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Kirby: Nature's Hero/Copy Abilities is the property of the Mirror Samurai, KirbiMiroir. Unless I have given you permission to do so, editing is not permitted, as this counts as vandalism and goes against my plans for the page. Unauthorised edits will be undone and reported to our staff immediately. Thank you for taking the time to read, and I hope you enjoy the page! |
Contents
- 1 Sword
- 2 Beam
- 3 Cutter
- 4 Rainbow
- 5 Spark
- 6 Ultra Sword
- 7 Bell
- 8 Fire
- 9 Ice
- 10 Stone
- 11 Beetle
- 12 Doctor
- 13 Wing
- 14 Cupid
- 15 Light
- 16 ESP
- 17 Leaf
- 18 Needle
- 19 Flare Beam
- 20 Whip
- 21 Spear
- 22 Hammer
- 23 Fighter
- 24 Crash
- 25 Farmer
- 26 Parasol
- 27 Bomb
- 28 Monster Flame
- 29 Ninja
- 30 Wheel
- 31 Water
- 32 Hi-Jump
- 33 Microphone
- 34 Wizard
- 35 Tornado
- 36 Snow Bowl
- 37 Archer
- 38 Flower
- 39 Mirror
- 40 UFO
- 41 Smash
- 42 Grand Hammer
- 43 Sleep
Sword
This copy ability is obtained from Sword Knights, Sodories and Heavy Knights. It first appears in Planted Plains 1.
Sword Kirby can use the following attacks. In addition to what is listed here, all of Sword Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Overhead Slash | B | Kirby slashes with his sword. | N/A |
Sword Beam | B at full health | Kirby slashes, launching a pink energy beam straight ahead. | N/A |
Multisword Attack | B, then B | Kirby launches several blindingly fast slashes. | N/A |
Finishing Slash | B, then B, then B | Kirby launches a powerful rising slash. | N/A |
Chop and Thrust | B in midair | Kirby swings his sword, then holds it out while he falls. If the sword hits an enemy, Kirby will be pushed back. | N/A |
Hat Thrust | B in midair, then Down + B in midair | Kirby holds his sword down. If the sword hits an enemy, Kirby will bounce upwards. | N/A |
Spin Slash | Hold B, then release | Kirby charges, imbuing his sword with pink energy, then performs a spinning slash. | Low |
Magic Spin Slash | Hold B longer, then release | Kirby charges for longer, imbuing his sword with yellow energy, then performs a spinning slash. Has more range than Spin Slash and deals more damage. | Medium |
Great Spin Slash | Hold B even longer, then release | Kirby charges for longer, imbuing his sword with blue energy, then performs a spinning slash. Has even range than Magic Spin Slash and deals more damage. | High |
Twister Slash | Hold B, then Up + release | Similar to Spin Slash, although Kirby will jump during the attack. | Low |
Underwater Slash | B underwater | Kirby performs a slow spinning slash with his sword. | N/A |
Typhoon Slash | Hold B underwater, then release | Kirby charges up, then performs a spinning slash. During the slash, Kirby creates a whirlpool around him, increasing the range of the attack. | Low |
Drill Stab | Dash + B | Kirby lunges forwards with his sword outstretched. | N/A |
Sword Spin | Dash, then jump, then B | Kirby performs a spinning slash in midair. | N/A |
Upward Slash | Up + B | Kirby jumps while slashing upwards with his sword. | N/A |
Down Thrust | Down + B in midair | Kirby quickly descends while thrusting his sword downwards. | N/A |
Sword Dive | Up + B, then Down + B | Kirby performs a spinning slash in midair, then descends with his sword outstretched. | N/A |
Sky Energy Sword | Up | Kirby's next use of Overhead Slash or Chop and Thrust will launch a pink shockwave projectile. | N/A |
Magic Energy Sword | Up for longer | Kirby's next use of Overhead Slash or Chop and Thrust will launch two blue shockwave projectiles, which are larger than the projectiles launched by Sky Energy Sword. | Low |
Shield Guard | L/R | While guarding, Kirby creates an energy shield around him, giving him complete invincibility. If he holds the guard out for too long, however, the energy shield breaks, turning it into a regular guard. If there are two players, the other player will become invulnerable while within the energy shield. | N/A |
Beam
This copy ability is obtained from Waddle Doos, including Parasol Waddle Doos, and King Doo. It first appears in Planted Plains 1.
Beam Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Beam Whip | B | Kirby waves his wand while firing a beam of electricity from it, starting at a 45 degree angle above Kirby and ending at a 45 degree angle below him. Deals lightning damage. | N/A |
Revolution Beam | B repeatedly in midair | Kirby suspends himself in midair while continuously shooting the beam of electricity, which circles him so long as you keep pressing the button. Deals lightning damage. | N/A |
Wave Beam | Hold B, then release | Kirby fires a large, piercing energy orb straight forwards. Deals lightning damage. | Low |
Time Beam | Hold B longer, then release | Kirby fires a large, piercing energy orb straight forwards. Enemies that hit the orb will be slowed down for a period of time. | Medium |
Magic Time Beam | Hold B even longer, then release | Kirby fires a huge, piercing energy orb straight forwards. Enemies that hit the orb will be slowed down by even more than Time Beam does. | High |
Capture Beam | Any direction + B when near an enemy | Kirby immobilises an enemy in front of him. The next time you press B, he fires them diagonally upwards with a beam of lightning. Deals lightning damage. Fails on mid-bosses and bosses. Kirby is invincible while holding an enemy. | N/A |
Twisting Beam | Capture an enemy, then hold B and release | Kirby defeats the captured enemy, then slows time for everything except himself for a few seconds. | Medium |
Cycle Beam | Dash + B | Kirby creates a swirling field of magic in the area in front of him. Keeps attacking until you release the B button. Can move left and right, albeit very slowly, during the attack. Deals lightning damage. | N/A |
Beam Blast | Dash, then jump, then B | Kirby shoots many small energy bolts diagonally downwards while in the air. Deals lightning damage. | N/A |
Cutter
This copy ability is obtained from Sir Kibbles, Yellow Poppy Bros Jr, Juckles and Kibble Blade. It first appears in Planted Plains 1.
Cutter Kirby can use the following attacks. In addition to what is listed here, all of Cutter Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Cutter Boomerang | B | Kirby throws out a blade which flies like a short-ranged boomerang. Pressing Up or Down while the blade is out will control its movement. If the blade misses Kirby on its way back, it continues flying until it hits something or goes off-screen. | N/A |
Hyper Boomerang | Hold B, then release | Kirby charges up, then throws a larger, more powerful blade that can bounce off surfaces several times before disappearing. | Low |
Magic Boomerang | Hold B longer, then release | Kirby charges up, then throws a larger, even more powerful blade with a blue glow, which can bounce off surfaces more times. | Medium |
Cutter Dash | Dash + B | Kirby dashes forwards while slashing with a blade. | N/A |
Sweep Cutter | Hold B in midair | Kirby throws a Cutter Boomerang like normal, but holds out another blade while the button is held down, damaging nearby enemies. | N/A |
Cutter Drop | Down + B in midair | Kirby quickly dives down while holding a blade out. | N/A |
Cleaving Cutter | B when near an enemy | Kirby slashes with a blade. | N/A |
Final Cutter | B, B, B when near an enemy | Kirby slashes with a blade several times, then jumps into the air while slashing, before launching another slash while he dives down, creating blue shockwaves in front of him when he hits the ground. | N/A |
Ultimate Cutter | Hold B before the last part of Final Cutter | Before landing the diving slash, Kirby charges up, gaining a yellow glow as he does, then dives down even faster, creating several larger blue shockwaves on either side when he hits the ground. | Low |
Rainbow
This copy ability is obtained from Spectrals and Glitterlins. It first appears in Planted Plains 1.
With this copy ability, Kirby wears a white tiara with a star-shaped diamond at the front. Rainbow-coloured light seems to flow from the tiara, and Kirby's hands appear to glow, the colour of the glow changing between the seven colours of the rainbow.
Rainbow Kirby can use the following attacks. In addition to what is listed here, all of Rainbow Kirby's attacks can interact with Light Pillars, which form bridges, ladders and so on if his attacks hit them.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Rainbow Shot | B | Kirby shoots a small projectile which has a short range, but is easily spammable. Every projectile will possess a different colour. | N/A |
Rainbow Pillar | Hold B, then release | Kirby charges up, then creates a towering pillar of light around him. Every use of this attack gives a different colour. Kirby falls more slowly when charging in midair. | Low |
Magic Pillar | Hold B longer, then release | Kirby charges up, then creates a towering pillar of multi-coloured light around him. Covers a much larger area than Rainbow Pillar. Kirby falls more slowly when charging in midair. | Medium |
Shining Pillar | Hold B even longer, then release | Kirby charges up, then creates a towering pillar of multi-coloured light around him. More powerful than Magic Pillar, and covers an even larger area. Kirby falls more slowly when charging in midair. | High |
Rainbow Lightning | Up + B | Kirby has a lightning bolt strike him from above. The exact path of the lightning bolt is randomly chosen. Every use of this attack gives a different colour. | N/A |
Rainbow Wave | Down + B | Kirby has a colourful shockwave slide along the ground in both directions. The shockwaves can slide along slopes, but are stopped by platform ends and raised terrain. Every use of this attack gives a different colour. | N/A |
Rainbow Storm | Down + B in midair | Kirby shoots a storm of rainbow-coloured rain drops at downwards angles. | N/A |
Rainbow Sprint | Dash + B | Kirby rushes forwards while surrounded by a coloured area. Every use of this attack gives a different colour. | N/A |
Aurora Sprint | Dash + Hold B, then release | Similar to Rainbow Sprint, but Kirby can be directed in any direction using the Circle Pad. The rush will last until the Magic Gauge runs out, after a set period of time, or if Kirby presses A, B or X during the dash. Kirby's aura will always be rainbow-coloured when using this attack. | Slow Gradual |
Spark
This copy ability is obtained from Sparkies, Plasma Wisps and Spark Galboros. It first appears in Planted Plains 1.
