Fantendo - Game Ideas & More
Tag: rte-wysiwyg
Tag: rte-wysiwyg
Line 236: Line 236:
 
! style="width:5%;"|'''Name'''
 
! style="width:5%;"|'''Name'''
 
! style="width:39.5;"|'''Battle Strategy'''
 
! style="width:39.5;"|'''Battle Strategy'''
! style="width:39.5;"|'''Dimension Strategy'''
 
 
! style="width:1%;"|'''Boss Of?'''
 
! style="width:1%;"|'''Boss Of?'''
 
|-
 
|-
 
| style="text-align:center;"|[[File:WhispyWoodsy.png|200px|The normally peaceful Whispy Woods has been angered by the distortion that the Dimension Rings cause. This time, Whispy Woods seems to be more than your average boss; he's been training for this moment!]]
 
| style="text-align:center;"|[[File:WhispyWoodsy.png|200px|The normally peaceful Whispy Woods has been angered by the distortion that the Dimension Rings cause. This time, Whispy Woods seems to be more than your average boss; he's been training for this moment!]]
 
| style="text-align:center;"|'''Whispy Woods'''
 
| style="text-align:center;"|'''Whispy Woods'''
  +
| style="text-align:center;"|
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Whispy Woods is back once more as the first boss of the game. At first glance, Whispy Woods plays just like most of his encounters; he spits gusts of wind and drops apples that can be used as ammo. Where he really steps up is after he loses half of his health. Whispy Woods will jump into the background, with two roots peaking out of the foreground that can be hit. Whispy now attacks through his roots in many ways, such as slashes and crawling across the stage. Once he is defeated, the battle against Dimension Whispy Woods begins.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">This time around, Dimension Whispy Woods is in the background from the beginning, with his roots covering the battlefield. Dimension Whispy attacks through growing roots out of the ground and throwing sharp leaves. His signature gust attack has been turned into one large tornado. Whispy also drops Gordos instead of apples. You must lure Whispy into throwing a Gordo in front of him, and then exhale it back at him to cause damage.</span>
+
<span class="mw-collapsible mw-collapsed">Whispy Woods is back once more as the first boss of the game. At first glance, Whispy Woods plays just like most of his encounters; he spits gusts of wind and drops apples that can be used as ammo. Where he really steps up is after he loses half of his health. Whispy Woods will jump into the background, with two roots peaking out of the foreground that can be hit. Whispy now attacks through his roots in many ways, such as slashes and crawling across the stage.</span>
  +
  +
<span class="mw-collapsible mw-collapsed">Dimension Whispy Wood converts the battlefield into a moving wave of roots as Whispy Wood now spits harmful Gordos from the background rather than wind, requiring the player to aim towards Whispy and exhale  the Gordos back towards Whispy.</span>
 
|
 
|
 
<p style="text-align:center;">'''Pancake Plains'''</p>
 
<p style="text-align:center;">'''Pancake Plains'''</p>
Line 249: Line 250:
 
| style="text-align:center;"|'''Lololo and Lalala'''
 
| style="text-align:center;"|'''Lololo and Lalala'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Lololo and Lalala make a return as the second bosses of the game. Similar to before, the two bosses each only have half a health bar, and attack by pushing boxes and enemies. If one of them is defeated, they will change their attack pattern by sliding boxes and teleporting around, while the fallen boss will charge in from the background.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Lololo and Lalala make a return as the second bosses of the game. Similar to before, the two bosses each only have half a health bar, and attack by pushing boxes and enemies. If one of them is defeated, they will change their attack pattern by sliding boxes and teleporting around, while the fallen boss will charge in from the background.</span>
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Lololo and Lalala are fused into one being for this battle, and are referred to collectively as the "Dimension LoLa Duo". Dimension LoLa attacks by throwing levitating boxes and enemies, among other things. They can also summon giant hands for attacks, such as trying to trap Kirby in an egg and spawning falling Blocky statues. Dimension LoLa can be defeated by exhaling the bomb boxes they throw onto the field.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Rice Resort'''</p>
 
