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Karaja Male
Heterosexual
178cm
86kg lbs
28 years old Human
Karaja
INFO
FULL NAME Karaja
POWERS
BIRTHDAY
ALIGNMENT Samaran rebels
OCCUPATION(S) Mercenary
PREFERENCES
LIKES

Fighting

DISLIKES

Swords

APPEARANCES
CANON


Karaja (/karadʒa/) is a wandering mercenary in Strafe: State of Anarchy]], serving the Samaran rebel state. He acts as the main quest giver for much of the game

Personality

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History

Appearance

Karaja is a 28-year old man with darkish skin, short brown hair, and green eyes. He wears a dark grey vest with hood obscuring most of his body.

Powers

Karaja has pretty much every weapon you can think of in his arsenal, except swords.

Innate Combat Abilities

  • Pocket Dimensions: Karaja has literal pocket dimensions in his pockets. How else do you think he stores all his weapons?

Fighting Styles With his massive arsenal of weapons, Karaja can easily adapt to any situation, be it stealth, aerial warfare, or conventional combat.


Weapons

  • AK-47: Karaja's main weapon of choice. A jack-of-all-trades gun.
  • Basmala: The Arabic ligature "bismillah ar-rahman ar-raheem", which Karaja can use as a blunt weapon.
  • Cheirosiphon: A gun that shoots Greek fire, a napalm-like substance that sticks to surfaces and burns intensely.
  • Chekhov's Gun: A gun that Karaja mentions once. He never actually uses it.
  • Chicken Cannon: A cannon that shoots live chickens.
  • Crossbow: A crossbow. Shoots crossbow bolts.
  • Daggers: Short knives that can be thrown. Used in stealth scenarios.
  • Dessert Eagle: A gun that shoots icecream.
  • Diamond Hoe: A farming tool that's almost useless in combat. Karaja regrets having this.
  • Double Axe: Karaja's other weapon of choice. Very efficient at disabling shields.
  • Dynamic Entropy: A gun that shoots a beam of elementary particles. Can switch between photons (default; set fire to or melt targets), scattered photons (photons scattered over a wide arc), neutrons (causes weird reactions and radiation poisoning), protons (which pass through most objects), electrons (which stun enemies), and gravitons (which draw objects closer).
  • Excavator: A large shovel that can throw enemies upwards.
  • Flamethrower: It throws flames. That's about it.
  • Gosper Glider Gun: A gun that shoots a constant stream of gliders.
  • Hammer: A heavy weapon used for destroying rocks and pounding enemies.
  • Handcannon: A small cannon that is handheld. Slow, but packs a punch.
  • Handgun: A small firearm used for personal defense.
  • Lance: A long polearm optimized for cavalry usage.
  • Laser Cannon: A futuristic weapon that shoots lasers.
  • Longbow: A ranged weapon suitable for sniping out enemies.
  • Machine Gun: A gun that fires a constant stream of bullets.
  • Rockets: Firework-like rockets that can be fired at enemies.
  • RPG Launcher: A weapon that shoots RPGs.
  • Scythe: A weapon used for clearing out large crowds of enemies.
  • Shortbow: A ranged weapon with low power but a high fire rate.
  • Shotgun: A weapon that fires a spread of pellets.
  • Shurikens: Star-shaped throwing weapons that can be thrown with ease.
  • Sniper Rifle: A long-ranged firearm useful for sniping out distant targets.
  • Spear: A long-ranged weapon that can also be thrown. Useful against mounted enemies.

Equipment

  • Bombs: Small round cartoonish black bombs that can be deployed with ease.
  • C4: An explosive that can be placed and detonated remotely.
  • DEST: A powerful explosive weapon that can pierce through most walls and shields.
  • Grappling Hook: This one doesn't really need explaining.
  • Jetpack: A jetpack that allows Karaja to fly, with the slight drawback of giving him burnt legs afterwards.
  • Kebab Remover: An accordion. Supposed to "remove kebab", but nobody has any idea what that actually means.
  • Nuclear Bomb: Don't ask where he got it.
  • Nuclear Snow: A powder that creates a nuclear explosion when melted. Must be handled with care.
  • Tank: A tank that Karaja somehow manages to fit into his pocket. Karaja's main form of transportation.

Other Stuff

  • Kitchen Sink: Don't ask him why.


Relationships

Appearances

Strafe 6

Karaja debuts as a wandering mercenary serving the Samaran rebels, who assists Strafe in taking down the Thieves' Guild and restoring order to Aereus.

Gallery

Trivia

  • Karaja was originally created as a character for a Fire Emblem game that was never contrived.
    • Karaja's usage of every weapon I can think of except a sword is a take on that most Fire Emblem protagonists use a sword.
  • Karaja's Dessert Eagle is partially inspired by Merrin from Sugar Cannon.


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