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Incarnations is a turn-based RPG with roguelike elements heavily inspired by Persona Q: Shadow of the Labyrinth and the Etrian Odyssey series. Like most umbrella games, it features an Author Appeal roster.
Story
The game's story follows the exploits of a large cast of heroes and ruffians alike who, after being torn from their stories, band together to delve into their distorted worlds of origin, stopping their former allies and longtime enemies from abusing the bridges between worlds to wreak havoc and destruction, all the while trying to discover what cataclysmic event caused their worlds to get pulled together in the first place.
A more in-depth description of the story can be found here!
Gameplay
The game follows a party of up to five characters from various forms of fictional media inside of a sprawling labyrinth. The player has to guide them through the labyrinth and into its deepest floors while fending off powerful monsters.
Exploring the Labyrinth
General Information
When outside of combat, most of the gameplay consists of exploring maze-like Labyrinths. This maze is viewed from a first-person perspective, and most of its detail comes from descriptive events. Certain points on the map can be used for gathering resources, while others are events that can rejuvenate the party. A rough version of the map is created automatically as the player explores the labyrinth, but only the locations of the walls and floors are recorded this way, so it is up to them to perfect it by adding notes on special locations or secret passages.
F.O.E.s
F.O.E.s are powerful enemies that, rather than being encountered randomly, exist on the map itself. They are incredibly powerful, and players are usually much too weak to defeat one when they first cross paths; but by staying wary and moving carefully, the player can usually avoid having to confront them in battle. Once they're strong enough, though, players can challenge them to obtain rare materials, unique items, or skills for Reincarnation.
Battling Enemies
General Information
While exploring, an indicator at the bottom-right corner of the screen will slowly change color, indicating how close the player is to the next enemy encounter. Once it's red, they will soon enter a random encounter with monsters. Combat is turn-based, and players can command Fighters to Attack, Guard, use Skills or Items, or attempt to Flee the battle. There are two "rows" in combat - the front row, and the back row. Back-row fighters get damage penalties to their melee attacks, but also take less damage from enemies' melee attacks. Three fighters can be in one row at any time, but the player's party can only be five characters maximum, so there will always be at least one empty slot. Certain skill effects, like Zer0's Decepti0n and Rydia's Summon Eidolon, can summon computer-controlled allies for a single battle, which occupy special "Summon" character slots that are treated as being part of the front row. Some story and quest events can add a computer-controlled character to Summon slots, too.
Boosted
Upon hitting an enemy with a critical hit or an element that they are vulnerable, the attacker becomes Boosted. Boosted characters act at the very start of the turn, and can use any skill that they know without spending any HP or SP. Additionally, Boosted characters' usual weaknesses are completely ignored. The Boost status is lost upon taking damage or using an attack. Both playable characters and enemies can become Boosted.
Leader Abilities
When setting up a party, one party member must be designated as the Leader. The Leader gains the temporary privilege of wielding their Leader ability - a special passive boon that affects all party members, usually in a completely unique way. Your Leader also determines miscellaneous minor details, such as which character appears on the victory screen after battle, or which character participates the most in cutscenes.
Ailments vs. Binds
There are two types of status conditions - Ailments and Binds. Ailments are general conditions that debilitate the fighter. They are massively varied, but each fighter can only have one condition at a time, and attempting to inflict a second one will always result in failure. Binds, on the other hand, are a group of three special conditions that prevent fighters from using specific abilities and options. What makes Binds particularly dangerous, though, is that it is possible to inflict all three of them and an ailment on an enemy simultaneously. A list of the game's Ailments and Binds, as well as their effects, can be found below.
