These are the costumes that appear in 2015's Super Mario Maker. The first 100 can be unlocked in the base game through either completing the 100 Mario Challenge on certain difficulties, or through the use of amiibo.
Costumes[]
Available via the base game[]
# | Image (Stand) | Image (Appeal) | Name | Origin | Unlock Method | Info |
---|---|---|---|---|---|---|
001 | Mystery Mushroom | Super Mario Maker | Default costume after the Mystery Mushroom course element is unlocked | Gives Mario a random costume that the player already unlocked. | ||
002 | Mario | Super Mario Bros. | Clear 100 Mario Challenge on Easy setting or harder | A recolor of Mario's original Super Mario Bros. sprite that uses his modern colors. Upon grabbing the Mystery Mushroom, the sound effect after exiting a pipe in Tiny-Huge Island and in the opening of Super Mario 64 can be heard. The "Course Clear" tune is replaced by the one heard after obtaining a Power Star in that game. Mario's jumping sound effects are also replaced by Super Mario World's. The death tune is the game over tune from Super Mario 64, and the invincibility tune is replaced with the Wing Mario tune from that same game. | ||
Use any Mario amiibo | ||||||
003 | Peach | Super Mario Bros. 2 | Clear 100 Mario Challenge on Normal setting or harder | Based on Peach's modern appearance as opposed to her original NES sprite from Super Mario Bros.. Upon touching the Mystery Mushroom, the mushroom pickup sound from Super Mario Bros. 2 will play. The jumping sound, death jingle, and "Course Clear" fanfare are also replaced by their Super Mario Bros. 2 equivalents. Peach also takes out her parasol when she jumps. Upon clearing the 10-Mario Challenge in this suit, Toad will say "Princess Peach?! How did you escape! ..Oh. It's just a costume." | ||
Use any Peach amiibo | ||||||
004 | Luigi | Super Mario Bros. | Clear 100 Mario Challenge on Normal setting or harder | A recolor of his original NES sprite from Super Mario Bros. that uses his modern colors. The "Course Clear" and "lose a life" tunes are replaced by the ones heard after obtaining a boss key and getting a Game Over from Luigi's Mansion, respectively. Upon getting the Mystery Mushroom, Luigi's voice can be heard shouting, "Yeah!" | ||
Use any Luigi amiibo | ||||||
005 | Bowser | Super Mario Bros. | Clear 100 Mario Challenge on Expert setting or harder | Based on Bowser's modern design as opposed to his original Super Mario Bros. appearance. When touching a Mystery Mushroom, the player will hear the organ sound that played when Bowser appeared in the final battle in Super Mario World. The "Course Clear" fanfare is also replaced by the full version of said sound. The "lose a life" is the sound used for Bowser being defeated in Super Mario Bros. If the player completes the 10-Mario Challenge while wearing the Bowser costume and watches the end cutscene, Toad will say, "B-B-Bowser? Aaaaghhhh! I thought you'd taken the princess to another castle!" as opposed to, "Mario! It's terrible! Princess Peach has been taken to another castle!" | ||
Use any Bowser amiibo | ||||||
006 | Goomba | Super Mario Bros. | Default costume after the Mystery Mushroom course element is unlocked | Has a red coloration similar to that of a Red Paragoomba, possibly to differentiate it from the enemy Goombas. | ||
007 | ? Block | Super Mario Bros. | Default costume after the Mystery Mushroom course element is unlocked | Mario's legs can be seen underneath the ? Block, giving the impression that he wears it like a Coin Box. | ||
008 | Trampoline | Super Mario Bros. | Default costume after the Mystery Mushroom course element is unlocked | Pressing and holding up will turn the Trampoline into its original sprite from Super Mario Bros. | ||
009 | Toad | Super Mario Bros. | Clear 100 Mario Challenge on Easy setting or harder | Based on Toad's modern design as opposed to his original NES sprite from Super Mario Bros., as well as the Pixel Toad from Captain Toad: Treasure Tracker. Toad will shout "Here I go!" upon touching the Mystery Mushroom. | ||
Use the Toad amiibo | ||||||
010 | Bowser Jr. | Super Mario Sunshine | Clear 100 Mario Challenge on Normal setting or harder | Bowser Jr. himself has his palette based on Bowser's original sprite in Super Mario Bros. However, he appears in his Junior Clown Car, based on his appearance in Super Smash Bros. | ||
Use the Bowser Jr. amiibo | ||||||
011 | Silver Mario | Super Mario Maker | Clear 100 Mario Challenge on Expert setting or harder | A silver palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Silver Mario, and sparkling sound effects are heard while the transformation is active. The Star music also changes to the Metal Mario theme. | ||
Use the Silver Mario amiibo | ||||||
012 | Gold Mario | Super Mario Maker | Clear 100 Mario Challenge on Expert setting or harder | A golden palette swap of Mario's modernized Super Mario Bros. sprite. The Gold Mario power-up sound effect from New Super Mario Bros. 2 can be heard when transforming into Gold Mario, and sparkling sound effects are heard while the transformation is active. | ||
Use the Gold Mario amiibo | ||||||
013 | Builder Mario | Super Mario Maker | Clear the regular Gnat Attack for the first time | An 8-bit rendition of the attire Mario wears on the boxart and promotional art. Upon transformation, the "Super Mario Maker!" shout from the title screen is heard along with the normal Super Mario Bros. power-up sound pressing up on the Wii U will make Builder Mario take out a hammer. Builder Mario is unlocked by beating the Secret Gnat Attack Game in Super Mario Maker. | ||
