ZELDA | ||
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Universe | The Legend of Zelda | |
Other Super Smash Bros. Appearances | ||
Availability | Starter | |
Final Smash | Triforce of Wisdom |
Zelda is a playable character in Super Smash Bros. Calamity. Zelda is the name given to many female Hylians that are usually members of the Royal Family of Hyrule. Zelda is the titular character of The Legend of Zelda games, and most of them hold the Triforce of Wisdom and do their best to protect Hyrule from the evil forces of Ganon, along with Link.
Changes[]
Down tilt now has a sweetspot that sends opponents upwards with set knockback, leaving them up for combos.
Light Arrow is now her neutral special, which, while not being a reflector than her former neutral special, is slightly stronger than her previous neutral special.
Nayru's Love is now Zelda's down special, which acts the same as before.
New Final Smash, Triforce of Wisdom, which freezes everything on-screen, giving Zelda a chance to attack players.
- If Zelda dies, the Final Smash ends.
Moveset[]
Normal attacks | |||||||||||||||
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Attack | Name | Description | Damage | ||||||||||||
Jab | Magic spark | Zelda extends one of her arms, creating a magical spark that deals damage. | 2% (each hit; three times) | ||||||||||||
Side tilt | Swipe | Zelda swipes forward, leaving a trail of sparkles. | 12% | ||||||||||||
Side smash | Sparkle burst | Zelda thrusts both of her arms, creating a burst of sparkles. | 13% (uncharged; all hits) 20% (fully charged; all hits) | ||||||||||||
Up tilt | Above swipe | Zelda swipes above her, leaving a sparkle trail. | 11% | ||||||||||||
Up smash | Magic wave | Zelda waves her arm around her head above her once, leaving a stream of sparkles behind. | 14% (uncharged; all hits) 21% (fully charged; all hits) | ||||||||||||
Down tilt | Crouching kick | Zelda kicks while crouching. There is a sweetspot on her foot that deals more damage and deals set upwards knockback. | 9% (sourspot) 13% (sweetspot) | ||||||||||||
Down smash | Low kick | Zelda does a low kick that hits both sides. | 10% (uncharged) 18% (fully charged) | ||||||||||||
Dash attack | Dashing arm thrust | Zelda thrusts her hand forward. | 11% | ||||||||||||
Aerial attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral air | Aerial magic twirl | Zelda twirls around, creating a trail of sparkles around her. | 12% (all hits) | ||||||||||||
Forward air | Lighting Kick | Zelda kicks forward. The early sweetspot is at her foot, which does electric damage and is very deadly, as it deals high knockback, however the sourspot is pathetically weak as it deals low damage and set knockback. | 14% (sweetspot), 6% (sourspot) | ||||||||||||
Back air | Behind Lighting Kick | Zelda kicks behind her. Again, there is an early sweetspot is at her foot, which deals high knockback and damage. Stronger than her forward aerial when sweetspotted, but the sourspot is weaker. | 16% (early), 4% (late) | ||||||||||||
Up air | Above explosion | Zelda points her hand above her, creating an explosion. | 12% | ||||||||||||
Down air | Lighting Stomp | Zelda stomps downwards. The sweetspot is at her foot, which strongly spikes opponents. | 13% (sweetspot), 7% (sourspot) | ||||||||||||
Grabs and throws | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Grab | Zelda holds the opponent in place with magic. | ||||||||||||||
Pummel | Zap | Zelda zaps the opponent. | 1% | ||||||||||||
Forward throw | Forward toss | Zelda tosses the opponent in front of her. | 10% | ||||||||||||
Back throw | Behind toss | Zelda turns around and tosses the opponent behind her. | 11% | ||||||||||||
Up throw | Above toss | Zelda faces the screen as she tosses the opponent above her. Can be followed up by a Lighting Kick or an up aerial. | 9% | ||||||||||||
Down throw | Ground shock | Zelda slams the opponent on the ground and shocks them with magical strikes. | 2% (each hit), 3% (last hit) | ||||||||||||
Special attacks | |||||||||||||||
Attack | Name | Description | Damage | ||||||||||||
Neutral special | Light Arrow | Zelda gets out a magical bow and arrow and fires a bow forward, similar to Link's and Toon Link's Hero's Bow. Can be charged to increase the range and power of the arrow. | 4% (uncharged) 11% (fully charged) | ||||||||||||
Side special | Din's Fire | Zelda sends out a fireball forward, which explodes when the special button is released. Can be sent farther when the special button is held down, and when used in mid-air, it leaves Zelda helpless. | 12% (explosion; clean) 7% (explosion; late) | ||||||||||||
Up special | Farore's Wind | Zelda surrounds herself in a green ribbon of magic before disappearing, reappearing in another location. Leaves her helpless after use. | 5% (first hit), 8% (second hit) | ||||||||||||
Down special | Nayru's Love | Zelda creates a blue translucent crystal that reflects projectiles and deals damage to those who are near to her. | 1% (each hit), 3% (last hit), x1.3% (speed and power of the reflected projectile) | ||||||||||||
Final Smash | Triforce of Wisdom | Zelda uses the Triforce of Wisdom to freeze all of her opponents in place so she can freely hit them without retaliation. However, they will not be knocked back until after the move. If Zelda dies (mostly from a self-destruct), the Final Smash ends prematurely. | 0% |