Condition | Type | Description |
---|---|---|
Fear | Ailment | Fighters with Fear have been stricken with an immense phobia of their opponents. During turns, they may refuse to act, or even flee the battle. They are also more vulnerable to critical hits. |
Poison | Ailment | Fighters with Poison are being slowly eaten away by a disease, venom, or curse. At the end of every turn, they lose a chunk of their HP. |
Sleep | Ailment | Fighters with Sleep have been lulled into a state of peaceful dormancy. They are unable to act while asleep and take more damage from attacks, but as long as their dreams remain peaceful, they regain some HP and SP at the end of every turn. |
Head Bind | Bind | Fighters with Head Bind have had their heads or brains ensnared, numbed, or otherwise disabled. This bind disables all their skills that aren't physical attacks. |
Arm Bind | Bind | Fighters with Arm Bind have had their arms or front limbs ensnared, numbed, or otherwise disabled. This bind disables their physical attack skills and greatly reduces the power of their standard weapon attacks. |
Leg Bind | Bind | Fighters with Leg Bind have had their legs or back limbs ensnared, numbed, or otherwise disabled. This bind prevents them from dodging attacks or escaping from battle. |
Character Growth
Stats
Each character possesses five stats: Strength, Vitality, Magic, Agility, and Luck. Strength affects the power of physical attacks and physical skills. Vitality affects defense and maximum HP. Magic affects maximum SP and the power of magical attacks. Agility affects turn order, hit rate, and evasion rate. Luck affects hit rate, critical hit rate, and ailment affliction chance. These stats rise upon leveling up.
Leveling Up
Winning battles and completing quests will grant characters Experience Points, or XP. Once they've gained a set amount of XP, a character will gain a level. Every time a character levels up, they will gain eight points in their stats. Five of these points are distributed automatically based on the character, and the remaining three can be spent on whatever stats the player likes. The maximum level is 10, and characters that reach this level will stop receiving experience. Characters that level up usually also obtain a new skill.
The Reincarnation System
One of the key mechanics of the game is the Reincarnation System, which allows the player to sacrifice a Lv10 party member's experience (referred to in-game as Reincarnating them) in exchange for an opportunity to equip allies and enemies' skills to them. In other words, the Reincarnation System gives the player "wiggle room" with their builds, allowing them to create unique team compositions that would not be possible normally. A character can equip a maximum of six extra skills using Reincarnation, bringing the maximum number of skills each character can have up to 14. Each skill can only be equipped to one character at a time, most skills with identical effects cannot be equipped simultaneously, and certain skills can only be used when the character reaches a certain level.
It should also be noted that skills must be obtained before they can be used for Reincarnation. There are three ways to obtain skills for Reincarnation:
- Certain quests reward Reincarnation skills upon their completion.
- When Reincarnating a character, the player can also select one of their three Reincarnation Skills (listed with bright blue backgrounds in that character's skill tables) to make available for Reincarnation.
- Defeating powerful enemies like F.O.E.s or bosses will sometimes make one or two of their skills available for Reincarnation.
All Reincarnation System services are handled by Rohan Kishibe at the Mangaka's Mansion location.
Equipment
Each character has four equipment slots. The first is devoted exclusively to their Weapons, and the second to their Bodywear. The last two are "blank" slots. Headgear, Armwear, Footwear, or Accessories can be equipped to these slots, but each character can only have one of each type equipped at a time.
Characters
Party Members
The main heroes of Incarnations, and the characters that the player controls during gameplay.
Vanilla Roster
![]() Makoto Niijima
Makoto |
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![]() Simon Yorke
Simon |
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![]() Kaiser Oblivion
Kaiser |
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![]() Fairy Demonee-Ho
Demonee-Ho |
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![]() Primrose Azelhart
Primrose |
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![]() Prentice Isabeau
Isabeau |
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![]() Shota Aizawa
Eraserhead |
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![]() Prince Ralsei
Ralsei |
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![]() Joseph Joestar
Joseph |
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![]() Shinjiro Aragaki
Shinjiro |
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![]() Ness
Ness |
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![]() Raidou Kuzunoha XIV
Raidou |
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![]() Tiny Leaf Pokémon
Turtwig |
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![]() Heel Pokémon
Incineroar |
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![]() Nero, Son of Vergil
Nero |
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![]() Dio Brando
DIO |
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![]() Naoki Kashima
Demi-Fiend |
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Bosses and Antagonists
Shopkeepers
Other Allies
Locations
Traverse Town serves as a hub. Through it, the player accesses all the shops and labyrinths in the game.