014 | Yoshi | Super Mario World 2: Yoshi's Island | Clear 100 Mario Challenge on Easy setting or harder | Based on Yoshi's modern design as opposed to his original Super Mario Bros. Deluxe appearance. Upon touching a Mystery Mushroom, the sound effect that plays when climbing on Yoshi's back in Super Mario World can be heard. Yoshi's jumping sounds, the "Course Clear" fanfare and the "lose a life" tune are taken from Super Mario World 2: Yoshi's Island. | ||
Use any Yoshi amiibo | ||||||
015 | Shy Guy | Super Mario Bros. 2 | Clear 100 Mario Challenge on Easy setting or harder | Shy Guy's original sprite from Super Mario Bros. 2, with added shading and a yellow belt buckle. The sound for picking up a mushroom in Super Mario Bros. 2 is heard upon transformation. It will turn into a Spear Guy upon pressing up on the Wii U Control Pad. | ||
016 | Wario | Wario Land: Super Mario Land 3 | Clear 100 Mario Challenge on Easy setting or harder | Wario's costume can also be used by tapping the first "M" in the Super Mario Maker logo on the title screen, which turns it into a "W". His sprite has a slight resemblance to the one from the WarioWare, Inc.: Mega Microgame$! microgame Super Wario Bros.. Sound effects from Wario Land: Super Mario Land 3 can be heard, including the "Course Clear" theme. | ||
Use the Wario amiibo | ||||||
017 | Rosalina | Super Mario Galaxy | Clear 100 Mario Challenge on Normal setting or harder | The power-up sound effect from Super Mario Galaxy will play upon touching the Mystery Mushroom. An 8-bit Luma also appears as part of Rosalina's sprite. Rosalina is the most vocal out of the Mario characters; she exclaims "Here I go!" when transforming, yelps when she jumps, and shouts "Yay!" while holding up. | ||
Use the Rosalina & Luma amiibo | ||||||
018 | Sidestepper | Mario Bros. | Clear 100 Mario Challenge on Expert setting or harder | The Sidestepper's original sprite from Mario Bros.. It changes color from red to purple while dashing, and holding up on the control pad will make it angry. | ||
019 | Shellcreeper | Mario Bros. | Clear 100 Mario Challenge on Expert setting or harder | The Shellcreeper's original sprite from Mario Bros.. It changes color from green to red while dashing. | ||
020 | Mario | Mario Bros. | Clear 100 Mario Challenge on Expert setting or harder | Mario's sprite from the NES version of the Mario Bros. arcade game. Upon touching the Mystery Mushroom, the "respawn" sound effect from the NES version will play. | ||
021 | Dr. Mario | Dr. Mario | Clear 100 Mario Challenge on Easy setting or harder | Mario's modernized Super Mario Bros. sprite modified to look like Dr. Mario. Sound effects from the NES version of Dr. Mario will play. when up is pressed on the control pad, Dr. Mario pulls out a Megavitamin. | ||
Use the Dr. Mario amiibo | ||||||
022 | Kart Mario | Super Mario Kart | Clear 100 Mario Challenge on Easy setting | Mario's original Super Mario Bros. sprite, modified to match his current colors, driving a Standard Kart from Mario Kart 8. Upon touching a Mystery Mushroom, the jingle that plays prior to the start of a race in Super Mario Kart can be heard. The course clear jingle is the race finishing jingle also from Super Mario Kart. A Super Glider also appears when jumping. Interestingly, the Super Star music changes to the version from Super Mario Kart when using this suit. | ||
023 | Waluigi | Mario Tennis | Clear 100 Mario Challenge on Easy setting | An original sprite of Waluigi. When the player transforms, the sound of Waluigi laughing is heard, and when the up direction on the control pad is pressed, he pulls out his tennis racket. All the other noises are normal Super Mario Bros. sounds. | ||
024 | Green Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Easy setting or harder | When using a Green Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare. | ||
Use the Green Yarn Yoshi amiibo | ||||||
025 | Pink Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Normal setting or harder | When using a Pink Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare. | ||
Use the Pink Yarn Yoshi amiibo | ||||||
026 | Light Blue Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Normal setting or harder | When using a Light Blue Yarn Yoshi amiibo, the sound effects are changed to ones from that game, including Yoshi's modern voice and the "Course Clear" fanfare. | ||
Use the Light Blue Yarn Yoshi amiibo | ||||||
027 | Mega Yarn Yoshi | Yoshi's Woolly World | Clear 100 Mario Challenge on Expert setting or harder | Near identical to Green Yarn Yoshi, except slightly bigger. | ||
Use the Mega Yarn Yoshi amiibo | ||||||
028 | Donkey Kong Jr. | Donkey Kong Jr. | Clear 100 Mario Challenge on Easy setting or harder | Donkey Kong Jr.'s original sprite from Donkey Kong Jr.. Sound effects from the game can be heard as well. | ||
029 | Donkey Kong | Donkey Kong | Clear 100 Mario Challenge on Normal setting or harder | Based on the modern Donkey Kong rather than that of the original Donkey Kong arcade game. However, this costume uses sound effects from said arcade game for all of its sounds, including the victory fanfare when completing a level and the level start theme when collecting the Mystery Mushroom. Pressing up causes Donkey Kong to give a thumbs up, and the sound for scoring by jumping over a barrel plays. | ||
Use the Donkey Kong amiibo | ||||||
