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Pokemon Champions
Developer(s)
Babble Inc.
Nintendo
Sora Ltd.
HAL Laboratory
Bandai Namco
Publisher(s)
Babble Inc.
Fantendo
Platform(s)
Nintendo Switch
Genre(s)
Fighting, Platformer, Action
Series
Pokémon (spin-off)
Mode(s)
Single Player
Multiplayer
Online Play
Story
Catch
Pokémon Champions (ポケモンモナーク!, Pocket Monsters Monarch! in Japanese.) is a fighting spin-off game that functions like Super Smash Bros. developed by Babble Inc.Nintendo, Sora Ltd., HAL Laboratory and Game Freak, and will be published by Fantendo and is releasing on an unspecified date only on Nintendo Switch. In this game, many different Pokémon from various Pokémon games are the playable characters in this game. Playable Pokémon characters from Super Smash Bros. Ultimate return in this game such as Pikachu, Jigglypuff, Mewtwo, Ivysaur, Charizard, Lucario, Greninja and Incineroar.
This game plays exactly like Super Smash Bros. Ultimate including the basics and mechanics.
The lore bit on how it works is that a professor named Professor Paypr buys his own island and develops new technology that allows him to put a new type of Pokeball called the Data Ball to be put into a high tech arcade machine called the Arcade Champion. When the Data Ball is placed into the slot in the Arcade Champion, the 3 main pieces of data of the Pokemon (Type, Moves, and Pokemon) enter the machine and modify the Pokemon's size to fit in the game. Then the two competitors control and attack the Pokemon by using the Arcade Champion's button and joystick.
The descriptions of it's features match clearly from the ssbwiki website.
New mechanics and features[]
Catching Pokémon
All Pokémon available (except for DLC, event, and legendary) can be caught. All wild Pokémon can only be caught in their first playable stage. However, some Pokémon can only be caught after meeting certain requirements.
Evolution
Certain Pokémon that don't change drastically upon evolution have the capability to evolve. This makes their attacks do more damage but on occasion can make them become less mobile. However, each starter cannot evolve.
Menu and UI[]
The character select screen is now ordered Pokémon from the numbers of the official Pokédex. Only certain Pokémon can be used as starters, while all the rest are catchable.
The UI is colorful and vibrant fitting the theme of Pokémon.
Game Modes
*Type Effectiveness is a new mode where attacks will do increased and decreased damage based on the official type effectiveness chart. However types that would usually do no damage to another type (i.e. Ground type Pokémon being immune to Electric type attacks) will be ignored and changed into decreased damage
*Champion's League is a new Mode where the player battles against various Trainers from the Pokémon Series. This is another way to unlock Playable Pokémon quickly (i.e. Beating Agatha unlocks her Signature Pokémon Gengar.)
Items[]
Players use different berries to recover their health and activate special effects
Rawst Berry: Can be thrown to freeze opponents.
Oran Berry: Heals the Pokemon who eats it
Mago Berry: Can be thrown like a boomerang
Tamato Berry: Can be eaten to have fire breath
Watmel Berry: Can be kicked around like a ball. When hit with a strong attack it will be covered in flames and do damge to any opponents hit.
Colbur Berry: Can be thrown on the ground to become a spiky ball that damages anyone who touches it
Haban Berry: Can be thrown to break opponents shield.
Rowap Berry: Can be eaten to reflect any projectiles for 30 seconds.
Durin Berry: Can be thrown to explode on impact.
Kelpsy Berry: Can be thrown like a spear to ho forward.
Figy Berry: Can be used to shoot berry juice forward.
Nanab Berry: Can be thrown at an enemy to make them slower for 15 seconds
Starf Berry: Can be eaten to raise a random stat (Speed, Jump, Attack, Defense)
Supporting Pokémon can be summoned from Pokéballs.
Certain items from the Pokémon games appear:
Air Balloon: Works like a jetpack.
Big Mushroom: Creates a healing field on the ground when thrown.
Big Root: If this hits an opponent when thrown it will slowly steal their health.
Black Sludge: If it hits an opponent when thrown it will poison them. If it hits the ground it becomes a mound of sludge that will poison fighters that make contact with it.
Float Stone: When used, makes the user more floaty but also faster and increases jump height
Smoke Ball: When thrown, it creates a field of thick smoke. It doesn't deal damage but hides everything behind it.
Soothe Bell: When used, it creates a small shockwave that may flinch but not deal damage when hit by a physical attack for 15 seconds
Ring Target: Can be thrown at enemies. If it hits an enemy, it latches on to them and all projectile attack home into them for 10 seconds
Muscle Band: Powers up the next physical attack.
Wise Glasses: Powers up the next special attack.
Blunder Policy: Makes the Pokémon holding it have double the speed.
Deep Sea Scale: When thrown, it becomes large, and works like the Bumper from Smash Bros
Deep Sea Tooth: Stuns an opponent when hit.
A new item known as Bond Ball can appear. It functions almost exactly the same as the Smash Ball from Super Smash Bros. When broken, it will activate a Bond Break by the Pokémon who broke it. The background will have a green tint and swirls of red and white appear around the Pokémon with the Bond Break. When ever the Pokémon with the Bond Break uses their neutral special, they will use their Bond Break Finisher which will act like Final Smashes from Super Smash Bros. Each Pokémon has their own unique Bond Break Finisher.
Fighters[]
The base game contains 288 fighters (Counting Calyrex's, Urshifu's, and Enamorus' two forms as separate fighters.) The four DLC add 24 fighters (6 Fighters each) making the total 312. There are 24 seasonal fighters making the total 336. More fighters will probably be added when new Pokemon come out.