<p style="text-align:center;">'''Rice Resort'''</p>
Line 256: Line 256:
 
| style="text-align:center;"|'''Jawgob'''
 
| style="text-align:center;"|'''Jawgob'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Jawgob is a giant dragon-like creature made of candy, and looks similar to Fatty Puffer in basic shape. Jawgob attacks by spitting milk balls that make the ground slippery as well as tough to break jawbreakers. Jawgob uses a variety of different sweets for his battle tactics, such as a chocolate bar sword and lollipop hammers. Jawgob can also liquify itself in order to move more quickly, and attacks by chasing Kirby as he runs across the ground and then jumping upwards.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Jawgob is a giant dragon-like creature made of candy, and looks similar to Fatty Puffer in basic shape. Jawgob attacks by spitting milk balls that make the ground slippery as well as tough to break jawbreakers. Jawgob uses a variety of different sweets for his battle tactics, such as a chocolate bar sword and lollipop hammers. Jawgob can also liquify itself in order to move more quickly, and attacks by chasing Kirby as he runs across the ground and then jumping upwards.</span>
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">In this battle, Jawgob has a few new tactics. The battleground has a bizarrely shaped background, with twists and turns all over, which allows Jawgob to make use of his new rolling and pounding attacks. It can also cause a giant milkstorm, forcing Dimension Kirby to swim around to avoid Jawgob. In order to defeat Jawgob, you must wait until he crashes into an object. Wait until he lands right in front of an explosive mine located in the background and then exhale to hurt him.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Icing Isles'''</p>
 
<p style="text-align:center;">'''Icing Isles'''</p>
Line 263: Line 262:
 
| style="text-align:center;"|'''Kracko'''
 
| style="text-align:center;"|'''Kracko'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">This one-eyed cloud monster is a common sight in most Kirby games, and this one is no exception. In this game Kracko starts off in his smaller cloud form known as Kracko Jr. Kracko Jr. attacks through erratic swoops, dropping bomb tears, and spawning Waddle Doos. At half health, Kracko Jr. transforms into its full form, with a much wider array of attacks. It can transform into a giant cloud rocket and launch through the background, cause lightning to strike around the stage, shoot rapid-fire beam blasts, and create spinning tornadoes.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">This one-eyed cloud monster is a common sight in most Kirby games, and this one is no exception. In this game Kracko starts off in his smaller cloud form known as Kracko Jr. Kracko Jr. attacks through erratic swoops, dropping bomb tears, and spawning Waddle Doos. At half health, Kracko Jr. transforms into its full form, with a much wider array of attacks. It can transform into a giant cloud rocket and launch through the background, cause lightning to strike around the stage, shoot rapid-fire beam blasts, and create spinning tornadoes.</span>
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Through the warped power of the Dimension Rings, Kracko's spikes have each grown their own cloud, providing 6 drill arms connected through extreme lightning currents. Kracko uses these drill arms to try and smash Kirby into the screen, as well as making propulsion easier to perform a drill attacks. Kracko's drills also provide extreme spinning power in order to slice Kirby. They can even be fired as rockets! Kracko's charged up with electricity and will frequently fire random bolts. In order to defeat Kracko, you must reflect back one of these bolts in order for them to hit.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Strawberry Storms'''</p>
 
