mushroom
571px-Mega Mushroom Artwork - Super Mario 3D World
Mario and Luigi Makes the player big and he/she can run over opponents to slow them down. Middle
530px-Normal heart
Peach and Daisy Hearts protect the kart from weaker items, like shells (red and green). High
Yoshi and Birdo Acts like a red shell, but when it hits, three items spill out. High
Wario and Waluigi Causes a huge explosion when thrown. Middle
Giant Banana
Mkdd giant banana
DK and Diddy Kong Releases 3 smaller bananas when hit. High
Bowser Shell
Bowser and Bowser Jr. Like a green shell, but a lot bigger. Middle
Poison Mushroom
Toad and Toadette Stuns players when thrown and shrinks them like lightning. Low
POW Block
Baby Mario and Baby Luigi Makes players ahead spin out as a POW appears above them. Middle

P-Wing (NEW)

Koopa and Paratroopa Activates glider and gives it a boost. Low
113px-Boo Artwork - Mario Party Island Tour
King Boo and Petey Piranha Makes the player invisible temporarily. They can cut off-road and go through others like ghosts in Time Trials. Middle
Kamek and Kamella Sends three bomb-like explosions to players ahead in three separate charges (they are actually Super Mario Bros. 3's king's wands, but they were stolen. Low
Launch Star (NEW)
Rosalina and Luma Launches the player at great speed and gives them a random item. Low


There are a total of 56 tracks and 14 battle courses. 8 tracks are purchasable from DLC, bringing the number of regular tracks to 48, divided into 12 cups. There are four new cups, the Egg Cup, Boo Cup, Heart Cup, and Blooper cup, made to accommodate all of the retro courses. There are three new circuits, along with a track based on Toy Time Galaxy, a roller coaster, an arena, Peach's Castle, and a Mushroom-Gorge-esque track, to name a few. As with all Mario Karts, this game has a Bowser's Castle, Mario Circuit, and Rainbow Road. Among the retro courses, there are 3 SNES, N64, GBA, and DS, and 4 GCN, Wii, and 3DS, summing up to 24. Fan favorites that return are Yoshi Valley, Sherbet Land, Mushroom City, Neo Bowser City, and Toad's Factory.

Race Courses

There are 48 race courses divided into 12 cups.

New Courses

These are courses that are new to the Mario Kart series and have not appeared in any other installments.

Mushroom Cup Flower Cup Egg Cup
New Super Mario Bros. U Deluxe Fire Flower
Luigi Circuit Boo Valley Shell Desert
Koopa Troopa Shore Mario Circuit DK Peak
Toad Park Toy Time Playroom Yoshi Circuit
Daisy Island Peach's Castle Mushroom Mountain
Boo Cup Star Cup Special Cup
Boo Artwork - Mario Party Island Tour
Special Cup-1-
Volcanic Park Icy Cavern Airship Fleet
Industrial City Kamella's Ghost Ship Waluigi Arena
Diddy Kong's Ruins Mushroom Highway Bowser's Castle
Star Road Wario Coaster Rainbow Road

Retro Courses

These are courses that have appeared in the previous seven Mario Kart series games.

Shell Cup Banana Cup Heart Cup
Green Shell
Normal heart
3DS Toad Circuit GCN Mushroom City GBA Cheep Cheep Island
Wii Moo Moo Meadows GBA Riverside Park SNES Mario Circuit 4
DS Cheep Cheep Beach 3DS Piranha Plant Slide GCN Sherbet Land
GCN Dry Dry Desert Wii Toad's Factory N64 Yoshi Valley
Blooper Cup Leaf Cup Lightning Cup
Blooper 3D Land
Wii Grumble Volcano DS Wario Stadium SNES Vanilla Lake 2
3DS Neo Bowser City SNES Koopa Beach 1 GCN Wario Colosseum
N64 Royal Raceway Wii Bowser's Castle GBA Bowser's Castle 4
DS Mario Circuit 3DS Maka Wuhu N64 Rainbow Road

Cup Unlocking Criteria

By the way, unlocking a cup in the right column means that that it is open for all engine classes, returning to the Mario Kart: Double Dash!! format.

Cup Criteria
Boo Cup Win the 50cc Egg Cup.
Star Cup Win the 100cc Boo Cup.
Special Cup Win the 150cc Star Cup.
Blooper Cup Win the 50cc Heart Cup.
Leaf Cup Win the 100cc Blooper Cup.
Lightning Cup Win the 150cc Lightning Cup.

Battle Courses

Mario Kart ULTIMATE features seven new battle courses and seven retro battle courses, for a total of fourteen. The last two in each category are unlockable.

New Battle Courses Retro Battle Courses
Pumpkin Patch SNES Battle Course 1
Comet Observatory N64 Double Deck
Kamek Kasino GBA Battle Course 2
Peach's Castle GCN Luigi's Mansion
Wild Savannah DS Tart Top
Wuhu Island Wii Delfino Pier
Icy Mountain 3DS Sherbet Rink

Unlocking Criteria

Course Criteria
Wuhu Island Get a star rank in all of the 150cc New Grand Prix Cups.
Icy Mountain Win the 50cc Special Cup.
Wii Delfino Pier Win the 150cc Boo Cup.
3DS Sherbet Rink Unlock 24 expert staff ghosts.

