Dragon Queen
Debuted in Super Smash Bros. Discord.Character owned by Exotoro.
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Dragon Queen is the current champion of a long line of humanoid dragon fighters known as the Dragon Kings, renowned for their excellent fighting ability and control of the fire, ice, electric and earth elements in battle. As 19 years old, Dragon Queen is not only one of the youngest Dragon Kings, but the first female one. Dragon Queen is an all-rounder with relatively balanced stats across the board - average weight, average movement speed, average attack power. She functions quite well in the air, being rather floaty and owing part in thanks to her access to an extra mid-air jump which most fighters don't have. In battle, she has access to four different elemental attack types that she can change between on the fly using her shield special to open up an overhead menu, allowing her to select between which of her four elements - fire, ice, electricity and earth - she wishes to use. These all have varying effects on Dragon Queen's specials, such as changing the secondary effects dealt by them or affecting their speed, range and damage. Dragon Queen's wings will also change color depending on which element she is currently using, being orange-red for fire (default), light blue for ice, yellow for electricity and dark green for earth.
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Neutral Special: Blazing Knuckle
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Dragon Queen uses her currently active elemental powers to power up a super-charged punch, creating Blazing Knuckle. Though short in range, Blazing Knuckle is fairly fast to use and deals heavy fire damage if it connects with an opponent. Furthermore, the punch will also release flames upwards which can deal extra damage if the opponent gets launched or if Dragon Queen is simultaneously dealing with foes positioned above her. While being strong, it's not very practical to use repeatedly since it has noticeable ending lag.
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Side Special: Dragon Flame
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Dragon Queen uses her currently active elemental powers to activate Dragon Flame. This acts a basic projectile, producing a large fast-travelling fireball that explodes and deals heavy damage on impact with an enemy. Though strong and fast, it is held back by its slow start-up and mediocre range. On impact with an enemy, the fireball will also leave fire scattered around the impact site for a few seconds, damaging any fighter that walks over it.
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Up Special: Tail Tornado
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Dragon Queen flies upwards as she extends her wings, granting her vertical recovery and allowing this attack to be angled to the left or right. While flying, she will spin her tail, creating a tornado projectile that travels downwards very quickly, knocking back any foes it hits. Furthermore, if the tornado reaches the ground, it will then travel left or right, blowing fighters upwards while dealing damage. Dragon Queen, meanwhile, becomes able to glide after ending her ascent, granting her extra aerial mobility. This attack does not change depending on her currently active elemental power.
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Down Special: Dragon's Gate
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Dragon Queen uses her currently active elemental powers to activate Dragon's Gate. This creates two barriers of flames to her left and to her right, remaining in place as long as they are held (though they will weaken over time). While these barriers are being held, foes that come close to Dragon Queen will be knocked back and take damage. Additionally, the walls of fire will destroy most projectiles that pass through them, granting Dragon Queen a lot of resistance to attacks in this state. That said, if she holds this attack for too long the flames will eventually die down, leaving her exposed.
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Fan Finisher: Elemental Loyalty
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Upon using her Fan Finisher, Dragon Queen flies up to the center of the screen, becoming invulnerable to all attacks as she does so, then, she will call out as four serpentine dragon spirits appear in the background, circling behind her. These four dragons, the embodied spirits of her ancestors, will each perform an attack on the stage, one after the other. First, the red fire dragon spirit will create quick successive vertical bursts of fire, progressing from one side of the screen to the other as each burst deals heavy damage and upwards knockback. Next, the light blue dragon will produce a strong, blisteringly cold wind that pushes opponents across the screen while having a chance to freeze them solid. Next, the electric dragon will frantically fly around, shooting fast-moving, erratic lightning bolts that bounce between the sides of the screen dealing heavy damage. Finally, the green dragon will create an earthquake, tripping grounded fighters before summoning stone spikes out of the ground to deal heavy damage and knockback. After this, the four dragons disappear and Dragon Queen returns to the ground, now able to fight and take damage again.
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Neutral Special: Freezing Knuckle
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Dragon Queen uses her currently active elemental powers to power up a super-charged punch, creating Freezing Knuckle. A slow, medium-range punch attack that deals damage across a fairly large area in front of Dragon Queen, Freezing Knuckle has the potential to freeze its target solid if timed perfectly, not only dealing heavy damage but incapacitating the target and subsequently launching them high into the area. Most hits will also produce flying ice shards which travel upwards a short direction though these won't deal nearly as much damage as the initial punch.
