Fantendo - Game Ideas & More
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{{series-infobox
 
{{series-infobox
 
|image=[[File:Mario Kart modern logo.png|300px|center]]
 
|image=[[File:Mario Kart modern logo.png|300px|center]]
|descr=''Mario Kart'' series logo<br><small>(''{{mariowiki|Mario Kart DS}}'' - Present)</small>
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|descr=''Mario Kart'' series logo (as of ''Mario Kart DS'')
 
|developer= [[File:250px-Nintendo svg.png|80px|link=Nintendo]]
 
|developer= [[File:250px-Nintendo svg.png|80px|link=Nintendo]]
 
|publisher= [[File:250px-Nintendo svg.png|80px|link=Nintendo]]
 
|publisher= [[File:250px-Nintendo svg.png|80px|link=Nintendo]]
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|genre= Kart Racing
 
|genre= Kart Racing
 
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The '''Mario Kart''' racing games are a series of Mario spin-off games; one ''Mario Kart'' game has appeared on almost every [[Nintendo]] system since the [[Super Nintendo Entertainment System|SNES]] with a total of 8 canon titles and 3 spin-off games.
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The '''Mario Kart''' racing games are a series of Mario spin-off games; one ''Mario Kart'' game has appeared on almost every [[Nintendo]] system since the [[Super Nintendo Entertainment System|SNES]] with a total of 8 canon titles games.
==Canon Franchise==
 
===Super Mario Kart===
 
'''Super Mario Kart''' was the first Mario Kart game to be released. The game had a total of eight playable characters and 20 different racecourses to select from. This was the only title featuring five courses for a Grand Prix; all later installments only consisted of four. ''Super Mario Kart ''was also the only Mario Kart game to feature Donkey Kong Jr. as a playable character; he was replaced by Donkey Kong in all subsequent titles. [[Koopa Troopa]] was also playable in the game, but did not reprise this role until ''Mario Kart: Double Dash!!. ''Though the game was on a 16-bit system, it featured three-dimensionally rendered surroundings (thanks to Mode 7 technology), giving the graphics depth and a more realistic feel. This particular Mario Kart game was heavily influenced by ''Super Mario World'', with some graphics and locations taken directly from the platformer. Yoshi noises from ''Super Mario World'' was also present, as was a computer-generated "hoomph" for [[Donkey Kong Jr.]]; actual voice acting was not yet possible.
 
===Mario Kart 64===
 
'''Mario Kart 64''' is the first 64-bit and second Mario Kart game, which allowed for fully three-dimensional graphics, including the characters' and items' designs, and course layouts. It is the first Mario Kart title to feature [[Donkey Kong]] and [[Wario]] as playable characters, though there was still a total of eight drivers to choose from. The game featured 16 normal racecourses, as well as four battle courses. ''Mario Kart 64'' was later re-released on the Virtual Console for 1000 points.
 
===Mario Kart: Super Circuit===
 
'''Mario Kart: Super Circuit''' is the first Mario Kart title to be brought to a handheld gaming system and the third to the series. It was compatible with the [[Game Boy Advance]] (now with the [[Nintendo DS]] and Nintendo DS Lite as well), and was a 32-bit game. It was highly influenced by its two home console predecessors. The game featured eight playable characters once more, all of which were in ''Mario Kart 64.'' A total of 20 racecourses (plus the 20 courses from'' Super Mario Kart'') could be selected from. This game also has a feature that allowed players to swap ghost data via the use of a Game Boy Advance connection cord.
 
===Mario Kart: Double Dash!!===
 
'''Mario Kart: Double Dash!!''', the fourth game to be released in the franchise, introduced many new features. One difference is that in the game, there are two drivers to a kart, in contrary to all other games in the Mario Kart series; this allowed the player to hold more items simultaneously. Another new feature was Special Items: each pair of drivers had their own unique Special Item that only they could use, with the exception of [[King Boo]] and [[Petey Piranha]], who did not have their own Special Item, but could use any of other drivers' instead. ''Mario Kart: Double Dash!! ''featured 16 race courses, as well as 20 different characters to select from, including the debut of [[Toadette]]. It is also the first game that has uniquely designed karts for each character, rather than just color variations.
 
===Mario Kart Arcade GP===
 
'''Mario Kart Arcade GP''' was the first Mario Kart title to be released into an arcade and the fifth in the series. Though many of the same elements from previous games were still featured in this game, it was entirely unique from the rest at the time. This game featured a total of 11 playable characters; 8 were from the [[Mario (series)|Mario]] series, while the remaining three were from the Bandai Namco Entertainment's Pac-Man series. This was the first Mario Kart title to feature third-party characters. It also featured 12 race courses to select from, two each were in a separate cup. It is notable for having many more items than other Mario Kart games.
 
===Mario Kart DS===
 
'''Mario Kart DS''' is the sixth mainstream installment in the Mario Kart series, and is the second title to be released on a handheld gaming system. Unlike ''Double Dash!!,'' this game returned to one-person driving and did not feature Special Items. The game featured 64-bit graphics, as ''Mario Kart 64'' did, and included an all new Mission Mode, for which the player needs to complete missions within certain time limits. This game featured 12 playable characters: eight default racers, four unlockable racers, and one only available for racing via Download Play.
 
   
 
== Fanon Games ==
This game was also the second in the series to feature racecourses encountered in earlier titles (the first was Mario Kart Super Circuit, which included all Super Mario Kart tracks). In the Retro Grand Prix mode, players could select to race on courses from ''Super Mario Kart, Mario Kart 64, Mario Kart Super Circuit, and Mario Kart: Double Dash!!.'' New courses, from the the Nitro Grand Prix, were based on the latest Mario platform games. Some tracks included pipes and flat blocks in the background based on those from'' Super Mario Advance 4: Super Mario Bros. 3'', and some Boss stages from the new Mission Mode were also based on this game. The course ''Tick Tock Clock'' and other Mission Mode Bosses came from ''Super Mario 64 DS''.
 
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:''Any page that has <code><nowiki>[[Category:Mario Kart Games]]</nowiki></code> on them will be added here automatically.''
===Mario Kart Arcade GP 2===
 
 
{{Scroll box|content=<dpl>
'''Mario Kart Arcade GP 2''' is the second Mario Kart title to be released in the arcades and the seventh in the series. It featured the same playable characters as ''Mario Kart Arcade GP'', with the additions of [[Waluigi]] and a Tamagotchi named [[Mametchi]]. This title also featured something different from the last arcade release: unique Karts for each playable character, just as ''Mario Kart: Double Dash!!, Mario Kart DS, ''and ''Mario Kart Wii ''did. This game featured a total of 16 racecourses.
 
