Fantendo - Game Ideas & More
Register
Tag: rte-wysiwyg
No edit summary
Tag: rte-source
Line 468: Line 468:
 
</gallery>Trivia==
 
</gallery>Trivia==
 
*Mental Illnesses as Monsters art was done by Toby Allen.
 
*Mental Illnesses as Monsters art was done by Toby Allen.
  +
*This is the first game in which the Two-Headed, Distressed Doll and Chorus Clown don't appear. In fact the 'freaks' aren't even relevant in the game.
  +
**In Hollow Remnants it was explained, and sometimes shown, that all the others who had returned resumed with their normal lives.
 
[[Category:Nintendo 3DS Games]]
 
[[Category:Nintendo 3DS Games]]
 
[[Category:Wii U Games]]
 
[[Category:Wii U Games]]

Revision as of 19:19, 17 August 2015

Dark Woods III: The Plague Returns
Dark Woods The Plague Returns Logo
Placeholder Logo
Developer(s) Dark Heart Games
Publisher(s) Fantendo
Platform(s) Nintendo 3DS
Wii U
Genre(s) Adventure
Horror
Puzzle
Series Dark Woods
Predecessor Dark Woods II: New Woods
Mode(s) Single player

Dark Woods III: The Plague Returns is a horror action-adventure game developed by Dark Heart Games and published by Fantendo for both the Nintendo 3DS and Wii U. It is the third installment of the Dark Woods series and takes place two years after Dark Woods II and an unknown time after Hollow Remnants.

Gameplay

Like it's previous installments Dark Woods III keeps the main gameplay elements. It is an open world area where the player is free to roam and explore different parts of the woods. Four characters are playable in the game and you may choose two when entering a level and can't change the party during that level. You however can switch between the two selected characters. When doing co-op mode both of the characters can be controlled. In some instances the you can't choose the party members and the game it for you instead. All characters have their own unique gameplay elements that the player can use in their advantage.

Because of their long absence from the Dark Woods they have lost nearly all of their abilities and thus are weak in the beginning. All the weapons also have been reset to their default form in the second game. There however are more upgrades available then the previous version, that can be obtained by completing certain tasks. Sometimes an upgrade can be rewarded after defeating a boss and sometimes the upgrade is hidden somewhere in the Dark Woods.

The leveling systems also returns, rewarding the characters with more health, energy, speed, slots and/or new abilities when leveling up. Support abilities also return from the previous game and have a set level in which they upgrade. The abilities are listed in a little menu which is displayed in the bottom right corner of the screen. In this list are, by default, the support abilities. The player has remaining slots to sort in their other abilities.

Like the previous game this installment once again features Deity Masks. They stay the same as the previous game only this time around three new ones are added for Ligeia. There also is another Mask hidden in the game that can be used by all, but a secret boss needs to be defeated beforehand.

Controls

DWcontrols

Weapons & Abilities

Weapons

Whip

  • Barbed Wire
  • Maleficent Thorn (has the chance to give the opponent a poison or a sleep effect)
  • Dragon Scale (leaves a burning effect and immediately attacks after a parry)
  • Morning Star

Scythe

  • Skeleton Scythe
  • Blood Slicer (more blood is drawn from opponents to heal yourself)
  • Ghoul Reaper (boosts the damage depending on the amount of combo's performed)
  • Operating Surgeon
  • Majestic Unicorn
  • Aries Sign
  • Franken Scythe

Tail

  • Scale Tail
  • Reef Tail (increases the grab and throw power on land)
  • Shark Tail (increases the swimming speed in the water)