Spark Kirby can use the following attacks. In addition to what is listed here, all of Spark Kirby's attacks have a lightning element, allowing them to spread across water and metal.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Charge Power | Any direction | Kirby builds up plasma energy. The current amount of plasma charged is shown by the amount of electricity around Kirby. Kirby's plasma energy charge will slowly deplete over time. | N/A |
Spark Attack | Hold B | Kirby creates a field of electricity in the area around him. | N/A |
Magic Spark | Charge Power during Spark Attack | Kirby creates a second, larger electricity field around him. | Slow Gradual |
Spark Arrow | Short charge + B | Kirby shoots a fast-moving electric arrow straight ahead. Resets plasma charge to zero. | N/A |
Spark Force | Moderate charge + B | Kirby shoots a slow-moving, piercing wave of electricity straight ahead. Resets plasma charge to zero. | N/A |
Spark Laser | Large charge + B | Kirby shoots a fast-moving, piercing beam of electricity straight ahead. Resets plasma charge to zero. | N/A |
Spark Wave | Maximum charge + B | Kirby shoots a huge, piercing orb of electricity straight ahead. Resets plasma charge to zero. | N/A |
Spark Barrier | Charge to a certain level | Kirby creates a field of electricity around him automatically. The field is small while Kirby has enough charge to use a Spark Laser, but is about the same size as Spark Attack's electric field while he has enough charge to use a Spark Wave. | Very Slow Gradual |
Thunderbolt | Up + B | Kirby shoots a lightning bolt straight up. Pierces through enemies, but has limited range. | N/A |
Magic Bolt | Hold Up + B, then release | Kirby shoots an even larger lightning bolt with almost unlimited range straight up. Pierces through enemies. | Low |
Lightning Strike | Down + B in midair | Kirby shoots a lightning bolt straight down. Pierces through enemies, but has limited range. | N/A |
Magic Strike | Hold Down + B in midair, then release | Kirby shoots an even larger lightning bolt with almost unlimited range straight down. Pierces through enemies. | Low |
Ultra Sword
This Super Ability is obtained from Super Sword Knights. It first appears in Planted Plains 1. Being a Super Ability, Kirby's magic gauge is slowly drained while Ultra Sword is in effect, with the ability being lost when it runs out.
Ultra Sword Kirby can use the following attacks. In addition to what is listed here, all of his attacks can destroy star-marked obstacles.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Ultra Sword | B | Kirby enlarges his sword, which takes on one of many random appearances, including a cutlass, meat cleaver, or swordfish, and swings it in front of him. | N/A |
Ultra Wave | Up | Kirby raises his sword into the air, surrounding it with rainbow light. The next slash that Kirby performs will send a massive shockwave forwards. | Low |
Bell
This copy ability is obtained from Ringles. It first appears in Planted Plains 2.
Bell Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Ring-Ding | B | Kirby shakes his bells in front of him, creating sound waves straight ahead. | N/A |
Ring-Ding-Dong | B repeatedly | Kirby repeatedly shakes his bells, creating more sound waves that become larger in size as the attack continues. | N/A |
Ding Finale | Down + B during Ring-Ding-Dong | Kirby jumps, then sends a shockwave left and right, which bounce off walls. | N/A |
Magic Finale | Hold Down + B during Ring-Ding-Dong, then release | Kirby jumps very high, sending several shockwaves left and right upon landing. Like with Ding Finale, the shockwaves bounce off walls. | Low |
Quick Finale | Up, then Down + B | Identical to Ding Finale, but does not require Ring-Ding-Dong to be performed beforehand. | N/A |
Sting-Ding | Down + B | Kirby shakes both bells, creating a large sound wave on either side. | N/A |
Spring-Ding | Up + B | Kirby jumps into the air while waving both bells, creating a series of small sound waves on either side. | N/A |
Twin Tinker | Dash + B | Kirby slides forwards while throwing a bell left and right. These bells travel in an upwards curve and bounce off surfaces. | N/A |
Tinker Melody | Hold B, then release | Kirby charges up, then has a ring of bell symbols fly outwards for a short distance. | Low |
Magic Melody | Hold B longer, then release | Similar to Tinker Melody, but the bell symbols last much longer and fly in lightly curved paths. Half of the bells curve clockwise, while the other bells curve anti-clockwise. | Medium |
Golden Melody | Hold B even longer, then release | Similar to Magic Melody, but shoots more bells that are larger in size. | High |
Underwater Bell | B underwater | Kirby performs a slow spin attack with his bells. | N/A |
Bell Twister | Hold B underwater, then release | Kirby performs a spin attack with his bells while having a ring of bell symbols fly outwards for a short distance. | Low |
Bell Block | L/R | Kirby hides in a large bell, making him invulnerable to damage. Attacks that hit the bell cause him to counter-attack with short-ranged sound waves. If the bell takes too much damage, however, it breaks, turning this into a regular guard. | N/A |
Fire
This copy ability is obtained from Hot Heads and Flamers. It first appears in Planted Plains 2.
Fire Kirby can use the following attacks. In addition to what is listed here, all of Fire Kirby's attacks have a fire element, allowing them to burn grass, melt ice, light fuses and make certain plants grow.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Fire Breath | Hold B | Kirby shoots a stream of fire from his mouth. This attack can be angled with the Circle Pad. | N/A |
Fireball Inferno | Direct Fire Breath towards Kirby | Kirby engulfs himself with a fiery aura. | Slow Gradual |
Blue Inferno | Mash Circle Pad during Fireball Inferno | Kirby causes his fiery aura to become blue, increase in size and deal more damage. If you stop mashing the Circle Pad, it turns back into an ordinary Fireball Inferno. | Medium Gradual |
Burn | Dash + B | Kirby turns into a fireball and rushes forwards. | N/A |
Burning Flame | B during Burn | Kirby drops a fireball as he dashes, which leaves a lingering flame when it touches the ground. | N/A |
Blue Burn | Dash + hold B, then release | Kirby turns into a larger, blue fireball, then rushes faster and further than he can with an ordinary Burn. | Low |
Blue Flame | B during Blue Burn | Kirby drops a blue fireball as he dashes, which leaves a larger, more powerful and longer-lasting flame than Burning Flame does. | Low |
Searing Burn | A during Burn | Kirby stops rushing, creating a burst of flame around him. | N/A |
Spinning Fire Breath | B in midair | Kirby spins while shooting fire from his mouth. | N/A |
Fireball Spin | Down + B in midair | Kirby surrounds himself with fire for some time. If Kirby touches the ground while using this move, he begins rolling along the ground. If he reaches a wall while rolling, he will climb up that wall. | N/A |
Ice
This copy ability is obtained from Chillies and Pengis. It first appears in Planted Plains 2.
Ice Kirby can use the following attacks. In addition to what is listed here, all of Ice Kirby's attacks have an ice element, allowing them to freeze enemies and cool lava. Note that he cannot freeze mid-bosses or bosses, however.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Ice Breath | Hold B | Kirby shoots a stream of ice from his mouth. This attack can be angled with the Circle Pad. | N/A |
Ice Spray | Direct Ice Breath away from Kirby | Kirby shoots a stream of icy projectiles. Can be angled with the Circle Pad. | Slow Gradual |
Ice Sprinkle | B in midair | Kirby spins slowly while shooting a stream of ice from his mouth. | N/A |
Super Ice Sprinkle | Dash, then jump, then B | Kirby spins very quickly while shooting a stream of ice from his mouth. | N/A |
Ice Storm | Dash + B, or B repeatedly | Kirby surrounds himself with a hexagonal field of ice. | N/A |
Freezing Storm | Mash Circle Pad during Ice Storm | Kirby creates a second, larger field of ice around him. If you stop mashing the Circle Pad, it turns back into an ordinary Ice Storm. | Slow Gradual |
Ice Suction | Any direction + B when near an enemy | Kirby swallows the enemy. Fails on bosses, and only works on mid-bosses after they're defeated. After swallowing them, he is unable to act until he presses B again, at which point he spits them out, frozen solid, as a projectile. | N/A |
Ice Ball | Dash, then Down + B | Kirby encases himself in ice which rolls forwards, exploding after a while. | N/A |
Ice Block | L/R | Kirby hides in a block of ice, making him invulnerable to damage. If the block of ice takes too much damage, however, it breaks, scattering damaging ice fragments, and turning this into a regular guard. Releasing the guard with the ice block still intact will also scatter fragments. | N/A |
Stone
This copy ability is obtained from Rockies and Blocky. It first appears in Planted Plains 2.
Stone Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Stone Change | B | Kirby enters a stone form. While in this form, he moves slowly and is incapable of jumping, but becomes immune to regular enemies. Mid-bosses and bosses, however, can still damage Stone Kirby, breaking him out of his stone form in doing so. Kirby can pound stakes in this form by jumping on them. | N/A |
Stone Giant | Hold B, then release | Kirby enters a larger stone form than before. If he collides with a mid-boss or boss in this form, he will still be hurt and forced out of the form, but the mid-boss/boss will take some damage as well. | Low |
Stone Titan | Hold B longer, then release | Kirby enters an even larger stone form than before. Every time Kirby steps in this form, he causes minor damage to everything near him. These shockwaves can even damage mid-bosses and bosses, can destroy certain destructible objects and can pound stakes. | High |
Change Back | B in any stone form | Kirby returns to his normal form, scattering damaging stone shards as he does so. The larger his stone form, the more shards he releases. | N/A |
Stone Roll | Dash + B | Kirby turns into a stone ball that rolls forwards, and can slide down slopes. Once he stops rolling, he enters his normal stone form. If he hits a mid-boss or boss while rolling, he will bounce back and cause some damage. | N/A |
Great Roll | Dash + Hold B, then release | Kirby turns into a larger stone ball that rolls faster than with Stone Roll, but for not as long. Colliding with a mid-boss or boss while rolling will cause more damage. Once he stops rolling, he becomes a Stone Giant. | Low |
Heavy Smash | Down + B in midair | Kirby enters his stone form, then dives down. When he hits the ground, he causes damage to everything near him. After the attack, he retains his normal stone form. | N/A |
Stone Smash | Down + B in midair in normal stone form | Identical to Heavy Smash. | N/A |
Giant Smash | Down + B in midair in Stone Giant form | Similar to Stone Smash, but sends a small blue shockwave left and right along the ground when Kirby touches the ground. These shockwaves can slide along slopes, but are stopped by platform ends and raised terrain. The shockwaves can also pound stakes. | N/A |
Titan Smash | Down + B in midair in Stone Titan form | Similar to Giant Smash, but sends larger and more damaging shockwaves. | Low |
Stone Uppercut | Up + B | Kirby punches upwards with a stone fist. Can be used in normal form or in any stone form. In Stone Giant or Stone Titan form, the attack has a larger hitbox, but doesn't cause any more damage. Can pound stakes when used in stone form, but not when used in normal form. | N/A |
Mighty Uppercut | Hold Up + B, then release | Kirby charges, then punches upwards with a larger stone fist. Can pound stakes regardless of whether Kirby is in normal or stone form. | Low |
Beetle
This copy ability is obtained from Beetleys. It first appears in Planted Plains 3.