<p style="text-align:center;">'''Strawberry Storms'''</p>
Line 270: Line 268:
 
| style="text-align:center;"|'''Omelites'''
 
| style="text-align:center;"|'''Omelites'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">The Omelites are a group of grey metal balls that can morph together to form numerous things, controlled by an eye-like Omelite called the Core Omelite. The Omelites have a ton of health and are separated into 6 forms. The first form covers the entire screen, where the Core will disappear and reappear shooting lasers, along with some fake lookalikes. The second form is a giant cube machine that will deal a lot of damage if you get struck by its arms and body slams. The third form is a UFO that zips around quickly and only opens up to attack, revealing the Core inside. The fourth form has the Core controlling four thin swords who attack swiftly, and can even merge into a spider like creature that crawls around. The fifth form is a copy of Kirby, who just jumps around and floats while shooting lasers. The last form is the Core Omelite by itself, which just chases after Kirby.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">The Omelites are a group of grey metal balls that can morph together to form numerous things, controlled by an eye-like Omelite called the Core Omelite. The Omelites have a ton of health and are separated into 6 forms. The first form covers the entire screen, where the Core will disappear and reappear shooting lasers, along with some fake lookalikes. The second form is a giant cube machine that will deal a lot of damage if you get struck by its arms and body slams. The third form is a UFO that zips around quickly and only opens up to attack, revealing the Core inside. The fourth form has the Core controlling four thin swords who attack swiftly, and can even merge into a spider like creature that crawls around. The fifth form is a copy of Kirby, who just jumps around and floats while shooting lasers. The last form is the Core Omelite by itself, which just chases after Kirby.</span>
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">In the Dimension World, the Core Omelite has full control over the Omelites, now sporting two giant hands that can used to mush as many Omelites as it wants together in order to form weaponry. The Core Omelite can create all sorts of things, from axes to fire to rubber balls. It can also imprison Kirby in a small area, preventing him from running or jumping. In order to defeat the Core Omelite, any of its projectiles (the most common ones are the Omelite Missiles) must be reflected back to the hands, as the Core Omelite cannot be touched.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Omelette Outpost'''</p>
 
<p style="text-align:center;">'''Omelette Outpost'''</p>
Line 277: Line 274:
 
| style="text-align:center;"|'''Kabula'''
 
| style="text-align:center;"|'''Kabula'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Unlike previous fights with this giant blimp, there is nothing that lets you battle air to air. Rather, while controlling King Dedede, the player must avoid the Shotzo fire and other attacks that Kabula will unleash. Every once in a while, Kabula will open up and fire a large black missile. King Dedede must hit this missile in the right direction so it will hit Kabula. Once Kabula is defeated, you can ride on it and sail your way to the moon.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Unlike previous fights with this giant blimp, there is nothing that lets you battle air to air. Rather, while controlling King Dedede, the player must avoid the Shotzo fire and other attacks that Kabula will unleash. Every once in a while, Kabula will open up and fire a large black missile. King Dedede must hit this missile in the right direction so it will hit Kabula. Once Kabula is defeated, you can ride on it and sail your way to the moon.</span>
| style="text-align:center;"|Kabula is not fought in the Dimension World.
 
 
|
 
|
 
<p style="text-align:center;">'''Noodle Nebula Stage 5'''</p>
 
<p style="text-align:center;">'''Noodle Nebula Stage 5'''</p>
Line 284: Line 280:
 
| style="text-align:center;"|'''Taoistar'''
 
| style="text-align:center;"|'''Taoistar'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Taoistar is a mage-like space creature who is said to hold the fabric of space together. Upset by the imbalance of space that Zuringa has caused, he unleashes his fury on poor Kirby. Taoistar carries a Starlus (basically a Star Stylus) in order to attack. Taoistar can draw enemies and other hazards through the Starlus in order to attack Kirby. He can also connect stars with them to form constellations that he'll use in attacks. Being the keeper of space, he also manipulates this power in battle, such as causing mini black holes and reversing the controls.</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Taoistar is a mage-like space creature who is said to hold the fabric of space together. Upset by the imbalance of space that Zuringa has caused, he unleashes his fury on poor Kirby. Taoistar carries a Starlus (basically a Star Stylus) in order to attack. Taoistar can draw enemies and other hazards through the Starlus in order to attack Kirby. He can also connect stars with them to form constellations that he'll use in attacks. Being the keeper of space, he also manipulates this power in battle, such as causing mini black holes and reversing the controls.</span>
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Dimension Taoistar is a lot tougher, mainly due to the fact that his Starlus has split into two. With this power, Taoistar keeps a barrier up to protect him at all time, and if that wasn't enough, Taoistar stays in the background at all times. He'll fire star showers in the background that fall from the sky, and giant stars that'll try to crush you. He can also be covered by a space cloth to hide his position, and then fire a wave of meteors. Dimension Kirby must track down where Taoistar will stop and reflect a meteor back at his shield, so he will enter the foreground and be open to attack.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Noodle Nebula'''</p>
 