Labyrinths
Labyrinth | Description |
---|---|
Gaur Plains | A sprawling grasslands located on the right thigh of a dormant titan known as the Bionis. Within the walls of the gigantic canyon live an impossibly large selection of exotic plants, strange animals, and hostile Mechon.
The very first labyrinth in the game, which can be accessed almost immediately after starting a new file. This relatively basic dungeon introduces the concepts of the game, such as F.O.E.s, and offers little in the way of additional gimmicks. |
Enrichment Shaft | An ancient salt mine containing a series of abandoned test chambers once run by Aperture Science Innovators. Under Wheatley's control, the chute has become even more of a mess than usual...
The second labyrinth unlocked during the story, which can be accessed after defeating Obsidian Face at the end of Gaur Plains. |
Twilit Castle | Hyrule Castle was once the bastion of Hyrule, but it has been conquered by the forces of darkness. It is now bathed in Twilight, preventing most regular humans from taking physical form and allowing monsters to roam freely.
The third labyrinth unlocked during the story, which can be accessed after defeating Metal Gear Lune at the end of the Enrichment Shaft. |
Skyhold Diamante | The Glanz Empire's floating fortress, named after the city-sized diamond at its core. During the absence of its leader, it has been taken by Father Zachary Comstock, who wants to make it his "New Columbia."
The fourth labyrinth unlocked during the story, which can be accessed after defeating Twilit Enchantress at the end of the Twilit Castle. |
Tartarus | A giant fortress that appears on Tatsumi Port Island every night at midnight, during the Dark Hour. Powerful monsters called Shadows make their home within it, and a highly powerful individual is supposedly waiting at the top to test your strength.
An optional labyrinth that opens up when the player accepts the sidequest The Holder of Power. The sole goal of the dungeon is to ascend to the top and defeat Elizabeth. Its design is straightforward, but it's filled to the brim with powerful enemies, so be prepared for a true challenge... |
Pork City | A building in Shibuya that serves as a gathering point for raw Imagination. According to Hanekoma, an "overseer" watches over Shibuya at the top, and he wants you to battle this overseer to test your strength.
An optional labyrinth that opens up when the player accepts the sidequest Angel's Game. The sole goal of the dungeon is to ascend to the top and defeat Hanekoma. It is unique in that it "bans" certain types of skills on every floor, preventing them from being used. Fortunately, a doorway to the Mangaka's Mansion can be found at the start of every floor... |
Pit of Tartarus Paper Mario...? | Once the Glitz Pit, it has been taken over by Hades and Hades and transformed into the Pit of Tartarus. Here, |
Shops
Location | Description |
---|---|
WildKat Café | A Shibuya café run by the barista and Reapers' Game Producer Sanae Hanekoma. It was transported into Traverse Town during the Fused World's creation. Come here to rest and restore your health, or to take on various requests from others. |
Traders' Square | A hub for shopkeepers and salesmen from across dozens of worlds. If you need any items or equipment for your adventure, there's a good chance you'll be able to buy it here. |
Mangaka's Mansion | The large estate of Rohan Kishibe, currently located on the outskirts of Traverse Town. Assuming he doesn't pretend to be out, he can use Heaven's Door to rewrite your abilities. |
Chaos Carnival | TBA!
Greendy and Mona can be found here. |
Oney's Baloneys | A shop found at fixed spots in labyrinths. Here, Chris "OneyNG" O'Neill sells a random assortment of items. Good for stocking up on the run, but his prices are steep.
OneyNG can be found here. |
Skills
A list of skills in Incarnations can be found here!