Abilities

Nocturnal Energy

  • Nocturnal Disc: Hein creates a disc in his hands that he can throw in any wishes direction. It has good range but lacks damage.
    • Nocturnal Buzz Saw: An upgraded version of the disc that does a lot more damage and adds a staggering effect.
  • Nocturnal Explosion: Hein holds his hand in front of him and a sphere of nocturnal energy appears and explodes when complete.
  • Nocturnal Flower: Hein plants a nocturnal flower on the ground which explodes when an enemy touches it.
  • Nocturnal Sphere: Hein twirls around and creates a sphere around him out of nocturnal energy which deflects projectiles, but has slow start-up time and consumes a much energy.
  • Nocturnal Levitation: Hein twirls upwards surrounded with nocturnal energy and can immediately levitate afterwards.
  • Nocturnal Wisp: Hein launches a small projectile that floats in the air for some time but then expands to a black hole that sucks all the enemies near it, but won't suck them in completely.
  • Nocturnal Pentagram: Hein summons five orbs of nocturnal energy around him in a pentagram and they will home to nearby enemies.
  • Nocturnal Reaper: Hein summons the Grim Reaper of Dark Woods, a skeleton wearing a cape made out of nocturnal energy and wields a nocturnal scythe. It will attack for Hein until all his energy is gone. He can be drawn back early as well.

Whip & Scythe

  • Combo+: Extends the combo by one.
  • Whiplash: an alternate finisher for the whip that makes you rapidly slash with the whip.
  • Binding Slash: bind the enemy with the whip and throw them away.
  • Defensive Whip: swirl the whip around you with telekinesis for a short time for protection.
  • Scythe Raid: let's you throw your scythe.
  • Spinning Scythe: rapidly spin around with the scythe, can be moved while spinning.
  • Earthquake: slam with the scythe into the ground cracking the ground and sending surrounding enemies into the air.
  • Salto Scythe: you will make a salto upwards with the scythe hanging out.
  • Salto Scythe (air): you will spin forwards in the air.
  • Slice-m-up: performs a combo of several slashes with the scythe while you have to press the right buttons to continue.


Support Abilities

Gills

  • Level 1: Allows you to breathe underwater for one minute.
  • Level 2: Time limit is expanded to 5 minutes.
  • Level 3: There is no time limit.

Levitation

  • Level 1: Allows you to slowly hover in the air while descending.
  • Level 2: Let's you glide through the air on average speed while descending.
  • Level 3: Glide speed has increased and you're able to fly upwards as well.


Masks

Grim Mask

Hein wears a mask that resembles the Grim Reaper and automatically also wears a black cloak that resembles the one of the Grim Reaper. The mask upgrades your Scythe to the next level. If you already have the Ghoul Scythe then it will upgrade to the Dimensional Scythe which has all the abilities of the previous scythes plus it will create a dimensional rift every time is slices that pulls enemies in.

Ek Chuaj Mask

Hein wears a mask that resembles Ek Chuaj, one of the Gods of the Mayans. He reveals a giant empty bag which he can fill with lots of enemies until the bag is full. While he carries the bag he can stab through the bag with a spear that also comes with the mask. However the long you wait with attacking the stronger the finishing move will be when the mask time is over. When facing a boss only the boss can be caught in the bag and no additional enemies. A boss can't be caught in the bag when there are already enemies inside of it as well.

Hades Mask

Hein wears a mask that resembles Hades, one of the Twelve Olympians from Greek mythology, or rather the helmet he wears. When wearing this mask Hein can summon the Gates of Hell. Hein is able to choose between three deities to summon from Hell. The first one is Cerberus who he can ride and inflict damage with, the second one are the Fates who will support Hein by using their dark magic. The last one is Hydra who is used as an ultimate defense, as Hein sits on it although it can't move. Once a head is cut it will multiply with 2 until there are 7 heads total. After that the defense will weaken.

