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Blazblue: Fighting Cross Multiverse is a fighting game made by Arc System Works, the game itself is the sequel to BlazBlue: Cross Tag Battle.

Information[]

The character roster consists of the characters from the mostly licensed fighting games series involving Arc System Works, such as from Arc System Works' own Guilty Gear, BlazBlue and Battle Fantasia, French Bread's Under Night In-Birth, Team Arcana's Arcana Heart, Naomi's Akatsuki Blitzkampf, Atlus' Persona 4 and 5 Arena, Cygames' Granblue Fantasy: Versus, Bandai Namco/Shonen Jump's Dragon Ball FighterZ and Kill la Kill IF, Rooster Teeth's anime-styled cartoon RWBY, Inti Creates' Azure Striker Gunvolt Septima Arena and Gal*Gun, Marvelous Inc.'s Senran Kagura, Compile Heart's Hyperdimension Neptunia, etc.

Gameplay[]

This game is a 3-on-3, 2D tag team fighting game in three dimensional area, which allows the player to switch between characters during a fight. Each character from both players has their own health bar.

The gameplay, like its prequel, will not be similar as neither the said past fighting game series’ gameplay (not counting RWBY, but including a gameplay which is seen by a Senran Kagura representative in Nitroplus Blasterz). Yet, some of their previous gameplay mechanics are retained and revamped for this game.

  • There are only five button inputs: A and B normal attacks, Crash Assault/Sweep (a C button), Tag (a D button) and Partner Skill (an Assist button)
  • "Skill Gauge" (previously named Heat Gauge) keeps its name.
  • Cross Gauge from the previous game returns, keeping its Tag-based combos.
    • By consuming 2 “Cross Gauge” through pressing all 5 main buttons, Cross Burst will have the player’s secondary character to enter the fight while attacking their opponents, just as their main character retreat back.
      • "Psych Burst" and "Overdrive" from Guilty Gear and BlazBlue are now mixed as Overdrive Burst, and can only be activated after the player’s teammate is down. The Overdrive Burst activation grants the player to refills the meter quickly, makes all movesets stronger, regenerates health, can cancel Skills to Distortion Skills and it is used for some characters to access to their powerful form. However, Overdrive Burst can only be activated once like Instant Kill activation in Guilty Gear, except only renders Cross Gauge useless.
      • When 2 players’ own partner are defeated while the Cross Gauge level reaches Level 4 and activates Overdrive Burst state, Cross Assault can be accessible through costing 9 Skill gauges with the command input down three times+2 higher normal buttons simultaneously.
    • Once activated the Cross Combo by pressing Partner Skill+Tag buttons simultaneously at 1 gauge, the player’s partner will follow the suit of their main character, and attack their opponents, but will deplete slowly to 0. While holding Partner Skills after “Cross Combo” Activation, the gauge in the middle of the screen will increase until it reaches maximum where the Partner Skill is usable via any directions+Partner Skill button. It also put the characters into Overdrive Burst state without rendering Cross Gauge useless while still having their partners alive.
  • The B+C throw button function is retained from Guilty Gear and BlazBlue.
    • As a result, the button function of “Furious Action” moves from Persona 4 and 5 Arena, which is very common for Dragon Punch-based move can only be activated by pressing A+Tag.
  • Using special moves with C button as an EX move retained from Under Night In-Birth.
  • Using Super Dash and Vanish moves with S+H an a dash-and-air combo is retained from Dragon Ball FighterZ.
  • Standing C is a Crash Assault. An Overhead attack which is unblockable against crouching opponents. After landing the attack, the timing which the player press the button will affect amounts of damage.
    • Cross System version of Crash Assault can be activated by pressing Partner Skill button, which switches the player’s main character who performs the Distortion Skill with their secondary character who will follow the main character with Distortion Skill.
  • Jumping C act as an Air Combo Finisher, with some of the characters' Jumping C were originally Air Special Moves, much like Smart Combos' certain moves. However, some can still be cancellable.
  • Normal string attacks mechanic is based on Under Night In-Birth, such as having Crouching C as the primary sweep attack, and “Passing Link” chain normals.
  • An Auto-Combo called Smart Combo can be activated with either tapping A or B normals.
  • New input function for Distortion Skill Moves can only be activated through using special move command input+2 higher normal buttons simultaneously, which cost 2 Skill Gauges.
  • A new mechanic is the Stratos Crossdown, a combination of between two characters making their Astral Heat.