030 | Diddy Kong | Donkey Kong Country | Clear 100 Mario Challenge on Normal setting or harder | Sound effects from Donkey Kong Country can be heard. Pressing up will make him pull at and look at a banana. | ||
Use the Diddy Kong amiibo | ||||||
031 | Kirby | Kirby's Dream Land | Clear 100 Mario Challenge on Normal setting or harder | Kirby's original full-color sprite from Kirby's Adventure. Upon picking up a Mystery Mushroom, the power-up sound from that game plays. The "Course Clear" fanfare is replaced by the original version of the Kirby dance heard throughout the Kirby series. The jumping sound and "lose a life" tune also come from Kirby's Adventure. When riding a Goomba's Shoe, he adopts a pose similar to when he is riding a giant shoe in Kirby's Return to Dream Land. | ||
Use the Kirby amiibo | ||||||
032 | King Dedede | Kirby's Dream Land | Clear 100 Mario Challenge on Expert setting or harder | A modification of King Dedede's sprite from Kirby's Adventure, adjusted to match his current colors and Small Mario's height. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. | ||
Use the King Dedede amiibo | ||||||
033 | Meta Knight | Kirby's Adventure | Clear 100 Mario Challenge on Normal setting or harder | Meta Knight's original sprite from Kirby's Adventure, though without his sword. Upon picking a Mystery Mushroom, the power-up-sound from Kirby's Adventure plays. When Meta Knight runs at full speed, he runs similarly to how he does in Meta Knightmare from Kirby: Nightmare in Dream Land and Kirby Super Star Ultra. Pressing makes him take out his sword. | ||
Use the Meta Knight amiibo | ||||||
034 | Pit | Kid Icarus | Clear 100 Mario Challenge on Normal setting or harder | A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble his appearance in Kid Icarus: Uprising. Sound effects are taken from the Famicom Kid Icarus. | ||
Use the Pit amiibo | ||||||
035 | Palutena | Kid Icarus | Clear 100 Mario Challenge on Normal setting or harder | Based on Palutena's modern appearance rather than her original NES sprite. Pressing up on the Control Pad makes her assume the pose of her Super Smash Bros. artwork. | ||
Use the Palutena amiibo | ||||||
036 | Dark Pit | Kid Icarus: Uprising | Clear 100 Mario Challenge on Normal setting or harder | A redesign of Pit's sprite from Kid Icarus shrunken down to fit Small Mario's height and recolored to resemble Dark Pit. When falling in a pit, the Kid Icarus: Uprising rendition of the "lose a life" jingle from Kid Icarus will play. | ||
Use the Dark Pit amiibo | ||||||
037 | Mega Man | Mega Man | Clear 100 Mario Challenge on Normal setting or harder | Based on Mega Man's original sprite from the NES Mega Man games, but scaled down to fit Small Mario's height. Pressing up on the Control Pad causes him to take out his Mega Buster. It is notably one of the only sprites outside of the Kirby series to have outlines. | ||
Use the Mega Man amiibo | ||||||
038 | Samus | Metroid | Clear 100 Mario Challenge on Normal setting or harder | Based on Samus's modern design as opposed to her original NES appearance in Metroid, although there are some similarities to her original sprite. When collected, sound effects from the Famicom Disk System version of Metroid will play. Samus also turns into the Morph Ball when running at full speed. | ||
Use the Samus amiibo | ||||||
039 | Zero Suit Samus | Metroid: Zero Mission | Clear 100 Mario Challenge on Expert setting or harder | When collected, the "Item Found" jingle from Metroid: Zero Mission will play. | ||
Use the Zero Suit Samus amiibo | ||||||
040 | R.O.B. | Nintendo Entertainment System R.O.B. | Clear 100 Mario Challenge on Normal setting or harder | Upon touching the Mystery Mushroom, the "Phase Begin" sound effect from Gyromite can be heard. This is the only costume with two variations, depending on the region. | ||
Use any R.O.B. amiibo | ||||||
041 | Marth | Fire Emblem: Shadow Dragon | Clear 100 Mario Challenge on Normal setting or harder | Sound effects from the original Fire Emblem: Shadow Dragon and the Blade of Light can be heard, including the level-up jingle. | ||
Use the Marth amiibo | ||||||
042 | Ike | Fire Emblem: Radiant Dawn | Clear 100 Mario Challenge on Normal setting or harder | Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. | ||
Use the Ike amiibo | ||||||
043 | Lucina | Fire Emblem Awakening | Clear 100 Mario Challenge on Expert setting or harder | Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make her face the screen and put on her mask. | ||
Use the Lucina amiibo | ||||||
044 | Robin | Fire Emblem Awakening | Clear 100 Mario Challenge on Expert setting or harder | Sound effects from Fire Emblem: Shadow Dragon and the Blade of Light are used, similar to Marth. Pressing up on the Control Pad will make him assume his Super Smash Bros. pose. | ||
Use the Robin amiibo | ||||||
045 | Pikachu | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder | Based on Pikachu's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Pikachu amiibo | ||||||
046 | Charizard | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder | Based on Charizard's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Charizard amiibo | ||||||
047 | Jigglypuff | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder | Based on Jigglypuff's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Jigglypuff amiibo | ||||||
048 | Mewtwo | Pokémon Red Version/Blue Version | Clear 100 Mario Challenge on Normal setting or harder | Based on Mewtwo's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Mewtwo amiibo | ||||||
