|Dark Woods: Survival|
|Developer(s)||Dark Heart Games|
|Platform(s)|| Nintendo 3DS|
| Single player|
Dark Woods: Survival is a spin-off from the original Dark Woods series in collaboration with the Don’t Starve series. The game takes place outside of the canon. It is a multiplayer game of which the main goal is to survive, being able to choose from a variety of characters.
The game is played with the use of the mouse and keyboard or just the controller depending on what device it is played on. The goal is to survive as long as possible in Dark Woods, with the count of days being displayed on the screen. With each successful day survived the player earns experience points which later can be used to purchase new characters to play as, the default character being Hein. Some characters require more experience points than others. As is common among roguelikes, death is permanent, barring the use of several rare and difficult to acquire items.
Unlike the regular Dark Woods games, there is a day/night cycle the player goes through. During the day the player is allowed to scavenge items to prepare for building fires, houses, weapons etc. but during the night they must protect themselves from the creatures lurking in the dark. A light source prevents them from being hurt by a mysterious entity. Players must feed to survive, and can’t hold on to food forever as it will spoil eventually. When not eating enough the health of the player decreases. This also happens when their sanity drops which can occur by performing unpleasant actions or by the dark, but can be replenished by sleeping, picking flowers or wearing certain items. There are animals to hunt, but some may becomes hostile towards them, but also can become allies. There is a wide variety of monsters taken from the Dark Woods series, and when sanity is low, figments of the character’s mind may become real.
The map is based on various areas recurring in the Dark Woods series, with some areas being a lot more difficult to survive in than others, the swamp for example being harder than the simple plain fields. There however are not stable structures, thus the circus tent and the fortress are absent, although ruins of the fortress remains.
To learn about certain features see: Don't Starve Features
There is a total of 11 playable characters with only one of them playable from the start. Each character has its own positive and negative traits. Characters can be purchased with experience points (XP) earned during a playthrough. Perks in Italic text are only active when the alternate costume is equipped.
Every character has an alternate costume which gives them a slightly different appearance without changing their gameplay that much. An alternate costume only adds an additional perk to the character, although it is very minor. A character's alternate costume is unlocked when a character survives through all of the seasons. A gift icon will appear in the upper left corner and can be opened near a science machine, which in return grants the alternate costume.
|Hemp||The Dark Woods is full of vegetation, varying from lovely petals to night root. Among these plants is the Hennep, a five leafed plant that contains botanesis properties and only a few grow every year. In an alternate timeline, Hein took consumed the Hennep plant which led to his transformation, having memory loss as well but quickly adapted to this new form and called himself Hemp.||Fertilizes crops when standing near to them|
|Shrine Maiden||Lily wears a black kimono patterned with white and pink lilies. She bought this kimono when she went on a vacation with Rai to Japan during the events of Hollow Remnants, having bought it for a cheap price from an old Japanese lady.||Can plant petals in the ground to grow new flowers|
|Blue Beast||In an alternate timeline, Rai was never saved by Hein and only descended further into darkness slowly becoming more like his stage name, the Blue Beast. His entire body was covered with the blue hairs, his clothing ripped off completely because of it and him now bearing a resemblance to a werewolf in a way, totally uncontrollable.||Grows a magnificent fur which protects against the cold, and can be cut short with a razor|
|Octo-pop||One of Ligeia's dreams always has been to become a music artist, one that sings for full theaters. She has a beautiful tranquil voice which is almost hypnotizing, but also can be very spicy in her vocals. She even wears a glittery outfit similar to a famous duo from the fish family.||Near a campfire she can sing to restore her Sanity|
|Dollhouse||What happened to Lamia after her death is left rather ambiguous, she loved to alter the appearances of others and basically make puppets of them. But it seems that she herself wasn't very shy to become a doll herself. Her skin is as white as it can be with freckles and her clothing looks a lot more childish, but if this is what she really wanted is a mystery.||Make a decoy from her empty puppet for distracting enemies|