Items
Consumables
Item | Price | Effect | Materials |
---|---|---|---|
Ariadne Thread | 100g | Teleports the party out of the Labyrinth. | None |
Life Stone | 100g | Restores one ally's HP. | None |
Magatama | 750g | Restores one ally's SP. | ??? |
Phoenix Down | 250g | Revives a fallen ally. | ??? |
Pecha Berry | 75g | Cures Poison. | x2 Rat Tooth |
Steamed Ham | 250g | Restores one ally's HP and cures Confusion. | ??? |
Weapons
Weapon | Price | Effect | Materials |
---|---|---|---|
Tiger Claw | ???g | The sharp claws of a literal tiger. 14 Power, Cut-element melee attacks. | None |
Devil Bringer | ???g | An arm coursing with the power of Sparda's bloodline. ??? Power, Cut-element melee attacks. Can only be used by Nero. | ??? |
Weapon | Price | Effect | Materials |
---|---|---|---|
Cracked Bat | ???g | A baseball bat that's been damaged by overuse. 12 Power, Bash-element melee attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Brass Knuckles | ???g | A set of basic metal knuckledusters. 13 Power, Bash-element melee attacks. | None |
SPW Bionics | ???g | A futuristic marvel of German engineering. 11 Power, Bash-element melee attacks. Can only be used by Joseph, Kaiser, and Nero. | None |
Fiend's Brand | ???g | A human hand laced with the power of a demon. Glove. 15 Power, Bash-element melee attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Sledgehammer | ???g | An unwieldy two-handed hammer used in construction. 15 Power, Bash-element melee attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Blue Rose | ???g | A double-barreled revolver, compatible with demonic power. ??? Power, Bash-element ranged attacks. Can only be used by Nero. | ??? |
Weapon | Price | Effect | Materials |
---|---|---|---|
Samurai Sword | ???g | A katana wielded by those that fight demons. 13 Power, Cut-element melee attacks. | None |
Yamato | ???g | A katana once wielded by the Dark Knight Sparda. ??? Power, Cut/Shadow-element melee attacks. Can only be used by Nero. | ??? |
Weapon | Price | Effect | Materials |
---|---|---|---|
Iron Dagger | ???g | A knife small enough to be concealed easily. 11 Power, Cut-element ranged attacks. | None |
Dinner Knife | ???g | A sharp knife stolen from a restaurant in Egypt. 13 Power, Cut-element ranged attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Zweihander | ???g | A giant sword made for crushing instead of cutting. 14 Power, Cut-element melee attacks. | None |
Caliburn | ???g | A standard-issue Order of the Sword weapon. 14 Power, Cut-element melee attacks. | None |
Durandal | ???g | A sword designed by Agnus for an officer in the Order. ??? Power, Cut-element melee attacks. Grants the Exceed skill. | ??? |
Revolution | ???g | Denys Geneolgia's greatsword, given to him by the fairy Anne. ??? Power, Cut-element melee attacks. Can only be used by Kaiser. | ??? |
Red Queen | ???g | A heavily modified Durandal sword used by Nero. ??? Power, Cut/Fire-element melee attacks. Can only be used by Nero. | ??? |
Weapon | Price | Effect | Materials |
---|---|---|---|
Strike Rifle | ???g | A standard-issue automatic rifle for U.N. soldiers. 12 Power, Stab-element ranged attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Capture Weapon | ???g | A long cloth made of steel wire and carbon nanofibers. 12 Power, Cut-element ranged attacks. | None |
Red Scarf | ???g | A gigantic scarf. It's more pink than red, really... 11 Power, Bash-element ranged attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