049 | Lucario | Pokémon Diamond Version/Pearl Version | Clear 100 Mario Challenge on Expert setting or harder | Based on Lucario's overworld sprite from the Nintendo DS Pokémon games. The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Lucario amiibo | ||||||
050 | Greninja | Pokémon X/Y | Clear 100 Mario Challenge on Expert setting or harder | The default Super Mario Bros. sounds are used rather than new, Pokémon-themed sounds. | ||
Use the Greninja amiibo | ||||||
051 | Olimar | Pikmin | Clear 100 Mario Challenge on Expert setting or harder | Olimar's voice from Pikmin 2 can be heard, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. If the player presses up on the Control Pad, Olimar will blow on his whistle. | ||
Use the Olimar amiibo | ||||||
052 | Pikmin | Pikmin | Clear 100 Mario Challenge on Easy setting or harder | Pikmin sound effects can be heard, the "lose a life" tune is replaced by the Pikmin's own death cries, and the "Course Clear" fanfare is replaced by the tune that plays after obtaining an important item in Pikmin 3. Pressing up on the Control Pad causes the red and blue Pikmin to mature into flowers. When underwater, all three of them are encased in a bubble. | ||
053 | Link | The Legend of Zelda | Clear 100 Mario Challenge on Easy setting or harder | Based on Link's sprite from, and uses sound effects from the Famicom version of the original The Legend of Zelda, including the fanfare for collecting a piece of the Triforce after clearing a stage. Upon touching the Mystery Mushroom, the original "Item Get" jingle will play. If the player presses up on the Control Panel, Link will hold up a Triforce piece. If Link dies, the death theme from the original Legend of Zelda plays. | ||
Use the Link amiibo | ||||||
054 | Zelda | The Legend of Zelda | Clear 100 Mario Challenge on Expert setting | Based on Zelda's appearance in The Legend of Zelda: Twilight Princess rather than her original NES sprite. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: A Link to the Past will play. While holding up on the Control Pad, she'll transform into Sheik. When dying, the death tune from The Legend of Zelda: A Link to the Past plays. When clearing a stage, the tune that plays when Link meet Zelda for the first time from The Legend of Zelda: A Link to the Past plays. | ||
Use the Zelda amiibo | ||||||
055 | Ganondorf | The Legend of Zelda: Ocarina of Time | Clear 100 Mario Challenge on Easy setting or harder | Based on Ganondorf's appearance in The Legend of Zelda: Twilight Princess rather than Ganon's original NES sprite. Upon touching the Mystery Mushroom, his jingle from Ganon's Tower in The Legend of Zelda: A Link to the Past will play. When falling in a pit, the sound effect of a boss being defeated from that game will play. When clearing a stage, the first few notes of the encounter theme when Link comes face-to-face with Ganon in The Legend of Zelda: A Link to the Past plays. | ||
Use the Ganondorf amiibo | ||||||
056 | Sheik | The Legend of Zelda: Ocarina of Time | Clear 100 Mario Challenge on Normal setting or harder | Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: Ocarina of Time will play. While holding up on the Control Pad, she'll transform into Zelda and Zelda's Lullaby plays. The death tune is part of her theme song. The stage clear theme is the jingle that's heard when Link meets Zelda for the first time. | ||
Use the Sheik amiibo | ||||||
057 | Tingle | The Legend of Zelda: Majora's Mask | Clear 100 Mario Challenge on Normal setting | Sounds from The Legend of Zelda: Majora's Mask can be heard. | ||
058 | Toon Link | The Legend of Zelda: Wind Waker | Clear 100 Mario Challenge on Normal setting or harder | Based on Link's Wind Waker appearance (large eyes, blond hair, and a greener tunic) to distinguish itself from regular Link. Upon touching the Mystery Mushroom, the "Item Get" jingle from The Legend of Zelda: The Wind Waker will play. Toon Link takes out his Deku Leaf every time he jumps. | ||
Use the Toon Link amiibo | ||||||
059 | Shulk | Xenoblade Chronicles | Clear 100 Mario Challenge on Normal setting or harder | Uses Shulk's voice clips from the Japanese version of Xenoblade Chronicles. Pressing up on the Control Pad will make him pull out the Monado and face the screen. | ||
Use the Shulk amiibo | ||||||
060 | Ness | EarthBound | Clear 100 Mario Challenge on Normal setting or harder | When acquired, the PSI Healing sound effect from EarthBound plays. Clearing a stage plays the boss battle victory theme, also from EarthBound. When falling in a pit, the sound effect of Ness's party being defeated from that game will play. When up on the Control Pad is pressed, the jingle for learning a new technique will play. | ||
Use the Ness amiibo | ||||||
061 | Lucas | MOTHER3 | Clear 100 Mario Challenge on Expert setting | Sound effects from MOTHER 3 can be heard. | ||
Use the Lucas amiibo | ||||||
062 | Inkling Squid | Splatoon | Clear 100 Mario Challenge on Normal setting or harder | Based on the sprite from the Squid Jump minigame in Splatoon, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes him to transform into a green Inkling Boy wielding a Roller. | ||
Use the Inkling Squid amiibo | ||||||
063 | Inkling Boy | Splatoon | Clear 100 Mario Challenge on Expert setting | When crouching or swimming underwater, he turns into a blue Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. | ||
Use the Inkling Boy amiibo | ||||||
