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Invincible Mario
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Artwork of Invincible Mario in Super Mario 3D Land.
Original Character(s) Mario, Luigi, Peach, Toad, Yellow Toad, Blue Toad and all playable characters in Mario Kart games
Achieved By Collecting a Super Star
Forfeited By Limited time ending, falling into pit or lava, getting crushed,
First Appearance Super Mario Bros.
Latest Appearance NES Remix 2
Invincibility, defeats enemies on contact

Invincible Mario is a power-up form in most Mario games. Mario turns into Invincible Mario after using a Super Star. This state stacks with whatever power-up form Mario already has, and does not override its abilities.

Invincible Mario only lasts for a limited time, during which the user cannot be damaged by most enemies or obstacles, and defeats most enemies on contact. However, a few enemy species, such as the Boohemoth and sometimes Charvaargh, are immune to defeat by Invincible Mario. Invincible Mario can still lose a life by falling into obstacles such as a bottomless pits, lava, and poison; being crushed; or letting the time limit run out. Uniquely, Fury Bowser's goop in Bowser's Fury causes the invincibility to end prematurely, without instantly defeating Mario in the process.

The Super Mario Galaxy games replace this form with Rainbow Mario, which has most of the same properties. This was likely done to avoid confusion between the Super Star and the Power Stars that appear in those games.

Appearances[]

Super Mario series[]

Invincible Mario is first available in Super Mario Bros..

In Super Mario Bros. 3 and many future games, Invincible Mario's jump has an animation where the user curls up and front-flips until landing.

Starting with Super Mario World, after defeating multiple enemies before the invincibility runs out, the user will earn extra lives. The required number of enemy defeats is eight in most games, but five in Super Mario Land 2: 6 Golden Coins and Super Mario 3D Land. This property does not apply to Rainbow Mario; nor to White Tanooki Mario, White Raccoon Mario, or White Cat Mario unless the player character is also using a Super Star. Mega Mario sometimes has a Mega Meter that grants extra lives for destroying objects instead.

In New Super Mario Bros. and many future games, Invincible Mario has increased running speed.

In New Super Mario Bros. Wii and New Super Mario Bros. U, player characters can share their invincibility by picking each other up. In Super Mario 3D World, player characters merely share it on contact.

Mario Kart series[]

Invincible Mario also appears upon using the Super Star item in the Mario Kart series, usually accessed by hitting an Item Box from a certain range of places. While the item is in effect, the user's speed increases, and they can damage uninvincible drivers on contact, causing them to spin or flip out. Two invincible drivers bump into each other as though neither were invincible.

Gallery[]

Trivia[]

  • Invincible Mario's curled-up, front-flipping jump resembles that of Samus Aran.
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