===Mario Kart Wii===
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category=Mario Kart Games
 
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'''Mario Kart Wii''' is the eighth mainstream game in the series. A new feature in ''Mario Kart Wii ''is Bikes. Bikes allow the players to do wheelies, speeding them up temporarily. Also, the players can do Tricks as they jump off certain ramps, to get a short boost when landing. Another new feature is the Mario Kart Channel. This channel, which you could install on the Wii Menu, allows players to check rankings, race ghosts, and compete in tournaments. Similar to ''Mario Kart DS'', the game also had five Retro Battle courses. One Retro Battle course was featured from each of the past five games in the series, in addition to five all-new courses. ''Mario Kart Wii'' has 24 playable characters, with 32 courses to choose from. However, unlike the past titles, this game uses a size system instead of a weight system. It also features for the first time in the series where a character ([[Baby Daisy]]) made their franchise debut in a Mario Kart game since ''Mario Kart: Double Dash''.
 
 
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</dpl>}}
   
===Mario Kart 7===
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== Canon Games ==
 
=== ''{{mariowiki|Super Mario Kart}}'' ===
'''Mario Kat 7''' is the ninth installment of the Mario Kart series and the third to be released on a handheld. Players are able to exchange Ghost Data and play online in multiplayer mode. The game also includes four new playable characters: [[Metal Mario (character)|Metal Mario]], [[Lakitu]], [[Honey Queen]] and [[Wiggler]]. The game includes many new items and elements, including the gliders, the kart customization and driving underwater.
 
 
'''''Super Mario Kart''''' was the first ''Mario Kart'' game to be released. The game had a total of eight playable characters and 20 different racecourses to select from. This was the only title featuring five courses for a Grand Prix; all later instalments only consisted of four. ''Super Mario Kart ''was also the only ''Mario Kart'' game to feature [[Donkey Kong Jr.]] as a playable character; he was replaced by [[Donkey Kong]] in all subsequent titles. [[Koopa Troopa]] was also playable in the game, but did not reprise this role until ''Mario Kart: Double Dash!!. ''Though the game was on a 16-bit system, it featured areas rendered in three-dimensions using two-dimensional sprites, giving the graphics depth and a more-realistic feel. This particular ''Mario Kart'' game was heavily influenced by ''Super Mario World'', with some graphics and locations taken directly from that earlier title. [[Yoshi]]'s noises from ''{{mariowiki|Super Mario World}}'' were also present, as was a computer-generated "hoomph" for Donkey Kong Jr.; actual voice acting was not yet possible.
   
===Mario Kart Arcade GP DX===
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=== ''{{mariowiki|Mario Kart 64}}'' ===
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'''''Mario Kart 64''''' was the second ''Mario Kart'' game, and the first to include three-dimensional models for the characters and courses. It was the first ''Mario Kart'' title to feature [[Donkey Kong]] and [[Wario]] as playable characters, who replaced Donkey Kong Jr. and [[Koopa Troopa]], respectively. The game featured 16 normal racecourses, as well as four battle courses. ''Mario Kart 64'' modified several gameplay mechanics from ''Super Mario Kart'', and set many precedents that would be continued in the series going forward, among them being four courses per cup, introducing Mirror Mode (which mirrors the turns on every course), and giving each racecourse its own name and aesthetic instead of basing them all on a limited amount of locales. ''Mario Kart 64'' also introduced Item Boxes, small ghostly blocks that grant items when driven through, replacing the ? Panels that appeared previously. ''Mario Kart 64'' included several aspects from ''{{mariowiki|Super Mario 64}}'' into its courses, including allowing players to drive through a replica of the courtyard of [[Princess Peach's Castle]] by travelling off-road on Royal Raceway.
'''Mario Kart Arcade GP DX''' is the third Mario Kart title to be released in the arcades and the tenth in the series. It featured some of the playable characters from ''Mario Kart Arcade GP 2'' (including Pac-Man's redesign from the television show Pac-Man and the Ghostly Adventures), and introduced [[Bowser Jr.]], Don-chan (from Bandai Namco Entertainment's "Taiko no Tatsujin" series that is only available Japan), and [[Rosalina]], among others. It is the first of the arcade games to have unlockable characters and is the first in the series to include a downloadable character. Along with the features from the previous arcade game, this title includes the ability to go underwater and to glide, just like in ''Mario Kart 7''.
 
   
===Mario Kart 8===
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=== ''{{mariowiki|Mario Kart: Super Circuit}}'' ===
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'''''Mario Kart: Super Circuit''''' was the first ''Mario Kart'' title to be released for a handheld gaming system. It was highly influenced by its two home console predecessors, and even brought back all twenty courses from ''Super Mario Kart'' (albeit without hazards). ''Super Circuit'' was the first ''Mario Kart'' game to feature more than just the Mushroom, Flower, Star, and Special Cups, as it included Thunder Cup as well in order to match the amount of courses that ''Super Mario Kart'' had. This game also has a feature that allowed players to swap ghost data via the use of a Game Boy Advance connection cord. ''Super Circuit'' is unique in that it is the only ''Mario Kart'' game not to introduce any new playable characters into the series, instead having the same roster as ''Mario Kart 64''.
'''Mario Kart 8''' is the eleventh installment in the main series. It was announced in the Nintendo Direct in January 2013, but it was officially presented at the pre-E3 Nintendo Direct on June 11, 2013, including the revealing of the game's title and a trailer. This installment introduces anti-gravity to the series. Also, features from past installments (such as bikes from ''Mario Kart Wii'', and gliding and underwater driving from ''Mario Kart 7'') are reused. There are also ATV's, a new type of vehicle in this game. This game features new characters to Mario Kart, such as the 7 Koopalings, but also introduces new Characters to the franchise such as Baby Rosalina and Pink Gold Peach. This is the first Mario Kart game to include paid downloadable content which includes crossovers with other Nintendo franchises such as The Legend of Zelda and Animal Crossing.
 