064 | Inkling Girl | Splatoon | Clear 100 Mario Challenge on Expert setting | When crouching or swimming underwater, she turns into an orange Inkling Squid, and the "Course Clear" fanfare is replaced by the Mission complete fanfare from the single player mode of Splatoon. Pressing up on the Control Pad causes her to take out a Splat Charger and pose. | ||
Use the Inkling Girl amiibo | ||||||
065 | Wii Balance Board | Wii Fit | Clear 100 Mario Challenge on Normal setting or harder | The Balance Board mainly known for being used to play the Wii Fit games, although this particular one appears as the living character and companion to the player from the series, where the sounds of its footsteps and jumping are taken from. Holding up on the Control Pad has it lie flat on the ground while being used by Wii Fit Trainer to perform the Dancer pose. | ||
066 | Wii Fit Trainer | Wii Fit | Clear 100 Mario Challenge on Normal setting or harder | Wii Fit Trainer's various poses include the Half-Moon pose while skidding/turning around, and the stretching position while crouching. She will also utter "Up!" or "Phew!" while jumping, as well as "Come on!" while doing a pose by pressing up on the Control Pad. When transforming, the sound made when logging into a profile in Wii Fit can be heard. The "lose a life" and "Course Clear" jingles are respectively replaced by the game over and victory themes from certain Balance Games. | ||
Use the Wii Fit Trainer amiibo | ||||||
067 | Chibi-Robo | Chibi-Robo! | Clear 100 Mario Challenge on Normal setting or harder | Upon touching the Mystery Mushroom, the sound effect for putting on a suit in the original Chibi-Robo! plays. Pressing up on the Control Pad will make Chibi-Robo pick up his plug. The jumping and landing sound effects are taken directly from the original game. The sound for losing a life is replaced with the jingle that plays when Chibi-Robo runs out of energy. Upon clearing a course, the fanfare for ranking up in the original Chibi-Robo! is heard. | ||
Use the Chibi-Robo amiibo | ||||||
068 | Villager | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder | Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. The "lose a life" jingle is replaced with the theme that plays after fainting from being bitten or stung by a tarantula or scorpion in Animal Crossing: New Leaf. Pressing up on the Control Pad will make him pull out a balloon. | ||
Use the Villager amiibo | ||||||
069 | Tom Nook | Animal Crossing | Clear 100 Mario Challenge on Expert setting | |||
Use the Tom Nook amiibo | ||||||
070 | K.K. Slider | Animal Crossing | Clear 100 Mario Challenge on Easy setting or harder | Upon touching a Mystery Mushroom, a brief snippet from one of K.K.'s songs will play. Pressing up on the Control Pad will make him sit down on a chair and pull out his guitar, and the death tune is replaced by K.K.'s howl and a guitar twang. | ||
Use the K.K. Slider amiibo | ||||||
071 | Mr. Resetti | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder | |||
Use the Resetti amiibo | ||||||
072 | Rover | Animal Crossing | Clear 100 Mario Challenge on Expert setting | |||
Use the Rover amiibo | ||||||
073 | Timmy and Tommy | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder | |||
Use the Timmy & Tommy amiibo | ||||||
074 | Blathers | Animal Crossing | Clear 100 Mario Challenge on Easy setting or harder | |||
Use the Blathers amiibo | ||||||
075 | Mabel | Animal Crossing | Clear 100 Mario Challenge on Normal setting or harder | |||
Use the Mabel amiibo | ||||||
076 | Kapp'n | Animal Crossing | Clear 100 Mario Challenge on Expert setting | Holding up on the Control Pad puts him in his rowboat from Animal Crossing. | ||
Use the Kapp'n amiibo | ||||||
077 | Celeste | Animal Crossing: Wild World | Clear 100 Mario Challenge on Easy setting or harder | |||
Use the Celeste amiibo | ||||||
078 | Kicks | Animal Crossing: City Folk | Clear 100 Mario Challenge on Normal setting or harder | |||
Use the Kicks amiibo | ||||||
079 | Isabelle | Animal Crossing: New Leaf | Clear 100 Mario Challenge on Normal setting or harder | Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course. | ||
Use the Isabelle (Summer outfit) amiibo | ||||||
080 | Isabelle (Winter) | Animal Crossing: New Leaf | Clear 100 Mario Challenge on Expert setting or harder | Upon touching a Mystery Mushroom, the sound effect for producing an item such as a net from the Animal Crossing series can be heard. Various other sounds from Animal Crossing: New Leaf can also be heard, including the fanfare for paying off a mortgage after clearing a course. | ||
Use the Isabelle amiibo | ||||||
081 | Digby | Animal Crossing: New Leaf | Clear 100 Mario Challenge on Easy setting or harder | Pressing up on the Control Pad will make him put on a yellow raincoat. | ||
Use the Digby amiibo | ||||||
082 | Cyrus | Animal Crossing: New Leaf | Clear 100 Mario Challenge on Normal setting or harder | |||
Use the Cyrus amiibo | ||||||
083 | Reese | Animal Crossing: New Leaf | Clear 100 Mario Challenge on Expert setting or harder | |||
Use the Reese amiibo | ||||||
084 | Lottie | Animal Crossing: Happy Home Designer | Clear 100 Mario Challenge on Expert setting or harder | |||
Use the Lottie amiibo | ||||||
085 | Captain Falcon | F-Zero | Clear 100 Mario Challenge on Normal setting or harder | After grabbing the Mystery Mushroom, the sound effect that plays before starting a race in the original F-Zero can be heard. Pressing up on the Control Pad causes him to look at the screen. The standard victory fanfare is replaced with that of the fanfare upon completing a cup from F-Zero, and his death sound is the one that plays when the player's vehicle is destroyed in the game. | ||