Baselard | ???g | A short sword crafted from the fangs of a beast. 12 Power, Cut-element melee attacks. | None |
Weapon | Price | Effect | Materials |
---|---|---|---|
??? | ???g | ??? ??? Power, ???-element ranged attacks. | None |
Armor
Armor | Price | Effect | Materials |
---|---|---|---|
Tweed Coat | ???g | ??? 4 Defense. | None |
Dancer's Costume | ???g | ??? 3 Defense. | None |
Eraser Hero Gear | ???g | ??? 3 Defense. | None |
Desert Clothes | ???g | ??? 3 Defense. | None |
Heart Gear | ???g | ??? 4 Defense. | None |
Armor | Price | Effect | Materials |
---|---|---|---|
Metal Rider Suit | ???g | ??? 6 Defense. | None |
Tactical Vest | ???g | ??? 5 Defense. | None |
Samurai Uniform | ???g | ??? 5 Defense. | None |
Enigma Uniform | ???g | ??? 5 Defense. | None |
Holy Knight Coat | ???g | ??? 5 Defense. | None |
Armor | Price | Effect | Materials |
---|---|---|---|
Emperor's Coat | ???g | ??? 7 Defense. | None |
Long Pea Coat | ???g | ??? 7 Defense. | None |
Turtle Shell | ???g | ??? 8 Defense. | None |
Armor | Price | Effect | Materials |
---|---|---|---|
White Ribbon | ???g | An adorable accessory. +999 Cuteness. 3 Defense. | None |
Baseball Cap | ???g | ??? 4 Defense. | None |
Armor | Price | Effect | Materials |
---|---|---|---|
??? | ???g | ??? ??? | None |
Armor | Price | Effect | Materials |
---|---|---|---|
??? | ???g | ??? ??? | None |
Armor | Price | Effect | Materials |
---|---|---|---|
Miracle Seed | ???g | ??? +2 Magic. | None |
Focus Sash | ???g | ??? 4 Defense. | None |
Margoreh | ???g | ??? 4 Defense. +2 Strength. | None |
Materials
Item | Effect |
---|---|
Rat Tooth | The front incisor of a rodent of unusual size. Knocked out during a fight. Dropped by Rattata. |
Key Items
Item | Effect |
---|---|
Velvet Key | The key to Igor's Velvet Room. It serves as a memento from Elizabeth. Grants permanent access to the Tartarus labyrinth. |
Crushed Pin | A crumpled black Player Pin. It serves as a memento from Hanekoma. Grants permanent access to the Pork City labyrinth. |
Quests & Requests
Quests are the main drivers of the game's story - objectives that must be completed in order to make progress through the Fused World. Requests, on the other hand, are more like sidequests - optional missions that can be completed for special rewards.
Quests
Quest | Mission |
---|---|
Awakening | ??? |
Requests
Request | Mission | Reward |
---|---|---|
The Holder of Power | ??? | Velvet Key (Key Item) |
Angel's Game | ??? | Crushed Pin (Key Item) |
Enemies
Grunts
Rattata
| TBA!
|
Poison Moth
| TBA!
|
Sword Biped
| TBA!
|
Android Singer
| An android that was galvanized by the Opera Singer to create a sort of "turret." All this mangled creature can do is scream in harmony with the Opera Singer and attack her enemies with hacking.
|
Sentry Turret
| TBA!
|
F.O.E.s
Mass-Produced Face
| A duplicate of the Faced Mechon called Xord that made his base of operations inside the Ether Mine of Colony 6. Unlike other Mechon, Faced Mechon are essentially mechs, and having a being from the Bionis pilot it grants the Faced Mechon their resistance against the Monado.
|
Opera Singer
| A duplicate of the Goliath-class machine called Beauvoir. Once an ordinary machine, she augmented herself endlessly in hopes of capturing the attention and affections of another machine, but was never able to achieve her goal. The original's insane rampage was put to an end by 2B and 9S.
|
Minotaur
| TBA!
|
Bosses
Obsidian Face
(Yaldabaoth) | TBA!
|
Metal Gear Lune
(Wheatley) | TBA!