Beetle Kirby can use the following attacks. In addition to what is listed here, all of Beetle Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Horn Upper | B | Kirby slashes upwards with his horn. | N/A |
Horn Flurry | B, then B | Kirby launches a flurry of slashes with his horn. | N/A |
Horn Finisher | B, then B, then B | Kirby launches an upwards spinning slash with his horn. | N/A |
Horn Beam | Hold B, then release | Kirby launches a slash with his horn, from which a sky blue shockwave flies out. The attack can be angled with the Circle Pad while charging. | Low |
Flame Beam | Hold B longer, then release | Kirby launches a slash with his horn, from which a larger, red shockwave flies out. More powerful than the ordinary Horn Beam. Deals fire damage. | Medium |
Dark Flame Beam | Hold B even longer, then release | Kirby launches a slash with his horn, from which a huge, dark blue shockwave flies out. Flies faster than the Flame Beam, and has even more power. Deals fire damage. | High |
Rocket Horn | Dash + B | Kirby rushes forwards while thrusting his horn outwards. Regular enemies will be picked up on Kirby's horn while he rushes, and thrown out at the end of the attack. | N/A |
Rocket Horn Dive | Up during Rocket Horn | Kirby performs a flip during his rush, then dives down. Enemies caught on the horn are sent flying in all directions when Kirby hits the ground. | N/A |
Spiral Horn | Up + B | Kirby performs a spinning slash with his horn while rising upwards. | N/A |
Spiral Horn Swirl | Hold Up + B, then release | Similar to Spiral Horn, but faster, and causes leaves to swirl around Kirby during the attack, multiplying the damage and range. | Low |
Hardhead Slam | Down + B in midair | Kirby flips upside-down, then spirals straight down until he touches the ground. | N/A |
Hardhead Meteor | Hold Down + B in midair, then release | Similar to Hardhead Slam, but stronger and creates a blast of earth around Kirby when he hits the ground. While charging, Kirby remains suspended in midair, and can move left and right in the air. | Low |
Catching Horn | Any direction + B when near an enemy | Kirby catches an enemy on his horn. Fails on bosses, and only works on mid-bosses after they are defeated. Once the enemy is captured, Kirby can only move left and right at reduced speed until he throws them off. | N/A |
Quick Throw | B with an enemy on the horn | Kirby quickly throws the enemy on his horn straight ahead. | N/A |
Throw Drop | Up + B with an enemy on the horn | Kirby jumps with the grabbed enemy and slams it against the ground. | N/A |
Spiral Throw | Forwards + B with an enemy on the horn | Kirby spins wildly, then throws the enemy on his horn straight ahead. | N/A |
Crown Drop | Backwards + B with an enemy on the horn | Kirby does a double backflip with the grabbed enemy and slams it against the ground. | N/A |
Slamming Drill | Down + B with an enemy on the horn | Kirby spins the grabbed enemy against the ground. | N/A |
Hover Wing | Hold A | Kirby flies upwards using beetle wings. Replaces Kirby's normal hover, giving him more momentum and allowing him to fall more quickly while hovering. Does light damage to enemies that Kirby comes near while flying. | N/A |
Doctor
This copy ability is obtained from Chemitories. It first appears in Planted Plains 3.
Doctor Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Bouncing Capsule | B | Kirby throws a pill that bounces off the floor. | N/A |
Healing Area | Hold B, then release | Kirby holds out a vial, from which he shoots an glob of blue liquid. Upon touching the ground, the liquid creates a small magic circle on the ground, which slowly heals Kirby while he is on the circle. It cannot heal Kirby between battles in The Arena and The True Arena, however. | Low |
Magic Healing Area | Hold B longer, then release | Similar to Healing Area, but creates a larger magic circle that heals Kirby slightly faster. | Medium |
Exemplary Healing Area | Hold B even longer, then release | Similar to Magic Healing Area, but creates an even larger magic circle heals Kirby even faster. | High |
Science Lab | Hold Down + B | Kirby sets up a lab around him, and uses it to create one of four concoctions. Depending on when you release the button, one of three outcomes will occur. | N/A |
Failed Experiment | Science Lab, release after a short time | Kirby's lab explodes, causing light damage in the area around him. | N/A |
Research Vault | Science Lab, release after a moderate time | Kirby successfully creates the concoction. Kirby will be unable to act until the player presses B, which causes him to use the concoction, or presses A, L or R, which causes him to store the concoction, using it when you next press B. | N/A |
Mystic Research | Science Lab, release after a long time | Similar to Research Vault, but creates a stronger concoction. | N/A |
Flame Concoction | Outcome 1 of Research Vault | Kirby shoots a jet of flame upwards from a red concoction. Deals fire damage. | Low |
Mystic Flame Concoction | Outcome 1 of Mystic Research | Kirby shoots a huge jet of purple flame upwards from a red concoction. Deals fire damage. | Medium |
Snow Concoction | Outcome 2 of Research Vault | Kirby sprays cold air upwards from a blue concoction. Deals ice damage. | Low |
Mystic Snow Concoction | Outcome 2 of Mystic Research | Kirby sprays huge amounts of cold air upwards from a blue concoction. Deals ice damage. | Medium |
Shock Concoction | Outcome 3 of Research Vault | Kirby sprays six electric orbs upwards from a yellow concoction. Deals lightning damage. | Low |
Mystic Shock Concoction | Outcome 3 of Mystic Research | Kirby sprays sixteen electric orbs upwards from a yellow concoction. Deals lightning damage. | Medium |
Healing Concoction | Outcome 4 of Research Vault (very rare) | Kirby restores half of his health with a green concoction. Cannot occur in The Arena and The True Arena. | Low |
Mystic Healing Concoction | Outcome 4 of Mystic Research (very rare) | Kirby restores all of his health with a green concoction. Cannot occur in The Arena and The True Arena. | Medium |
Spray Medicine | Up + B | Kirby sprays rainbow-coloured medicine upwards. Deals water damage. | N/A |
Clipboard Bash | Dash + B | Kirby rushes forwards while holding a clipboard in front of him. | N/A |
Bandage Spin | Dash, then jump, then tap B | Kirby spins while bandages swirl around him, damaging anything that touches them. | N/A |
Pharmacy | Dash, then jump, then hold B | Kirby throws three pills forwards from a bottle. | N/A |
Wing
This copy ability is obtained from Birdons and Owgulfs. It first appears in Planted Plains 4.
Wing Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Feather Gun | B | Kirby shoots feathers at forwards angles. Can cut ropes and tall grass. | N/A |
Wind Blast | Hold B, then release | Kirby charges up, then creates a tornado around him. Devastating against regular enemies, but weak against bosses and mid-bosses. Deals wind damage. | Low |
Great Wind Blast | Hold B longer, then release | Kirby charges up, then creates a larger, green tornado around him. More effective against bosses and mid-bosses than Wind Blast. Deals wind damage. | Medium |
Wind Rush | Hold B, then Left/Right + release | Kirby charges up, then rushes forwards or backwards a short distance while surrounded by wind. Devastating against regular enemies, but weak against bosses and mid-bosses. Deals wind damage. | Low |
Great Wind Rush | Hold B longer, then Left/Right + release | Kirby charges up, then rushes further than with Wind Rush while surrounded by a larger, yellow whirlwind. More effective against bosses and mid-bosses than Wind Rush. Deals wind damage. | Medium |
Wind Rise | Hold B, then Up + release | Kirby charges up, then rushes straight up a short distance while surrounded by wind. Devastating against regular enemies, but weak against bosses and mid-bosses. Deals wind damage. | Low |
Great Wind Rise | Hold B longer, then Up + release | Kirby charges up, then rushes further than with Wind Rise while surrounded by a larger, light blue whirlwind. More effective against bosses and mid-bosses than Wind Rush. Deals wind damage. | Medium |
Condor Head | Dash + B | Kirby performs a spiralling rush straight ahead. | N/A |
Combo Bomb | Down + B during Condor Head | Kirby cancels his dash and performs a downwards dive-bomb, releasing small shockwaves when he touches the ground. | N/A |
Combo Dive | Up, then Down + B during Condor Head | Kirby cancels his dash and performs a forwards diagonal dive-bomb, releasing small shockwaves when he touches the ground. | N/A |
Dive-Bomb | Down + B in midair | Kirby performs a dive straight down, releasing small shockwaves when he touches the ground. | N/A |
Condor Dive | Dash, then jump, then Down + B | Kirby performs a forwards diagonal dive, releasing small shockwaves when he touches the ground. | N/A |
Toss | Any direction + B when near an enemy | Kirby tosses the enemy upwards as he jumps into the air. Fails against mid-bosses and bosses. | N/A |
Shuttle Loop | B after Toss | Kirby flies in a loop, damaging anything he touches while he flies. | N/A |
Hover Flap | A repeatedly | Kirby flies upwards using his wings. Replaces Kirby's normal hover, giving him more momentum and allowing him to fall more quickly while hovering. Does light damage to enemies that Kirby comes near while flying. Can cut ropes and tall grass. | N/A |
Cupid
This copy ability is obtained from Cupies. It first appears in Planted Plains 4.
Cupid Kirby can use the following attacks. In addition to what is listed here, all of Cupid Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Heart Arrow | B | Kirby shoots an arrow that is effected by gravity. Can be angled with the Circle Pad. | N/A |
Comet Arrow | Hold B, then release | Kirby shoots a comet from his bow in place of an arrow, which deals more damage and causes splash damage on impact, or when it touches a surface. | Low |
Triple Comet Arrow | Hold B longer, then release | Kirby shoots a wave of three comets from his bow. | Medium |
Comet Arrow Storm | Hold B even longer, then release | Kirby shoots a wave of five comets from his bow. | High |
Comet Arrow Chaos | Hold B for maximum time, then release | Kirby shoots a wave of seven comets from his bow. Kirby also releases a pulse of light around him when using the attack, damaging nearby enemies. | Very High |
Straight Shot | Dash + B | Kirby shoots an arrow straight forward. Can be used up to three times in quick succession. | N/A |
Straight Strike | Dash + Hold B, then release | Kirby shoots a wall of arrows straight ahead. | Low |
Straight Comet Strike | Dash + Hold B longer, then release | Kirby shoots a wall of comets straight ahead, which cause splash damage on impact, or when they touch a surface. | Medium |
Heart Arrow Rain | Up + B | Kirby shoots a gravity-effected arrow at a random upwards angle. | N/A |
Comet Arrow Rain | Hold Up + B, then release | Kirby shoots a gravity-effected comet at a random upwards angle, which deals more damage and causes splash damage on impact, or when it touches a surface. | Low |
Comet Arrow Downpour | Hold Up + B longer, then release | Kirby shoots seven gravity-effected comets random upwards angles. | Medium |
Flight | A in midair, then any direction | Kirby gains the ability to hover in any direction he pleases. If the player holds A, Kirby will stop hovering when they release A. If they merely press A, he stops hovering when they next press A. | N/A |
Light
This copy ability is obtained from Cool Spooks. It first appears in Planted Plains 5.