|Clockwork||An enhanced steampunk model of Stein. His regular stitched together flesh is replaced by scraps of metal and powered by steam to keep him running, wearing goggles, gears and all. This appearance resembles a prototype designed by Lamia that can be found on the wall in her laboratory in the fortress, but seemingly didn't wasn't taken off the ground.||Less screws are required for upgrading|
|Swamp-Thing||A mysterious entity that resides inside of the Dark Woods, and a very strong one it is. Jane has had several encounters with the Swamp Monster and recognizes his looks. She made an outfit that mimics his appearance. A wooden mask to hide her face and swamp vegetation as some sort of dress around her.||Mobs won't attack when inside of the Swamp|
|Ring a Ring 'o Roses||Because her father died before, and her mother shortly after, her birth, Ashley was primarily raised by Rosie and Posie. In honor of them, Ashley wears an outfit that looks similar to their nurse-and-plague-like outfits. Ashley wears several bandages and a magenta palette (like her original outfit) and even wears a nurse's hat.||Restores 25% more health when consuming something than others|
|SlenderPan||Pan takes on the appearance of the tall puppets made by Lamia that he himself send out to lure people into the Dark Woods. These tall puppets have a tidy black business suit. Unlike the puppets Pan keeps his face, but instead lets his hair down, resembling the tentacles the puppets have. He becomes even creepier than he already was.||Lures baby animals to his place|
|Black Death||After being alive for such a long time in the Dark Woods, Nostradamus became older. He got a hunchback, and dressed himself different, wearing a ripped greenish cloak and skeleton bones as an outfit. He however got possessed by Isis at a certain point and when he was released, he was reformed to a younger version of himself, still having the same outfit that he now wears regularly.||Emits a giant cloud of poison when rapidly attacked|
|Eclipse||An unknown state of Isis which she normally only would go into if she were to be exposed to an eclipse. Her eyes go blank, her skin loses color, the hand of the sun gets eclipsed and her waves turn blood red. In addition the black covers her entire body and even crawls up to her face, giving her an eerie look.||Has nightvision which leads to less Sanity drain|
Mobs are in-game computer-controlled entities, technically creatures including Monsters and Animals. Mob is short for "mobile". Being as a lot of the Mobs have their own unique behaviors, movements, attacks, drops, and uses, it is important for a player to know the traits of each and every Mob in order to survive, as the Mobs are also the primary danger to the players, being the most common source of Health loss due to their attacks.
- Hostile mobs are unconditionally aggressive towards the player. These mobs attack the player as soon as the player is at a certain distance from them ("aggro" range).
- Neutral mobs are normally friendly towards the player, but if provoked will become aggressive. These mobs turn aggressive towards the player when the player provokes them due to a certain action. This action always includes attacking them, however there are can be other actions based on the mob.
- Passive mobs are unconditionally friendly towards player, even when the player attacks them. These mobs will typically avoid the player, but exceptions exist.
List of Mobs
- Dark Woods: Survival was made to bring Dark Woods into the spotlight once again.
- Characters may look different this time around than the last time they were seen.
- Lily was given her blindfold again to make her more unique, but retains her updated appearance from later games.
- Rai was given shorts instead of ripped jeans.
- Ligeia was given a shirt so less skin would be exposed.
- Ashley got a different color pallete to prevent most of the girls from having a pink palette. She also was made playable in her young form to have more variation in the cast, and because Plague Master uses Rosie and Posie, which Ashley does in her teen years.
- Isis' transparent top was reduced to only cover her sleeves, and her head is now a normal triangle.
- Pan's bang was changed slightly to make his design easier and he was given white gloves.
- The name of Hein's alternate costume, Hemp, is based on a medicinal plant that is also known as Cannabis. The alt itself is based off Fern from Adventure Time. The barbed wire is replaced with the Maleficent Thorn, an actual of the Barbed Wire in the Dark Woods series.
|Dark Woods | Dark Woods II: New Woods | Dark Woods: Hollow Remnants (volume 1) (volume 2) | Dark Woods III: The Plague Returns | Dark Woods IV: Descend | Dark Woods V: Freak Show|
|Snowy Woods | Dark Woods: Survival|
|Fantendo Smash Bros. Shattered | Fantendo Sports Resort | Fantendo Labyrinth | Fantendoverse Racing | Radioactive|
|Hein | Lily | Rai | Ligeia | Slime the Slug | Plague Master | Lamia | Pan | Ashley | Isis | Stein | Rosie & Posie | Atra | Mors | Eight | Dizzy | Jane | Ephraim | Petia | Shiphrah | Father Trip | Dr. Justinian L'Orme | Finn | Bride | Slender Man|
|Dark Woods (location) | What is the Fantendoverse?|