   
 
=== ''{{mariowiki|Mario Kart: Double Dash!!}}'' ===
==Fanon Franchise==
 
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'''''Mario Kart: Double Dash!!''''', the fourth game to be released in the franchise, introduced many new features in order to innovate the series forwards. As per the game's title, ''Double Dash!!'' is unique in that it allows for two characters to race together in a single kart, with one driving the vehicle while their partner uses items; and pressing the Z button allows them to switch positions at will. This partner mechanic allowed both characters to hold items simultaneously. ''Double Dash!!'' also introduced Special Items, items that only specific characters could obtain through the returning Item Boxes and new Double Item Boxes. Additionally, for the first (and currently only) time in the series, players were able to compete on all of the game's courses in Grand Prix mode through the introduction of All-Cup Tour, which placed each of the racetracks in a random order (barring Luigi Circuit and Rainbow Road, which would always be first and last, respectively). ''Mario Kart: Double Dash!!'' also included the addition of two new game modes in Battle Mode: Shine Thief, which saw players chasing after a [[Shine Sprite]] and trying to keep it for a set amount of time, and Bob-omb Blast, which saw players trying to be the first to attain five consecutive hits on enemies using [[Bob-ombs]]. Just as ''Super Mario Kart'' was heavily based on ''Super Mario World'', ''Double Dash!!'' included many nods to ''{{mariowiki|Super Mario Sunshine}}'', such as the inclusion of [[Pianta]]s and [[Noki]]s as bystanders watching the races.
'''''Feel free to add your Mario Kart fan game! (Do not delete this message.)'''''
 
===[[Mario Kart 9!]]===
 
'''Mario Kart 9! '''is a fanon Mario Kart game. It plays similar to Mario Kart 8 only brings back more elements from the past like Double Dashing. It has the largest roster with 45 characters as a total. Retro courses that already have been in the game a second time return in the DLC pack, and a new mode has been added where you can build your own course.
 
===[[Mario Kart Deluxe]]===
 
'''Mario Kart Deluxe''' is an upcoming Mario Kart game in the fanon franchise. It borrows similar functions of Mario Kart: Double Dash!!, Mario Kart DS, Mario Kart Arcade GP 2, Mario Kart Wii, and Mario Kart 3DS (Tentative Name).
 
===[[Mario Kart DIY (Samtendo09's Version.)]]===
 
'''Mario Kart DIY '''is an unique Mario Kart game with a DIY Feature. It also include the racers form Sonic & Sega All-Stars Racing too. This is the first Mario Kart game with a completely custom feature.
 
===[[Mario Kart Dimensions]]===
 
'''Mario Kart Dimensions''' is a Mario Kart game in the fanon franchise and the sequel to [[Mario Kart Powers]]. Mario Kart Dimensions includes new modes, characters, items, courses and better online. It can connect to it's console counterpart ''[[Mario Kart Rush]]'' which will be released for the [[SP1DR]].
 
===[[Mario Kart: Worldwide Circuit]]===
 
   
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''Mario Kart: Double Dash!!'' included twenty playable characters. Alongside all of the series' previous playable characters (barring Donkey Kong Jr.) - [[Mario]], [[Luigi]], [[Peach]], [[Yoshi]], Donkey Kong, Koopa Troopa, Wario, [[Bowser]], and [[Toad]] - ''Double Dash!!'' introduced [[Daisy]], [[Birdo]], [[Baby Mario]], [[Baby Luigi]], [[Koopa Paratroopa]], [[Diddy Kong]], [[Bowser Jr.]], [[Waluigi]], [[Petey Piranha]], and [[King Boo]] to the ''Mario Kart'' series, and also saw the debut of [[Toadette]] in any video game. Players also had the option of choosing from a variety of karts each with their own appearances, instead of being limited to all characters driving the same vehicle with a different colour scheme.
===[[Mario Kart Wii U]]===
 
===[[Mario Kart Super Mix]]===
 
Mario Kart Super Mix is a game in the Fanon series that contains characters & tracks that are in all 9 of the Canon Mario Karts. Each cup has 5 tracks in it, like Super Mario Kart. It has gliders, like Mario kart 7. However, there are no Kart customizations except for the glider.
 
===[[Mario Kart Extreme]]===
 
===[[Mario Kart ∞]]===
 
Mario and friends return for a race once more in the game Mario Kart ∞ (Infinity)! They are ready to race in the Grand Prix, Infinity Prix, Missions, and more! They can even race with partners with the ever-so-famous Double Dash mode! Play with 45 characters, and more than 50 kart parts!
 
===[[Super Mega Mario Kart]]===
 
Mario & co. on on the track again! With several new characters and 30 overall, this game is the best of the best! Also, drive not only in normal, underwater, and flying mode, but new Underground mode as well!
 
===[[Mario Kart: Delta]]===
 
===[http://fantendo.wikia.com/wiki/Diamond_Speed_Racer Diamond Speed Racer]===
 
This is the first Kart racer that features Mario, Wario and Donkey Kong as main key characters. The races takes you through Mushroom Kingdom, Diamond City, Kremlin Island and even more. With a huge variation of characters, stages and karts to use, the game brings a unique feeling to the player. The game focuses on Game-Modes.
 
===[[Mario Kart X]]===
 
===[[Mario Kart: Hot Pursuit]]===
 
This is the only Mario Kart game to feature street racing and real world cars, from many makes and models, from Ford Mustang to Dodge Caravan to Chevrolet Camaro. This had the original game, [[Mario Kart: Hot Pursuit]] and [[Mario Kart: Hot Pursuit 2]] and a third game is in development.
 
===[[MarioKart Light]]===
 
Mario & Pals return in this new improved version of the game. With new tracks, characters and even cameo appearances of some of the most amazing Nintendo Characters, including K.K., Kirby and Ash! Coming out on the 19th of July Worldwide 2014.
 
===[[Nintendo Kart/Nintendo Party]]===
 
Half of the game is themed after Mario Kart, but with different Nintendo characters such as [[Kirby]], [[Link]], [[Pikachu]], and [[Isabelle]].
 
   
===[[Mario Kart Infinity V]]===
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=== ''{{mariowiki|Mario Kart DS}}'' ===
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'''''Mario Kart DS''''' was the fifth mainstream instalment in the Mario Kart series, and the second title to be released on a handheld gaming system. ''Mario Kart DS'' returned to the original gameplay style that ''Mario Kart 64'' introduced, limiting a single character to a kart once more and removing Special Items. The game was not without its own unique features however, as it introduced a new Mission Mode that included specialized non-racing minigames and fights against the bosses from ''{{mariowiki|Super Mario 64 DS}}''. ''Mario Kart DS'' also began the tradition of including courses from previous ''Mario Kart'' titles as part of "Retro Cups" in addition to sixteen brand-new courses that make up the "Nitro Cups"; unlike ''Mario Kart: Super Circuit'', which brought back all courses from ''Super Mario Kart'', ''Mario Kart DS'' brought back four courses from each of the previous titles, and mixed them alongside those from other games in the Shell, Banana, Leaf, and Lightning Cups. ''Mario Kart DS'' only introduced three new playable characters, one of which was only available to those who did not own the game and played via Download Play, and the series' first non-''Mario'' representation: [[Dry Bones]], [[Shy Guy]], and [[R.O.B.]] Also like ''Double Dash!!'', ''Mario Kart DS'' featured unique vehicle designs (with each character getting two unique vehicles of their own) but also brought back a generic kart design should players choose to use that instead.
Another mario kart game. More characters, tracks, modes and more.
 