Game Modes[]

  • Story Mode: The game's Story Mode, it contains the same episode mode of Blazblue: Cross Tag Battle. But this time, combines every 2 franchises in a episode, following those examples:
    • Episode Blazblue X Guilty Gear
    • Episode Battle Fantasia X Granblue Fantasy
    • Episode Senran Kagura X Hyperdimension Neptunia
    • Episode RWBY X Persona 4/5 Arena
    • Episode Under Night In-Birth X Azure Striker Gunvolt Septima Arena
    • Episode Street Fighter X The King of Fighters
    • Episode Gal*Gun X Arcana Heart
    • Episode Melty Blood X Fate/Unlimited Codes
    • Episode Million Arthur Arcana Blood X Sword Art Online
    • Episode Dragon Ball Fighterz X Tekken
    • Episode Akatsuki Blitzkampf X Valkyria Chronicles
    • Episode Dengeki Bunko Fighting Climax X Blade Strangers
    • Episode Nitroplus Blasterz X Aquapazza
    • Episode Virtua Fighter X Avatar
    • Episode Chaos Code X Nier
    • Episode Kill La Kill IF X Skullgirls
    • Episode Jojo's Bizarre Adventure X Dead or Alive
    • Episode Asuka 120% X Touhou
    • Episode Final Fantasy X Trinity Seven
    • Episode Cross (Finale)
  • Arcade Mode: The Arcade mode will be similar to Dragon Ball FighterZ's, but there'll be optional routes on which players will fight 9 Random opponent teams to then fight against the boss of the route you've chosen.
  • Versus: Select your fighters and create your own dream match.
  • Survival: Prove your worth against CPU by standing against Random teams until you lose. Difficult will increase with every battle won.
  • Online: Fight against players from around the world.
  • Training: The beginning of an skilled player is here.
  • Options

Characters[]

Blazblue[]

Guilty Gear[]

Battle Fantasia[]

Persona 4/5 Arena[]

Under Night In-Birth[]

Arcana Heart[]

RWBY[]

Senran Kagura[]

Akatsuki Blitzkampf[]

Granblue Fantasy[]

Dragon Ball Fighterz[]

Kill La Kill IF[]

Chaos Code[]

Melty Blood[]

Azure Striker Gunvolt Septima Arena[]

Gal*Gun[]

Hyperdimension Neptunia[]

Fate[]

Dungeon Fighter Duel[]

Nier[]


Street Fighter[]

The King of Fighters[]

Million Arthur Arcana Blood[]

Tekken[]

Valkyria Chronicles[]

Virtua Fighter[]

Dengeki Bunko Fighting Climax[]

Sword Art Online[]

Nitroplus Blazters: Heroines Infinite Duel[]


Aquapazza: Aquaplus Dream Match[]


Blade Strangers[]

Avatar[]


Skullgirls[]

Jojo's Bizarre Adventure[]


Dead Or Alive[]


Asuka 120%[]


Touhou Project[]

Final Fantasy[]


Trinity Seven[]

Others[]

Original[]

NPC[]

These characters appears only in the story mode.

Stages[]


Gallery[]


Trivia[]

  • Unlike the previous game, English voice actors aside RWBY cast are credited.
  • Due to the storyline set in converged world, many stages gets additional exclusive revamps and update for this game.
  • This game was inspired from Guilty Gear VS Blazblue: Multiversal Cross Assault and Blazblue Cross Tag Battle Extend

See Also[]


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