DLC Purchasable Tracks

Two cups of four tracks are purchasable from the DLC shop for $4.00 each. There is one cup with new tracks and one cup with retro tracks. These are playable in all modes.

Coin Cup Thunder Cup
Thunder Cloud
Koopa Battlefield DS Tick Tock Clock
The Cave Maze GBA Sunset Wilds
Wiggler Forest SNES Bowser's Castle 3
Peach Circuit N64 Toad's Turnpike

Staff Ghosts

As in previous games, each track has a staff ghost in Time Trials. One is easy, and one is hard. The hard one can be unlocked by beating the easy one. Each track's ghosts are the same, meaning that the same name is used for both ghosts in a track. All tracks use the same character for both, with the expert ghost using the unlockable kart and the normal ghost using the default kart.

Name Track Normal Time Expert TIme Character
Nin★==Kony Luigi Circuit 1:53:523 1:37:432 Luigi
Nin★A24 Koopa Troopa Shore 2:12:314 1:56:552 Koopa Troopa
Nin★Rose Toad Park 1:19:747 1:07:435 Toad
Nin★Konno Daisy Island 1:48:991 1:34:131 Daisy
Nin★♪Miz Boo Valley 1:25:813 1:15:324 King Boo
Nin★iwaco Mario Circuit 1:53:424 1:39:452 Mario
Nin★♪Ryo Toy Time Playroom 2:34:536 2:21:867 Baby Mario
Nin★Syun1 Peach's Castle 2:12:241 2:00:411 Peach
Nin★Misa Shell Desert 2:51:154 2:34:145 Paratroopa
Nin★Gorin DK Peak 3:01:886 2:44:252 DK
Nin★MUGI★ Yoshi Circuit 2:26:351 2:07:773 Yoshi
Nin★Kentan Mushroom Mountain 2:16:351 1:54:279 Toadette
Nin★YABUKI Volcanic Park 3:05:134 2:48:676 Kamek
Nin★YOKO Industrial City 3:00:141 2:44:598 Petey Piranha
Nin★FJ Diddy Kong's Ruins 1:59:012 1:41:777 Diddy Kong
Nin★TARO Star Road 4:53:418 4:26:987 Luma
Nin★DoTak Icy Cavern 2:31:255 2:18:932 Birdo
Nin★Kei Kamella's Ghost Ship 2:55:535 2:39:897 Kamella
Nin★YuNya Mushroom Highway 3:14:535 2:56:887 Baby Luigi
Nin★sira〉 Wario Coaster 5:01:532 4:34:128 Wario
Nin★Yuuki Airship Fleet 2:44:522 2:22:974 Bowser Jr.
Nin★morimo Waluigi Arena 2:49:424 2:26:311 Waluigi
Nin★Toki Bowser's Castle 3:41:629 3:25:659 Bowser
Nin★NARI★ Rainbow Road 5:41:524 5:09:221 Rosalina
Nin★KOZ★ 3DS Toad Circuit 1:34:421 1:19:098 Toadette
Nin★♪Ryo Wii Moo Moo Meadows 1:41:779 1:28:530 Daisy
Nin★Uta♪ DS Cheep Cheep Beach 2:01:519 1:46:878 Diddy Kong
Nin★Yuuki GCN Dry Dry Desert 1:52:521 1:37:087 King Boo
Nin★Syun1 GCN Mushroom City 2:19:891 1:58:520 Baby Luigi
Nin★==Kony GBA Riverside Park 2:09:410 1:55:551 DK
Nin★Miyam 3DS Piranha Plant Slide 2:34:934 2:20:041 Petey Piranha
Nin★Kentan Wii Toad's Factory 2:30:451 2:12:631 Toad
Nin★Matt GBA Cheep Cheep Island 2:45:093 2:27:983 Luigi
Nin★CHIA SNES Mario Circuit 4 1:40:413 1:26:764 Baby Mario
Nin★Sakat GCN Sherbet Land 2:29:572 2:13:246 Luma
Nin★Fukuda N64 Yoshi Valley 3:08:580 2:51:761 Yoshi
Nin★fuyu Wii Grumble Volcano 2:30:652 2:13:951 Kamella
Nin★♪SiMO 3DS Neo Bowser City 2:39:079 2:21:957 Bowser Jr.
Nin★Toki N64 Royal Raceway 2:57:721 2:36:615 Peach
Nin★pico DS Mario Circuit 2:43:051 2:28:471 Mario
Nin★Murak DS Wario Stadium 2:45:787 2:29:811 Waluigi
Nin★Konno SNES Koopa Beach 1 1:07:924 0:56:094 Koopa Troopa
Nin★Shige Wii Bowser's Castle 3:05:989 2:43:153 Bowser
Nin★Miyam 3DS Maka Wuhu 4:55:897 4:16:311 Paratroopa
Nin★Kentan SNES Vanilla Lake 2 1:05:112 0:54:699 Birdo
Nin★Akito GCN Wario Colosseum 4:54:688 4:19:814 Wario
Nin★♪msk GBA Bowser's Castle 4 3:12:610 2:54:009 Kamek
Nin★DoTak N64 Rainbow Road 6:25:799 5:38:231 Rosalina
Nin★HIRO Koopa Battlefield 2:27:456 2:09:198 Lakitu
Nin★Fukuda The Cave Maze 3:09:775 2:48:931 Metal Mario
Nin★NARI★ Wiggler Forest 2:55:646 2:39:621 Wiggler
Nin★Matt Peach Circuit 1:59:016 1:45:462 Baby Peach
Nin★iwaco DS Tick Tock Clock 2:12:642 1:56:909 Dixie Kong
Nin★sira〉 GBA Sunset Wilds 2:19:593 2:04:241 Shy Guy
Nin★Masa SNES Bowser's Castle 3 1:54:487 1:44:467 Dry Bowser
Nin★Taeko N64 Toad's Turnpike 2:43:672 2:32:452 Lubba


