Ella-Metals: Run For Your Life!
Platform(s) Nintendo 64
Release Date(s)
JP March 1st, 1998
AU June 1st, 1998
US June 4th, 1998
EU June 6th, 1998
Single Player
Age Rating(s)
ESRB:T - For Teen
Cero: A
Genre(s) 3D Platformer
Action RPG
Media Included Nintendo 64 Cartridge

Ella-Metals: Run For Your Life! is a turn based Action RPG and the first game in the Ella-Metals series, and was released for the Nintendo 64 worldwide in 1998.


The plot begins with a brief history of VineVille, when billions of years ago, animals lived in harmony in their forest and canyon habitat. However, something was spotted, one day, in the sky. Some animals were attracted to the light, while others just carried on what they were doing, some animals watched it coming closer, closer... until it crashed, as a meteorite. Some animals survived, some perished. This event was unknown until it was discovered that in that place there was a small industrial town developing. Residents started to be ill, and noticed vines and plants next to the buildings of it. This was ignored by the doctors. However, in late 1840, on the first year anniversary of the town's creation, these small plants were suddenly sprouting to the size of buildings. This wasn't normal. The city was VineVille.

The meteorite and the vines had germs inside with DNA allowing to control different elements. This, however, didn't stop VineVille from being an industrial town, to this day, VineVille has plenty of fabrics and machinery. Money, being their most popular produce.

The year is 2011, in a city where a person's surname is the element they can use, VineVille, a pair of thieves move in with fake identities. Rob Ber and Bernard Gle, two robbers with a fiendish plot, start to rob houses. After filling their recently purchased apartment with "furniture", they think of a master plan to steal in the VineVille City Bank. Bernad, worried since heir apartment was inspected last night, sneaks out. In an argument over the plan, Bernard shoves all the papers out of their apartment window. After falling down floors, all muddeled up, they are discovered by the teenager Ella Metals and her friends, which are now the only hope to stop the biggest crimewave on VineVille. It's up to Ella Metals and her friends to save they day... without getting caught by the authorities and earning trust!

Rob Ber and Bernard Gle's uber plans to shut down VineVille's electricity so they can "steal the night", a plot motivated by Samuel Think, when he is given money to create special Security Systems and a robot named Detonator to wreak terror on the city and it's banks and shops.

Ella Metals and co manage to foil the plan on the night just as the two criminals go for the final stage, as Samuel unleashes the Detonator, Rob Ber is caught by Ella and a battle occurs. Bernard contacts Think of the news but it's too late, the Detonator is unleashed and wreaks some of VineVille's city landscape. It eventually ends in a lake.

In the epilogue, the two burglars are arrested and convicted. Samuel is arrested but a courtroom please witnessed live on TV by Ella and co convinces the jury to vote for Samuel's innocence and receives psychiatry to cure his money motivated insanity. The Detonator is retrieved from the lake and is locked up in Samuel's Lab. His therapy works and he is shown to abandon his lab and he moves into the VineVillian apartments housed by Rob Ber and Bernard Gle starting afresh, trying to make a living.


The gameplay is a simple 3D platformer based free roam world, switching between players and solve different missions. Once completed you win XP, Which leads to you being more well known. Which gives you a better reputation to be trusted around the city. Your inventory appears on the Pause screen. Enemies can be jumped on or attacked and there HP bar drops of the screen, which is above them, your HP Bar for whoever you are playing as is at the left of the screen, whist your friends are above them. They only show for your friends when you don't move for a while or if your HP is low. Each character has 4 moves they can use in total, which are unlocked with more XP, more XP also gets you better missions, and stronger enemies and moves. The game also uses a turn based RPG system, with each character learning a maximum of 4 moves. When certain missions are completed, cutscenes tell certain elements in a story.

With the C Stick, you can change the camera angle in some spots to change from the normal third person view. Such as crossing long paths and bridges or scanning ahead for enemies. Gray small circular "Save Spots" with a S on them are used to save when clicked on, they are scattered around each level. Z is to lock onto a enemy akin to the Zelda series.


There are 4 modes in the game.

Story Mode: The basic mode, featuring the plot of the game. Single-player unless played in group mode.

Group Mode: You can save VineVille... with 3 more friends. Either do the Story or Missions freely in any order you like.

Training Mode: Train and learn the controls with the legendary Nicholas Steel and learn the basic controls. With 5 levels to complete, on 3 levels of difficulty. To unlock Lexi Lexan and Andy Pasta in this mode, finish it with Ella Metals and complete a round of enemies to test your skills at the end of each level.

Media Mode: Remix and listen to songs from the game in the Mixer and watch previous cutscenes (and a teaser trailer of Ella-Metals 2: Machine Attack, showing the apartments and saying What Happened Next?, with the EM2 theme.


  • Once the game is completed, the opening cutscene changes. It will start with the usual opening, but show Ella's first metal manipulation, which almost crashes into Andy Pasta.
    • Also, in the opening cutscene, it says more factories may be opening soon. This is a reference to the sequel, where the city is attacked by machines of Raven Industries.
  • The games slogan is, "You can be more useful, than you THINK!" Which is heavily referencing to Samuel.
  • The games name is taken form the last mission in the game, where you have to run from the rampant Rob Ber.
  • It is the only multiplayer Ella-Metals game. The rest if the games offer a switch around system.
  • Originally, Benjiman Metals was to be the fourth playable, he was to be 10 years old. But, was favored as a newborn due to the Nintendo 64's capabilities, as the game already being so big with many cutscenes. Benji is then playable as a 10 year old in Ella-Metals 5.
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