Weapons

Staff

  • Crescent Staff
  • Dream Catcher (has additional sleeping effect and more effective against the undead)
  • Wicca Staff (halves healing rate and increases energy recovery speed)
  • Royal Scepter
  • Holy Executioner
  • Bo Peep Sheep
  • Fountain of Youth
  • Virgio Sign


Abilities

Lunar Energy

  • Warp Crescents: Lily throws a lunar energy projectile in the shape of a crescent forwards.
  • Healing Wave: Lily restores a little bit of damage.
  • Celestial Fireworks: Lily creates sparks around her that blows enemies around her away.
  • Heavenly Light: Lily summons a light from above on her that covers a huge area and rapidly damages anyone in range with very small damage.
  • Lunar Blast: Lily can charge up a ball of lunar energy that she then shoots forwards.
  • Lunar Binding: Lily shoots out a string of lunar energy that attached to an opponent that then can be thrown away.
  • Light Pillar: Lily summons a glowing spot on the ground that she can move around and then a pillar of light barges up inflicting massive damage.
  • Teleport: Lily teleports forwards in a dashing motion.
  • Mine Field: Lily summons mines of light around herself that explode on impact with an enemy.
  • Astral Projection: Lily leaves a projection of herself behind to take damage for her.
  • Moon Blizzard: Lily shoots a chunk of ice that will freeze the opponent.
  • Icicle Light: Lily summons icicles above her head and sends it into several directions around her to the ground.
  • Lunar Petal: Lily takes residence in a petal of light and restores energy.
  • Lunar Laser: Lily shoots a line over the ground followed by a laser that goes over that line.
  • Astral Moon: Lily summons an astral projection of the moon and throws it down on the ground creating a huge explosion.
  • Luna: Lily calls upon the Moon Spirit Luna who will fight for Lily. She will stay there until all of Lily's energy is empty. When Luna leaves she will shine brightly causing massive damage to any enemy on screen.


Support Abilities

Healing

  • Level 1: Consumes all energy to heal yourself.
  • Level 2: Consumes 50% energy to heal yourself.
  • Level 3: Consume 25% energy to heal yourself.

Luminous Sight

  • Level 1: Lights up the area around you to navigate in darker places.
  • Level 2: Extends the reach of the light around you.
  • Level 3: Blinds enemies who come step into the light's range.


Masks

Brahma Mask

Lily wears a mask that resembles the God Brahma, a Hindu God. Her skin gets a blue aura around it and she grows four extra arms in addition to the two she already has. The extra arms allow her to fight up close, as opposed to her long-range combat style. She can endlessly continue combo's and trap opponents in it. Her speed is enchanted so the opponent will be easier to trap and harder to get out of. When throwing crescents they will be thrown at 360 degree and basically every other projectile will do so as well.

Buddha Mask

Lily wears a mask that resembles the deity Buddha, the main entity worshiped in Buddhism. Unlike all the other masks this mask doesn't have any psychical attacks. When wearing it holy light will shine down on Lily. This light will constantly heal her and makes it almost impossible for her to die. The side-effect, she has not many abilities left.

Skadi Mask

Lily wears a mask that resembles Skadi, a Norse Goddess. The mask will grant her incredible ice powers. All of her moves are altered to have an ice effect to it. Some projectiles have become icicles, others have been turn into blizzard storms. For example also her Lunar staff has been turned into an icicle staff. However her standard healing magic has disappeared and now will just cause a freezing effect to the enemies.

Weapons

Teeth

  • Dental White
  • Metallic Plate (increases defense when found in a pinch)
  • Golden Thug (make enemies drop more munny, hp and energy orbs)
  • Vampire Bite
  • Brace Yourself

Claws

  • Slayer Claws
  • Fabulous Polish (allows you to continue combo's without hitting something)
  • Double Scratch (makes it unable to be knocked down)
  • Iron Wolf
  • Crushing Bones
  • Black Death


Abilities

Lightning

  • Lightning Surge: Rai dashes forwards while a circle of lightning surrounds him.
  • Lightning Strike: Lightning strikes down on the nearest opponent(s).
  • Thunder Claw: Rai slashes with a thunder enchanted claw.
  • Electric Terrain: The area around Rai is electrified for a short time.
  • Electro Growl: Rai growls and stuns close opponents.