In Mario Kart ULTIMATE, there are various unlockables, most of which have been previously stated.


Name Criteria
Baby Mario Win the 150cc Blooper Cup.
Baby Luigi Unlock 4 expert staff ghosts.
Toad Win the 50cc Star Cup.
Toadette Get a star rank in all of the 50cc New Grand Prix Cups.
Koopa Troopa Finish with at most a par overall in Kart Golf.
Paratroopa Win the 50cc Special Cup.
Petey Piranha Unlock 32 expert staff ghosts.
King Boo Win the 100cc Leaf Cup.
Kamek Win the Mirror Boo Cup.
Kamella Get a star rank in all of the 100cc Retro Grand Prix Cups.
Rosalina Win the 50cc Lightning Cup.
Luma Unlock all 48 expert staff ghosts.


Cup Criteria
Boo Cup Win the 50cc Egg Cup.
Star Cup Win the 100cc Boo Cup.
Special Cup Win the 150cc Star Cup.
Blooper Cup Win the 50cc Heart Cup.
Leaf Cup Win the 100cc Blooper Cup.
Lightning Cup Win the 150cc Lightning Cup.

Battle Courses

Course Criteria
Wuhu Island Get a star rank in all of the 150cc New Grand Prix Cups.
Icy Mountain Win the 50cc Special Cup.
Wii Delfino Pier Win the 150cc Boo Cup.
3DS Sherbet Rink Unlock 24 expert staff ghosts.


Kart Criteria
Red Fire Win the 50cc Blooper Cup.
Green Fire Win the 100cc Star Cup.
Parade Kart Get a star rank in all of the Mirror Retro Grand Prix Cups.
Royal Carriage Get a star rank in all of the 100cc New Grand Prix Cups.
Turbo Yoshi Win the 50cc Leaf Cup.
Turbo Birdo Win the Mirror Star Cup.
Safari Car Win the Mirror Blooper Cup.
Kong Boat Unlock 40 expert staff ghosts.
Wario Car Win the 50cc Boo Cup.
Waluigi Racer Win the Mirror Leaf Cup.
Demolisher Get a star rank in all of the 150cc Retro Grand Prix Cups.
Bat Wing Unlock 8 expert staff ghosts.
Mushmonster Win the 100cc Lightning Cup.
Speed Runner Get a star rank in all of the 50cc Retro Grand Prix Cups.
Tiny Titan Win the 150cc Lightning Cup.
Rattle Buggy Win the Mirror Lightning Cup.
Shell Racer Unlock 1 expert staff ghost.
Airplane Get a star rank in all of the Mirror New Grand Prix Cups.
The Claw Win the Mirror Special Cup.
Flame Flyer Finish Shell Toss with twenty or more seconds left.
Airship Unlock 16 expert staff ghosts.
Mini Ghost Ship Win the 150cc Special Cup.
Comet Finish Galaxy Hunt with a time of three minutes or better.
Power Star Win the Mirror Leaf Cup.


Mode Criteria
Mirror Win all 150cc cups.
Double Dash Unlock every character.


Beta Elements

  • The game was originally only supposed to have 8 cups, but after protestors broke into Nintendo and demanded more, they added four more.
  • But Nintendo added way too many more and they decided to trim the number from 60 to 14.
  • Characters used to be able to access all karts, but were limited to their weight class's.
  • There used to be a mission mode, but it was pulled before the release.
  • Toadsworth was going to be a playable character, but was replaced by Baby Donkey Kong.
  • In the demo at E3, there was a song that was played on Yoshi Circuit, but isn't found in the real game.
  • A stage called boo_course is playable by ROM hacking. Its map is similar to that of Toy Time Playroom but has textures like Boo Valley.
  • A stage called junk_course is playable by ROM hacking. It looks similar to Star Road but appears based on Space Junk Galaxy.
  • A lot of tracks were purchasable from DLC, but most were pulled.
  • N64 Toad's Turnpike was set to be in the game instead of Yoshi Valley, but it was changed.
  • 3DS Music Park was replaced with 3DS Piranha Plant Slide.
  • Wii DK Summit was replaced with Wii Toad's Factory.
  • GBA Broken Pier was replaced with GBA Bowser's Castle 4.


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