   
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Though multiple systems could be connected to play previous titles together via LAN connection, ''Mario Kart DS'' was the first to include online play. Players could play together online in both Versus Races and Battle Mode, the latter of which included two modes: Shine Runners, which saw players racing to collect the largest amount of Shine Sprites in a short period of time, and the series staple Balloon Battles.
32 courses (16 DLC Courses)
 
Over 100 Missions
 
Boss Fights
 
Battle mode combines Mario Kart 8's battle mode with Mario Kart DS's battle mode
 
   
 
=== ''{{mariowiki|Mario Kart Wii}}'' ===
custom track creator
 
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'''''Mario Kart Wii''''' was the sixth mainstream game in the series. ''Mario Kart Wii'' was heavily based upon ''Mario Kart DS'' and brought back many of its same features, such as the addition of Retro and Nitro Cups, and online play. In addition, ''Mario Kart Wii'' also saw the introduction of a new vehicle type: motorbikes. Motorbikes are generally faster than karts, though their smaller frames allow racers riding them to be knocked about easier; characters riding bikes were also capable of performing wheelies in this title, which granted them a speed boost although made them unable to change direction. Additionally, players could also now perform tricks off jumps or on half-pipes, granting them a speed boost upon touching the ground again. Also, for the first time in the series, ''Mario Kart Wii'' featured twelve characters competing in each race and battle, as opposed to the eight that previous games did. ''Mario Kart Wii'' featured several nods to ''{{mariowiki|Super Mario Galaxy}}''.
(Unless everyone in the room has downloaded a track, that track will not appear in online matches)
 
   
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''Mario Kart Wii'' also came with the Mario Kart Channel, a special Wii Channel that allowed players to compare their rankings with other players', download and upload Time Trial data, and compete in limited-time tournaments featuring certain variables. A special battle arena known as Galaxy Colosseum was released exclusively through these tournaments; as tournaments are no longer being hosted, it is now impossible to play on it outside of hacking. Players could also connect to the internet and play online in both Versus Races and Battle Mode much like in ''Mario Kart DS''; this game's Battle Mode featured the return of Balloon Battles as well as introducing Coin Runners - a redesign of Shine Runners from ''Mario Kart DS'' that replaced the Shine Sprites with [[Coin]]s.
Worldwide
 
Regional
 
Tournaments
 
Friends
 
Tourney's (MKWII tournaments)
 
   
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There were twenty-four playable characters included in ''Mario Kart Wii'', in addition to allowing players to choose [[Mii]]s in two different outfits. Five characters saw their ''Mario Kart'' debut in this title: [[Baby Peach]], [[Dry Bowser]], [[Funky Kong]], [[Rosalina]] (along with a [[Luma]] who floated beside her), and, a character brand-new to the ''Mario'' series, [[Baby Daisy]]. Like in ''Mario Kart: Double Dash!!'' all characters could choose from a set amount of unique vehicles determined by their weight class; each weight class included five unique karts and five unique bikes, as well as a generic version of each referred to as the "Standard Kart" and "Standard Bike".
And more to come
 
===[[Mario Kart : Turbo !!]]===
 
These Mario Kart countain 40 characters (58 with all DLC pack), 32 race courses (56 with all DLC pack) and new game modes like turbo race or battle race. With all DLC pack, the player can change the color of Yoshi and Shy Guy.
 
   
=== ''[[Mario Kart: Country Crossroad|Country Crisis]]'' ===
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=== ''{{mariowiki|Mario Kart 7}}'' ===
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'''''Mario Kart 7''''' is the seventh instalment of the ''Mario Kart'' series and the third to be released on a handheld. ''Mario Kart 7'' combined many elements previously seen in ''Mario Kart DS'' and ''Mario Kart Wii'' together, while also making several grand changes to the established formula. For the first time in the series, characters could now create their own vehicles out of a selection of different parts. Additionally, ''Mario Kart 7'' introduced the new underwater racing and gliding mechanics, allowing for more dynamic course designs. Additionally, while other games had featured courses with laps different from the norm, ''Mario Kart 7'' included the first ever single-lap races, which instead broke the courses up into three segments and, in some cases, were even point-to-point instead of loops. As previously mentioned, ''Mario Kart 7'' was based primarily on its two immediate predecessors, though several aspects of them were omitted: bikes could no longer be chosen as vehicles, and races once again were limited to eight players. Tricks could once again be performed off of jumps, though the half-pipes of ''Mario Kart Wii'' did not return.
Mario Kart: Country Crossroad is the ninth installment of the Mario Kart series. This game has characters going through cups in different countries. Each character has a different Rare Item that they can use to shake things up. There are also new tracks that are basically the same tracks or just random ideas of Brandon.
 
=== [[Mario Kart: X-Speed]] ===
 
Mario Kart: X-Speed is the ninth installment in the Mario Kart Franchise. This game utilizes the glider mechanic from MK7 & Anti-Gravity Mechanic from MK8 while introducing two new mechanics, 2D Warping and 4D Warping. Courses can have both features with 2D having the driver have a top-down retro apparel che to their vehicle and the course while 4D places the individual in a heavily warped track with a Bulle Hell like concept added where the player must avoid Temporal Holes while driving.
 
=== [[Mario Kart: Triad Teams]] ===
 
Mario Kart: Triad Teams is the tenth installment in the Mario Kart Franchise. Aside from utilising the mechanics from previous games including Mario Kart: X-Speed it also brings back the concept of multiple character driven vehicles from Double Dash, however ups the mayhem by adding a third character who acts as a frontal weapon shooter for the karts. It retains a single racer mode as well.
 