Light Kirby can use the following attacks. In addition to what is listed here, all of Light Kirby's attacks can temporarily brighten a dark room if they hit a candle.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Light Star | B | Kirby shoots a star projectile straight ahead. | N/A |
Magic Light Star | Hold B, then release | Kirby shoots a larger, faster-moving star projectile straight ahead. | Low |
Magic Light Shower | Hold B longer, then release | Kirby shoots a large star projectile and a scatter shot of small star projectiles straight ahead. | Medium |
Magic Light Flash | Hold B, then Up + release | Kirby creates a large flash of light from the area above him. | Low |
Magic Light Firework | Hold B longer, then Up + release | Kirby creates an even larger flash of light from the area above him. | Medium |
Light Swirl | Dash + B | Kirby spins forwards while a spiral of light surrounds him. | N/A |
Light Tornado | Dash, then jump, then B | Kirby rushes forwards while a wild spiral of light surrounds him. | N/A |
Light Ring | Down + B | Kirby creates a ring of light orbs around him. | N/A |
Light Lantern | Up + B | Kirby creates a light orb, then has it fly straight up. Its angle can be altered by pressing Left or Right just before it flies. | N/A |
Light Guard | L/R | Kirby surrounds himself with a glowing light while guarding. Regular enemies who see the light will be scared away. Otherwise, it functions as a regular guard. | N/A |
ESP
This copy ability is obtained from NESPs and Telepathos. It first appears in Planted Plains 6.
ESP Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Psychokinesis | B | Kirby creates a blast of psychic matter around him. | N/A |
PK Shift | Hold B | Kirby creates a field of psychic matter that can be moved freely with the Circle Pad, capable of passing through walls. The field explodes after some time, when B is released, or after it deals enough damage. | N/A |
PK Electroshift | Hold B for a long time without moving Circle Pad | Kirby causes the field of psychic matter to become larger and more powerful. Deals lightning damage. | Low |
PK Galactashift | Mash Circle Pad during PK Electroshift | Kirby causes the field of psychic matter to become even larger and suck regular enemies towards it. When you stop mashing the Circle Pad, it turns back into PK Electroshift. Deals lightning damage. | Slow Gradual |
Vanish | Dash + B | Kirby vanishes from sight, then re-appears some distance ahead when you release B, creating a psychic blast when he re-appears. Using the Circle Pad while B is held down determines where Kirby re-appears. | N/A |
Psychic Flash | Up + B | Kirby creates a vortex of psychic matter around him, which slowly rises upwards. Enemies hit by the attack are flung upwards, excluding bosses and mid-bosses. | N/A |
Psychic Freeze | Down + B | Kirby creates a vortex of psychic matter around him, which slowly falls down. Enemies hit by the attack are stunned for a short time, excluding bosses and mid-bosses. | N/A |
PK Evade | L/R just before getting hit | Kirby vanishes, then re-appears and creates a small blast of psychic energy around him. | N/A |
PK Insight | L/R while getting hit | Kirby vanishes, then re-appears and creates a huge blast of psychic energy around him. Deals lightning damage. | N/A |
Leaf
This copy ability is obtained from Leafans. It first appears in Autumn Avenue 1.
Leaf Kirby can use the following attacks. In addition to what is listed here, all of Leaf Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Leaf Attack | B | Kirby shoots two leaves that spiral upwards. | N/A |
Leaf Swirl | Hold B | Kirby surrounds himself with a tornado of leaves. Can slowly move left and right while using this attack. | Slow Gradual |
Leaf Cyclone | Mash Circle Pad during Leaf Swirl | Kirby causes the tornado of leaves to gain a wider area of effect, much greater vertical reach and slightly increased power. If you stop mashing the Circle Pad, it turns back into Leaf Swirl. | Medium Gradual |
Leaf Scatter | Release B during Leaf Swirl or Leaf Cyclone | Kirby has the tornado of leaves fan out in a large radius, ending the Leaf Swirl/Cyclone. If Kirby runs out of magic while using Leaf Swirl or Leaf Cyclone, he will use this attack automatically. | N/A |
Leaf Dance | Dash + B | Kirby dashes forwards while surrounded by a small whirlwind of leaves. Hold B longer to dash further. Kirby is invincible during this attack. | N/A |
Leaf Uppercut | Up + B | Kirby creates a column of leaves in front of him. | N/A |
Leaf Rain | Down + B in midair | Kirby shoots three leaves at downwards angles. | N/A |
Leaf Burst | Down, then Up + B | Kirby has a whirlwind of leaves rise into the air around him, scattering in all directions at the peak of the attack. | Low |
Leaf Gale | Up, then Down + B | Kirby sends a gale-force wind forwards, while shooting a formation of leaves. Can push regular enemies away from Kirby. | Low |
Leaf Hide | L/R | Kirby hides in green leaves, gaining total invincibility. | N/A |
Leaf Reveal | Release L/R | Kirby lets out a burst of leaves as he stops guarding, damaging nearby enemies. | Very Low |
Needle
This copy ability is obtained from Ticks. It first appears in Autumn Avenue 1.
Needle Kirby can use the following attacks. In addition to what is listed here, all of Needle Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Needle | Hold B | Kirby extends the spikes on his helmet, attacking all around him. If the spikes touch a wall, Kirby will stick to the wall until you stop attacking. | N/A |
Needle Burst | Mash Circle Pad during Needle | Kirby fires a burst of needles in all directions. After using this attack or any of its follow-ups, Kirby must wait for a short time before he can use Needle again. | N/A |
Double Needle Burst | B right after Needle Burst | Kirby fires a second, smaller burst of needles quickly in all directions. | Low |
Needle Finisher | B right after Double Needle Burst | Kirby charges up, then fires a third, much larger burst of needles in all directions. | Medium |
Rolling Needle | Dash + B | Kirby turns into a spiky ball and rolls forwards. While rushing, repeatedly pressing the B Button when near a vertical wall allows you to climb up it, albeit at reduced speed. | N/A |
Needle Rush | Dash + Hold B, then release | Kirby turns into a spiky ball, charges up, and rolls forwards with more speed and power. With this charge level, Kirby's speed isn't reduced when he climbs up walls. | Low |
Needle Ram | Dash + Hold B longer, then release | Kirby turns into a spiky ball, charges up, and rolls forwards with even more speed and power. At this charge level, you can climb up walls without pressing B during the rush. | Medium |
Mega Needle | Up + B | Kirby has a single large spike thrust straight up from his helmet. | N/A |
Falling Spine | Down + B | Kirby flips upside down, then thrusts a single large spike and many smaller spikes straight down. | N/A |
Flare Beam
This Super Ability is obtained from Super Waddle Doos. It first appears in Autumn Avenue 1. Being a Super Ability, Kirby's magic gauge is slowly drained while Flare Beam is in effect, with the ability being lost when it runs out.
Flare Beam Kirby can use the following attacks. In addition to what is listed here, all of his attacks can destroy star-marked obstacles.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Flare Beam | B | Kirby summons a large globe of electricity that can be guided freely for a period of time with the Circle Pad. Pressing A will destroy the globe prematurely. | N/A |
Flare Spark | B during Flare Beam | Kirby's electric globe releases a large blast of flames around it. | Low |
Whip
This copy ability is obtained from Westers. It first appears in Autumn Avenue 2.
Whip Kirby can use the following attacks. In addition to what is listed here, all of Whip Kirby's attacks can grab items and point stars that they hit.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Whip Strike | B | Kirby lashes out with his whip. | N/A |
100-Whip Slap | B repeatedly | Kirby constantly attacks the area in front of him. | N/A |
Ceiling Strike | Up + B | Kirby lashes his whip upwards. | N/A |
Jump Strike | Down + B in midair | Kirby lashes his whip diagonally down. | N/A |
100-Whip Dash | Dash + B | Kirby dashes while lashing his whip wildly. | N/A |
Whip Tornado | Down, then Up + B | Kirby jumps into the air, then wildly spins his whip, creating a vortex around him. | Low |
Magic Whip Tornado | Down, then hold Up + B, then release | Kirby jumps even higher into the air, then wildly spins his whip, having a small tornado slide left and right as he does. | Medium |
Magic Whip Catastrophe | Down, then hold Up + B longer, then release | Similar to Magic Whip Tornado, but creates larger and more powerful tornadoes that slide further left and right. | High |
Whip Grab | Hold B, then release | Kirby charges up, then lashes his whip normally. If the whip hits a regular enemy or defeated mid-boss however, he can grab them and perform a follow-up attack. | Low |
Front Lash | Whip Grab, then B or Forward | Kirby throws a grabbed enemy forcefully down onto the ground in front with the whip. | N/A |
Double Lash | Whip Grab, then Down | Kirby throws a grabbed enemy twice onto the ground in front of him. Has less reach than Front Lash. | N/A |
Back Lash | Whip Grab, then Backwards | Kirby turns around throws a grabbed enemy in the opposite direction he was facing. Has the same effect as Front Lash. | N/A |
High Lash | Whip Grab, then Up | Kirby throws a grabbed enemy high up, bouncing them off the ceiling or throwing them very far away. | N/A |
Spear
This copy ability is obtained from Lanzers. It first appears in Autumn Avenue 2.