Psychical Attacks

  • Combo+: Extends the combo by one.
  • Combo++: Extends the combo by two.
  • Claw Lunge: lunge forwards to the nearest opponent.
  • Crunch: bits the opponent and keep crunching on them for as long as they don't break free.
  • X-Claw: Rai slashes in an X-shape pushing opponents back.
  • Sharp Spin: Rai spins around while running hurting nearby opponents.
  • Salto Slicer: Rai jumps in the air and makes a salto damaging anyone who he hits with his claws.
  • Claw-X-Tend: slashes forwards with an enlarged claw.
  • Bite & Throw: lunges at the opponents and bites them and immediately throws them away.
  • Quick Finish: bite the opponents in the chest and rapidly slash in its face.


Support Abilities

Quick Step

  • Level 1: Allows you to run much faster for a short time.
  • Level 2: Extends the running time.
  • Level 3: Limitless running time.

Rage Mode

  • Level 1: Boosts your strength for a certain period of time.
  • Level 2: Adds fire effect to the Rage Mode.
  • Level 3: Extend the time and change into blue fire.


Masks

Raijin Mask

Rai wears the Raijin mask which resembles Raijin's pet dog Raiju. Raijin is one of the deities in Japanese folklore. Rai gets engulfed with lightning which protects him from attacks, he still will receive damages only half of the damage inflicted damages the opponent as well. All of his attacks have been slightly altered. The lightning attacks have a much greater effect and the other attacks have a lightning effect to them.

Anubis Mask

Rai wears the Anubis mask one of the religious figures in Egyptian religion. While Rai wears this mask he gets a brand new ability which allows him to trap his opponent in bandages and tie them up as mummies which limits their movements temporarily. Rai can inflict damage on them that way. Rai can also choose to build up the Nyx Meter (by attacking opponents without tying them up) and gain the coffin to trap strong opponents in (even bosses).

Nuwa Mask

Rai wears the Nuwa mask which is based on a deity in the Chinese religion. When wearing the Nuwa mask Rai actually gains the ability to fly. Rai hovers above the ground instead of walking on all four he can ascend and descend by using the camera button and move forward. He is able to create tornado's out of nothing as well to trap and damage opponents.

Weapons

Tentacles

  • Octopus' Tentacle
  • Shocking Eel
  • Bruising Shark
  • Hammerhead Bang
  • Mermaid Tale
  • Jealous Jelly
  • Crabby Pincer


Abilities

  • Bubblebeam: sends out a steam of water spheres that do minor damage, but can be fired repeatedly.
  • Water Wave: sends out a wall of water forwards.
  • Water Whip: perform a quick slash with a whip made of water.
  • Dive: swim underwater with limitless time.
  • Water Pillar: forms a column of water around herself which blasts her upwards.
  • Bubble: conceal herself in a protective bubble.
  • Water Stream: conjures a manipulable stream of water that can be directed at the opponent, deceases in power when not used as attack for a certain time.
  • Tentaqua: conjures eight tentacles of water around her that slash nearby opponents.
  • Turtle Ride: conjures a water turtle that can be used as mount.
  • Sneaking Ray: conjures a water ray which is launched over the ground at high speed and deals good damage.
  • Snail Saliva: a water snail is conjured and attached itself to Ligeia and heals her over time. When receiving too much damage the snail is knocked off.
  • Shrimp Nibs: a small water shrimp is conjured which attached itself to the opponent and rapidly inflicts little damage.
  • Sea Horse: conjures a sea horse which continuously sprays water in the placed direction.
  • Puffer Bomb: conjures an inflated puffer which then can be send forwards while rapidly filling up with water and exploding at its limit.
  • Dolphin Jump: conjures three water dolphins that jump out of the ground three times while going forwards damaging anyone in their way.
  • Swan Lake: conjures a large puddle of water which traps opponents in it.
  • Whaliberation: conjures a giant whale of water and drops it on the area causing immense damage and cover a large area.
  • Aquatic Kraken: Ligeia conjures a giant kraken made of water that attacks the stage with its tentacles until all of Ligeia's energy is depleted, but can be dispelled earlier as well.


Support Abilities

Invisibility

  • Level 1: can turn invisible for a short time but can't do anything.
  • Level 2: can move while invisible.
  • Level 3: can attack while invisible.