   
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''Mario Kart 7'' introduced four new playable characters to the ''Mario Kart'' series: [[Metal Mario (character)|Metal Mario]], [[Lakitu]], [[Honey Queen]] and [[Wiggler]]. Additionally, Shy Guy could also be chosen as a normal playable character instead of being exclusively available through Download Play as in ''Mario Kart DS''.
=== [[Mario Kart: Revamped]] ===
 
Mario Kart: Revamped is the eleventh installment in the Mario Kart Fanon Franchise. This game brings a new story and has many things from prevous games with some new mechanics. It has its own new unique soundtrack, items, and karts. It also collaborates with pokemon, bringing some pokemon characters into the series.
 
   
=== [[Mario Kart: Super Speed]] ===
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=== ''{{mariowiki|Mario Kart 8}}'' ===
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'''''Mario Kart 8''''' is the eighth instalment in the main series,. The first ''Mario Kart'' title to feature high-definition graphics, the [[Wii U]] game was eager to show off its console's power by completely redesigning every course that returned from previous titles, giving them upgrades in both graphics and adding in new mechanics included since their original appearances. ''Mario Kart 8'' retains many of the same gameplay mechanics introduced in ''Mario Kart 7'', once again allowing players to customize their vehicles from a large pool of parts, as well as race underwater and glide through the air. While heavily based on its [[Nintendo 3DS]] predecessor, ''Mario Kart 8'' also brought back several features from ''Mario Kart Wii'', such as allowing twelve characters to race or battle at once and the motorbike vehicle class (although one could no longer perform wheelies on bikes). In addition to these mechanics returning, ''Mario Kart 8'' introduced new Anti-Gravity driving, allowing characters to drive on walls in specific areas and perform Spin Boosts by running into other racers in these segments, as well as the ATV vehicle class, which serves as a hybrid between karts and bikes. At launch, ''Mario Kart 8'' included nine characters brand new to the ''Mario Kart'' series: the seven [[Koopalings]] ([[Lemmy Koopa]], [[Larry Koopa]], [[Wendy O. Koopa]], [[Ludwig von Koopa]], [[Iggy Koopa]], [[Roy Koopa]], and [[Morton Koopa Jr.]]), as well as [[Baby Rosalina]] and [[Pink Gold Peach]], both of whom had never before appeared in any ''Mario'' games.
Mario Kart: Super Speed is the twelfth installment in the Mario Kart Franchise. The gameplay is much like that of Mario Kart 8, but, instead of anti gravity, there is the new Super Speed mechanic. It features an overall total of 45 chraracters in the game so far.
 
   
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Following the game's initial launch, two downloadable content packs were released, with both adding in three additional characters and two cups; these DLC cups are special in that they are neither "Nitro Cups" nor "Retro Cups", and instead contain a blend of both new and returning courses. These two downloadable content packs featured crossover content from other Nintendo franchises, namely ''[[The Legend of Zelda (series)|The Legend of Zelda]]'' and ''[[Animal Crossing (series)|Animal Crossing]]''. Characters released in these packs included the returning Dry Bowser, as well as newcomers [[Tanooki Mario]], [[Cat Peach]], [[Link]], [[Isabelle]], and both male and female [[Villager]]s. Various different colours of Shy Guy and [[Yoshi (species)|Yoshi]] were also released for players to choose from.
=== [[Bowser Kart ]] ===
 
Bowser Kart is the thirteenth instalment in the Mario Kart Franchise.Bowser has finally got his own karts
 
and has started a championship.Main Character's are
 
Bowser , Bowser Jr , Kamek , Ludwig , Lemmy , Iggy , Wendy , Larry , Morton , Roy , Dry Bones , Koopa , Goomba , Boo , Mechakoopa and Boom Boom.
 
Unlockable Character's Are
 
King Boo , Flint Cragley , Count Bleck , Mario , Luigi , Peach , Toad , Yoshi , Birdo , Daisy , Donkey Kong , Diddy Kong , Dixie Kong , Funky Kong , Rosalina , Toadette , Dry Bowser , Dry Bowser Jr , Professor E.Gadd , Goombella , Dry Goomba , Cheap Cheap , Dry Cheap Cheap , Cranky Kong and Pom Pom .
 
DLC Character's Are
 
Levora , Noah Koopa , Jackson Koopa , Dragonia Koopa , Jacob Koopa , Risen Koopa , Tim J Koopa , Boro Koopa , Link , Zelda , Kirby , King D D D , Isabela , Dr. Shrunk , Kid Icurus , Paulutina , Sonic , Tails , Knuckles , Amy , Dr.Eggman , Blaze , Tom Nook , Silver , Metal Sonic , Vector , Nabbit , Mini Yoshi , Jet , Blaze , Storm , Shadow , Spyro , Kaos , Glumshakes ,Crash Bandicoot , Dr Neo Cortex , Dr. N.Gin , Pac Man , Mega Man , Toon Link , Luma , Picachu , Charizard , Lucario , Jiggilypuff , Samus , Old Toad , Dark Bowser and Ganondorf
 
Customize Characters Are
 
Mii 1 , Mii 2 , Mii 3 amd Mii 4
 
With over 100 Character's the biggest racing game ever will come December 2016 03rd
 
New/Old Modes/ Courses
 
Bowsers Garden , Mount Bowser , Boos Castle/House ,
 
Create a course , Create a Character , AntiGravity , Glider , Custom Glider , Custom Kart , Custom Wheels , TNT ( Mystery Box ) and Amibo Racing Suits
 
   
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The game was later re-released as ''Mario Kart 8 Deluxe'' for the Nintendo Switch, and included several new characters and vehicle parts in addition to revamping the game's battle mode and reintroducing the Double Item Boxes from the [[Nintendo GameCube]] title. In addition to bringing back returning characters King Boo, Bowser Jr., and Dry Bones, and newcomer [[Gold Mario]] as a palette swap of Metal Mario, ''Deluxe'' also introduced both the female and male Inklings from ''[[Splatoon (series)|Splatoon]]'' as playable characters, and also included the Urchin Underpass map as a Battle Mode stage. Other Battle Mode stages were brought back from previous games in addition to several new ones, though ''Mario Kart 8 Deluxe'' particularly shines bright in its bolstering of series-high five unique Battle Modes: Balloon Battle and Coin Runners return from ''Mario Kart 7'', as does Shine Thief and a slightly-altered Bob-omb Blast from ''Double-Dash!!'' Bob-omb Blast no longer sees players competing for five consecutive wins but instead is a version of Balloon Battle where players are solely able to obtain Bob-ombs from Item Boxes. The final mode was the only new mode to the series: Renegade Roundup. Renegade Roundup plays similar to the schoolyard game of Cops and Robbers, where one team is equipped with [[Piranha Plant]]s and must eat the crooks, who can free their imprisoned teammates by running over certain buttons placed around the map.
Some DLC Characters are FREE! (internet required)
 
From Spyro onwards Are FREE
 
   
 
=== ''{{mariowiki|Mario Kart Tour}}'' ===
NEW Character's and tracks will be Added Below.
 