|
Minigames
Minigame | Description | Prizes |
---|---|---|
Hadeses' Minigame Pit of Tartarus | Hades + Hades' Pit of Tartarus is a standard wave-based tournament. You are set to fight against predesigned enemy encounters in sequence, and your mission is simply to defeat them all to progress. As Pit of Tartarus is a complex minigame, a subpage describing it in further detail can be found here! | See here! |
Greendy's Minigame Labyrinth Race | Greendy's Labyrinth Race is a test of your labyrinth navigational abilities. You are placed inside of an endless labyrinth of randomized floors, with the end goal of making it to the next floor before Greendy does. If she beats you to the staircase, the minigame is over. The more floors you clear, the better prizes you'll get. | TBA! |
Mona's Minigame Spin Ye Bottle | Mona's Spin Ye Bottle is a test of your precision and management abilities. You are pitted in battle against a swarm of spinning bottles, which revive instantly when defeated. Your goal is to destroy as many bottles as possible within the alloted number of turns. The more bottles you defeat, the better prizes you'll get. | TBA! |
Soundtrack
Battle Themes
Normal Battles
Track | Usage | Link |
---|---|---|
Battle I Octopath Traveler | General | YouTube |
Betting It All Etrian Odyssey 2 Untold: The Fafnir Knight | General | YouTube |
Boss Battle Persona 2: Innocent Sin (PSP) | General | YouTube |
Hunting Digital Devil Saga: Avatar Tuner | General | YouTube |
Invitation to Freedom Persona Q2: New Cinema Labyrinth | General | YouTube |
Light The Fire Up In The Night (P3) Persona Q: Shadow of the Labyrinth | General | YouTube |
Light The Fire Up In The Night (P4) Persona Q: Shadow of the Labyrinth | General | YouTube |
Mass Destruction Persona 3 FES | General | YouTube |
Normal Battle (Arranged) Devil Summoner: Soul Hackers (3DS) | General | YouTube Smash Custom Music |
Pull the Trigger Persona Q2: New Cinema Labyrinth | General | YouTube |
Quest Battle Persona 2: Innocent Sin (PSP) | General | YouTube |
Rude Buster Deltarune | General | YouTube |
The Fear of God Shin Megami Tensei: Strange Journey | General | YouTube |
Tokyo Battle Shin Megami Tensei IV | General | YouTube |
Will Power Persona 5 | General | YouTube |
F.O.E. Battles
Track | Usage | Link |
---|---|---|
You Will Know Our Names Xenoblade Chronicles | Xord | YouTube |
A Beautiful Song NieR: Automata | Opera Singer | YouTube |
Battle - b2 Shin Megami Tensei IV | Minotaur | YouTube Smash Custom Music |
Boss Battles
Track | Usage | Link |
---|---|---|
Dependent Weakling NieR: Automata | Obsidian Face (Yaldabaoth) | YouTube |
A Stranger I Remain Metal Gear Rising: Revengeance | Mistral | YouTube Smash Custom Music |
The Stains of Time Metal Gear Rising: Revengeance | Monsoon | YouTube Smash Custom Music |
Red Sun Metal Gear Rising: Revengeance | Sundowner | YouTube Smash Custom Music |
Bombs for Throwing at You Portal 2 | Metal Gear Lune (Wheatley) | YouTube Smash Custom Music |
Zant Battle The Legend of Zelda: Twilight Princess | Zant | YouTube |
Zelda Battle The Legend of Zelda: Twilight Princess | Twilit Enchantress (The Enchantress) | YouTube |
Battle of Diamante Bravely Second: End Layer | Diamante | YouTube Smash Custom Music |
Battle of Providence Bravely Second: End Layer | Ba'al ∞; Doomsayer (Comstock) | YouTube |
The 13th Reflection Kingdom Hearts II Final Mix | Krawl Duplicates | YouTube |
L'Oscuritá dell'Ignoto Kingdom Hearts 3D: Dream Drop Distance | Krux | YouTube Smash Custom Music |
The End of Raging Winds Etrian Odyssey IV | Krawl Omnilord (Krux) | YouTube |
Fate is In Our Hands Persona 3 The Movie: #2, Midsummer Knight's Dream | Elizabeth | YouTube |
Give Me A Chance The World Ends With You | Panthera Cantus | YouTube |
Boss Battle Glory of Heracles (DS) | Pit of Tartarus | YouTube |