Spear Kirby can use the following attacks. In addition to what is listed here, all of Spear Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Spear Thrust | B | Kirby thrusts his spear forwards. | N/A |
Back Thrust | B, then Backwards + B | Kirby quickly thrusts his spear backwards after he thrusts it forwards. | N/A |
Multispear Attack | B, then B | Kirby performs a flurry of forward jabs with his spear. | N/A |
Pinpoint Thrust | B, then B, then B | Kirby launches a powerful forwards thrust. | N/A |
Skyward Thrust | Up + B | Kirby thrusts his spear straight up. | N/A |
Moon Drop | Down + B in midair | Kirby spins, then dives while thrusting his spear downward. | N/A |
Underwater Thrust | B underwater | Kirby thrusts his spear forwards. | N/A |
Underwater Combo | B, then B underwater | Kirby thrusts his spear four times at different forward angles. | N/A |
Underwater Finisher | B, then B, then B underwater | Kirby rushes forwards a short distance with his spear. | N/A |
Surface Thrust | Up + B underwater | Kirby thrusts his spear upwards. | N/A |
Diving Thrust | Down + B underwater | Kirby thrusts his spear straight down. | N/A |
Spear Throw | Dash + B | Kirby throws a spear straight ahead. | N/A |
Spear Barrage | Dash, then jump, then B repeatedly | Kirby throws several spears with differing trajectories. | N/A |
Triple Throw | Dash + hold B, then release | Kirby throws three spears at once in a spread. You can move left and right while charging the attack. | Low |
Triple Magic Throw | Dash + hold B longer, then release | Kirby throws three spears that glow with magic, exploding shortly after they touch the floor, a wall or the ceiling. | Medium |
Spear Copter | Hold B, then release | Kirby twirls his spear over his head and hovers through the air, damaging anything that touches the spear. Can be abrupted by using any other attack while in midair - otherwise, it stops when Kirby's Magic Gauge runs out. | Slow Gradual |
Mysterious Spear Copter | Hold B, mash Circle Pad, then release | Kirby twirls his spear over his head much faster, creating a whirlwind around him to add to the attack's damage. Deals wind damage. | Medium Gradual |
Hammer
This copy ability is obtained from Dygclopes and Bonkers. It first appears in Autumn Avenue 3.
Hammer Kirby can use the following attacks. In addition to what is listed here, all of Hammer Kirby's attacks can pound stakes and break metal blocks, and Kirby's speed is reduced while he has this ability.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Hammer | B | Kirby swings his hammer downwards. | N/A |
Hammer Wave | Hold B, then release | Kirby charges up, then slams his hammer on the ground, creating a series of white shockwaves on the ground in front of him. | Low |
Great Hammer Wave | Hold B longer, then release | Kirby charges up, then slams his hammer on the ground, creating a longer series of more powerful blue shockwaves on the ground in front of him. | Medium |
Kingly Hammer Wave | Hold B even longer, then release | Kirby charges up, then slams his hammer on the ground, creating a long series of larger and even more powerful golden shockwaves on the ground in front of him. | High |
Hammer Swing | Dash + B | Kirby spins his hammer while sliding forwards. | N/A |
Giant Swing | B in midair | Kirby performs a midair spin attack with his hammer. | N/A |
Ultra Giant Swing | Dash, then jump, then B | Similar to Giant Swing, but faster, covers a larger area and is used twice in quick succession. | N/A |
Hammer Flip | Up + B | Kirby charges up, setting his hammer on fire, then swings it upwards. Deals fire damage. | N/A |
Hammer Blaze | Hold Up + B, then release | Similar to Hammer Flip, but deals more damage and creates a large fiery explosion at the end of the swing. Deals fire damage. | Medium |
Hammer Twirl | Down + B | Kirby holds his hammer down and twirls it rapidly. | N/A |
Hammer Throw | Dash + X | Kirby spins his hammer wildly, then throws it as a powerful explosive projectile. Using this will cause you to lose the Hammer ability. | N/A |
Fighter
This copy ability is obtained from Knuckle Joes. It first appears in Autumn Avenue 4.
Fighter Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Vulcan Jab | Tap B repeatedly | Kirby launches a series of fast, weak jabbing punches. | N/A |
Smash Punch | B | Kirby launches a punch, while sending a blue projectile straight forwards. | N/A |
Legend Punch | Hold B, then release | Kirby charges up, then launches two simultaneous punches, while creating a blast of light in front of him. The lower Kirby's health is, the larger and more powerful the blast will be, but the more Magic the attack will cost. | Varies |
Leg Sweep | Dash + Tap B | Kirby slides along the ground, dealing damage with his extended foot. | N/A |
Spin Kick | Dash + B | Kirby performs three spinning kicks, which take him forwards at a slight upwards angle. Can follow up from Leg Sweep, but only launches two kicks in doing so. | N/A |
Down Kick | Tap B in midair | Kirby thrusts his foot straight down. If Kirby hits an enemy with this attack, he will be pushed back. | N/A |
Double Kick | B in midair | Kirby kicks with both feet, while sending a purple projectile straight forwards. | N/A |
Rising Break | Up + B | Kirby performs a powerful rising uppercut. Can follow up from Leg Sweep. | N/A |
Arctic Break | Hold Up + B, then release | Kirby performs a more powerful rising uppercut while surrounding himself with a blizzard. Deals ice damage. | Low |
Sky Kick | Down + B in midair | Kirby performs a diving kick, taking him diagonally down. | N/A |
Lightning Kick | Hold Down + B, then release in midair | Kirby performs a super-fast diving kick, creating a blast of lightning around him when he touches the floor or an enemy. Deals lightning damage. | Low |
Force Blast | Down + B | Kirby shoots a blue projectile straight ahead. | N/A |
Mega Force Blast | Hold Down + B, then release | Kirby shoots a larger and more powerful blue projectile straight ahead. | Low |
Giga Force Blast | Hold Down + B longer, then release | Kirby shoots an even larger red projectile straight ahead. Deals fire damage. | Medium |
Infernal Force Blast | Hold Down + B even longer, then release | Kirby shoots a huge red projectile straight ahead. The projectile will explode in a huge area if it touches a surface. Deals fire damage. | High |
Arctic Force Break | Hold Down + B, then Up + release | Identical to Arctic Break. | Low |
Lightning Force Kick | Hold Down + B, then Forward + release | Kirby jumps backwards, then performs Lightning Kick. | Low |
Legend Force Punch | Hold Down + B, then Backwards + Release | Identical to Legend Punch. Instead of being the power of the attack being dependant on Kirby's health, however, it is dependant on how much the attack was charged. | Varies |
Moon Somersault Kick | B near an enemy in midair | Kirby performs a spinning kick while creating a crescent-shaped flash around him. | N/A |
Foe Grab | Any direction + B when near an enemy | Kirby grabs the enemy. Fails on bosses, and only works on mid-bosses after they are defeated. Once the enemy is captured, Kirby cannot act until he throws them. | N/A |
Arm Throw | Foe Grab, then B, Forward or Up | Kirby punches the enemy, sending them forward or diagonally upward depending on directional input. | N/A |
Judo Throw | Foe Grab, then Down or Backwards | Kirby throws the enemy, sending them backward or diagonally upward after slamming them into the ground, depending on directional input. | N/A |
Crash
This copy ability is obtained from Bombers. It first appears in Autumn Avenue 4.
Crash Kirby can use the following attacks. It's worth noting, however, that using any of Crash Kirby's attacks will cause him to lose the ability.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Crash Fireball | B | Kirby engulfs the screen with a large energy surge. Deals fire damage. | N/A |
Crash Deluge | Down + B | Kirby summons torrential rain to engulf the screen. Deals water damage. | N/A |
Crash Blizzard | Up + B | Kirby has a huge blanket of snow engulf the screen. Deals ice damage. | N/A |
Crash Thunderstorm | Forwards + B | Kirby has masses of lightning engulf the screen. Deals lightning damage. | N/A |
Crash Cyclone | Backwards + B | Kirby has a huge tornado engulf the screen. Deals wind damage. | N/A |
Crash Supernova | Hold B, mash Circle Pad, then release | Kirby releases an enormous blast of dark energy, engulfing the screen. | Medium |
Crash Meteor | Hold B, mash Circle Pad longer, then release | Kirby has giant meteors fly in from above, exploding in a huge area on impact. Lasts for a few seconds after the ability is lost. | Very High |
Farmer
This copy ability is obtained from Strawblutes. It first appears in Autumn Avenue 5.
With this copy ability, Kirby wears a straw hat and what looks like a small leather backpack.
Farmer Kirby can use the following attacks. In addition to what is listed here, all of Farmer Kirby's attacks (except for music-based attacks) can cause all kinds of plants to grow.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Watering Can | Hold B | Kirby sprays water out at close range in front of him. Kirby can move left and right and jump while this attack is in action, but cannot float, crouch or guard. Deals water damage. | N/A |
Water Splash | Down during Watering Can | Kirby pours water straight down, causing it to splash in the area around him. Deals water damage. | N/A |
Water Toss | Mash Circle Pad during Watering Can, then release B | Kirby stops watering, then throws out water droplets at forwards angles. Deals water damage. | N/A |
Water Scatter | Mash Circle Pad during Watering Can for longer, then release B | Kirby stops watering, then throws out a larger number of water droplets, covering a wider scope than Water Toss. Deals water damage. | Low |
Water Blast | Mash Circle Pad during Watering Can for even longer, then release B | Kirby stops watering, then throws out larger, faster and more powerful water droplets. Deals water damage. | Medium |
Fertiliser Spin | B in midair | Kirby spins, tossing out fertiliser at close proximity. | N/A |
Fertiliser Throw | Dash, then jump, then B | Kirby throws out gravity-effected fertiliser straight ahead. | N/A |
Bug Spray | Up + B | Kirby sprays bug spray into the air, which is affected by gravity. Tapping the button causes the spray to fly faster and further, while holding it down allows Kirby to attack continuously. | N/A |
Bug Repellent | Mash Circle Pad during Bug Spray, then release B | Kirby sprays a great amount of bug spray into the air. It covers a wider scope than the normal Bug Spray attack. | Low |
Bug Repellent Rain | Mash Circle Pad during Bug Spray for longer, then release B | Kirby sprays a massive amount of bug spray into the air. Half of the spray flies very quickly, while the other half has the normal speed. | Medium |
Floating Flute | Up + B in midair | Kirby floats upwards with a flute. Using the Circle Pad allows you to navigate Kirby's flight paths. While playing the flute, a field of music notes surrounds Kirby, damaging enemies at close proximity. | Slow Gradual |
Flute Cyclone | Mash Circle Pad during Floating Flute | Kirby creates a larger field of music notes around him, which causes more damage to enemies. However, he becomes unable to move while floating until the player stops mashing the Circle Pad. | Medium Gradual |
Parasol
This copy ability is obtained from parasols dropped by Parasol Waddle Dees and Parasol Waddle Doos. It first appears in Lost Lagoon 1.