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'''''Mario Kart Tour''''' was a mobile game that featured the ''[[Super Mario (series)|Super Mario]]'' branding, the second to do so after ''{{mariowiki|Super Mario Run}}''.
   
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=== Other Games ===
Characters , Mole , Petey Piranha , Bullet Bill , Ultimate Boo ( Red) , Robot Bowser , Flying Squirrel , Wario , Waluigi , Shy Guy , Bob omb and Meta Knight ( DLC ).
 
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Nintendo and Bandai Namco also collaborated on three ''Mario Kart'' games released for arcades, referred to collectively as the "''Mario Kart Arcade'' series". The first of these games to be released was ''{{mariowiki|Mario Kart Arcade GP}}'' in 2005, followed by 2007's ''{{mariowiki|Mario Kart Arcade GP 2}}'', and 2013's ''{{mariowiki|Mario Kart Arcade GP DX}}''. Due to being designed to be played in short bursts in arcades, these titles feature a heavier emphasis on items than previous games, with the Special Items mechanic returning from ''Double Dash!!'' for each of them. All three titles also include crossover material from other Bandai Namco franchises: [[Pac-Man]], [[Ms. Pac-Man]], and [[Blinky (Pac-Man)|Blinky]] from the ''PAC-MAN'' series, [[Mametchi]] from Bandai's ''Tamagatchi'' franchise, and [[Don-chan]] from the ''Taiko no Tatsujin'' rhythm games; Pac-Man appears in all three of the arcade titles, Ms. Pac-Man and Blinky appear only in the first two, Mametchi only appears in the second, and Don-chan in DX.
   
  +
Bandai Namco also developed a ''Mario Kart'' game for VR devices titled ''{{mariowiki|Mario Kart Arcade GP VR}}''.
Track: Watermania , Beauty Island , Ludwigs Huge Piano , Chomp Chomp Circle , Roy Rumble , Morton's Mighty Mountain , Big Bouncy Ball and Bowser Jr's Airship.
 
   
  +
There are currently two known unreleased ''Mario Kart'' games. German game developer {{wikipedia|Manfred Trenz}} created a tech demo for Nintendo entitled ''{{mariowiki|Mario Kart XXL}}'' to demonstrate the Game Boy Advance's modelling capabilities, while an instalment for the [[Virtual Boy]] titled ''VB Mario Kart'' was also stated to be in development in the August 2000 issue of German gaming magazine ''The Big N''.
=== [[Mario Kart : Story Mode]] ===
 
Mario Kart Story Mode is a new game coming in August 2016 15th . You Customize your Mii and head to the Mushroom Kingdom on holidays little do you know that King Boo has captured the entire Kingdom . Mario , Luigi , Peach , Toad , Yoshi and Bowser Are trapped in King Boos trap . Boo then goes and posses Bowser Jr and takes over Bowsers Castle .All the koopas , dry bones and goombas are possessed.You find pieces of metal and build a kart ! Other toads wish you luck. Castle 1: Mario
 
Castle 2: Luigi
 
Castle 3 : Toad
 
Castle 4: Yoshi
 
Castle 5: Bowser
 
Castle 6:Peach , King Boo and Bowser Jr
 
Once you beat a boss you unlock them and can race with them . Unlock special characters by competing in a race with them
 
Race 1 Wario
 
Race 2 Waluigi
 
Race 3 Daisy
 
Race 4 Donkey Kong
 
Race 5 Boo
 
Race 6 Toadette
 
Race 7 Rosalina
 
Race 8 Dry Bowser
 
Once you unlock all Character's and finish story mode you unlock free roam which will let you drive around the World's 1~6 were you find characters that challenge you to races . If you beat them you unlock them . 17 characters are in the game and each race has 6 racers .1st 5pts 2nd 4pts 3rd 3pts 4th 2pts 5th 1pt 6th 0pt
 
3 DLC Character's Are Sonic , Pac Man and Mega Man
 
Making 20 characters in game.
 
This 1 player game is on 3ds 2ds and Wii U.
 
Made By JN Studios
 
   
== Mario Kart For Switch ==
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== Gallery ==
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<gallery>
 
 
Mario Kart modern logo.png
==Games==
 
 
Mario Kart Logo New.png
Below lists all of the Mario Kart games here on Fantendo. (All games listed are in the [[:Category:Mario Kart Games|Mario Kart Games category]].)
 
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</gallery>
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category=Mario Kart Games
 
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[[Category:Game Series]]
 
 
[[Category:Mario (series)]]
 
[[Category:Mario (series)]]
[[Category:Mario Kart Games]]
 
[[Category:Mario Games]]
 
 
[[Category:Mario Kart (series)]]
 
[[Category:Mario Kart (series)]]
 
[[Category:Series]]
 
[[Category:Spin-offs]]
 
[[Category:Mario Spin-offs]]

Revision as of 00:29, 30 May 2019


Mario Kart (series)
Mario Kart modern logo
Mario Kart series logo (as of Mario Kart DS)
Developer(s) 250px-Nintendo svg
Publisher(s) 250px-Nintendo svg
Genre(s) Kart Racing
First Game Super Mario Kart (1992)

The Mario Kart racing games are a series of Mario spin-off games; one Mario Kart game has appeared on almost every Nintendo system since the SNES with a total of 8 canon titles games.

Fanon Games

Any page that has [[Category:Mario Kart Games]] on them will be added here automatically.


Canon Games

Super Mario Kart

Super Mario Kart was the first Mario Kart game to be released. The game had a total of eight playable characters and 20 different racecourses to select from. This was the only title featuring five courses for a Grand Prix; all later instalments only consisted of four. Super Mario Kart was also the only Mario Kart game to feature Donkey Kong Jr. as a playable character; he was replaced by Donkey Kong in all subsequent titles. Koopa Troopa was also playable in the game, but did not reprise this role until Mario Kart: Double Dash!!. Though the game was on a 16-bit system, it featured areas rendered in three-dimensions using two-dimensional sprites, giving the graphics depth and a more-realistic feel. This particular Mario Kart game was heavily influenced by Super Mario World, with some graphics and locations taken directly from that earlier title. Yoshi's noises from Super Mario World were also present, as was a computer-generated "hoomph" for Donkey Kong Jr.; actual voice acting was not yet possible.