Use the Captain Falcon amiibo | ||||||
086 | Mr. Game & Watch | Game & Watch | Clear 100 Mario Challenge on Expert setting or harder | Pressing up on the Control Pad will make Mr. Game & Watch take out his bell. He also takes out a parachute from Parachute after jumping. | ||
Use the Mr. Game & Watch amiibo | ||||||
087 | Sonic | Sonic the Hedgehog | Clear 100 Mario Challenge on Expert setting or harder | Based on Sonic's original appearance from the Sega Genesis Sonic the Hedgehog games. Sonic is also the only character thus far whose costume resembles a 16-bit sprite as opposed to an 8-bit one. The 1-Up tune from the original Sonic the Hedgehog plays upon collecting the Mystery Mushroom. Pressing up on the Control Pad will cause Sonic to look up while making the sound for collecting a Ring, the course clear fanfare is taken straight from Sonic the Hedgehog 3, and the "lose a life" tune is the Game Over theme from that same game. | ||
Use the Sonic amiibo | ||||||
088 | Duck Hunt | Duck Hunt | Clear 100 Mario Challenge on Normal setting or harder | Based on the sprites from the original Duck Hunt video game, though scaled down to match Small Mario's proportions. Upon picking a Mystery Mushroom, the perfect score jingle from the original game plays, and the original dog barking sound is heard when jumping. When falling into a pit, the dog's laughter from the Famicom Disk System version of the game can be heard. | ||
Use the Duck Hunt amiibo | ||||||
089 | PAC-MAN | PAC-MAN | Clear 100 Mario Challenge on Expert setting or harder | Based on Pac-Man's sprite from the Japanese version of Pac-Land, but without the hat that he wears in said game. Sound effects from the arcade Pac-Man can be heard (including the Intermission Theme for clearing a stage, and the original death jingle for losing a life), and Pac-Man also turns into his original sprite from said game when crouching, swimming, or running. Pressing up on the Control Pad causes Pac-Man to hold up a strawberry. | ||
Use the Pac-Man amiibo | ||||||
090 | Foreman Spike | Wrecking Crew | Clear 100 Mario Challenge on Normal setting or harder | Sound effects from Wrecking Crew can be heard. | ||
091 | Little Mac | Punch-Out!! | Clear 100 Mario Challenge on Expert setting or harder | Sound effects from the original Punch-Out!! can be heard, including the bell after touching the Mystery Mushroom. The "Course Clear" fanfare is also replaced with the victory theme from said game, and the "Lose a Life" fanfare is replaced with the theme when Little Mac loses a round. | ||
Use the Little Mac amiibo | ||||||
092 | Fox | Star Fox | Clear 100 Mario Challenge on Expert setting or harder | Upon touching the Mystery Mushroom, Fox's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. If Fox dies, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox. | ||
Use the Fox amiibo | ||||||
093 | Falco | Star Fox | Clear 100 Mario Challenge on Expert setting or harder | Upon touching the Mystery Mushroom, Falco's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox. | ||
Use the Falco amiibo | ||||||
094 | Slippy | Star Fox | Clear 100 Mario Challenge on Easy setting or harder | An unlockable costume. Upon touching the Mystery Mushroom, Slippy's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox. | ||
095 | Peppy | Star Fox | Clear 100 Mario Challenge on Normal setting or harder | An unlockable costume. Upon touching the Mystery Mushroom, Peppy's voice clip from the original Star Fox will play. Pressing up on the Control Pad will have General Pepper say "Good Luck" from the original Star Fox. When clearing a level, the "Mission Complete" theme from the original Star Fox plays. When dying, a crashing sound can be heard and a loss of Arwing jingle can be heard; both from the original Star Fox. | ||
096 | Arwing | Star Fox Zero | Clear 100 Mario Challenge on Normal setting or harder | Upon touching the Mystery Mushroom, the sound effect when collecting a supply ring in Star Fox Zero will play. Most of the time, it will assume a Walker form, but when pressing up on the Control Pad, it will transform into its regular Arwing form, and use General Pepper's "Good Luck" voice clip from Star Fox 64. It also turns into an Arwing while running at high speeds or while swimming. The death tune from Star Fox Zero is heard when losing a life. When clearing a level, the "Mission Accomplished" theme from Star Fox Zero plays. | ||
097 | Mahjong Tile | Yakuman Ho-o | Clear 100 Mario Challenge on Normal setting or harder | An unlockable costume. A female Japanese voice can be heard when transforming and pressing up on the Control Pad. | ||
098 | Dr. Lobe | Big Brain Academy | Clear 100 Mario Challenge on Easy setting or harder | When transforming, the bells at the beginning of the title theme of Big Brain Academy are heard. | ||
099 | Ashley | WarioWare: Touched! | Clear 100 Mario Challenge on Easy setting or harder | Ashley says "Hocus Pocus!" when the Mystery Mushroom is grabbed. When climbing or swimming Ashley rides on her broom. The death and stage completion jingles are replaced with those of the Ashley minigame of Game & Wario. | ||
100 | Nikki | Swapnote | Clear 100 Mario Challenge on Normal setting or harder | An 8-bit version of Nikki's redesign seen in Nikki's Travel Quiz and other recent appearances. When transforming and clearing a course, the sound from receiving new notes and the HOME Menu jingle from Swapnote play, respectively. |
Available via DLC and Updates[]
A majority of these are unlocked via Event Courses.