<p style="text-align:center;">'''Noodle Nebula'''</p>
Line 290: Line 285:
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|'''Dimension Dedede'''
 
| style="text-align:center;"|'''Dimension Dedede'''
| style="text-align:center;"|Dimension Dedede is not fought on Pop Star.
+
| style="text-align:center;"|q
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Even King Dedede has been caught by Zuringa's Dimension Rings, it seems... Unlike the greedy king who's able to lend a hand at times, Dimension Dedede is pure mercilessness, and will stop at nothing to defeat and kill Kirby in his hands. Even going as far as to break his own hammer, Dimension Dedede is equipped with a Star Rod for this battle. Most of Dedede's common battle tactics have been upped a notch, with the ability to fire stars, create shockwaves, hover in the air, and even flip the screen. In order to defeat Dedede, you'll need to attempt to exhale one of the stars he send out. Due to it's sheer power, it won't be reflected, but rather stuck on Kirby's mouth. Kirby must then find an opening and attack the Star Rod, as hurting Dedede himself does nothing.</span>
 
 
|
 
|
 
<p style="text-align:center;">'''Eclair Ending Part 1'''</p>
 
<p style="text-align:center;">'''Eclair Ending Part 1'''</p>
Line 298: Line 292:
 
| style="text-align:center;"|'''Zuringa'''
 
| style="text-align:center;"|'''Zuringa'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">It's finally time to battle Zuringa! Zuringa relies on portals to get around, as his power seems to be rather limited. However, as the creator of the rings, you can expect many tricks to emerge from this. He can trap Kirby inside an area within his rings and try to attack, forcing him to avoid through only running or only jumping. He can also throw rings as all sorts of projectiles, from spinning boomerangs to whirling tornados to even moving black holes! Zuringa also notably fights using a lot of ice-based attacks and machinery; any chance to inhale these must be used, as the rings can't be stopped!</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">It's finally time to battle Zuringa! Zuringa relies on portals to get around, as his power seems to be rather limited. However, as the creator of the rings, you can expect many tricks to emerge from this. He can trap Kirby inside an area within his rings and try to attack, forcing him to avoid through only running or only jumping. He can also throw rings as all sorts of projectiles, from spinning boomerangs to whirling tornados to even moving black holes! Zuringa also notably fights using a lot of ice-based attacks and machinery; any chance to inhale these must be used, as the rings can't be stopped!</span>
| style="text-align:center;"|Zuringa is not fought in the Dimension World.
 
 
|
 
|
 
<p style="text-align:center;">'''Eclair Ending (Part 1)'''</p>
 
<p style="text-align:center;">'''Eclair Ending (Part 1)'''</p>
Line 305: Line 298:
 
| style="text-align:center;"|'''Zuringa Unleashed'''
 
| style="text-align:center;"|'''Zuringa Unleashed'''
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Despite Zuringa being defeated once, his power seems to be way stronger than ever before! How is it possible? Now that his strength is near limitless, Zuringa's battle capabilities has increased tenfold; just to name a few, there's the ability to sprout giant spikes, send out rings that chase after Kirby, fire multiple laser beams at once, open a screen wide black hole, create rotating pillars of flame, and of course the classic Kirby villain technique of teleportation. During the battle, Lace will appear and try to help with her Star Mixer. Once she charges up her Star Mixer, throw an attack in there and she'll unleash a lightning barrage to stun Zuringa and prevent him from moving!</span>
 