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Side Special: Dragon Gale
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Dragon Queen uses her currently active elemental powers to activate Dragon Gale. This has her produce an icy wind either to her left or to her right, which has a chilling effect on foes, slowing them down while also pushing them back away from her. Furthermore, if a foe is exposed to this attack for too long, they will be frozen solid and launched very far. This attack's range is very good, extending far horizontally and also being quite tall, but it deals a very small amount of damage and is more useful for slowing down or pushing away foes. It can be held to increase its duration, though its range will decrease over time.
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Up Special: Tail Tornado
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Dragon Queen flies upwards as she extends her wings, granting her vertical recovery and allowing this attack to be angled to the left or right. While flying, she will spin her tail, creating a tornado projectile that travels downwards very quickly, knocking back any foes it hits. Furthermore, if the tornado reaches the ground, it will then travel left or right, blowing fighters upwards while dealing damage. Dragon Queen, meanwhile, becomes able to glide after ending her ascent, granting her extra aerial mobility. This attack does not change depending on her currently active elemental power.
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Down Special: Dragon's Pillar
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Dragon Queen uses her currently active elemental powers to activate Dragon's Pillar. Upon use, this creates a thick pillar of ice which rises up out of the ground next to Dragon Queen. At close range, this functions as a high damage, high knockback melee attack, launching foes vertically if they are stood where the pillar appears. However, it has a defensive use as well, completely blocking all attacks in the direction it is summoned in while also deflecting projectiles that hit it, essentially making Dragon Queen invincible from that direction. If the pillar takes enough damage, or if five seconds have passed since its creation, it will shatter, sending flying shards of ice outwards in all directions which deal minor damage. Dragon's Pillar has a 5-second cooldown after it is used, and attempting to create another one while one is still active or while the cooldown remains will do nothing and cause Dragon Queen to shrug at the player.
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Fan Finisher: Elemental Loyalty
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Upon using her Fan Finisher, Dragon Queen flies up to the center of the screen, becoming invulnerable to all attacks as she does so, then, she will call out as four serpentine dragon spirits appear in the background, circling behind her. These four dragons, the embodied spirits of her ancestors, will each perform an attack on the stage, one after the other. First, the red fire dragon spirit will create quick successive vertical bursts of fire, progressing from one side of the screen to the other as each burst deals heavy damage and upwards knockback. Next, the light blue dragon will produce a strong, blisteringly cold wind that pushes opponents across the screen while having a chance to freeze them solid. Next, the electric dragon will frantically fly around, shooting fast-moving, erratic lightning bolts that bounce between the sides of the screen dealing heavy damage. Finally, the green dragon will create an earthquake, tripping grounded fighters before summoning stone spikes out of the ground to deal heavy damage and knockback. After this, the four dragons disappear and Dragon Queen returns to the ground, now able to fight and take damage again.
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Neutral Special: Lightning Knuckle
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Dragon Queen uses her currently active elemental powers to power up a super-charged punch, creating Lightning Knuckle. This functions as an extremely fast, mid-range punch attack which launches foes backwards. Connecting a successful attack will also shoot a lightning bolt projectile through the target, which flies forwards and deals damage to the next opponent it hits. Its fast nature lets it be used repeatedly, and hitting a foe multiple times in a row with it has a chance to stun them. That being said, this attack's power isn't very high.
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Side Special: Dragon Wave
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Dragon Queen uses her currently active elemental powers to activate Dragon Wave. This produces an electrically-charged energy wave that can be aimed either left or right, which travels quickly through the air and homes in on a target where possible. Dragon Queen can hold this attack to increase the size and damage of the energy wave, though this will cause it to move more slowly and will make it easier to dodge. By default, it doesn't deal very much damage but can be used repeatedly thanks to it being very fast to fire off and having almost no ending lag.
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Up Special: Tail Tornado
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Dragon Queen flies upwards as she extends her wings, granting her vertical recovery and allowing this attack to be angled to the left or right. While flying, she will spin her tail, creating a tornado projectile that travels downwards very quickly, knocking back any foes it hits. Furthermore, if the tornado reaches the ground, it will then travel left or right, blowing fighters upwards while dealing damage. Dragon Queen, meanwhile, becomes able to glide after ending her ascent, granting her extra aerial mobility. This attack does not change depending on her currently active elemental power.
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Down Special: Dragon's Aura
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Dragon Queen uses her currently active elemental powers to activate Dragon's Aura. While this attack is held, Dragon Queen will release electrical energy in a short-range circular area centered around her, dealing heavy damage to nearby foes and stunning them if they are exposed to it for too long. Though a bit slow to get going, it deals a lot of damage through repeated electric shocks to the opponents, making it difficult to escape from as they can become stun-locked quite easy. Using this attack is very good for keeping foes at bay, making melee attacks that lack range very hard to land, though Dragon Queen will still be vulnerable to projectiles while using Dragon's Aura. The attack will end manually after four seconds, but can be cancelled earlier for Dragon Queen uses her down special again.