Parasol Kirby can use the following attacks. In addition to what is listed here, Kirby's parasol can block attacks from above when he isn't attacking.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Parasol Swing | B | Kirby thrusts his parasol forwards, releasing a splash of water when he does. Deals water damage. | N/A |
Parasol Shield | Hold B | Kirby holds his parasol out as a shield. Press Left or Right on the Circle Pad to change the direction Kirby holds the parasol in. | N/A |
Drift | Automatic in midair | Kirby falls much more slowly, and can drift left and right easily while he falls. Press down to go into a regular fall. | N/A |
Parasol Thrust | Up + B | Kirby thrusts his parasol upwards. | N/A |
Parasol Splash | Hold Up + B, then release | Kirby thrusts his parasol upwards, tossing water droplets in all directions when he does. Deals water damage. | Low |
Parasol Drill | Dash + B | Kirby dashes forwards while twirling his parasol in front of him. | N/A |
Parasol Twirl | Down + B | Kirby twirls his parasol underneath him. | N/A |
Parasol Whirlpool | Hold Down + B, then release | Kirby twirls his parasol beneath him, tossing water droplets in all directions as he does. Deals water damage. | Low |
Parasol Dive | Down + B in midair | Kirby dives diagonally down while thrusting his parasol down. | N/A |
Underwater Swing | B underwater | Kirby swings his parasol forwards. | N/A |
Underwater Dive | Down + B underwater | Kirby slowly dives diagonally down, while thrusting his parasol down. | N/A |
Circus Throw | Any direction + B when near an enemy | Kirby catches an enemy in front of him, then bounces them on his parasol before throwing them into the air. Fails on mid-bosses and bosses. | N/A |
Bomb
This copy ability is obtained from blue Poppy Bros Jr. It first appears in Lost Lagoon 1.
Bomb Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Bomb Prep | B | Kirby holds a bomb over his head. | N/A |
Magic Bomb Prep | Hold B, then release | Kirby charges up, then holds a larger bomb over his head. Its base elemental property is fire, though this can be cycled between fire, lightning and ice by mashing the Circle Pad while charging. Magic bombs will explode in a larger area and leave damaging flames, plasma or ice spikes if their explosion touches the ground. | Low |
Bomb Throw | B with a bomb | Kirby throws his bomb. The bomb can be angled with Up and Down, and explodes on contact with any surface. | N/A |
Bomb Drop | Down + B with a bomb | Kirby sets his bomb on the ground. It will explode after a few seconds. | N/A |
Bomb Bowl | Dash + B with a bomb | Kirby bowls his bomb forwards. It will explode after a few seconds, or automatically when it touches a surface. | N/A |
Bomb Drop | B next to a foe (while no bomb is held) | Kirby sets a bomb on his enemy, which explodes after some time. Regular enemies will be stunned while a bomb is on them - this is not the case for mid-bosses or bosses. | N/A |
Self-Destruct | Do nothing while holding a bomb | Kirby's bomb will explode on its own if not disposed of within time. Kirby will be knocked back when his bomb explodes, and given brief invincibility afterwards. | N/A |
Self-Destruction | Do nothing while holding a magic bomb | Kirby's bomb will explode on its own, creating a towering pillar of flames, lightning or cold wind around him and covering the surrounding ground in hazardous flames, plasma or ice spikes. | Medium |
Monster Flame
This Super Ability is obtained from Super Hot Heads. It first appears in Lost Lagoon 1. Being a Super Ability, Kirby's magic gauge is slowly drained while Monster Flame is in effect, with the ability being lost when it runs out.
Monster Flame Kirby can use the following attacks. In addition to what is listed here, all of his attacks can destroy star-marked obstacles.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Monster Flame | B | Kirby summons a large, fiery dragon that rushes horizontally, matching his vertical height. Pressing left or right on the Circle Pad will guide the dragon in that direction. | N/A |
Monster Pyre | Up or Down + B | Similar to Monster Flame, but the dragon flies straight up from below him. Pressing up or down on the Circle Pad will guide the dragon in that direction. | N/A |
Monster Rampage | Hold B, then release | Kirby summons two dragons, one rushing in from the left and the other rushing in from the right, at slightly different vertical heights. With directional input, the dragon from the left follows the input, while the dragon from the right follows the inverse of the input. | Low |
Monster Inferno | Hold B, then Up or Down + release | Similar to Monster Rampage, but summons a dragon from above and a dragon from below, which rush vertically at slightly different horizontal positions. With directional input, the dragon from below follows the input, while the dragon from above follows the inverse of the input. | Low |
Ninja
This copy ability is obtained from Moonja. It first appears in Lost Lagoon 2.
Ninja Kirby can use the following attacks. In addition to what is listed here, Kirby moves faster while he has this ability, and can cling to walls by jumping towards them.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Knife Throw | Tap B | Kirby throws a kunai straight ahead. | N/A |
Shock | B | Kirby slashes with a katana at close range. | N/A |
Quad Shock | B after a successful Shock | Kirby launches a second slash, creating four shockwaves in front of him, each one larger than the last. | N/A |
Pyrotechnics | Hold B, then release after a successful Shock or Quad Shock | Kirby causes fireballs to burst straight up from the surrounding area. Deals fire damage. | Low |
Pyrotechnic Inferno | Hold B longer, then release after a successful Shock or Quad Shock | Similar to Pyrotechnics, but summons more flames in a larger area, which explode in a large area after some distance. | Medium |
Wall Strike | B while clinging to a wall | Kirby throws a shuriken away from the wall he is clinging to. | N/A |
Wall Storm | Hold B, then release while clinging to a wall | Kirby throws a wave of three shurikens away from the wall he is clinging to. | Low |
Stealth Slash | Dash + B | Kirby vanishes, then emerges some distance ahead, creating a series of slashes between where he started and ended the attack. | N/A |
Ninja Kick | Down + B in midair | Kirby performs a very fast, diagonal diving kick. | N/A |
Smoke Screen | Down + B | Kirby creates a blast of smoke at close proximity. Kirby is invincible during this attack. | N/A |
Smoke Blast | Hold Down + B, then release | Kirby creates a larger and more damaging blast of smoke around him. Unlike Smoke Screen, however, it does not offer invincibility. | Low |
Blossom Storm | Up, then Down + B | Kirby jumps up and summons cherry petals around him, then destroys them, damaging anything around them. | Low |
Blossom Burst | Up, then hold Down + B, then release | Kirby jumps up, then charges up before summoning a large mass of cherry petals around him and shooting them outwards as projectiles. | Medium |
Air Drop | Any direction + B when near an enemy | Kirby grabs the enemy, and proceeds to jump into the sky and slam the enemy down into the ground with massive force, doing damage to anyone in the way. Only works on regular enemies and defeated mid-bosses. | N/A |
Stealth Water Gun | B on the surface of water | Kirby uses a bamboo stick to spray water straight up. | N/A |
Clone Technique | L/R just before getting hit | Kirby vanishes, with a log appearing in his place to block the attack. Pressing any button afterwards causes Kirby to re-appear with an explosion. | N/A |
Wheel
This copy ability is obtained from Grand Wheelie and Wheelies. It first appears in Lost Lagoon 2.
Wheel Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Dash | B | Kirby turns into a wheel and rolls forwards rapidly, even on water. The rush stops when he crashes into something, gets hurt by hazards such as lava, or when B is pressed while rushing. | N/A |
Magic Dash | Hold B, then release | Kirby turns into a wheel and rushes forwards even faster than he normally does, with an energy glow that causes damage to anything around him. When he runs out of magic, this turns back into a regular Dash. | Slow Gradual |
Wheel Jump | A during a dash | Kirby performs a jump in his wheel form. | N/A |
Wheel Turn | Backwards during a dash | Kirby turns around and rolls in the opposite direction. | N/A |
Turn Jump | Left and right repeatedly during a dash | Kirby hops about in place, damaging anything around him. | N/A |
Downshift | Down twice in midair, during a dash | Kirby dives straight down at high speed, resuming his dash when he hits the ground. | N/A |
Rocket Start | Hold Down, then release during a dash | Kirby charges up, then rushes forwards at an increased speed for a short time. During a normal Dash, it matches the speed of Magic Dash. During Magic Dash, his dash becomes even faster than this. | Low |
Sky Wheel | Hold Down, then A + release during a dash | Kirby performs a very high diagonal jump into the air. If used during a Magic Dash, he will jump even higher and further. | Low |
Water
This copy ability is obtained from Driblees. It first appears in Lost Lagoon 3.
Water Kirby can use the following attacks. In addition to what is listed here, all of Water Kirby's attacks can cool lava and make certain plants grow.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Wave Attack | B | Kirby shoots a wave of water that slides along terrain, including slopes. | N/A |
Tidal Attack | Hold B, then release | Kirby shoots a giant wave of water that slides along terrain. When it hits a surface, it releases a splash of water in all directions. | Low |
Tidal Twister | Hold B longer, then release | Kirby shoots a tornado of water that slides along terrain. When it hits a surface, it causes water to spread out in all directions, covering a much larger area than Tidal Attack's splash. | Medium |
Surf | Dash | A unique dash that allows Kirby to go over the surface of water and lava. Additionally, running into an enemy while surfing will damage the enemy instead of Kirby, with some exceptions. | N/A |
Wave Surf | Dash + B | Kirby enlarges the wave of his surf and grants it a damaging property for a short time. | Low |
Weak Wave Surf | Dash + B without sufficient magic for Wave Surf | Similar to Wave Surf, but the wave is not enlarged, though it can still deal damage. | N/A |
Geyser | Hold Up + B | Kirby sprays a column of water straight up. Kirby is incapable of moving while using this attack. | N/A |
Geyser Spray | Rapidly tap Up + B | Kirby sprays a mass of gravity-effected water jets at upwards angles. Kirby is incapable of moving while using this attack. | Slow Gradual |
Fountain Hover | Hold Down + B in midair | Kirby sprays a thin stream of water straight down. Kirby's falling speed is reduced during this attack. The Circle Pad allows Kirby to move in all directions during this attack. | N/A |
Water Crown | Down + B | Kirby creates a small splash of water around him. Weak, but easy to use repeatedly. | N/A |
Water Column | Hold Down + B, then release | Kirby creates a great blast of water around him. Short horizontal range, but has a high reach into the air. | Low |
Rainbow Rain | Down, then Up + B | Kirby creates a sphere of water around him, complete with a rainbow flourish. | Low |
Rainbow Storm | Rapidly tap B after Rainbow Rain | Kirby continues maintaining the sphere of water, complete with lightning crackling in the area around him. Deals lightning damage as well as water damage. | Slow Gradual |
Enhanced Water Gun | B underwater | Kirby's normal underwater attack shoots two projectiles that travel faster and further. | N/A |
Water Wave | Hold B, then release underwater | Kirby shoots three projectiles of his underwater attack, which travel even faster than before, but don't deal much more damage. | Very Low |
Hi-Jump
This copy ability is obtained from Starmen. It first appears in Lost Lagoon 3.