Typhon Battle Glory of Heracles (DS) | Hades + Hades | YouTube |
Dante Battle Shin Megami Tensei III: Nocturne | Demi-Fiend + Dante | YouTube Smash Custom Music |
Head Honcho Carpaccio Wario: Master of Disguise | Head Honcho Carpaccio | YouTube |
The Marvelous Duo DX Mario & Luigi: Superstar Saga & Bowser's Minions | Popple + "Rookie Jr." | YouTube |
Fracktail Battle Super Paper Mario | Fracktail | YouTube |
[NAME REDACTED] ARMS | Dr. Coyle | YouTube |
Critical Drive Kingdom Hearts: 358/2 Days | Saïx | YouTube |
Boss - Doopliss Paper Mario | Doopliss | YouTube Smash Custom Music |
Chase (Instrumental) JoJo's Bizarre Adventure: Diamond is Unbreakable | Yoshikage Kira | YouTube |
Location Themes
Labyrinths & Towns
Track | Usage | Link |
---|---|---|
Gaur Plains Xenoblade Chronicles | Gaur Plains | YouTube Smash Custom Music |
Forwarding the Cause of Science Portal 2 | Enrichment Shaft | YouTube |
Twilight The Legend of Zelda: Twilight Princess | Twilit Castle | YouTube Smash Custom Music |
The Empire's Castle Bravely Second: End Layer | Skyhold Diamante | YouTube Smash Custom Music |
Tartarus (Blocks 1-6) Persona 3 | Tartarus | YouTube Smash Custom Music |
Calling The World Ends With You | Pork City | YouTube Smash Custom Music |
Taphus Dungeon Glory of Heracles (DS) | Pit of Tartarus | YouTube |
Shops
Track | Usage | Link |
---|---|---|
Imprinting The World Ends With You | WildKat Café | YouTube |
The Author's Bizarre Passion JoJo's Bizarre Adventure: Diamond is Unbreakable | Mangaka's Mansion | YouTube |
General Themes
Minigames
Track | Usage | Link |
---|---|---|
Never 4ever Hover: Revolt of Gamers | Labyrinth Race | YouTube Smash Custom Music |
Spin Ye Bottle Shovel Knight | Spin Ye Bottle | YouTube Smash Custom Music |
Cutscenes
Track | Usage | Link |
---|---|---|
Boss Encounter Shin Megami Tensei III: Nocturne | Before the Boss Fight | Smash Custom Music |
Mistic Persona 3 | Calm After the Storm | YouTube |
Virtuous Pope JoJo's Bizarre Adventure: Stardust Crusaders | Change of Luck | YouTube |
Morale Shin Megami Tensei: Strange Journey | Grim Resolve | YouTube Smash Custom Music |
Fortress of Lies NieR: Automata | Lonely Memory | YouTube |
Shadow Persona 3 | Monstrous Encounter | YouTube Smash Custom Music |
Courage JoJo's Bizarre Adventure: Diamond is Unbreakable | Mustered Bravery | YouTube |
Avalon JoJo's Bizarre Adventure: Battle Tendency | Ultimate Form | YouTube |
Golden Wind JoJo's Bizarre Adventure: Vento Aureo | Verge of Conflict | YouTube |
Confrontation JoJo's Bizarre Adventure: Diamond is Unbreakable | Villainous Plot | YouTube |
La Cloche Kingdom Hearts 3D: Dream Drop Distance | Krux | YouTube |
Zanza Xenoblade Chronicles | Yaldabaoth | YouTube |
Wheatley Science Portal 2 | Wheatley | YouTube |
The Magic Mirror Shovel Knight: Specter of Torment | The Enchantress | YouTube |
Back In The Boat BioShock Infinite | Comstock | YouTube |
Misc.
Track | Usage | Link |
---|---|---|
Let Butterflies Spread Until the Dawn Shin Megami Tensei: Persona | Victory | YouTube Smash Custom Music |
Roundabout Yes | Credits | YouTube |
Trivia
- The game's original name, Monstrous Index, was in reference to its creator's original wikia username Monstermanchego. After their name change to IncarnateParanoia, the title was appropriately changed to a name suggested by Pyrostar (t∣b∣c) to reflect this.
- Both of the characters in the WildKat Café, Sanae Hanekoma from The World Ends With You and Elizabeth from Persona 3, appear as optional superbosses both in their original appearances and in Incarnations.
- All of the "cups" in the Pit of Tartarus are named after evil god-like figures.
- The character icons use the backgrounds of Shin Megami Tensei: Strange Journey's character icons.
- The artwork used for Ralsei's icon was done by Chikuto, and can be found on Twitter here!