Mario Kart 64

Mario Kart 64 was the second Mario Kart game, and the first to include three-dimensional models for the characters and courses. It was the first Mario Kart title to feature Donkey Kong and Wario as playable characters, who replaced Donkey Kong Jr. and Koopa Troopa, respectively. The game featured 16 normal racecourses, as well as four battle courses. Mario Kart 64 modified several gameplay mechanics from Super Mario Kart, and set many precedents that would be continued in the series going forward, among them being four courses per cup, introducing Mirror Mode (which mirrors the turns on every course), and giving each racecourse its own name and aesthetic instead of basing them all on a limited amount of locales. Mario Kart 64 also introduced Item Boxes, small ghostly blocks that grant items when driven through, replacing the ? Panels that appeared previously. Mario Kart 64 included several aspects from Super Mario 64 into its courses, including allowing players to drive through a replica of the courtyard of Princess Peach's Castle by travelling off-road on Royal Raceway.

Mario Kart: Super Circuit

Mario Kart: Super Circuit was the first Mario Kart title to be released for a handheld gaming system. It was highly influenced by its two home console predecessors, and even brought back all twenty courses from Super Mario Kart (albeit without hazards). Super Circuit was the first Mario Kart game to feature more than just the Mushroom, Flower, Star, and Special Cups, as it included Thunder Cup as well in order to match the amount of courses that Super Mario Kart had. This game also has a feature that allowed players to swap ghost data via the use of a Game Boy Advance connection cord. Super Circuit is unique in that it is the only Mario Kart game not to introduce any new playable characters into the series, instead having the same roster as Mario Kart 64.

Mario Kart: Double Dash!!

Mario Kart: Double Dash!!, the fourth game to be released in the franchise, introduced many new features in order to innovate the series forwards. As per the game's title, Double Dash!! is unique in that it allows for two characters to race together in a single kart, with one driving the vehicle while their partner uses items; and pressing the Z button allows them to switch positions at will. This partner mechanic allowed both characters to hold items simultaneously. Double Dash!! also introduced Special Items, items that only specific characters could obtain through the returning Item Boxes and new Double Item Boxes. Additionally, for the first (and currently only) time in the series, players were able to compete on all of the game's courses in Grand Prix mode through the introduction of All-Cup Tour, which placed each of the racetracks in a random order (barring Luigi Circuit and Rainbow Road, which would always be first and last, respectively). Mario Kart: Double Dash!! also included the addition of two new game modes in Battle Mode: Shine Thief, which saw players chasing after a Shine Sprite and trying to keep it for a set amount of time, and Bob-omb Blast, which saw players trying to be the first to attain five consecutive hits on enemies using Bob-ombs. Just as Super Mario Kart was heavily based on Super Mario World, Double Dash!! included many nods to Super Mario Sunshine, such as the inclusion of Piantas and Nokis as bystanders watching the races.

Mario Kart: Double Dash!! included twenty playable characters. Alongside all of the series' previous playable characters (barring Donkey Kong Jr.) - Mario, Luigi, Peach, Yoshi, Donkey Kong, Koopa Troopa, Wario, Bowser, and Toad - Double Dash!! introduced Daisy, Birdo, Baby Mario, Baby Luigi, Koopa Paratroopa, Diddy Kong, Bowser Jr., Waluigi, Petey Piranha, and King Boo to the Mario Kart series, and also saw the debut of Toadette in any video game. Players also had the option of choosing from a variety of karts each with their own appearances, instead of being limited to all characters driving the same vehicle with a different colour scheme.

Mario Kart DS

Mario Kart DS was the fifth mainstream instalment in the Mario Kart series, and the second title to be released on a handheld gaming system. Mario Kart DS returned to the original gameplay style that Mario Kart 64 introduced, limiting a single character to a kart once more and removing Special Items. The game was not without its own unique features however, as it introduced a new Mission Mode that included specialized non-racing minigames and fights against the bosses from Super Mario 64 DS. Mario Kart DS also began the tradition of including courses from previous Mario Kart titles as part of "Retro Cups" in addition to sixteen brand-new courses that make up the "Nitro Cups"; unlike Mario Kart: Super Circuit, which brought back all courses from Super Mario Kart, Mario Kart DS brought back four courses from each of the previous titles, and mixed them alongside those from other games in the Shell, Banana, Leaf, and Lightning Cups. Mario Kart DS only introduced three new playable characters, one of which was only available to those who did not own the game and played via Download Play, and the series' first non-Mario representation: Dry Bones, Shy Guy, and R.O.B. Also like Double Dash!!, Mario Kart DS featured unique vehicle designs (with each character getting two unique vehicles of their own) but also brought back a generic kart design should players choose to use that instead.

Though multiple systems could be connected to play previous titles together via LAN connection, Mario Kart DS was the first to include online play. Players could play together online in both Versus Races and Battle Mode, the latter of which included two modes: Shine Runners, which saw players racing to collect the largest amount of Shine Sprites in a short period of time, and the series staple Balloon Battles.

Mario Kart Wii

Mario Kart Wii was the sixth mainstream game in the series. Mario Kart Wii was heavily based upon Mario Kart DS and brought back many of its same features, such as the addition of Retro and Nitro Cups, and online play. In addition, Mario Kart Wii also saw the introduction of a new vehicle type: motorbikes. Motorbikes are generally faster than karts, though their smaller frames allow racers riding them to be knocked about easier; characters riding bikes were also capable of performing wheelies in this title, which granted them a speed boost although made them unable to change direction. Additionally, players could also now perform tricks off jumps or on half-pipes, granting them a speed boost upon touching the ground again. Also, for the first time in the series, Mario Kart Wii featured twelve characters competing in each race and battle, as opposed to the eight that previous games did. Mario Kart Wii featured several nods to Super Mario Galaxy.

Mario Kart Wii also came with the Mario Kart Channel, a special Wii Channel that allowed players to compare their rankings with other players', download and upload Time Trial data, and compete in limited-time tournaments featuring certain variables. A special battle arena known as Galaxy Colosseum was released exclusively through these tournaments; as tournaments are no longer being hosted, it is now impossible to play on it outside of hacking. Players could also connect to the internet and play online in both Versus Races and Battle Mode much like in Mario Kart DS; this game's Battle Mode featured the return of Balloon Battles as well as introducing Coin Runners - a redesign of Shine Runners from Mario Kart DS that replaced the Shine Sprites with Coins.