Hi-Jump Kirby can use the following attacks. In addition to what is listed here, Kirby's jump height and floating speed are increased with this ability.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Hi-Jump | B | Kirby jumps up surrounded by a yellow aura, a small explosion by his feet. Kirby can navigate left and right during the jump, and can even use this attack in the air. | N/A |
Rocket Hi-Jump | Hold B, then release | Kirby jumps up surrounded by a blue aura. Takes Kirby higher than Hi-Jump does, and deals more damage. When Kirby hits a surface while attacking with this charge level or higher, an explosion is released. | Low |
Mega Hi-Jump | Hold B longer, then release | Kirby jumps up surrounded by a red aura. Takes Kirby even higher than Rocket Hi-Jump, and deals more damage. | Medium |
Cosmic Hi-Jump | Hold B even longer, then release | Kirby jumps up surrounded by a purple aura. Takes Kirby yet higher than Mega Hi-Jump, and releases much larger explosions when jumping and hitting a surface. | High |
Rocket Dive | Down + B in midair | Kirby dives surrounded by a cyan aura. Functionally similar to Hi-Jump, but takes Kirby down instead of up. | N/A |
Mega Dive | Hold Down + B in midair, then release | Kirby dives surrounded by an orange aura. Functionally similar to Rocket Hi-Jump, but takes Kirby down instead of up. | Low |
Microphone
This copy ability is obtained from Walkies. It first appears in Lost Lagoon 5.
Microphone Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Megaphone | B (first) | Kirby shoots a series of sound waves ahead with a megaphone. | N/A |
Megaphone Blast | Hold B, then release (first) | Similar to Megaphone, but shoots larger and more damaging sound waves. | Low |
Desk Mike | B (second) | Kirby shoots larger and more powerful sound waves from his microphone. Similar area of effect and damage to Megaphone Blast. | N/A |
Microphone Blast | Hold B, then release (second) | Similar to Desk Mike, but shoots even larger sound waves that deal even more damage. | Low |
Stand Mike | B (third) | Kirby sings a loud chord, causing damage to everything on the screen. The ability is lost after using this attack. | N/A |
Encore | Hold B, then release (third) | Similar to Stand Mike, but sings even more loudly for even more damage. | Low |
Shattering Encore | Hold B, mash Circle Pad, then release (third) | Similar to Encore, but adds a damage over time effect to any enemies who survive the attack. | Medium |
Wizard
This copy ability is obtained from Arcani. It first appears in Lost Lagoon 5.
With this copy ability, Kirby wears a dark blue wizard's hat and carries a wooden staff, with a silver orb attached to the tip of the staff.
Wizard Kirby can use the following attacks. In addition to what is listed here, Kirby's Magic Gauge will slowly regenerate over time while he has this ability.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Staff Swing | B when near an enemy | Kirby swings his staff as a melee attack. Weak, but generates extra Magic on a successful hit. | N/A |
Arcane Shot | B | Kirby fires a magic orb straight ahead. | Low |
Arcane Blast | Hold B, then release | Kirby shoots a larger magic orb that pierces through enemies and passes through walls. | Medium |
Arcane Spread | Hold B longer, then release | Kirby shoots a large magic orb and a wave of smaller orbs. These smaller orbs can still pierce enemies and pass through walls. | High |
Arcane Eruption | Hold B even longer, then release | Kirby shoots a wave of magic orbs, each with the same large size and great damage output. | Very High |
Arcane Pearl | B in midair | Kirby fires a small magic orb that homes in on enemies. | Low |
Arcane Orb | Hold B, then release in midair | Kirby shoots a larger homing magic orb that passes through walls and causes weak splash damage on impact. | Medium |
Arcane Globe | Hold B longer, then release in midair | Kirby shoots an even larger homing magic orb which causes greater splash damage. | High |
Fire Pillar | Down + B | Kirby creates a pillar of fire in front of him. Holding the button down will increase the distance between Kirby and the pillar. Deals fire damage. | Low |
Fire Barrier | Hold Down + B, mash Circle Pad, then release | Kirby creates a pillar of blue fire that is taller and wider, and deals more damage. Deals fire damage. | Medium |
Lightning Shock | Up + B | Kirby has a lightning bolt strike his staff from above. Activates upon button release. Deals lightning damage. | Low |
Lightning Rain | Hold Up + B, mash Circle Pad, then release | Kirby has five lightning bolts strike his staff from above. Deals lightning damage. | Medium |
Snow Storm | Dash + B | Kirby sends a wave of snow sliding forwards. Activates upon button release, though movement is possible while the button is held. Deals ice damage. | Low |
Blizzard Storm | Dash, then hold B, mash Circle Pad, and release | Kirby sends a towering twister of snow sliding forwards. Deals ice damage. | Medium |
Tornado
This copy ability is obtained from Twisters. It first appears in Ethereal Events 1.
Tornado Kirby can use the following attacks. In addition to what is listed here, all of Tornado Kirby's attacks have a wind element.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Tornado Attack | B repeatedly | Kirby turns into a small cyclone that spins around wildly for some time. Enemies near him are brought along with him as he moves. Holding A will increase his altitude while he spins - otherwise, he will fall to the ground. | Slow Gradual |
Giant Tornado Attack | Hold B, then release | Kirby turns into a larger and more damaging tornado. Behaves the same as Tornado Attack. | Medium Gradual |
Hyper Tornado | Mash Circle Pad during Tornado Attack or Giant Tornado Attack | Kirby charges up power, and will send a giant whirlwind outwards when the attack ends. | Low |
Hyper Chaos | Mash Circle Pad for longer during Tornado Attack or Giant Tornado Attack | Kirby creates a larger whirlwind at the end of the attack, and will send small cyclones left and right if he ends the attack on the ground. | Medium |
Rising Gust | Up + B | Kirby shoots a small whirlwind straight up. | N/A |
Falling Gust | Down + B in midair | Kirby shoots a small whirlwind straight down. | N/A |
Tornado Dash | Dash + B | Kirby dashes straight forwards, surrounded by a whirlwind. Can be slightly steered up or down. | N/A |
Tornado Rampage | Dash, then hold B, then release | Kirby dashes forwards surrounded by a larger whirlwind than with Tornado Dash, leaving a trail of disturbed wind that damages enemies on contact. Easier to steer up and down than Tornado Dash. | Low |
Snow Bowl
This Super Ability is obtained from Super Chillies. It first appears in Ethereal Events 1. Being a Super Ability, Kirby's magic gauge is slowly drained while Snow Bowl is in effect, with the ability being lost when it runs out.
Snow Bowl Kirby can use the following attacks. In addition to what is listed here, all of his attacks can destroy star-marked obstacles.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Snow Bowl | B | Kirby turns into a giant snowball. Pressing left or right on the Circle Pad will cause him to rush in that direction until Snow Crash is used, absorbing enemies into the snow to make the snowball larger. Jumping and turning around is possible in snowball form. | N/A |
Snow Crash | B in snowball form | Kirby releases a blast of snow as he reverts to his normal form. This will be used automatically if Kirby crashes into a wall. | |
Avalanche Bowl | Mash Circle Pad before moving in snowball form | Kirby increases the size of his snowball form. Can be stacked up to three times, with more magic cost for each step. When Snow Crash is used in this form, icy projectiles are scattered in all directions, with more being scattered with every charge level. | Variable |
Archer
This copy ability is obtained from Spynums. It first appears in Ethereal Events 2.
Archer Kirby can use the following attacks. In addition to what is listed here, all of Archer Kirby's attacks can cut rope and tall grass.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Shot | B | Kirby shoots an arrow from his bow. Can be angled with Up and Down after repeated shots. | N/A |
Sniper Shot | Hold B, then release | Kirby shoots a glowing blue arrow that pierces through enemies and deals more damage. | Low |
Magic Star Shot | Hold B longer, then release | Kirby shoots an arrow enveloped in a blue energy orb, which deals even more damage and explodes upon hitting a wall. | Medium |
Sky Shot | Up + B | Kirby shoots an arrow straight up. | N/A |
Sky Shot Shower | Hold Up + B, then release | Kirby shoots a glowing blue arrow straight up, which pierces through enemies. After some distance, it tosses four blue, arrow-shaped fragments at downwards angles, though it loses its piercing ability upon doing so. | Low |
Sky Shot Deluge | Hold Up + B longer, then release | Kirby shoots an arrow enveloped in a blue energy orb straight up. After some distance, the orb explodes and tosses ten blue, arrow-shaped fragments at downwards angles. | Medium |
Bow Slash | Dash + B | Kirby performs two slashes, using his bow like a sword. | N/A |
Leaping Quiver | Dash, then jump, then B | Kirby shoots three arrows diagonally downwards. | N/A |
Leaping Finisher | Hold B, then release after Leaping Quiver | Kirby holds his position in the air, and charges up before shooting a glowing blue arrow that pierces through enemies. Can be aimed in any direction with the Circle Pad. | Low |
Finisher Flourish | Hold B, mash Circle Pad, then release after Leaping Quiver | Kirby holds his position in the air, and charges up before shooting a wave of five piercing, glowing blue arrows. Can be aimed in any direction with the Circle Pad. | Medium |
Camouflage | Down | Kirby hides under one of several cardboard cutouts. He is invulnerable while hiding, though his movement is limited to slow sideways crawling (his invulnerability is removed while he crawls). | N/A |
Hitman | B during Camouflage | Kirby quickly shoots an arrow forwards from his hiding place. Invulnerability is removed until the end of the attack animation. | N/A |
Hiding Sky Shot | Up + B during Camouflage | Similar to Hitman, but shoots the arrow upwards. | N/A |
Flower
This copy ability is obtained from Sakurin. It first appears in Ethereal Events 2.
With this copy ability, Kirby wears a tiara of vines, decorated with purple petals with a large purple flower at the front.
