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A Game Boy Femto playing Tetris. Enlarged to show detail.

The Game Boy Femto is a microconsole version of the original Game Boy, developed by AM Studios, and the first in the line of handhelds since its prior discontinuation in 2010. Inspired by the Arduboy, its main selling point is the system's size, which is smaller and thinner than the Game Boy Micro.

The system is similar in concept to the NES and Super NES Classic Editions, allowing Game Boy titles to be played on a console with a smaller form factor. Unlike the Classic Edition line, the Game Boy Femto is not a dedicated console, and instead runs proprietary cartridges to minimize the system's size.


The Game Boy Femto features the rough button layout of the original model. The front face includes a tilting directional pad and four digital buttons, A, B, SELECT, and START. In the center is a 2-bit olive dot matrix screen, 160 pixels in width and 144 in height. Though its design is based on the original Game Boy's screen, including lack of color output, it features a backlight similarly to the Japan-exclusive Game Boy Light model.

The sides of the console feature several switches and ports, such as a power switch, dials to adjust audio volume and screen contrast, and input/output connectors. Unlike the original Game Boy, the Game Boy Femto features a USB Type-C port, allowing standard chargers to be used to power the device. Next to this port is a battery level LED. Due to the relative simplicity of the Game Boy Femto in comparison to contemporary devices, it still offers a robust battery life.

The right face of the Game Boy Femto features a Game Link Cable port. Since the Game Boy Femto offers no innate wireless functionality, players can either plug in original Game Link Cables or official wireless dongles to enable multiplayer and networking-based gameplay features, depending on the game.


As mentioned above, a variety of devices can be plugged into the Game Link Cable port to allow multiplayer between multiple Game Boy Femto systems. These include original hardware such as the Game Boy Four Player Adapter, and dongle-based products that allow for wireless connection.

An official Game Boy Femto-specific solution is the Wireless Game Link. This accessory plugs into the Game Link Cable port. A Game Boy Femto may be linked to another player's by turning the Wireless Game Link on while touching it to the other Wireless Game Link. Up to four players may link this way. Otherwise, turning on the Wireless Game Link sets the Game Boy Femto as the "host" (player 1).

The Super Game Boy HD is an HDMI adapter dongle that allows the software in the Game Boy Femto's cartridge slot to be played on televisions, using the system as a controller. Part of the dongle is placed in the Game Link Cable port and may be switched on and off; and the other part is plugged into an HDMI source port or converter. Pressing a button on the former changes the color palette for graphical output. The Game Boy Femto blanks its screen and mutes its audio channels while the Super Game Boy HD is on, instead trusting that the audio and video will be output by the television.

The Game Boy Femto Camera is a special cartridge featuring a digital camera, meant to emulate the Game Boy Camera that was discontinued in 2002. Though the software is identical across both Cameras, the Femto version was renamed in order to clarify that it is only compatible with the Game Boy Femto model.

The Femto Camera was released alongside the similar Game Boy Femto Printer, based on the Game Boy Printer discontinued in 2003. Each Femto Printer comes with a new roll of Game Boy Printer Paper, also sold separately.

Game library



The Soviet Game Sensation!

Beams, boxes, zig-zags and L-shaped blocks drop down a narrow passage.

Feel your pulse quicken as you spin, shift, and align the shapes for a perfect fit. It's challenging and demands split second decision!

Start at new heights for a tougher contest. Pick the music and set your pace from 20 progressive skill levels!


Pokémon Red Version
Pokémon Blue Version

You've finally been granted your Pokémon trainer's license. Now, it's time to head out to become the world's greatest Pokémon trainer. It's going to take all you've got to collect 150 Pokémon in this enormous world. Catch and train monsters like the shockingly-cute Pikachu. Face off against Blastoise's torrential water cannons. Stand strong when facing Pidgeot's stormy Gust. Trade with friends and watch your Pokémon evolve. Important—no single Pokémon can win it all. Can you develop the ultimate Pokémon strategy to defeat the eight GYM Leaders and become the greatest Pokémon Master of all time?
  • Collect up to 139 different Pokémon playing the Red version. Using the Game Link® cable (sold separately), trade with a friend who has the Blue version to capture all 150.
  • You'll need to use both versions (Red and Blue) to collect all of the Pokémon.
  • Test your training skills by battling against a friend using the Game Link cable (sold separately).
  • Save your Pokémon collection and game progress on the Game Pak memory.
  • Requires basic reading skills to fully enjoy the entertaining story.