# | Image (Stand) | Image (Appeal) | Name | Origin | Unlock Method | Info |
---|---|---|---|---|---|---|
101 | Fighter Fly | Mario Bros. | Clear hard Gnat Attack for the first time | A hidden costume based on that is unlocked by beating the hard mode of Gnat Attack introduced in Super Mario Maker's 1.20 update. The Fighter Fly becomes a Freezie when Up is pressed | ||
102 | Totem Link | The Legend of Zelda: Tri Force Heroes | Clear the Tri Force Heroes Event Course | An 8-bit rendition of the three Links of The Legend of Zelda: Tri Force Heroes (blue, red, and green) stacked up into a totem like in the game. It is unlocked by clearing the Tri Force Heroes Event Course. Their transformation and stage clear sounds are 8-bit renditions of the series' main theme (unique from the other Link's) and the main theme of Tri Force Heroes. Pressing up on the control pad causes them to pose with various weapons. | ||
103 | Arino KACHO | GAMECENTER CX | Clear one of the three Event Courses made by Arino | A sprite rendition of Shinya Arino, host of GameCenter CX. All of Arino's sounds are clips of his own voice, with the course clear theme involving him singing along to the standard jingle. | ||
104 | SUPER MARIO-KUN | CORO CORO COMIC | Clear the SUPER MARIO KUN 25th Anniversary Event Course | A costume based on Mario's appearance in the Super Mario-Kun comic series released in the issues of CoroCoro Comics. This costume is unlocked by completing Yukio Sawada's event course, made available on November 6. Both the costume and the level commemorate the 25th anniversary of the manga. | ||
105 | Cat Mario | Super Mario 3D World | Clear the Cat Mario's Course Event Course | An 8-bit rendition of Cat Mario based on Mario's Super Mario Bros. sprite. The transformation sound is the Super Bell transformation from Super Mario 3D World, and the death tune and course clear themes are the corresponding ones from the same game. His running animation has him running on all four legs, and his jumping sound is Mario's jumping voice clip from Super Mario 3D World. Pressing up on the Control Pad causes Mario to pose with his paw in the air, making the "claw swipe" sound from Super Mario 3D World. | ||
106 | Cat Peach | Super Mario 3D World | Clear the Cat Peach's Course Event Course | An 8-bit rendition of Cat Peach, based on Mario's sprite from Super Mario Bros. but changed to resemble Peach. The transformation sound is the Super Bell transformation from Super Mario 3D World, and death tune and course clear themes from the same game. Cat Peach's jump sound is the same as from Super Mario 3D World as well. Pressing up on the Control Pad causes Peach to pose with her paws up, making the "claw swipe" sound from Super Mario 3D World. | ||
107 | Necky | Famitsu | Clear the Yoshi Is Awesome Event Course | An 8-bit rendition of Necky, the mascot of the Japanese gaming magazine Famitsu, wearing Mario's outfit. All of the sound effects are unchanged. This costume can be unlocked by clearing the "Yoshi Is Awesome" event course, which was made available to play on November 11, 2015. | ||
108 | Frog Mario | Super Mario Bros. 3 | Clear the NES REMIX Event Course | Frog Mario's sprite from Super Mario Bros. 3. When pressing up on the control pad Mario stands upright, resembling his normal sprite from Super Mario Bros. 3. Mario's jump sound, death tune, and course clear theme are all taken from Super Mario Bros. 3. Obtained by completing the "NES Remix" event course. | ||
109 | Mario Trio | Mario & Luigi: Paper Jam | Clear the Mario & Luigi: Paper Jam Event Course | A group consisting of Mario and Luigi, based on their Mario & Luigi appearances, and Paper Mario, largely based on his appearance in Mario & Luigi: Paper Jam. Upon touching the Mystery Mushroom, Mario says "Let's-a go!" and Luigi says "Okey-dokey!". When pressing up on the control pad, Mario shouts "Wahoo!" and the sprite is replaced with one of Papercraft Mario with miniature Toads around it. The jumping sound combines Mario and Luigi's jump with Paper Mario's jump. Mario exclaims "Mamma Mia!" upon death. The victory tune comes from Mario & Luigi: Paper Jam. Obtained by completing the "Mario & Luigi: Paper Jam" / "Mario & Luigi: Paper Jam Bros." event course. | ||
110 | GLA | Mercedes-Benz | Clear the Mercedes-Benz Jump'n'Drive Event Course | A sprite rendition of Mario driving a Mercedes-Benz GLA. The transformation sound is the same but with a car revving over it, and the jump is replaced with a similar sound. Pressing up on the control pad causes Mario to appear outside the car from an open door, the car honking. The "course clear" fanfare is a cover of the standard one. It is unlocked by completing the "Mercedes-Benz Jump'n'Drive" event course. | ||
111 | Felyne | Monster Hunter | Clear the Ma Rio Hills Event Course | A sprite rendition of a Felyne from Monster Hunter. Pressing up on the control pad turns it into a cartoonish, outlined version of itself. This costume is unlocked by completing the "Ma Rio Hills" event course. | ||
112 | Sky Pop | Super Mario Land | Clear the Southwest Air Adventure Event Course | Mario in his plane from Super Mario Land, the Sky Pop. If the player presses up on the control pad, his legs appear and he looks towards the player as the coin sound from Super Mario Land plays. His death and clear jingles are from Super Mario Land. This costume is unlocked by completing the "Southwest Air Adventure" event course. | ||
113 | Arcade Bunny | Nintendo Badge Arcade | Clear the Nintendo Badge Arcade Event Course | The Arcade Bunny from Nintendo Badge Arcade, a pink rabbit in a suit. If the player presses up on the control pad, the bunny will take on a "strong man" stature and pose. Clearing the course will play the 3DS HOME Menu preview jingle, and losing a life will play the Practice Catcher results jingle. This costume is unlocked by completing the "Nintendo Badge Arcade" event course. | ||