Transforming

  • Level 1: can turn into a cuttlefish for a short time.
  • Level 2: medium amount of time.
  • Level 3: long time.


Masks

Cthulhu Mask

Ligeia wears the Cthulhu mask, en entity coming from a poem by H. P. Lovecraft and is the leader of a cult. When wearing the Cthulhu mask Ligeia grows immensely in size and is able to inflict much more damage over wider area. However in this transformation she will equip the Cthulhu Tentacles which basically have the same properties as the Octopus' tentacles with a power boost of course.

Cupid Mask

Ligeia wears the Cupid mask which is based on one of the Roman gods, Cupid, son of Venus and God of desire, erotic love, attraction and affection. When wearing the mask Ligeia can shoot golden arrows from a majestic bow. The arrows can either cause the opponents have an aversion to flee when they are much stronger, or instantly kill them when weaker.

Abnoba Mask

Ligeia wears the Abnoba mask who is a Gaulish goddess who was worshipped in the Black Forest and surrounding areas and said to be the Goddess of trees and rivers. While wearing the mask Ligeia gains additional nature powers. Her deck fills itself with water and nature abilities of which some include to spawn huge trees, trap opponents in vegetation and shoot forth a cloud of razor leafs.

Plot

It has been two years since the last time Hein and the others managed to escape the Dark Woods. However an unknown force requests them to save the Dark Woods and return it to its full glory. Hein, Lily, Rai and Ligeia venture back into the Dark Woods to discover the meaning of all this.

Chapters

TBA

Characters

Main Characters
  • Hein, the Grim Kid
  • Lily, the Deformed Diva
  • Rai, the Blue Beast
  • Ligeia, the Morbid Mermaid
  • Slime the slug
Antagonists