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Despite Zuringa being defeated once, his power seems to be way stronger than ever before! How is it possible? Now that his strength is near limitless, Zuringa's battle capabilities has increased tenfold; just to name a few, there's the ability to sprout giant spikes, send out rings that chase after Kirby, fire multiple laser beams at once, open a screen wide black hole, create rotating pillars of flame, and of course the classic Kirby villain technique of teleportation. During the battle, Lace will appear and try to help with her Star Mixer. Once she charges up her Star Mixer, throw an attack in there and she'll unleash a lightning barrage to stun Zuringa and prevent him from moving!</span>
| style="text-align:center;"|Zuringa Unleashed is not fought in the Dimension World.
 
 
|
 
|
 
<p style="text-align:center;">'''Eclair Ending (Part 2)'''</p>
 
<p style="text-align:center;">'''Eclair Ending (Part 2)'''</p>
Line 311: Line 303:
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|'''Dimension Zuringa'''
 
| style="text-align:center;"|'''Dimension Zuringa'''
| style="text-align:center;"|Dimension Zuringa is not fought on Pop Star.
+
| style="text-align:center;"|k
| style="text-align:center;"|<span class="mw-collapsible mw-collapsed">Zuringa's last resort is to throw himself within the depths of the Dimension World and hope to accomplish his goals there. Kirby and Lace must first work together and try to load up the Star Mixer using the attacks from left behind enemies in order to reopen the portal, and only then will Dimension Kirby and Lace be able to enter the battlefield. For the first phase, Dimension Zuringa will work on setting up a barrier while his newfound darkness arms will try and attack Kirby. Kirby must dodge these and try not to lose his health for Zuringa will only be vulnerable when he loses the willpower to keep the barrier up. Kirby must time his exhale right so one of the darkness arms will be sent hurtling towards Dimension Zuringa. Repeat this process a few more times to enter the second phase. </span>
 
 
<span class="mw-collapsible mw-collapsed">For the second phase, Dimension Zuringa manages to break the very ground that Dimension Kirby stood on, causing Lace to have to carry him to another area, at the cost of being capture. Kirby must once again dodge his attacks and wait for an opening: specifically, during an attack where the darkness arms slams into the ground in an attempt to hit Kirby, while letting go of Lace. Kirby must exhale and send this hand flying into the Star Mixer, so that Lace can successfully launch it into Zuringa. Once you get rid of all 4 of Zuringa's darkness arms, you'll enter the third and final stretch. </span>
 
 
<span class="mw-collapsible mw-collapsed">For the last part of the battle, Zuringa is infuriated and opens another portal that leads deeper and deeper into the Dimension World. While controlling Lace in a free flight movement, you must avoid any and all attacks that Zuringa tries to send out at you in order to knock you out of the portal, as well as the dark arrows that occasionally appear within the portal. Over time, you'll reach an area so deep that Zuranga will slow down, where you catch up to him. Zuringa tries to open another portal, only to find that he's gone as deep as possible and that said opening is so far out of reach that anyone who enters will be instantly decimated. Here, Kirby loads himself into the Star Mixer and launches out at full blast, while Zuringa tries to charge up one more attack and launch it while his regenerated darkness arms hold him back from entering the portal. It's a button mashing competition where you have to exhale with enough power to overcome Zuranga's last move and knock it back at him, resulting in his body burning while he slowly disappears into the unknown. </span>
 
 
|
 
|
 
<p style="text-align:center;">'''Radiant Realm'''</p>
 
<p style="text-align:center;">'''Radiant Realm'''</p>

Revision as of 04:47, 23 May 2015

This article shows outstanding quality! Click here for more information.