114 | Master Belch | EarthBound | Clear the Belch Base Event Course | One of Earthbound's bosses. Pressing up on the control pad will make him belch. His losing a life is the Earthbound Game Over jingle and the clearing the course sound is the Earthbound Boss Clear jingle. This costume is unlocked by completing the "Belch Base" event course. | ||
115 | Mr. Saturn | EarthBound | Clear the Welcome to Saturn Valley Event Course | An NPC from Earthbound that comes from Saturn Valley. Pressing up on the control pad will make Mr. Saturn raise his eyebrows. Losing a life plays the Game Over jingle and completeing the course is the Boss Clear jingle. This costume is unlocked by completing the "Welcome to Saturn Valley" event course. | ||
116 | Captain Toad | Captain Toad: Treasure Tracker | Clear the Captain Toad: Treasure Tracker Event Course | Unlike in Super Mario 3D World and Captain Toad Treasure Tracker, Captain Toad is able to jump. Pressing up on the Control Pad will make Captain Toad pull out a star. Losing a life plays the losing a life jingle from Captain Toad: Treasure Tracker and clearing a course will play the course clear jingle from the same game. This costume is unlocked by completing the "Captain Toad: Treasure Tracker" event course. | ||
117 | Bike | Excitebike | Clear the NES REMIX (Excitebike) Event Course | The sound effects are replaced by those from the 1984 NES title Excitebike. Pressing up on the control pad will make the Excitebiker do a wheelie on the spot. This costume is unlocked by clearing the "NES REMIX: Excitebike" event course. | ||
118 | Birdo | Super Mario Bros. 2 | Clear the NES REMIX (Super Mario Bros. 2) Event Course | Uses an original sprite rather than her sprite from Super Mario Bros. 2. Like Peach's costume, Birdo uses Super Mario Bros. 2 sound effects. Pressing up on the control pad makes Birdo wink. This costume is unlocked by completing the "NES REMIX: Super Mario Bros. 2" event course. | ||
119 | Yamamura | Super Mario Maker | Clear the Cooooo! (Feat. Yamamura) Event Course | Uses original Super Mario Bros. sound effects, but with pigeon sounds added. Pressing up on the Control Pad will make Yamamura face the camera with a speech bubble next to his head. This costume is unlocked by completing the "Cooooo! (Feat. Yamamura)" event course. | ||
120 | Daisy | Super Mario Land | Clear the Adventure in Sarasaland Event Course | An original sprite based on Peach's sprite, but redesigned to resemble Daisy. Princess Daisy uses various voice clips from previous titles. Pressing up on the control pad will make Daisy grunt, facing the screen with her hands folded on her lap like her sprite's pose in Super Mario Land. Her course clear fanfare and death sound come from Super Mario Land (the latter also having a voice clip over it). This costume is unlocked by completing the "Adventure in Sarasaland" event course. | ||
121 | Professor E. Gadd | Luigi's Mansion | Clear the Paranormal Research Event Course | |||
122 | Bulbasaur | Pokémon Red Version/Blue Version/Yellow Version | Clear the I Choose You! Event Course by picking the Bulbasaur path | |||
123 | Charmander | Pokémon Red Version/Blue Version/Yellow Version | Clear the I Choose You! Event Course by picking the Charmander path | |||
124 | Squirtle | Pokémon Red Version/Blue Version/Yellow Version | Clear the I Choose You! Event Course by picking the Squirtle path | |||
125 | Chitoge Kirisaki | Nisekoi | Clear either the Nisekoi: Tsugumi & Marika or Nisekoi: Chitoge & Kosaki Event Courses | |||
126 | Barbara the Bat | Jam with the Band | Clear the Barbara in Tomatoland Event Course | |||
127 | Statue Mario | Super Mario Bros. 3 | Clear the Secrets of Statue Mario Event Course | |||
128 | Mary O. | Super Mario Maker | Clear the Mary O's Lunch Break Event Course | |||
129 | Toadette | Captain Toad: Treasure Tracker | Clear the Toadette: Treasure Tracker Event Course | |||
130 | Yu Ayasaki | Daigasso! Band Bros. P | Clear the ♪Yu Ayasaki's Big Adventure!♪ Event Course | |||
131 | Starfy | The Legendary Starfy | Clear the Starfy: Prince of Pufftop Event Course | |||
132 | Wolf Link | The Legend of Zelda: Twilight Princess | Clear the Twilight Princess HD Event Course | |||
Use the Wolf Link amiibo | ||||||
133 | Balloon Fighter | Balloon Fight | Clear 100 Mario Challenge on Normal setting or harder | |||
134 | Nabbit | New Super Mario Bros. U | Clear 100 Mario Challenge on Normal setting or harder | |||
135 | Tetra | The Legend of Zelda: Twilight Princess | Clear 100 Mario Challenge on Normal setting or harder | |||
136 | Donbe | Shin Onigashima | Clear 100 Mario Challenge on Expert setting or harder | |||
137 | Hikari | Shin Onigashima | Clear 100 Mario Challenge on Expert setting or harder | |||
138 | Ayumi Tachibana | Famicom Detective Club Part II | Clear 100 Mario Challenge on Expert setting or harder | |||
139 | Baby Mario | Super Mario World 2: Yoshi's Island | Clear 100 Mario Challenge on Expert setting or harder | |||
140 | Iris Archwell | Monster Manor | Clear 100 Mario Challenge on Super Expert setting | |||
141 | Mallo | Pushmo | Clear 100 Mario Challenge on Super Expert setting | |||
142 | Bubbles | Clu Clu Land | Clear 100 Mario Challenge on Super Expert setting | |||
143 | Diskun | Famicom Disk System | Clear 100 Mario Challenge on Super Expert setting | |||
144 | Volleyball Player | Volleyball | Clear 100 Mario Challenge on Super Expert setting | |||
145 | BABYMETAL | BABYMETAL | Clear the METAL RESISTANCE Event Course | |||
146 | Popo and Nana | Ice Climber | Clear the Popo & Nana's Climbing Challenge Event Course | |||
147 | Kitty White | Hello Kitty | Clear the Hello Kitty & My Melody Event Course by picking the Hello Kitty path | |||
148 | Melody | My Melody | Clear the Hello Kitty & My Melody Event Course by picking the My Melody path | |||
149 | Shaun the Sheep | Shaun the Sheep | Clear the Shaun's Mossy Mole Mischief Event Course | |||
152 | Callie | Splatoon | Clear the Squid Sisters vs. Bloopers Event Course by picking the Callie path | |||
Use the Callie amiibo | ||||||
153 | Marie | Splatoon | Clear the Squid Sisters vs. Bloopers Event Course by picking the Marie path | |||
Use the Marie amiibo |