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Play whenever, however.
— Slogan

The Display C is a handheld hybrid-stye gaming system, developed by AM Studios as the successor to the Display. It can connect to the Display Box (or the newer, bundled Display C Box model) to output video to a television screen.

The main console body is a single-screen multitouch tablet, and in conjunction with the Display Box, this allows for dual-screen play. The console's operating system is based on a heavily modified fork of the SimpLE OS.

The primary goal of the Display C is flexibility. Most of the console's gimmicks are means to this end. It supports a variety of media types, including Display cartridges, optical discs, and NFC chips.

The Display C also has a controller-focused paradigm meant to increase gameplay possibilities. The Show smartwatch and the Spec, an optional extended reality headset, can be treated as controllers under this paradigm, making them easy to use and support.

The console's release date is currently unannounced. Devkits will be provided by that time.

History[]

A successor to the Display was announced in the Sept. 26, 2016 Ninkancho Direct. It was revealed alongside its final Display C name in a Fantendo 10th Anniversary Showcase presentation, where initial information about the console was released.

In the Fantendo Fanon Feature 2017 presentation, the SixPak modular controller was revealed.

Features[]

C-Sync[]

C-Sync refers to a method of save data access across Display C consoles. Players can set up C-Sync on a per-controller basis while signed into the desired account. When they connect that controller to another Display C, inputting the right "passcode" will unlock access to specific account data in compatible software. C-Sync can also be activated through a more traditional sign-in form.

For instance, in a game with character customization, C-Sync could allow you to use your own characters on a friend's copy of the game.

Controllers[]

The Display C supports a range of controllers, both proprietary and third-party. Most proprietary controllers have a way to attach to the console for comfortable portable play. Players can map third-party USB controllers; or use the Controller iOS app, which has the button layout of the Pro Controller, and supports analog control and vibration with 3D Touch and Taptic Engine, respectively.

The Display C has Show connectivity, and the Show's control panel can be used as a controller for either device. Other AM Studios controllers, such as the Display C Pro Controller and alternate Display controllers, are also compatible.

SixPak[]

SixPak

Simplified render of the controller.

The main proprietary controller of the Display C is the modular SixPak. The top face of the controller includes shoulders SL and SR, HOME and START buttons, VOL controls, and latches to connect to another SixPak or the console. When two SixPaks are latched, they act as one controller in a staggered clamshell form.

The main draw of the SixPak is the ability to insert Paks into its six slots, three on each side, to customize controller layout and functionality. A Pak can take up one, two, or three adjacent slots, which determines the size of the Pak. Two Stick Paks, a D-Pad Pak, a Face Pak, and two Trigger Paks are included per SixPak in the standard bundle, though the controller and any individual Pak can be bought separately.

SixPak and Pak colors and designs
Design Description
Black
Red
Green
Blue
Yellow
Cyan
Pink
White
Gold
AM Blue
AM Cyan
Product Red
NES Gray
GameCube Indigo
GameCube Spice
Transparent
Graffiti
from Super Mario Urbex
Paint Chip
from Super Mario Urbex
Sunset
by Aikoka
SixPak Paks
Pak Size Description
Stick 1 A clickable analog control stick.
D-Pad 1 A digital D-pad.
Face 1 A diamond of A, B, X, and Y face buttons.
Retro NES Face 1 A and B face buttons.
Retro GameCube Face 1 A strange layout of A, B, X, and Y face buttons.
Trigger 1 An analog Z trigger button.
Force Touchpad (S) 1 A small pressure-sensitive touchpad.
Force Touchpad (M) 2 A medium pressure-sensitive touchpad.
Force Touchpad (L) 3 A large pressure-sensitive touchpad.
Screen (S) 1 A small screen.
Screen (L) 3 A large screen.
Battery 1 An extra battery, useful for power players.
MotionPlus 1 An accelerometric and gyroscopic motion sensor.
Camera & Mic 1 A camera and microphone.
NFC 1 An NFC touchpoint.
Numpad 2 A numeric keypad of 0 through 9 keys and X and Y face buttons.
Qwert (EN-US) 3 An American English keyboard.
Qwert (EN-UK) 3 A British English keyboard.
Qwert (JP) 3 日本語のキーボード。
Qwert (ES) 3 Un teclado español.
Azert 3 Un clavier français.
Qwert (DE) 3 Eine deutsche Tastatur.
Qwert (HI) 3 एक हिंदी कीबोर्ड
Qwert (AR) 3 لوحة مفاتيح عربية.
Qwert (PT) 3 Um teclado português.
Qwert (BN) 3 একটি বাংলা কীবোর্ড
Qwert (RU) 3 Русская клавиатура.
Qwert (PA) 3 ਇੱਕ ਪੰਜਾਬੀ ਕੀਬੋਰਡ
Circle Pad Pak
by Aikoka
1 A wide but compact stick input based on the Circle Pad from the Nintendo 3DS.
Trackball Pak
by Aikoka
1 A trackball that enables speedy aim changes at a flick.
Solar Battery Pak
by Aikoka
1 A charger that automatically converts light to battery power when needed.
Grip Pak
by Aikoka
1 A grip that extends out of its slot and clicks into two rotations for a greater ergonomic feel.

Library[]

Articles in the Display C category should appear here automatically.
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