Pokémon Gold Version
Pokémon Silver Version

Gotta catch even more!

Enter a whole new world, with new Pokémon to capture, train and battle! Meet Professor Elm and get the all-new Poké Gear, including map, radio, cell phone and clock. Set the clock then watch as day turns to night and events take place in real time—and be sure to keep an eye out for Pokémon that come out only at night!

  • Dozens of never-before-seen Pokémon! Find new evolutions for some familiar Pokémon and discover whole new species. Your Pokédex will even reveal genders of some Pokémon.
  • A whole new world! Explore Johto, where there are new gym leaders to beat and eight new badges to earn.
  • Two new types! Introducing Dark- and Steel-type Pokémon.
  • Trade with
    , Red, Blue, and Yellow versions to catch 'em all!
    (Requires Game Link® cable, sold separately. New Pokémon cannot be traded back to Red, Blue or Yellow versions. Not compatible with Pokémon Stadium.)
  • Compatible with Pokémon Pikachu 2 GS!

Super Mario Land

Join Mario in a world of strange creatures!

Ancient ruins, giant crabs, Koopa Troopas, flying stone heads and Hungry sharks await you in this brand new world of adventure.

Travel over land, inthe air, and underwater. Mario runs, jumps and bounces his way to fortune and glory on his mission to save the Princess!

A beautiful kingdom on ancient ruins, tempestuous waters, and brand new challenges makes Super Mario Land the best ever!


Pokémon Yellow Version: Special Pikachu Edition

You've finally been granted your Pokémon trainer's license, and now you're on the way to becoming the world's greatest Pokémon trainer! The shockingly-cute Pikachu tags along behind you as you search the enormous world for monsters to train and evolve. Face off against Blastoise's torrential water gun. Stand strong when facing Pidgeot's stormy Gust. Develop the ultimate Pokémon strategy to defeat the eight GYM leaders and become the greatest Pokémon Master of all time!

  • Battle a friend in the new Colosseum 2 for the Pika Cup, Petit Cup, and Poké Cup titles (requires 2 Yellow versions and a Game Link® cable—each sold separately).
  • Print out your Pokédex data with a Game Boy® Printer and a Game Link cable (sold separately).
  • Trade Pokémon with your friends using a Game Link cable. You'll need to trade with both the Red and Blue versions to catch all 150 Pokémon and complete your Pokédex!
  • Requires basic reading skills to fully enjoy the entertaining story.

Super Mario Land 2: 6 Golden Coins

Temper tantrum tyrant seizes Mario Land!

In his greatest Game Boy adventure, Mario faces off against his evil rival Wario, who has captured Mario Land and turned it into his private playground.

To toss Wario off his ill-gotten throne, Mario must search all-new worlds for the six golden coins that unlock the gate to Mario's castle. A mob of monsters, old and new, seek to stop him. Along the way, through 6 zones, Mario can nab Power Mushrooms, Super Stars and Fire Flowers for extra power. And if he eats the Magic Carrot, he'll turn into a high-flying hare.

The battery pack saves your game in progress in this biggest Game Boy Mario adventure yet.


Dr. Mario

Dr. Mario—the prescription is fun.

It's Dr. Mario for an intense new challenge! Mario throws multi-shaded vitamin capsules into a bottle that contains an ugly variety of nasty viruses. You can move, shift, or spin the capsules as they fall. Arrange them to align with other capsules on top of a virus. If you can get 4 or more of the same shade in a row, POOF! They disappear! Destroy all of the viruses in the bottle and you progress to the next round where things get even more difficult.

Dr. Mario, with germs that are fun to catch.


Pokémon Pinball

Catch 'em all with a pinball!

Discover a whole new way to collect Pokémon™—by playing pinball! Hit the targets with your Poké Ball to catch and evolve Pokémon. The better you do, the more rare Pokémon you'll find! Every Pokémon you catch is automatically recorded in your Pokédex—see if you can catch all 150! Some Pokémon appear only on the Red Field or only on the Blue Field, so you'll have to play them both to catch 'em all!