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Fan Finisher: Elemental Loyalty
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Upon using her Fan Finisher, Dragon Queen flies up to the center of the screen, becoming invulnerable to all attacks as she does so, then, she will call out as four serpentine dragon spirits appear in the background, circling behind her. These four dragons, the embodied spirits of her ancestors, will each perform an attack on the stage, one after the other. First, the red fire dragon spirit will create quick successive vertical bursts of fire, progressing from one side of the screen to the other as each burst deals heavy damage and upwards knockback. Next, the light blue dragon will produce a strong, blisteringly cold wind that pushes opponents across the screen while having a chance to freeze them solid. Next, the electric dragon will frantically fly around, shooting fast-moving, erratic lightning bolts that bounce between the sides of the screen dealing heavy damage. Finally, the green dragon will create an earthquake, tripping grounded fighters before summoning stone spikes out of the ground to deal heavy damage and knockback. After this, the four dragons disappear and Dragon Queen returns to the ground, now able to fight and take damage again.
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Neutral Special: Gaia Knuckle
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Dragon Queen uses her currently active elemental powers to power up a super-charged punch, creating Gaia Knuckle. Although this is a slow attack, it deals damage over a very large range, the gaia energy being absorbed by Dragon Queen creating a phantasmal fist in mid-air which greatly extends the punch's vertical and horizontal range. It deals heavy damage and knockback, but its slow speed can hold it back from being useful in intense situations. It also has the added effect of firing out a green energy projectile when used, which travels in a straight line and deals moderate impact with a foe.
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Side Special: Dragon Quake
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Dragon Queen uses her currently active elemental powers to activate Dragon Quake. This initially causes cracks to appear in the ground in front of her as green light pours out, indicating where this attack will happen, before a second later, stone spikes erupt out of the ground in a row in front of her, dealing very high damage and vertical knockback to any foe that doesn't get out of the way in time. It has good horizontal range and very high power but due to the charging phase, opponents do get a brief warning as to where this attack will happen, letting them easily avoid it if they think quickly enough. If this attack is used in the air, the target area is changed from next to Dragon Queen, to instead being directly below her.
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Up Special: Tail Tornado
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Dragon Queen flies upwards as she extends her wings, granting her vertical recovery and allowing this attack to be angled to the left or right. While flying, she will spin her tail, creating a tornado projectile that travels downwards very quickly, knocking back any foes it hits. Furthermore, if the tornado reaches the ground, it will then travel left or right, blowing fighters upwards while dealing damage. Dragon Queen, meanwhile, becomes able to glide after ending her ascent, granting her extra aerial mobility. This attack does not change depending on her currently active elemental power.
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Down Special: Dragon's Geode
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Dragon Queen uses her currently active elemental powers to activate Dragon's Geode. This causes a large, rounded boulder to rise out of the ground below her, which can be used as an barrier for her to hide behind as it absorbs all damage taken from short-range and long range attacks. However, this boulder also functions as a sort of explosive, as if it takes enough damage, it will crack open, sending flying shards of green crystals in all directions and dealing massive damage. Alternatively, Dragon Queen can manually cause the boulder to explode by using her down special again and creating a new one in a different location. This attack is very versatile with both offensive and defensive uses, but is held back by its extremely slow startup.
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Fan Finisher: Elemental Loyalty
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Upon using her Fan Finisher, Dragon Queen flies up to the center of the screen, becoming invulnerable to all attacks as she does so, then, she will call out as four serpentine dragon spirits appear in the background, circling behind her. These four dragons, the embodied spirits of her ancestors, will each perform an attack on the stage, one after the other. First, the red fire dragon spirit will create quick successive vertical bursts of fire, progressing from one side of the screen to the other as each burst deals heavy damage and upwards knockback. Next, the light blue dragon will produce a strong, blisteringly cold wind that pushes opponents across the screen while having a chance to freeze them solid. Next, the electric dragon will frantically fly around, shooting fast-moving, erratic lightning bolts that bounce between the sides of the screen dealing heavy damage. Finally, the green dragon will create an earthquake, tripping grounded fighters before summoning stone spikes out of the ground to deal heavy damage and knockback. After this, the four dragons disappear and Dragon Queen returns to the ground, now able to fight and take damage again.
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