There were twenty-four playable characters included in Mario Kart Wii, in addition to allowing players to choose Miis in two different outfits. Five characters saw their Mario Kart debut in this title: Baby Peach, Dry Bowser, Funky Kong, Rosalina (along with a Luma who floated beside her), and, a character brand-new to the Mario series, Baby Daisy. Like in Mario Kart: Double Dash!! all characters could choose from a set amount of unique vehicles determined by their weight class; each weight class included five unique karts and five unique bikes, as well as a generic version of each referred to as the "Standard Kart" and "Standard Bike".

Mario Kart 7

Mario Kart 7 is the seventh instalment of the Mario Kart series and the third to be released on a handheld. Mario Kart 7 combined many elements previously seen in Mario Kart DS and Mario Kart Wii together, while also making several grand changes to the established formula. For the first time in the series, characters could now create their own vehicles out of a selection of different parts. Additionally, Mario Kart 7 introduced the new underwater racing and gliding mechanics, allowing for more dynamic course designs. Additionally, while other games had featured courses with laps different from the norm, Mario Kart 7 included the first ever single-lap races, which instead broke the courses up into three segments and, in some cases, were even point-to-point instead of loops. As previously mentioned, Mario Kart 7 was based primarily on its two immediate predecessors, though several aspects of them were omitted: bikes could no longer be chosen as vehicles, and races once again were limited to eight players. Tricks could once again be performed off of jumps, though the half-pipes of Mario Kart Wii did not return.

Mario Kart 7 introduced four new playable characters to the Mario Kart series: Metal Mario, Lakitu, Honey Queen and Wiggler. Additionally, Shy Guy could also be chosen as a normal playable character instead of being exclusively available through Download Play as in Mario Kart DS.

Mario Kart 8

Mario Kart 8 is the eighth instalment in the main series,. The first Mario Kart title to feature high-definition graphics, the Wii U game was eager to show off its console's power by completely redesigning every course that returned from previous titles, giving them upgrades in both graphics and adding in new mechanics included since their original appearances. Mario Kart 8 retains many of the same gameplay mechanics introduced in Mario Kart 7, once again allowing players to customize their vehicles from a large pool of parts, as well as race underwater and glide through the air. While heavily based on its Nintendo 3DS predecessor, Mario Kart 8 also brought back several features from Mario Kart Wii, such as allowing twelve characters to race or battle at once and the motorbike vehicle class (although one could no longer perform wheelies on bikes). In addition to these mechanics returning, Mario Kart 8 introduced new Anti-Gravity driving, allowing characters to drive on walls in specific areas and perform Spin Boosts by running into other racers in these segments, as well as the ATV vehicle class, which serves as a hybrid between karts and bikes. At launch, Mario Kart 8 included nine characters brand new to the Mario Kart series: the seven Koopalings (Lemmy Koopa, Larry Koopa, Wendy O. Koopa, Ludwig von Koopa, Iggy Koopa, Roy Koopa, and Morton Koopa Jr.), as well as Baby Rosalina and Pink Gold Peach, both of whom had never before appeared in any Mario games.

Following the game's initial launch, two downloadable content packs were released, with both adding in three additional characters and two cups; these DLC cups are special in that they are neither "Nitro Cups" nor "Retro Cups", and instead contain a blend of both new and returning courses. These two downloadable content packs featured crossover content from other Nintendo franchises, namely The Legend of Zelda and Animal Crossing. Characters released in these packs included the returning Dry Bowser, as well as newcomers Tanooki Mario, Cat Peach, Link, Isabelle, and both male and female Villagers. Various different colours of Shy Guy and Yoshi were also released for players to choose from.

The game was later re-released as Mario Kart 8 Deluxe for the Nintendo Switch, and included several new characters and vehicle parts in addition to revamping the game's battle mode and reintroducing the Double Item Boxes from the Nintendo GameCube title. In addition to bringing back returning characters King Boo, Bowser Jr., and Dry Bones, and newcomer Gold Mario as a palette swap of Metal Mario, Deluxe also introduced both the female and male Inklings from Splatoon as playable characters, and also included the Urchin Underpass map as a Battle Mode stage. Other Battle Mode stages were brought back from previous games in addition to several new ones, though Mario Kart 8 Deluxe particularly shines bright in its bolstering of series-high five unique Battle Modes: Balloon Battle and Coin Runners return from Mario Kart 7, as does Shine Thief and a slightly-altered Bob-omb Blast from Double-Dash!! Bob-omb Blast no longer sees players competing for five consecutive wins but instead is a version of Balloon Battle where players are solely able to obtain Bob-ombs from Item Boxes. The final mode was the only new mode to the series: Renegade Roundup. Renegade Roundup plays similar to the schoolyard game of Cops and Robbers, where one team is equipped with Piranha Plants and must eat the crooks, who can free their imprisoned teammates by running over certain buttons placed around the map.

Mario Kart Tour

Mario Kart Tour was a mobile game that featured the Super Mario branding, the second to do so after Super Mario Run.

Other Games

Nintendo and Bandai Namco also collaborated on three Mario Kart games released for arcades, referred to collectively as the "Mario Kart Arcade series". The first of these games to be released was Mario Kart Arcade GP in 2005, followed by 2007's Mario Kart Arcade GP 2, and 2013's Mario Kart Arcade GP DX. Due to being designed to be played in short bursts in arcades, these titles feature a heavier emphasis on items than previous games, with the Special Items mechanic returning from Double Dash!! for each of them. All three titles also include crossover material from other Bandai Namco franchises: Pac-Man, Ms. Pac-Man, and Blinky from the PAC-MAN series, Mametchi from Bandai's Tamagatchi franchise, and Don-chan from the Taiko no Tatsujin rhythm games; Pac-Man appears in all three of the arcade titles, Ms. Pac-Man and Blinky appear only in the first two, Mametchi only appears in the second, and Don-chan in DX.

Bandai Namco also developed a Mario Kart game for VR devices titled Mario Kart Arcade GP VR.

There are currently two known unreleased Mario Kart games. German game developer Manfred Trenz created a tech demo for Nintendo entitled Mario Kart XXL to demonstrate the Game Boy Advance's modelling capabilities, while an instalment for the Virtual Boy titled VB Mario Kart was also stated to be in development in the August 2000 issue of German gaming magazine The Big N.

Gallery