  • The new Rumble feature makes you feel like you're playing a real pinball machine!
  • Trade high scores with a friend using the built-in Infrared Communications Port (on Game Boy Color only).
  • Print out your high scores with a Game Boy® Printer (sold separately).
  • Find the bonus stages to rack up a high score.
  • Upgrade your Poké Ball to a Great Ball, Ultra Ball or Master Ball and score even higher!
  • Game Pak contains built-in Rumble feature! (One AAA battery included.)

Wario Land: Super Mario Land 3

Hey! Things are really cookin' on Kitchen Island! Wario's got a scheme to steal the pirates' treasure so he can have his very own castle! You help Wario get the treasure by smashing him into the magic pots! Each pot changes him into Dragon Wario, Bull Wario, or Jet Wario! With each change comes new powers!

Dozens of enemies try to stop Wario, but you have the power to beat them!

  • Be the bad guy!
  • Explore the many exciting levels of Kitchen Island!
  • Battery-backed memory saves your progress for many hours of fun!

Kirby's Dream Land

Kirby to the Rescue!

Dream Land is in peril! An evil king has stolen the magic Twinkle Stars. If they're not recovered, the people of Dream Land could starve.

Meet Kirby, a roly-poly little hero, as he runs, jumps, floats and swims in search of the treasured Twinkle Stars. He'll puff his way through castles, caves, dungeons and forests. In his path are many wicked and greedy enemies but Kirby has a special way to defeat them! It's non-stop action all the way to the top of Mt. Dedede!


Donkey Kong Land

Monkey Mayhem Comes to Game Boy With All New Kong Adventures!

Donkey Kong teams up with his sidekick, Diddy Kong, for new adventures and gorilla antics. Facing high-flying pigs, deadly Zingers and reptilian Kremlings our do swings back into action!

Challenged by incredible perils they clamor their way through the mysterious pirate ship, perils in the snow, an unbelievable aquatic temple, and crazy capers in the sky. Grab a vine and join the thrills in the Land of Kong!

  • Over 30 brand new levels, plus tons of hidden secrets
  • Battery-backed memory saves the progress of your adventure
  • Special edition banana yellow game pak!
  • When you play with the Super Game Boy adapter there are more colors, detailed graphics and a 256-color jungle border!

The Legend of Zelda: Link's Awakening

A Game Boy fantasy adventure like no other!

Nintendo's fantasy adventure hero, Link of Hyrule, returns in this new epic quest…Link's Awakening. Link's newest challenge is set on the mysterious Koholint Island, a place where dreams an reality collide. As a castaway, Link must find a way to escape from the island and return to his beloved homeland of Hyrule.

But it won't be as easy as chartering a boat. The island's inhabitants have no knowledge of the outside world. One creature, a talking Owl, may know the solution to Link's dilemma, but first Link must tackle eight dungeons full of treacherous monsters and tricky traps. His goal: find the eight Instruments of the Sirens and awaken the omnipotent Wind Fish which rules the island.

Link will battle new enemies and make new friends in one of the most in-depth fantasy adventures for Game Boy yet!

A battery-backed memory will save up to three games so you never have to start your journey empty-handed.


Pokémon Trading Card Game

Based on the hit Wizards of the Coast® card game…

The greatest Pokémon Trading Card Game players of all time — the Grand Masters — are looking for one player worthy of inheriting the four rare, Legendary Pokémon Cards! Build new decks with the Auto Deck Machine, hone your skills on the Challenge Machine and test your ability in Challenge Hall. Expand your card collection, duel your way through 8 Club Masters and earn the right to challenge the Grand Masters in the Pokemon Dome! Shadowy figures, wise instructors ad powerful opponents await in the ultimate trading card game adventure!

  • Includes over 200 of your favorite Pokémon Trading Cards, plus new cards exclusive to the Game Boy game!
  • Learn how to play the card game, build and manage decks and duel with other card players in step-by-step tutorials.
  • Duel a friend using the Game Link® cable (sold separately) or generate new cards using the Infra-red Card Pop! feature (available with Game Boy® Color only).
  • Basic reading skills are needed to fully enjoy the story.


If you are developing a title for the Game Boy or Game Boy Femto, consider adding your game at the bottom of the table below!
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