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#868 Equicole
New Equicole Weak Form
Category Hero Pokémon
Original Region Olpium
National Dex Nr. #868
Olpium Dex Nr. #066
Generation 8
Pokémon Color Green
Type(s) Fighting
Ability/ies Zero to Hero (When is on half HP, Equicole changes from weak to strong)
Average Height 2'15"
Average Weight 71.8 lbs.

#868 Equicole
New Equicole
Category Hero Pokémon
Original Region Olpium
National Dex Nr. #868
Olpium Dex Nr. #066
Generation 8
Pokémon Color Green
Type(s) Fighting
Ability/ies Zero to Hero (When is on half HP, Equicole changes from weak to strong)
Average Height 3'50"
Average Weight 115.2 lbs.

Equicole is a Fighting-type Pokémon introduced in Pokémon Heaven and Hell Version. It does not evolve into any pokémon.

Pokedex Entry

At first Equicole starts off very weak and due to its low intelligence, it will always choose not to fight and gets hit by them. But being beated enough will awake its true form, in which will pay revenge from them.

Stats

Zero (Weak form)

Stat Range
At Lv. 50 At Lv. 100
HP: 62
122 - 169 234 - 328
Attack: 45
45 - 106 85 - 207
Defense: 25
27 - 84 49 - 163
Sp.Atk: 20
22 - 79 40 - 152
Sp.Def: 25
27 - 84 49 - 163
Speed: 117
109 - 185 215 - 366
Total: 294   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Hero (Strong form)

Stat Range
At Lv. 50 At Lv. 100
HP: 62
122 - 169 234 - 328
Attack: 160
148 - 233 292 - 460
Defense: 130
121 - 200 238 - 394
Sp.Atk: 28
29 - 88 54 - 170
Sp.Def: 110
103 - 178 202 - 350
Speed: 80
76 - 145 148 - 284
Total: 570   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Superpower Fighting Physical 120120 100100% 15
011 Agility Psychic Status 0000 00——% 30
011 Tackle Normal Physical 04040 100100% 35
011 Bulk Up Fighting Status 0000 00——% 20
066 Foresight Normal Status 0000 00——% 40
1010 Mach Punch Fighting Physical 04040 100100% 30
1414 Rock Throw Rock Physical 05050 0099% 15
1818 Strength Normal Physical 08080 100100% 15
2222 Low Kick Fighting Physical 0000 —100—100% 10
2626 Quick Guard Fighting Status 0000 00——% 15
3030 Submission Fighting Physical 08080 08080% 20
3434 Charge Punch Normal Physical 100100 100100% 10
3838 Recycle Normal Status 0000 00——% 10
4242 Vital Throw Fighting Physical 07070 00——% 10
4646 High Horsepower Ground Physical 09595 09595% 10
5050 Taunt Dark Status 0000 100100% 20
5555 Sky Uppercut Fighting Physical 08585 09090% 15
6161 Endure Normal Status 0000 00——% 10
6565 Superpower Fighting Physical 120120 100100% 15
7474 Giga Impact Normal Physical 150150 09090% 5

  • A level of "Start" indicates a move that will be known by a Equicole obtained at level 1
  • Bold indicates a move that gets STAB when used by Equicole
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Equicole
  • Moves in yellow cannot be learned by any previous evolutions of Equicole

Origin

Equicole is based on the greek mythological god Heracles (or Hercules, his roman equivalent) while its appearance is based on a common horse. Its ability name reference Hercules' training with Philoctetes (or Phil for short) in the Disney movie of the same name.

Name Origin

Equicole is a mix of Equine and Ercole (Italian for Hercules).

Gallery

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