Enemies

Enemy Description
Anorexia Narvosa
Anorexia Narvosa
This creature can inflict much pain on the player's body. Once having been in contact with it the bodywill continue to destroy itself from the inside. Players might vomit when infected by the creature which will cost health. The curse is inflicted when they form the tentecles around the head. It is also capable of sending out a blinding light.
AnxietyDW
Anxiety
Carries a clock around that can displays the worst feat of everyone, what that may never come. Anxiety is a small creature that can attach itself to the player and over time drain their health. They can also summon other enemies when not attached.
Avoident Personality
Avoident Personality
They are often found hanging on trees and other objects. They use their leaf-like wings to cover their body. When a player gets close they might fly up and dive into the player's direction. They are fast but weak enemies, and seem to be on the more gentle side as some do nothing when passing by.
Bipolar
Bipolar
A creature that can use two elements at random. It can shoot icicles at the player but also can use a flamethrower. When or how the move is executed is always at random, making them unpredictable enemies.
Body Dysmorphic
Body Dysmorphic
Normally the mirror on its back is in a good state when casually roaming the area. However once the creature spots a player its mirror will break and a shadow clone of the player can manifest out of it. The mirror will break when the shadow clone is killed. However the shadow clone won't disappear when the creature is killed. It also has the natural ability to shoot web strings at the player.
Borderline Personality
Borderline Personality
A sneaky creature that has the ability to turn invisible leaving only the maple leaf open to the bare eye. However the leaf looks liek a regular one falling. It is an assassin-like enemy that can sneak from behind and attack you.
DepressionDW
Depression
A creature riding on a wave of water which is said to be made out of tears. They can bounce on the player to inflict damage but their true strength lies in manipulating the water by shooting it at the player. The water drains away energy at a rapid speed.
Dissociative Identity
Dissociative Identity
Appearing in multiple forms, this creature, can trick the player into thinking it is something else. They can disguise itself as treasure, a simlpe tree or even another enemy. However when interacted with it often will transform back to its original form. In that form it can slash with its tentacles, lick with its tongue and shoot needles from its mouth as well.
Misophonia
Misophonia
A rather small creatur if the ears and wings weren't counted. They make an annoying sounds while roaming around the area and will be one of the first enemies to spot the players. It can send out sonic waves and wind gusts. Every movement they make has an annoying sound to it.
OCD
OCD
It slams its staff on the ground and can create figures that fly in a random order and then shot towards the player. The most common thing that is summoned are feathers that can pierce players. However other things include: skulls, hexagons and ravens. The creature often stays in one place but teleports once a player gets too close.
Paranoia
Paranoia
Weak and lazy are these creatures and will panic once they see a player. They can run around in circles fightened, but can also take a detour to see if it can attack the player. Despite them being weak creatures their quick slashes inflcit quite some damage.
Post-Dramatic Stress
Post-Dramatic Stress
Strong creatures that roam the plains. They are very though and can't easily be defeated as they can resist many types of attack. They can barge into the player with a headbutt or stomp on the ground to create shockwaves.
Schizophrenia
Schizophrenia
A slow creature that moves itself forwards on its tail. It emits a cloud from its mouth which contains manipulativity. When going through a cloud the player can get confused and directions are reversed. The creature itself can also spit acid balls.
Selective Mutism
Selective Mutism
Can be considered to be a more powerful version of Anxiety. It is quick and hard to attack. It carries an acorn with which he can do two things. The similarity with Anxiety is that it can call other enemies, however the second function is using it as a bomb. The acorn is thrown and explodes on impact releasing a loud scream.
Sleep Disorder
Sleep Disorder
A playful creature at first which is best to be defeated as quickly as possible. When ignoring or walking away from the creature it becomes enraged. It then uses its tail to inflict shocks on the player and can drag them back by attaching its skull to them.
Social Anxiety
Social Anxiety
These are most often found sitting alone somewhere in the area and appear to be friendly creatures at first. They won't harm you as long as you stay away from them. However when getting close it will panic and attack. It has sharp claws to slash with and can hurl itself in a ball to drive around the area.
  • Creeper - a little black creature with sharp claws
  • Lurker - similar to a Creeper only bigger and stronger
  • Diver - an underwater Lurker
  • Unicornius - a unicorn-like creature
  • Harpy - a flying deformed cupid
  • Satyrium - a goat-like creature on two legs
  • Blood Bat - a bat that immediately lunges at you
  • Treek - a tree that only awakens when someone comes close
  • Blue Phoenix - a  small bird made of blue fire
  • Tarantulax - a giant poisonous spider
  • Dragonflux - an electric dragonfly
  • Terrapigs - pig-like creatures that reside underground
  • Chimera - a hybrid of a lion, goat and snake
  • Minotaur - a bull-like creature on two legs
  • Bandersnatch - a wild boar-like creature with devastating bashes
  • Jubjub - a fragile looking bird with sonic screams
  • Night Wolf - a pitch black wolf with glowing purple eyes
  • Seaweed - enchanted sea weed that tries to trap nearby people
  • Shackle - a shackled shark with razor sharp teeth
  • Hammerhead - a shark with a head shaped like a hammer
  • Foil - a shark with a nose as sharp as a foil
  • Grim Haunter - a grim reaper-like creature that wields a powerful scythe
  • Plague Remnant - orbs made out of black death's essence
  • Rockin' - a golem-like creature made out of rocks and marsh
  • Mummoid - a humanoid-shaped mummy in a coffin that hover in the air

Bosses

None of the bosses have been completely confirmed, but battles have been shows against these characters from gameplay trailers.

  • Ashley
  • Rosie & Posie
  • Atra & Mors

Pages

Like in the previous games there will be collectibles throughout the game. Dark Woods III has the least amount of collectible reports, this time there only being 8 to be found. They are pages with scribbles and messages all over them, but together form a map to a secret in the game.


Gallery

Trivia

  • Mental Illnesses as Monsters art was done by Toby Allen.
  • This is the first game in which the Two-Headed, Distressed Doll and Chorus Clown don't appear. In fact the 'freaks' aren't even relevant in the game.
    • In Hollow Remnants it was explained, and sometimes shown, that all the others who had returned resumed with their normal lives.