Flower Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Petal Burst | B | Kirby creates a burst of petals in front of him. | N/A |
Petal Swirl | B, then B repeatedly | Kirby creates a whirlwind of petals in front of him. Can move left and right slightly during the attack, but cannot jump. | N/A |
Petal Tornado | Hold B during Petal Swirl, then release | Kirby sends the whirlwind of petals sliding forwards, damaging anything in its path. | Low |
Petal Chaos | Hold B longer during Petal Swirl, then release | Kirby sends out two larger whirlwinds of petals, one going forwards and the other going backwards. | Medium |
Flower Scent | Hold B, then release | Kirby throws a petal that, on contact with a regular enemy or defeated mid-boss, causes them to fight on Kirby's side for a period of time. | Varies |
Flower Control | Hold B longer, then release | Similar to Flower Control, but throws a petal that releases an explosion on impact, controlling other nearby enemies. | Varies |
Flower Star | Dash + B | Kirby throws a flower forwards like a shuriken. | N/A |
Flower Storm | Dash + Hold B, then release | Kirby throws two flowers that fly around each other in wavy paths. More powerful than Flower Star, and pierces through enemies. | Low |
Flower Boomerang | Dash, then jump, then B | Kirby throws a flower that flies forwards, then returns to him. Kirby will be suspended in midair until the flower returns to him, and the flower's path can be slightly guided with the Circle Pad. | N/A |
Petal Scatter | Up + B | Kirby flings petals into the air. | N/A |
Petal Blizzard | Up + Hold B, then release | Kirby surrounds himself with a towering twister of petals. | Low |
Petal Hide | Down + B | Kirby hides under petals, then scatters them as projectiles when the button is released. Kirby can still be hit while in hiding, though regular enemies tend to ignore him. | N/A |
Petal Unveiling | Mash Circle Pad during Petal Hide, then release | When Kirby reveals himself, he throws a wave of five large flowers into the air. | Low |
Mirror
This copy ability is obtained from Simirrors. It first appears in Ethereal Events 3.
Mirror Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Mirror Cut | B | Kirby performs an overhead swing with his sceptre. | N/A |
Reflect Force | Hold B | Kirby fires crystals straight ahead, while creating a shield that destroys projectiles, shooting a homing star at the enemy who fired the projectile for every projectile destroyed. Can turn left and right during the attack, but cannot move otherwise. | N/A |
Reflect Storm | Mash Circle Pad during Reflect Force | Kirby fires faster and more powerful crystals that travel much further, and amplifies the strength of any projectiles that he reflects with the shield. | Slow Gradual |
Mirror Body | Dash + B | Kirby splits into two clones that slide left and right, invincible, and damage enemies on contact, before quickly merging back into his normal self. The direction of the attack is random when used in midair. | N/A |
Mirror Mirage | Dash + Hold B, then release | Kirby summons a clone of himself that hangs near him and attacks whenever he does for a short time. Up to three of these mirages can be held out at a time. | Low |
Mirror of Life | Dash + Hold B, mash Circle Pad, then release | Kirby summons a clone of himself that hangs near him and attacks whenever he does, similarly to Mirror Mirage. However, the clone will not go away until the end of the level, or until Kirby loses a life. | Very High |
Mirror Body - Sky | Up + B | Kirby splits into five copies that form a vertical line upwards, becoming invincible and damaging enemies who touch the copies, before merging back into his normal self. | N/A |
Mirror Body - Cyclone | Hold Up + B, then release | Similar to Mirror Body - Sky, though Kirby splits into three side-by-side columns of copies. | Medium |
Mirror Body - Ring | Down + B | Kirby splits into seven copies, with the original Kirby in the centre and the other six around him, becoming invincible and damaging enemies who touch the copies, before merging back into his normal self. | N/A |
Mirror Body - Whirlpool | Hold Down + B, then release | Similar to Mirror Body - Ring, though Kirby splits into two rings of copies. | Medium |
Reflect Guard | L/R | Kirby creates a shield around himself while guarding. Kirby takes no damage while the shield is up, and projectiles that touch it will be reflected like with Reflect Force. The shield will shatter if the guard is held for too long, however. | N/A |
Reflect Barrier | Mash Circle Pad during Reflect Guard | Kirby makes his shield larger and causes it to raise the damage of reflected projectiles. If the Circle Pad is mashed after the shield breaks, a normal Reflect Guard is restored. | Slow Gradual |
UFO
This copy ability is obtained from UFOs. It first appears in Timely Temple 1.
When not in his UFO form with this ability, Kirby has a metallic orange, blade-shaped extension on either side of his head.
UFO Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
UFO Fly | B | Kirby converts into a UFO. While in UFO form, he can move freely in all directions and use a new variety of attacks, though Magic is slowly drained in this form. If his Magic Gauge runs out, he abandons his UFO form. | Very Slow Gradual |
Chain Beam | B in UFO form | Kirby shoots a beam of electricity going from a 45 degree angle above him to a 45 degree angle below him. Deals lightning damage. | N/A |
Smart Beam | Hold B, then release in UFO form | Kirby shoots a small laser bolt straight ahead. | N/A |
Heat Beam | Hold B longer, then release in UFO form | Kirby shoots a larger and more powerful laser bolt that deals fire damage. | Low |
Piercing Heat Beam | Hold B even longer, then release in UFO form | Kirby shoots a massive, highly powerful laser bolt that pierces through enemies. Deals fire damage. | Medium |
Heat Cannon | Hold B for the maximum time in UFO form | Kirby shoots an even more powerful Piercing Heat Beam straight ahead, a Piercing Heat Beam backwards, and a variation of the Heat Beam that deals lightning damage at upwards and downwards angles. | High |
Star Guard | Rapidly tap B in UFO form | Kirby causes a star of electricity to spin around him, damaging enemies on contact. Deals lightning damage. | N/A |
Unidentified Dash | Dash + B in UFO form | Kirby dashes forwards in a zigzag path. | N/A |
Mystery Catch | A in UFO form | Kirby emits a tractor beam downwards, sucking up regular enemies and instantly defeating them. Does nothing against mid-bosses or bosses. | N/A |
Smash
This copy ability is obtained from Core Hands. It first appears in Timely Temple 1.
This is the only copy ability that causes Kirby's appearance to be untouched.
Smash Kirby can use the following attacks.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Vulcan Jab | Tap B repeatedly | Kirby launches a series of fast, weak jabbing punches. | N/A |
Smash Punch | B | Kirby launches a punch, while sending a white projectile straight forwards. | N/A |
Twinkle Star | B in midair | Kirby spins in midair, damaging enemies around him. | N/A |
Air Drop | Any direction + B when near an enemy | Kirby grabs the enemy, and proceeds to jump into the sky and slam the enemy down into the ground with massive force, doing damage to anyone in the way. Only works on regular enemies and defeated mid-bosses. | N/A |
Smash Kick | Hold B, then release | Kirby performs a powerful forwards kick, sending him forwards slightly. Pressing left or right while charging will change the direction in which the kick is aimed. | Low |
Smash Driver | Hold B longer, then release | Kirby performs a powerful forwards kick that deals more damage than Smash Kick, and sends him further. Pressing left or right while charging will change the direction in which the kick is aimed. | Medium |
Smash Flip | Hold B, then Up + release | Kirby performs a rising somersault kick. | Low |
Smash Flier | Hold B longer, then Up + release | Kirby performs a rising somersault kick that sends him higher than Smash Flip does, and deals more damage. | Medium |
Smash Spin | Hold B, then Down + release | Kirby performs a spinning kick, sweeping the floor on both sides. | Low |
Smash Twister | Hold B longer, then Down + release | Kirby performs a spinning kick that lasts for longer than Smash Spin, deals more damage, and permits him to slide left and right while he spins. | Medium |
Final Cutter | Up + B | Kirby jumps into the air while slashing with a slash, before launching another slash while he dives down, creating blue shockwaves in front of him when he hits the ground. The blade can cut rope and grass. | N/A |
Frenzied Cutter | Hold Up + B, then release | Similar to Final Cutter, though Kirby jumps higher and faster, causes more damage while diving, and creates larger, more powerful shockwaves that reach further. The blade and the shockwaves can cut rope and grass. | Low |
Hammer | Dash + B | Kirby swings his hammer forwards. | N/A |
Hammer Flip | Hold Dash + B, then release | Kirby sets his hammer on fire, then swings it with more force. Deals fire damage. | Low |
Blazing Flip | Hold Dash + B longer, then release | Kirby sets his hammer on fire, then performs three spinning hammer swings in succession. Deals fire damage. | Medium |
Stone | Down + B | Kirby turns into a stone version of himself, then quickly falls to the ground. Kirby can damage enemies while falling, and cannot be damaged by most attacks in this form, though powerful attacks force him out of the stone form. After turning into a stone, pressing B returns him to his normal form. | N/A |
Huge Stone | Hold Down + B, then release | Kirby transforms into a larger stone that causes more damage to enemies. | Low |
Smash Shield | L/R | Kirby surrounds himself with a red energy field for a split second, providing brief invincibility. | N/A |
Grand Hammer
This Super Ability is obtained from Super Dygclopes. It first appears in Timely Temple 1. Being a Super Ability, Kirby's magic gauge is slowly drained while Grand Hammer is in effect, with the ability being lost when it runs out.
Grand Hammer Kirby can use the following attacks. In addition to what is listed here, all of his attacks can destroy star-marked obstacles.
Name | Controls | Description | Magic Cost |
---|---|---|---|
Grand Hammer | B | Kirby enlarges his hammer, then jumps up and pounds the ground, sending small shockwaves left and right and pounding certain objects down. | N/A |
Hammer Plus | B, then mash Circle Pad | Kirby draws an even larger, multi-coloured hammer, which releases larger shockwaves and pounds objects down by two units. | N/A |
Super Hammer Plus | B, then mash Circle Pad for longer | Kirby draws a massive, golden hammer adorned with stars, which releases even larger shockwaves and pounds objects down by three units. | N/A |
Flaming Hammer | Hold B, then release | Kirby's hammer causes the ground around him to burn. Using Hammer Plus or Super Hammer Plus makes the flames effect a larger area. | Variable |
Sleep
This copy ability is obtained from Noddies. It first appears in Timely Temple 1.
Sleep Kirby can use the following "attacks".
Name | Controls | Description | Magic Cost |
---|---|---|---|
Doze | Automatic | Kirby falls asleep, becoming incapable of movement of any kind. After some time, or if attacked enough, he will wake up and the ability is lost. | N/A |
Power Nap | B | For every press of B, a tiny bit of magic is lost to restore Kirby's health. | Very Low |
Early Wake | Any direction | Kirby's sleep bubble grows larger. After enough inputs, the bubble pops, waking Kirby prematurely. | N/A |